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// vi: set et ts=4 sw=2 sts=2:
#ifndef DUNE_GEOMETRY_REFINEMENT_HCUBE_CC
#define DUNE_GEOMETRY_REFINEMENT_HCUBE_CC
/*!
* \file
* \brief This file contains the \ref Refinement implementation for
* hypercubes (quadrilaterals, hexahedrons, etc.).
*
* See \ref HCubeRefinement.
*/
/*!
* \defgroup HCubeRefinement Refinement implementation for hypercubes
* \ingroup Refinement
*
* \section Iterators The Iterators
* <!--=========================-->
*
* For the iterators we have to hack around a bit. The problem is as
* follows:
* \code
* template<int A>
* class outer
* {
* template<int B>
* class inner;
* };
* \endcode
* C++ does not allow specialisation of the inner class when the outer
* class is not specialized.
*
* So I had to create a baseclass for the iterators which is not inside
* another class. This base class can then be specialized, and the
* real Iterator class inherits from it. I gave it the somewhat clumsy
* name RefinementSubEntityIteratorSpecial.
*/
#include <cassert>
#include <dune/common/fvector.hh>
#include <dune/common/iteratorfacades.hh>
#include <dune/common/power.hh>
#include <dune/geometry/referenceelements.hh>
#include <dune/geometry/axisalignedcubegeometry.hh>
#include "base.cc" // for RefinementTraits
namespace Dune
{
namespace RefinementImp
{
/*!
* \brief This namespace contains the \ref Refinement implementation
* for hypercubes (GeometryType::cube).
*
* See \ref HCubeRefinement.
*/
namespace HCube
{
/*!
* \brief \ref Refinement implementation for hypercubes
*
* \param dimension_ Dimension of the refined hypercube
* \param CoordType Coordinate type of the refined hypercube
*
* The interface is the same as for \ref Dune::StaticRefinement (apart
* from the template parameters).
*/
template<int dimension_, class CoordType>
class RefinementImp
{
public:
enum { dimension = dimension_ /*!< Know your own dimension \hideinitializer */ };
//- Know yourself
typedef RefinementImp<dimension, CoordType> Refinement;
template<int codimension>
struct Codim;
typedef typename Codim<dimension>::SubEntityIterator VertexIterator;
typedef FieldVector<CoordType, dimension> CoordVector;
typedef typename Codim<0>::SubEntityIterator ElementIterator;
typedef FieldVector<int, (1<<dimension)> IndexVector;
static int nVertices(int level);
static VertexIterator vBegin(int level);
static VertexIterator vEnd(int level);
static int nElements(int level);
static ElementIterator eBegin(int level);
static ElementIterator eEnd(int level);
};
template<int dimension, class CoordType>
template<int codimension>
struct RefinementImp<dimension, CoordType>::Codim
{
class SubEntityIterator;
typedef Dune::AxisAlignedCubeGeometry<CoordType,dimension-codimension,dimension> Geometry;
};
template<int dimension, class CoordType>
int
RefinementImp<dimension, CoordType>::
nVertices(int level)
{
// return (2^level + 1)^dim
return Power<dimension>::eval((1<<level)+1);
}
template<int dimension, class CoordType>
typename RefinementImp<dimension, CoordType>::VertexIterator
RefinementImp<dimension, CoordType>::
vBegin(int level)
{
return VertexIterator(0,level);
}
template<int dimension, class CoordType>
typename RefinementImp<dimension, CoordType>::VertexIterator
RefinementImp<dimension, CoordType>::
vEnd(int level)
{
return VertexIterator(nVertices(level),level);
}
template<int dimension, class CoordType>
int
RefinementImp<dimension, CoordType>::
nElements(int level)
{
// return (2^level)^dim
return 1<<(level*dimension);
}
template<int dimension, class CoordType>
typename RefinementImp<dimension, CoordType>::ElementIterator
RefinementImp<dimension, CoordType>::
eBegin(int level)
{
return ElementIterator(0,level);
}
template<int dimension, class CoordType>
typename RefinementImp<dimension, CoordType>::ElementIterator
RefinementImp<dimension, CoordType>::
eEnd(int level)
{
return ElementIterator(nElements(level),level);
}
//
// The iterators
//
#ifdef DOXYGEN
/*!
