/usr/include/eina-1/eina/eina_magic.h is in libeina-dev 1.8.6-2.5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 | /* EINA - EFL data type library
* Copyright (C) 2008 Cedric Bail
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library;
* if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EINA_MAGIC_H_
#define EINA_MAGIC_H_
#include "eina_config.h"
#include "eina_types.h"
#include "eina_error.h"
/**
* @page eina_magic_example_01_page
* @dontinclude eina_magic_01.c
*
* Whenever using Eina we must include it:
* @skipline #include
*
* For this example we are going to define two classes, person and pilot, and
* since every pilot is a person we use inheritance. To be type safe we are
* going to add EINA_MAGIC to our classes:
* @until struct _pilot pilot
* @note The values of BASETYPE_MAGIC and SUBTYPE_MAGIC have no meaning, the
* only important thing about them is that they be unique.
*
* Here we have a function to create a perso given a name, nothing too fancy:
* @until }
*
* And now the counterpart, a function the free a person.
* @until {
* Before we start releasing resources we check that the pointer we were given
* actually points to a person, and if not we will print an error message and
* quit:
* @until }
* @note EINA_MAGIC_FAIL is a macro that make's it easy to print an appropriate
* (and consistent) error message.
* Now knowing that ptr is indeed of type person we prooced to set EINA_MAGIC to
* EINA_MAGIC_NONE and free alocated memory:
* @until }
* @note Setting EINA_MAGIC to EINA_MAGIC_NONE is important to prevent the
* struct from being used after freed.
*
* Now we have our function to create a pilot, this one is a little more complex
* because we need to set EINA_MAGIC for the pilot and pilot->base, this is very
* important so that checking the EINA_MAGIC of (person*)my_pilot will work:
* @until }
*
* The function to free a pilot is not too different from the one that frees a
* person:
* @until }
* @until }
*
* We also create functions to print a person or a pilot that check the type of
* the pointers they receive:
* @until }
* @until }
*
* And on to our main function where we declare some variables and initialize
* Eina:
* @until eina_init
*
* For Eina to be able to provide more informative error messages we are going
* to give names to our EINA_MAGIC types:
* @until string_set
*
* Since our types won't live longer than the scope of the current function we
* can set the name without eina making a copy of the string:
* @until static_set
*
* Now we create a person, a pilot and print both as persons:
* @until person *
*
* Now we try to print both as pilots, which will obvisouly not work since base
* is not a pilot:
* @until pilot(sub
*
* That's all folks:
* @until }
*
* See full source @ref eina_magic_example_01_c "here".
*/
/**
* @page eina_magic_example_01_c Eina_Magic
* @include eina_magic_01.c
* @example eina_magic_01.c
*/
/**
* @addtogroup Eina_Tools_Group Tools
*
* @{
*/
/**
* @defgroup Eina_Magic_Group Magic
*
* @brief Eina_Magic provides run-time type-checking.
*
* C is a weak statically typed language, in other words, it will just check for
* types during compile time and any cast will make the compiler believe the
* type is correct.
*
* In real world code we often need to deal with casts, either explicit or
* implicit by means of @c void*. We also need to resort to casts when doing
* inheritance in C.
*
* Eina_Magic give us a way to do casts and still be certain of the type we are
* opearting on.
*
* @note It should be noted that it is considered good practice to @b disable
* Eina_Magic for production code. The reasoning is that any Eina_Magic errors
* should have been caught during testing and therefore there is no reason to
* incur the performance downside of Eina_Magic.
*
* An @ref eina_magic_example_01_page "example" should elucidate matters.
*
* @{
*/
/**
* An abstract type for a magic number.
*/
typedef unsigned int Eina_Magic;
/**
* @brief Return the string associated to the given magic identifier.
*
* @param magic The magic identifier.
* @return The string associated to the identifier.
*
* This function returns the string associated to @p magic. Even if none are
* found this function still returns non @c NULL, in this case an identifier
* such as "(none)", "(undefined)" or "(unknown)".
*
* The following identifiers may be returned whenever magic is
* invalid, with their meanings:
*
* - (none): no magic was registered exists at all.
* - (undefined): magic was registered and found, but no string associated.
* - (unknown): magic was not found in the registry.
*
* @warning The returned value must not be freed.
*/
EAPI const char *eina_magic_string_get(Eina_Magic magic) EINA_WARN_UNUSED_RESULT;
/**
* @brief Set the string associated to the given magic identifier.
*
* @param magic The magic identifier.
* @param magic_name The string associated to the identifier, must not
* be @c NULL.
*
* @return #EINA_TRUE on success, #EINA_FALSE on failure.
*
* This function sets the string @p magic_name to @p magic. It is not
* checked if number or string are already set, in which case you will end with
* duplicates. Internally, eina will make a copy of @p magic_name.
*
* @see eina_magic_string_static_set()
*/
EAPI Eina_Bool eina_magic_string_set(Eina_Magic magic,
const char *magic_name) EINA_ARG_NONNULL(2);
/**
* @brief Set the string associated to the given magic identifier.
