This file is indexed.

/usr/include/avifile-0.7/formats.h is in libavifile-0.7-dev 1:0.7.48~20090503.ds-18.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
#ifndef AVIFILE_FORMATS_H
#define AVIFILE_FORMATS_H

#ifdef WIN32
#include <windows.h>
#include <wingdi.h>
#include <mmsystem.h>
#include <mmreg.h>

#else
/* !WIN32 */
#include "avm_default.h"

#ifndef GUID_TYPE
#define GUID_TYPE
/**
 * GUID is unique 16-byte indentifier
 *
 * Usually being shown as: AAAAAAAA-BBBB-CCCC-DDDD-EEEEEEEEEEEE
 *
 * DDDD however is not uint16_t but two uint8_t
 * This representation allows to use it in the natural
 * human readable way
 * Note: f1, f2, f3 are little endian
 */
typedef struct AVMPACKED
{
    uint32_t	f1;
    uint16_t	f2;
    uint16_t	f3;
    uint8_t	f4[8];
} GUID;
#endif /* !GUID_TYPE */

#ifndef _BITMAPINFOHEADER_
#define _BITMAPINFOHEADER_

/**
 *  The BITMAPINFOHEADER contains all the details about the video stream such
 * as the actual image dimensions and their pixel depth. A source filter may
 * also request that the sink take only a section of the video by providing a
 * clipping rectangle in rcSource. In the worst case where the sink filter
 * forgets to check this on connection it will simply render the whole thing
 * which isn't a disaster. Ideally a sink filter will check the rcSource and
 * if it doesn't support image extraction and the rectangle is not empty then
 * it will reject the connection. A filter should use SetRectEmpty to reset a
 * rectangle to all zeroes (and IsRectEmpty to later check the rectangle).
 * The rcTarget specifies the destination rectangle for the video, for most
 * source filters they will set this to all zeroes, a downstream filter may
 * request that the video be placed in a particular area of the buffers it
 * supplies.
 */
typedef struct AVMPACKED
{
    /** Specifies the number of bytes required by the structure. */
    uint32_t	biSize;
    /** Specifies the width of bitmap, in pixels. */
    int32_t	biWidth;
    /**
     * Specifies the height of bitmap, in pixels.
     *
     * For RGB surfaces - negative orientation means top-down image
     * for all other codecs the sign is meangless and should be ignored
     * the FOURCC code uniquely identifies the compression and orientation
     * It is not valid to describe orientation with the sign of biHeight
     *
     * Common YUV format such as YV12, YUY2 are top-down oriented.
     * The sign of biHeight for such formats must always be set positive
     * by driver producing such formats and the sign must be ignored by any
     * driver receiving such formats. For proprietary compression formats with
     * an associated FOURCC, any orientation is acceptable, but must be
     * always the same for all bitmaps of the FOURCC.
     */
    int32_t	biHeight;
    /** Specifies the number of planes for target device. (Must be 1) */
    uint16_t	biPlanes;
    /**
     * Specifies the number of bits-per-pixel.
     *
     * - 0
     *		The number is specified or is implied by the JPEG or PNG
     *
     * - 1
     *		The bitmap is monochrome and the bmiColors member contains
     *		two entries. Each bit in the bitmap array represents a pixel.
     *		If the bit is clear, the pixel is displayed with the color
     *		of the first entry in the bmiColors table; if the bit is set,
     *		the pixel has the color of the second in the table.
     *
     * - 4
     *		The bitmap has a maximum of 16 colors and the bmiColors member
     *		contains up to 16 entries. Each pixel in the bitmap is represented
     *		by a 4-bit index into the color table. For example, if the
     *		first pixel contains the color in the second table entry, and
     *		the second pixel constains the color in the sixteenth table entry
     *
     * - 8
     *		The bitmap has a maximum of 256 color, and the bmiColors member
     *		constains up to 256 entries. In this case, each byte in the
     *		array represents a single pixel.
     *
     * - 16
     *		The bitmap has a maximum of 2^16 color. If the biCompression member
     *		of the BITMPAINFOHEADER is BI_RGB, the bmiColors member is NULL.
     *		Each WORD in the bitmap array represents a single pixel.
     *		The relative intensities of red, green and blue are represented
     *		with five bits for each color component 5-5-5.
     *		When the biCompression member is BI_BITFIELDS, the system supports
     *		only the following 16bpp color masks: A 5-5-5 16bit image,
     *		(b:0x001f, g:0x03e0, r:0x7c00) and 5-6-5 16bit image
     *		(b:0x001f  g:0x07e0  r:0xf800)
     *
     * - 24
     *		Bitmap has a maximum of 2^24 colors, and the bmiColors member
     *		is NULL, Each 3-byte triplet in the bitmap array represents
     *		the realtive intensities of blue, green, and red, respecitively,
     *		for each a pix. The bmiColors color table is used for optimizing
     *		colors used on palette-based devices, and must contain the number
     *		of entries specified by the biClrUsed member of BITMAPINFOHEADER.
     *
     * - 32
     *		The bitmap has a maximum of 2^32. If the biCompression member
     *		of the BITMPAINFOHEADER is BI_RGB, the bmiColors member is NULL.
     *		Each DWORD in the bitmap array represents the relative intensities
     *		of the blue, green and read, respectively, for a pixel. The high
     *		byte in each DWORD is not used. The bmiColors color table is used
     *		for optimizing colors used on palette-based devices,
     *		and must constain the number of entries specified by the biClrUsed
     *		member of the BITMAPINFOHEADER.
     *
     * \todo append remaining info here
     */
    uint16_t	biBitCount;
    /**
     * Specifies the compression format
     *
     * - BI_RGB
     *		An uncompressed format.
     *
     * - BI_RLE8
     *		A run-length encoded (RLE) format for bitmaps with 8bpp.
     *		The compression format is a 2-byte format consisting of
     *		a count byte followed by a byte containg a color index.
     *
     * - BI_RLE4
     *		An RLE format for bitmaps with 4bpp. The compression format
     *		is a 2-byte format consisting of a count byte followed
     *		by two word-length color indexes.
     *
     * - BI_BITFIELDS
     *		Specifies that the bitmap is not compressed and that the
     *		color table consists of three DWORD color masks that
     *		specify the red, green, and blue components, respectively,
     *		of each pixel. This is valid when used with 16- and
     *		32-bpp bitmaps.
     *
     * - BI_JPEG
     *		Image is a JPEG image
     *
     * - BI_PNG
     *		Image is PNG image
     */
    uint32_t	biCompression;
    /**
     * Specifies the size, in bytes, of the image. This may be set to zero
     * for BI_RGB bitmaps.
     */
    uint32_t	biSizeImage;
    /** Specifies the horizontal resolution, in pixels-pre-meter */
    int32_t	biXPelsPerMeter;
    /** Specifies the vertical resolution, in pixels-pre-meter */
    int32_t	biYPelsPerMeter;
    /**
     * Specifies the number of color indexes in the color table that
     * are actually used by the bitmap. If this value is zero, the bitmap
     * uses the maximum number of colors corresponding to the value of
     * the biBitCount member for the compression mode specified by
     * biCompression.
     *
     * If biClrUsed is nonzero and the biBitCount member is less then 16,
     * the biClrUsed member specifies the actual number of colors the graphics
     * engine or device driver accesses. If the biBitCount is 16 or greater,
     * the biClrUsed member specifies the size of the color table used to
     * optimize performance of the system color palettes. If biBitCount
     * equals 16 or 32, the optimal color palette starts immediately
     * following the free DWORD mask.
     *
     * When the bitmap array immediatelly follos the BITMAPINFO structure,
     * it is a packed bitmap. Packed bitmaps are referenced by a single
     * pointer. Packed bitmaps require that the biClrUsed member
     * must be either zero or the actual size of the color table.
     */
    uint32_t	biClrUsed;
    /**
     * Specifies the number of color indexes that are required for the displaying
     * the bitmap. If this value is zero, all colors are required.
     */
    uint32_t	biClrImportant;
} BITMAPINFOHEADER, *PBITMAPINFOHEADER, *LPBITMAPINFOHEADER;