* \brief SubEntityIterator base class for hypercube refinement
*
* \tparam dimension Dimension of the refined element
* \tparam CoordType Coordinate type of the refined element
* \tparam codimension Codimension of the iterator
*
* This is the base class for SubEntityIterators. We have to use
* this construct because RefinementImp<...>::%codim<...> cannot
* be specialized without first specializing RefinementImp.
*/
template<int dimension, class CoordType, int codimension>
class RefinementSubEntityIteratorSpecial {};
#else //!DOXYGEN
template<int dimension, class CoordType, int codimension>
class RefinementSubEntityIteratorSpecial;
#endif //DOXYGEN
// for vertices
template<int dimension, class CoordType>
class RefinementSubEntityIteratorSpecial<dimension, CoordType, dimension>
{
public:
typedef RefinementImp<dimension, CoordType> Refinement;
typedef typename Refinement::template Codim<dimension>::SubEntityIterator Common;
typedef typename Refinement::CoordVector CoordVector;
CoordVector coords() const;
private:
const Common & asCommon() const
{
return *static_cast<const Common*>(this);
}
};
template<int dimension, class CoordType>
typename RefinementSubEntityIteratorSpecial<dimension, CoordType, dimension>::CoordVector
RefinementSubEntityIteratorSpecial<dimension, CoordType, dimension>::
coords() const
{
array<unsigned int, dimension> v(asCommon().vertexCoord());
CoordVector c;
for (int d = 0; d < dimension; d++)
{
c[d] = v[d]*1.0 / (1 << asCommon()._level);
}
return c;
}
// for elements
template<int dimension, class CoordType>
class RefinementSubEntityIteratorSpecial<dimension, CoordType, 0>
{
public:
typedef RefinementImp<dimension, CoordType> Refinement;
typedef typename Refinement::template Codim<0>::SubEntityIterator Common;
typedef typename Refinement::IndexVector IndexVector;
typedef typename Refinement::CoordVector CoordVector;
IndexVector vertexIndices() const;
CoordVector coords() const;
private:
const Common & asCommon() const
{
return *static_cast<const Common*>(this);
}
};
template<int dimension, class CoordType>
typename RefinementSubEntityIteratorSpecial<dimension, CoordType, 0>::IndexVector
RefinementSubEntityIteratorSpecial<dimension, CoordType, 0>::
vertexIndices() const
{
enum { nIndices = (1 << dimension) };
// cell index tuple
array<unsigned int, dimension> e(asCommon().cellCoord());
// vertices
IndexVector vec;
array<unsigned int, dimension> v;
for(int i = 0; i < nIndices; ++i)
{
for (int d = 0; d < dimension; d++)
{
v[d] = e[d];
if (i & (1 << d))
v[d]++;
}
// compute vertex index tuple from cell tuple
vec[nIndices-1-i] = asCommon().vertexIdx(v);
}
return vec;
}
template<int dimension, class CoordType>
typename RefinementSubEntityIteratorSpecial<dimension, CoordType, 0>::CoordVector
RefinementSubEntityIteratorSpecial<dimension, CoordType, 0>::
coords() const
{
array<unsigned int, dimension> v(asCommon().cellCoord());
CoordVector c;
for (int d=0; d<dimension; d++)
{
c[d] = (v[d]*1.0 + 0.5) / (1<<asCommon()._level);
}
return c;
}
// common
template<int dimension, class CoordType>
template<int codimension>
class RefinementImp<dimension, CoordType>::Codim<codimension>::SubEntityIterator
: public ForwardIteratorFacade<typename RefinementImp<dimension,
CoordType>::template Codim<codimension>::SubEntityIterator, int>,
public RefinementSubEntityIteratorSpecial<dimension, CoordType, codimension>
{
public:
typedef RefinementImp<dimension, CoordType> Refinement;
typedef typename Refinement::template Codim<codimension>::SubEntityIterator This;