*
* @param magic The magic identifier.
* @param magic_name The string associated to the identifier, must not be
* @c NULL.
*
* @return #EINA_TRUE on success, #EINA_FALSE on failure.
*
* This function sets the string @p magic_name to @p magic. It is not checked if
* number or string are already set, in which case you might end with
* duplicates. Eina will @b not make a copy of @p magic_name, this means that
* @p magic_name has to be a valid pointer for as long as @p magic is used.
*
* @see eina_magic_string_set()
*/
EAPI Eina_Bool eina_magic_string_static_set(Eina_Magic magic,
const char *magic_name) EINA_ARG_NONNULL(2);
/**
* @def EINA_MAGIC_NONE
* Random value for specifying that a structure using the magic
* feature has already been freed. It is used by eina_magic_fail().
*
* If the magic feature of Eina is disabled, #EINA_MAGIC_NONE is just
* @c 0.
*/
#define EINA_MAGIC_NONE 0x1234fedc
EAPI extern Eina_Error EINA_ERROR_MAGIC_FAILED;
#ifdef EINA_MAGIC_DEBUG
/**
* @def EINA_MAGIC
* Declaration of a variable of type #Eina_Magic. To put in a structure
* when one wants to use the magic feature of Eina with the functions
* of that structure, like that:
*
* @code
* struct Foo
* {
* int i;
*
* EINA_MAGIC
* };
* @endcode
*
* If the magic feature of Eina is disabled, #EINA_MAGIC does nothing.
*/
#define EINA_MAGIC Eina_Magic __magic;
/**
* @def EINA_MAGIC_SET(d, m)
* Set the magic number of @p d to @p m. @p d must be a valid pointer
* to a structure holding an Eina magic number declaration.
* Use #EINA_MAGIC to add such declaration.
*
* If the magic feature of Eina is disabled, #EINA_MAGIC_CHECK is just
* the value @c 0.
*/
#define EINA_MAGIC_SET(d, m) (d)->__magic = (m)
/**
* @def EINA_MAGIC_CHECK(d, m)
* Test if @p d is @c NULL or not, and if not @c NULL, if
* @p d->__eina_magic is equal to @p m. @p d must be a structure that
* holds an Eina magic number declaration. Use #EINA_MAGIC to add such
* declaration.
*
* If the magic feature of Eina is disabled, #EINA_MAGIC_CHECK is just
* the value @c 1.
*/
#define EINA_MAGIC_CHECK(d, m) (EINA_LIKELY((d) && ((d)->__magic == (m))))
/**
* @def EINA_MAGIC_FAIL(d, m)
* Call eina_magic_fail() with the parameters @p d, @p d->__magic, @p
* m, __FILE__, __FUNCTION__ and __LINE__. @p d must be a structure that
* holds an Eina magic number declaration. Use #EINA_MAGIC to add such
* declaration.
*
* If the magic feature of Eina is disabled, #EINA_MAGIC_FAIL does
* nothing.
*/
#define EINA_MAGIC_FAIL(d, m) \
eina_magic_fail((void *)(d), \
(d) ? (d)->__magic : 0, \
(m), \
__FILE__, \
__FUNCTION__, \
__LINE__);
/**
* @brief Display a message or abort if a magic check failed.
*
* @param d The checked data pointer.
* @param m The magic identifer to check.
* @param req_m The requested magic identifier to check.
* @param file The file in which the magic check failed.
* @param fnc The function in which the magic check failed.
* @param line The line at which the magic check failed.
*
* @warning You should @b strongly consider using @ref EINA_MAGIC_FAIL(d, m)
* instead.
*
* This function displays an error message if a magic check has
* failed, using the following logic in the following order:
* @li If @p d is @c NULL, a message warns about a @c NULL pointer.
* @li Otherwise, if @p m is equal to #EINA_MAGIC_NONE, a message
* warns about a handle that was already freed.
* @li Otherwise, if @p m is equal to @p req_m, a message warns about
* a handle that is of wrong type.
* @li Otherwise, a message warns you about ab-using that function...
*
* If the environment variable EINA_LOG_ABORT is set, abort() is
* called and the program stops. It is useful for debugging programs
* with gdb.
*/
EAPI void eina_magic_fail(void *d, Eina_Magic m, Eina_Magic req_m,
const char *file, const char *fnc,
int line) EINA_ARG_NONNULL(4, 5);
#else
/**
* @cond LOCAL
*/
#define EINA_MAGIC
#define EINA_MAGIC_SET(d, m) ((void)0)
#define EINA_MAGIC_CHECK(d, m) (1)
#define EINA_MAGIC_FAIL(d, m) ((void)0)
#define eina_magic_fail(d, m, req_m, file, fnx, line) ((void)0)
/**
* @endcond
*/
#endif
/**
* @}
*/
/**
* @}
*/
#endif /* EINA_MAGIC_H_ */
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