This file is indexed.

/usr/include/fox-1.6/FXRadioButton.h is in libfox-1.6-dev 1.6.50-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
/********************************************************************************
*                                                                               *
*                  R a d i o   B u t t o n    W i d g e t                       *
*                                                                               *
*********************************************************************************
* Copyright (C) 1998,2006 by Jeroen van der Zijp.   All Rights Reserved.        *
*********************************************************************************
* This library is free software; you can redistribute it and/or                 *
* modify it under the terms of the GNU Lesser General Public                    *
* License as published by the Free Software Foundation; either                  *
* version 2.1 of the License, or (at your option) any later version.            *
*                                                                               *
* This library is distributed in the hope that it will be useful,               *
* but WITHOUT ANY WARRANTY; without even the implied warranty of                *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
* Lesser General Public License for more details.                               *
*                                                                               *
* You should have received a copy of the GNU Lesser General Public              *
* License along with this library; if not, write to the Free Software           *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
*********************************************************************************
* $Id: FXRadioButton.h,v 1.29 2006/01/22 17:58:08 fox Exp $                     *
********************************************************************************/
#ifndef FXRADIOBUTTON_H
#define FXRADIOBUTTON_H

#ifndef FXLABEL_H
#include "FXLabel.h"
#endif

namespace FX {


/// RadioButton flags
enum {
  RADIOBUTTON_AUTOGRAY = 0x00800000,  /// Automatically gray out when not updated
  RADIOBUTTON_AUTOHIDE = 0x01000000,  /// Automatically hide when not updated
  RADIOBUTTON_NORMAL   = JUSTIFY_NORMAL|ICON_BEFORE_TEXT
  };



/**
* A radio button is a tri-state button.  Normally, it is either
* TRUE or FALSE; a third state MAYBE may be set to indicate that no selection
* has been made yet by the user, or that the state is ambiguous.
* When pressed, the radio button sets its state to TRUE and sends a SEL_COMMAND
* to its target, and the message data set to the state of the radio button,
* of the type FXbool.
* A group of radio buttons can be made mutually exclusive by linking them
* to a common data target.  Alternatively, an application can implement a
* common SEL_UPDATED handler to check and uncheck radio buttons as appropriate.
*/
class FXAPI FXRadioButton : public FXLabel {
  FXDECLARE(FXRadioButton)
protected:
  FXColor  radioColor;  // Color of radio ball
  FXColor  diskColor;   // Color of radio disk
  FXbool   check;       // Radio state
  FXbool   oldcheck;    // Old radio state
protected:
  FXRadioButton();
private:
  FXRadioButton(const FXRadioButton&);
  FXRadioButton &operator=(const FXRadioButton&);
public:
  long onPaint(FXObject*,FXSelector,void*);
  long onUpdate(FXObject*,FXSelector,void*);
  long onEnter(FXObject*,FXSelector,void*);
  long onLeave(FXObject*,FXSelector,void*);
  long onFocusIn(FXObject*,FXSelector,void*);
  long onFocusOut(FXObject*,FXSelector,void*);
  long onUngrabbed(FXObject*,FXSelector,void*);
  long onLeftBtnPress(FXObject*,FXSelector,void*);
  long onLeftBtnRelease(FXObject*,FXSelector,void*);
  long onKeyPress(FXObject*,FXSelector,void*);
  long onKeyRelease(FXObject*,FXSelector,void*);
  long onHotKeyPress(FXObject*,FXSelector,void*);
  long onHotKeyRelease(FXObject*,FXSelector,void*);
  long onCheck(FXObject*,FXSelector,void*);
  long onUncheck(FXObject*,FXSelector,void*);
  long onUnknown(FXObject*,FXSelector,void*);
  long onCmdSetValue(FXObject*,FXSelector,void*);
  long onCmdSetIntValue(FXObject*,FXSelector,void*);
  long onCmdGetIntValue(FXObject*,FXSelector,void*);
public:

  /// Construct new radio button
  FXRadioButton(FXComposite* p,const FXString& text,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=RADIOBUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);

  /// Returns true because a radio button can receive focus
  virtual bool canFocus() const;

  /// Get default width
  virtual FXint getDefaultWidth();

  /// Get default height
  virtual FXint getDefaultHeight();

  /// Set radio button state (TRUE, FALSE or MAYBE)
  void setCheck(FXbool s=TRUE,FXbool notify=FALSE);

  /// Get radio button state (TRUE, FALSE or MAYBE)
  FXbool getCheck() const { return check; }

  /// Change radio button style
  void setRadioButtonStyle(FXuint style);

  /// Return current radio button style
  FXuint getRadioButtonStyle() const;

  /// Get the radio ball color
  FXColor getRadioColor() const { return radioColor; }

  /// Set the radio ball color
  void setRadioColor(FXColor clr);

  /// Get the radio disk color
  FXColor getDiskColor() const { return diskColor; }

  /// Set the radio disk color
  void setDiskColor(FXColor clr);

  /// Save radio button to a stream
  virtual void save(FXStream& store) const;

  /// Load radio button from a stream
  virtual void load(FXStream& store);
  };

}

#endif