/usr/include/fstrm.h is in libfstrm-dev 0.2.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 | /*
* Copyright (c) 2013-2014 by Farsight Security, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*! \file
* \mainpage Introduction
*
* This is `fstrm`, a C implementation of the Frame Streams data transport
* protocol.
*
* Frame Streams is a light weight, binary clean protocol that allows for the
* transport of arbitrarily encoded data payload sequences with minimal framing
* overhead -- just four bytes per data frame. Frame Streams does not specify an
* encoding format for data frames and can be used with any data serialization
* format that produces byte sequences, such as [Protocol Buffers], [XML],
* [JSON], [MessagePack], [YAML], etc. Frame Streams can be used as both a
* streaming transport over a reliable byte stream socket (TCP sockets, TLS
* connections, `AF_UNIX` sockets, etc.) for data in motion as well as a file
* format for data at rest. A "Content Type" header identifies the type of
* payload being carried over an individual Frame Stream and allows cooperating
* programs to determine how to interpret a given sequence of data payloads.
*
* `fstrm` is an optimized C implementation of Frame Streams that includes a
* fast, lockless circular queue implementation and exposes library interfaces
* for setting up a dedicated Frame Streams I/O thread and asynchronously
* submitting data frames for transport from worker threads. It was originally
* written to facilitate the addition of high speed binary logging to DNS
* servers written in C using the [dnstap] log format.
*
* This is the API documentation for the `fstrm` library. For the project
* hosting site, see <https://github.com/farsightsec/fstrm>.
*
* \authors Farsight Security, Inc. and the `fstrm` authors.
*
* \copyright 2013-2014. Licensed under the terms of the [Apache-2.0] license.
*
* [Protocol Buffers]: https://developers.google.com/protocol-buffers/
* [XML]: http://www.w3.org/TR/xml11/
* [JSON]: http://www.json.org/
* [MessagePack]: http://msgpack.org/
* [YAML]: http://www.yaml.org/
* [dnstap]: http://dnstap.info/
* [Apache-2.0]: http://www.apache.org/licenses/LICENSE-2.0
*
* \page overview Library overview
*
* \section init Initializing the library
*
* `fstrm` has no global library state. In most cases, only a single
* \ref fstrm_iothr library context object will be needed for the entire process,
* which will implicitly create a background I/O serialization thread. This I/O
* thread is bound to a particular output writer (for example, an `AF_UNIX`
* socket) and is fully buffered -- submitted data frames will be accumulated in
* an output buffer and periodically flushed, minimizing the number of system
* calls that need to be performed. This frees worker threads from waiting for a
* write() to complete.
*
* `fstrm` abstracts the actual I/O operations needed to read or write a byte
* stream. File and socket I/O implementations are included in the library, but
* if necessary `fstrm` can be extended to support new types of byte stream
* transports. See the \ref fstrm_reader, \ref fstrm_writer, and \ref fstrm_rdwr
* interfaces for details.
*
* The following code example shows the initialization of an `fstrm_iothr`
* library context object connected to an \ref fstrm_file writer.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
const char *file_path = "/tmp/output.fs";
struct fstrm_file_options *fopt;
struct fstrm_iothr *iothr;
struct fstrm_writer *writer;
fopt = fstrm_file_options_init();
fstrm_file_options_set_file_path(fopt, file_path);
writer = fstrm_file_writer_init(fopt, NULL);
if (!writer) {
fprintf(stderr, "Error: fstrm_file_writer_init() failed.\n");
exit(EXIT_FAILURE);
}
iothr = fstrm_iothr_init(NULL, &writer);
if (!iothr) {
fprintf(stderr, "Error: fstrm_iothr_init() failed.\n");
exit(EXIT_FAILURE);
}
fstrm_file_options_destroy(&fopt);
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* Since the I/O operations are abstracted through the `fstrm_writer` interface,
* the `writer` variable in the above example could instead have been
* initialized with a completely different implementation. For example,
* \ref fstrm_unix_writer objects can be initialized as follows:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
const char *socket_path = "/tmp/output.sock";
struct fstrm_writer *writer;
struct fstrm_unix_writer_options *uwopt;
uwopt = fstrm_unix_writer_options_init();
fstrm_unix_writer_options_set_socket_path(uwopt, socket_path);
writer = fstrm_unix_writer_init(uwopt, NULL);
if (!writer) {
fprintf(stderr, "Error: fstrm_unix_writer_init() failed.\n");
exit(EXIT_FAILURE);
}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* \section queue Getting an input queue
*
* After the `fstrm_iothr` object has been created with fstrm_iothr_init(), an
* input queue handle can be obtained with the fstrm_iothr_get_input_queue()
* function, which returns an `fstrm_iothr_queue` object. This function is
* thread-safe and returns a unique queue each time it is called, up to the
* number of queues specified by fstrm_iothr_options_set_num_input_queues().
* `fstrm_iothr_queue` objects belong to their parent `fstrm_iothr` object and
* will be destroyed when the parent `fstrm_iothr` object is destroyed.
