/usr/include/fontforge/sfd1.h is in libfontforge-dev 20120731.b-7.1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 | /* Copyright (C) 2000-2012 by George Williams */
/*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _SFD1_H
#define _SFD1_H
/* This file contains the data structures needed to read in an old sfd file */
/* features and lookups and scripts are handled differently. That means that */
/* the KernPair, KernClass, PST, FPST, AnchorClass, StateMachine data structures */
/* are organized differently. Also we've got a script language list which */
/* doesn't exist in the new format and we don't have OTLookup */
#include "splinefont.h"
#define SLI_UNKNOWN 0xffff
#define SLI_NESTED 0xfffe
typedef struct anchorclass1 {
AnchorClass ac;
uint32 feature_tag;
uint16 script_lang_index;
uint16 flags;
uint16 merge_with;
uint8 has_bases;
uint8 has_ligatures;
} AnchorClass1;
typedef struct kernpair1 {
KernPair kp;
uint16 sli, flags;
} KernPair1;
typedef struct kernclass1 {
KernClass kc;
uint16 sli;
uint16 flags;
} KernClass1;
typedef struct generic_pst1 {
PST pst;
uint8 macfeature; /* tag should be interpretted as <feature,setting> rather than 'abcd' */
uint16 flags;
uint16 script_lang_index; /* 0xffff means none */
uint32 tag;
} PST1;
typedef struct generic_fpst1 {
FPST fpst;
uint16 script_lang_index;
uint16 flags;
uint32 tag;
} FPST1;
typedef struct generic_asm1 { /* Apple State Machine */
ASM sm;
uint16 feature, setting;
uint32 opentype_tag; /* If converted from opentype */
} ASM1;
typedef struct splinefont1 {
SplineFont sf;
struct table_ordering { uint32 table_tag; uint32 *ordered_features; struct table_ordering *next; } *orders;
/* Any GPOS/GSUB entry (PST, AnchorClass, kerns, FPST */
/* Has an entry saying what scripts/languages it should appear it */
/* Things like fractions will appear in almost all possible script/lang */
/* combinations, while alphabetic ligatures will only live in one script */
/* Rather than store the complete list of possibilities in each PST we */
/* store all choices used here, and just store an index into this list */
/* in the PST. All lists are terminated by a 0 entry */
struct script_record {
uint32 script;
uint32 *langs;
} **script_lang;
int16 sli_cnt;
struct gentagtype {
uint16 tt_cur, tt_max;
struct tagtype {
enum possub_type type;
uint32 tag;
} *tagtype;
} gentags;
} SplineFont1;
extern int SFFindBiggestScriptLangIndex(SplineFont *_sf,uint32 script,uint32 lang);
extern int SFAddScriptIndex(SplineFont1 *sf,uint32 *scripts,int scnt);
extern void SFD_AssignLookups(SplineFont1 *sf);
#endif /* _SFD1_H */
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