This file is indexed.

/usr/include/Inventor/SbVec3f.h is in libcoin80-dev 3.1.4~abc9f50+dfsg1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
#ifndef COIN_SBVEC3F_H
#define COIN_SBVEC3F_H

/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

#include <stdio.h>

#include <Inventor/SbBasic.h>
#include <Inventor/SbByteBuffer.h>
#include <Inventor/SbString.h>
#ifndef NDEBUG
#include <Inventor/errors/SoDebugError.h>
#endif // !NDEBUG

class SbPlane;
class SbVec3d;
class SbVec3b;
class SbVec3s;
class SbVec3i32;

class COIN_DLL_API SbVec3f {
public:
  SbVec3f(void) { }
  SbVec3f(const float v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; }
  SbVec3f(float x, float y, float z) { vec[0] = x; vec[1] = y; vec[2] = z; }
  explicit SbVec3f(const SbVec3d & v) { setValue(v); }
  explicit SbVec3f(const SbVec3b & v) { setValue(v); }
  explicit SbVec3f(const SbVec3s & v) { setValue(v); }
  explicit SbVec3f(const SbVec3i32 & v) { setValue(v); }
  SbVec3f(const SbPlane & p0, const SbPlane & p1, const SbPlane & p2);

  SbVec3f & setValue(const float v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; return *this; }
  SbVec3f & setValue(float x, float y, float z) { vec[0] = x; vec[1] = y; vec[2] = z; return *this; }
  SbVec3f & setValue(const SbVec3f & barycentric,
                     const SbVec3f & v0,
                     const SbVec3f & v1,
                     const SbVec3f & v2);
  SbVec3f & setValue(const SbVec3d & v);
  SbVec3f & setValue(const SbVec3b & v);
  SbVec3f & setValue(const SbVec3s & v);
  SbVec3f & setValue(const SbVec3i32 & v);

  const float * getValue(void) const { return vec; }
  void getValue(float & x, float & y, float & z) const { x = vec[0]; y = vec[1]; z = vec[2]; }

  float & operator [] (int i) { return vec[i]; }
  const float & operator [] (int i) const { return vec[i]; }

  SbBool equals(const SbVec3f & v, float tolerance) const;
  SbVec3f cross(const SbVec3f & v) const;
  float dot(const SbVec3f & v) const { return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2]; }
  SbVec3f getClosestAxis(void) const;
  float length(void) const;
  float sqrLength(void) const { return vec[0] * vec[0] + vec[1] * vec[1] + vec[2] * vec[2]; }
  float normalize(void);
  void negate(void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; }

  SbVec3f & operator *= (float d) { vec[0] *= d; vec[1] *= d; vec[2] *= d; return *this; }
  SbVec3f & operator /= (float d) { SbDividerChk("SbVec3f::operator/=(float)", d); return operator *= (1.0f / d); }
  SbVec3f & operator += (const SbVec3f & v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2]; return *this; }
  SbVec3f & operator -= (const SbVec3f & v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2]; return *this; }
  SbVec3f operator - (void) const { return SbVec3f(-vec[0], -vec[1], -vec[2]); }

  SbString toString() const;
  SbBool fromString(const SbString & str);

  void print(FILE * fp) const;

protected:
  float vec[3];

}; // SbVec3f

COIN_DLL_API inline SbVec3f operator * (const SbVec3f & v, float d) {
  SbVec3f val(v); val *= d; return val;
}

COIN_DLL_API inline SbVec3f operator * (float d, const SbVec3f & v) {
  SbVec3f val(v); val *= d; return val;
}

COIN_DLL_API inline SbVec3f operator / (const SbVec3f & v, float d) {
  SbDividerChk("operator/(SbVec3f,float)", d);
  SbVec3f val(v); val /= d; return val;
}

COIN_DLL_API inline SbVec3f operator + (const SbVec3f & v1, const SbVec3f & v2) {
  SbVec3f v(v1); v += v2; return v;
}

COIN_DLL_API inline SbVec3f operator - (const SbVec3f & v1, const SbVec3f & v2) {
  SbVec3f v(v1); v -= v2; return v;
}

COIN_DLL_API inline int operator == (const SbVec3f & v1, const SbVec3f & v2) {
  return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]));
}

COIN_DLL_API inline int operator != (const SbVec3f & v1, const SbVec3f & v2) {
  return !(v1 == v2);
}

#endif // !COIN_SBVEC3F_H