*
* The following code example shows a single `fstrm_iothr_queue` handle being
* obtained from an already initialized `fstrm_iothr` library context object.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// 'iothr' is a struct fstrm_iothr *
struct fstrm_iothr_queue *ioq;
ioq = fstrm_iothr_get_input_queue(iothr);
if (!ioq) {
fprintf(stderr, "Error: fstrm_iothr_get_input_queue() failed.\n");
exit(EXIT_FAILURE);
}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* \section submit Submitting data frames
*
* Once the `fstrm_iothr` object has been created and an `fstrm_iothr_queue`
* handle is available, data frames can be submitted for asynchronous writing
* using the fstrm_iothr_submit() function. A callback is passed to this
* function which will be invoked to deallocate the data frame once the I/O
* thread has completed processing it. In the common case where the data frame
* is dynamically allocated with `malloc()`, the deallocation callback must call
* `free()`. fstrm_free_wrapper() is provided as a convenience function which
* does this and can be specified as the `free_func` parameter to
* fstrm_iothr_submit().
*
* If space is available in the queue, fstrm_iothr_submit() will return
* #fstrm_res_success, indicating that ownership of the memory allocation for the
* data frame has passed from the caller to the library. The caller must not
* reuse or deallocate the memory for the data frame after a successful call to
* fstrm_iothr_submit().
*
* Callers must check the return value of fstrm_iothr_submit(). If this function
* fails, that is, it returns any result code other than #fstrm_res_success, the
* caller must deallocate or otherwise dispose of memory allocated for the data
* frame, in order to avoid leaking memory. fstrm_iothr_submit() can fail with
* #fstrm_res_again if there is currently no space in the circular queue for an
* additional frame, in which case a later call to fstrm_iothr_submit() with the
* same parameters may succeed. However, if fstrm_iothr_submit() fails with
* #fstrm_res_invalid, then there is a problem with the parameters and a later
* call will not succeed.
*
* The following code example shows data frames containing a short sequence of
* bytes being created and submitted repeatedly, with appropriate error
* handling. Note that the data frames in this example intentionally contain
* embedded unprintable characters, showing that Frame Streams is binary clean.
* This example follows from the previous examples, where the `iothr` and `ioq`
* variables have already been initialized.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// 'iothr' is a struct fstrm_iothr *
// 'ioq' is a struct fstrm_queue *
const unsigned num_frames = 100;
const uint8_t frame_template[] = {
'H', 'e', 'l', 'l', 'o', 0x00, 0x01, 0x02, 0x03,
'W', 'o', 'r', 'l', 'd', 0x04, 0x05, 0x06, 0x07,
};
for (unsigned i = 0; i < num_frames; i++) {
// Allocate a new frame from the template.
uint8_t *frame = malloc(sizeof(frame_template));
if (!frame)
break;
memcpy(frame, frame_template, sizeof(frame_template));
// Submit the frame for writing.
for (;;) {
fstrm_res res;
res = fstrm_iothr_submit(iothr, ioq, frame,
sizeof(frame_template),
fstrm_free_wrapper, NULL);
if (res == fstrm_res_success) {
// Frame successfully queued.
break;
} else if (res == fstrm_res_again) {
// Queue is full. Try again in a busy loop.
// Alternatively, if loss can be tolerated we
// could free the frame here and break out of
// the loop.
continue;
} else {
// Permanent failure.
free(frame);
fputs("fstrm_iothr_submit() failed.\n", stderr);
break;
}
}
}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* \section shutdown Shutting down
*
* Calling fstrm_iothr_destroy() on the `fstrm_iothr` object will signal the I/O
* thread to flush any outstanding data frames being written and will deallocate
* all associated resources. This function is synchronous and does not return
* until the I/O thread has terminated.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// 'iothr' is a struct fstrm_iothr *
fstrm_iothr_destroy(&iothr);
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
#ifndef FSTRM_H
#define FSTRM_H
#ifdef __cplusplus
extern "C" {
#endif
#include <sys/uio.h>
#include <stddef.h>
#include <stdint.h>
/**
* \defgroup fstrm_res fstrm_res
*
* Library result codes.
* @{
*/
/**
* Result codes for functions.
*/
typedef enum {
/** Success. */
fstrm_res_success,
/** Failure. */
fstrm_res_failure,
/** Resource temporarily unavailable. */
fstrm_res_again,
/** Parameters were invalid. */
fstrm_res_invalid,
/** The end of a stream has been reached. */
fstrm_res_stop,
} fstrm_res;
/**@}*/
struct fstrm_control;
struct fstrm_file_options;
struct fstrm_iothr;
struct fstrm_iothr_options;
struct fstrm_iothr_queue;
struct fstrm_rdwr;
struct fstrm_reader_options;
struct fstrm_unix_writer_options;
struct fstrm_writer;
struct fstrm_writer_options;
#include <fstrm/control.h>
#include <fstrm/file.h>
#include <fstrm/iothr.h>
#include <fstrm/rdwr.h>
#include <fstrm/reader.h>
#include <fstrm/unix_writer.h>
#include <fstrm/writer.h>
#ifdef __cplusplus
}
#endif
#endif /* FSTRM_H */
|