SubEntityIterator(unsigned int index, unsigned int level);
bool equals(const This &other) const;
void increment();
int index() const;
Geometry geometry () const;
private:
friend class RefinementSubEntityIteratorSpecial<dimension, CoordType, codimension>;
unsigned int _index;
unsigned int _level;
array<unsigned int, dimension>
cellCoord(unsigned int idx) const
{
return idx2coord(idx, 1<<_level);
}
array<unsigned int, dimension>
vertexCoord(unsigned int idx) const
{
return idx2coord(idx, (1<<_level)+1);
}
array<unsigned int, dimension>
cellCoord() const
{
return cellCoord(_index);
}
array<unsigned int, dimension>
vertexCoord() const
{
return vertexCoord(_index);
}
array<unsigned int, dimension>
idx2coord(unsigned int idx, unsigned int w) const
{
array<unsigned int, dimension> c;
for (unsigned int d = 0; d < dimension; d++)
{
c[d] = idx%w;
idx = idx/w;
}
return c;
}
unsigned int
coord2idx(array<unsigned int, dimension> c, unsigned int w) const
{
unsigned int i = 0;
for (unsigned int d = dimension; d > 0; d--)
{
i *= w;
i += c[d-1];
}
return i;
}
unsigned int
vertexIdx(array<unsigned int, dimension> c) const
{
return coord2idx(c, (1<<_level)+1);
}
};
#ifndef DOXYGEN
template<int dimension, class CoordType>
template<int codimension>
RefinementImp<dimension, CoordType>::Codim<codimension>::SubEntityIterator::
SubEntityIterator(unsigned int index, unsigned int level)
: _index(index), _level(level)
{}
template<int dimension, class CoordType>
template<int codimension>
bool
RefinementImp<dimension, CoordType>::Codim<codimension>::SubEntityIterator::
equals(const This &other) const
{
return ((_index == other._index) && (_level == other._level));
}
template<int dimension, class CoordType>
template<int codimension>
void
RefinementImp<dimension, CoordType>::Codim<codimension>::SubEntityIterator::
increment()
{
++_index;
}
template<int dimension, class CoordType>
template<int codimension>
int
RefinementImp<dimension, CoordType>::Codim<codimension>::SubEntityIterator::
index() const
{
return _index;
}
template<int dimension, class CoordType>
template<int codimension>
typename RefinementImp<dimension, CoordType>::template Codim<codimension>::Geometry
RefinementImp<dimension, CoordType>::Codim<codimension>::SubEntityIterator::geometry () const
{
array<unsigned int,dimension> intCoords = idx2coord(_index,1<<_level);
Dune::FieldVector<CoordType,dimension> lower;
Dune::FieldVector<CoordType,dimension> upper;
assert(codimension == 0 or codimension == dimension);
if (codimension == 0) {
for (size_t j = 0; j < dimension; j++)
{
lower[j] = double(intCoords[j]) / double(1<<_level);
upper[j] = double(intCoords[j] + 1) / double(1<<_level);
}
} else {
for (size_t j = 0; j < dimension; j++)
lower[j] = upper[j] = double(intCoords[j]) / double(1<<_level);
}
return typename RefinementImp<dimension,
CoordType>::template Codim<codimension>::Geometry(lower,upper);
}
#endif // DOXYGEN
} // namespace HCube
// ///////////////////////
//
// The refinement traits
//
#ifndef DOXYGEN
template<unsigned topologyId, class CoordType, unsigned coerceToId,
int dim>
struct Traits<
topologyId, CoordType, coerceToId, dim,
typename enable_if<
(dim >= 2 &&
(GenericGeometry::CubeTopology<dim>::type::id >> 1) ==
(topologyId >> 1) &&
(GenericGeometry::CubeTopology<dim>::type::id >> 1) ==
(coerceToId >> 1)
)>::type
>
{
typedef HCube::RefinementImp<dim, CoordType> Imp;
};
#endif
} // namespace RefinementImp
} // namespace Dune
#endif // DUNE_GEOMETRY_REFINEMENT_HCUBE_CC
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