typedef struct AVMPACKED
{
	BITMAPINFOHEADER bmiHeader;
	uint32_t bmiColors[1];
} BITMAPINFO, *LPBITMAPINFO;

#endif /* _BITMAPINFOHEADER */


#ifndef _WAVEFORMATEX_
#define _WAVEFORMATEX_
typedef struct AVMPACKED _WAVEFORMATEX
{
    /**
     * Waveform-audio format type. Format tags are registred with
     * Microsoft Corporation for many compression algorithms.
     */
    uint16_t	wFormatTag;
    /** Number of channels in the waveformat audio data. */
    uint16_t	nChannels;
    /**
     * Sample rate, in samples per seconds (Hertz), that each channel
     * should be played or recorded.
     */
    uint32_t	nSamplesPerSec;
    /**
     * Required average data-transfer rate, in bytes per second, for
     * format tag. For PCM it should be nAvgBytesPerSec * nBlockAlign
     */
    uint32_t	nAvgBytesPerSec;
    /**
     * Block alignment in bytes. The block alignment is the minimum
     * atomic using of the data for the wFormatTag format type.
     * For PCM it should be nChannels * wBitsPerPixel / 8.
     * For Mp3 this is 1 because of the Windows (there is no logic in this)
     */
    uint16_t	nBlockAlign;
    /**
     * Bits per sample for the wFormatTag format type. If wFormatTag
     * is WAVE_FORMAT_PCM then wBitsPerSample should be equal to 8 or 16.
     * Note that some compression schemes cannot define a value for
     * wBitsPerSample, so this member can be zero.
     * For WAVEFORMATEXTENSIBLE it must be byte-aligned
     */
    uint16_t	wBitsPerSample;
    /**
     * Size, in bytes, of extra format information appended to the end
     * of the WAVEFORMATEX structure. This information can be used by
     * non-PCM formats to store extra attributes for the wFormatTag.
     * If no extra information od required by the wFormatTag, this member
     * must be set to zero. For PCM format this member is ignored.
     */
    uint16_t	cbSize;
} WAVEFORMATEX;

typedef WAVEFORMATEX *PWAVEFORMATEX, *NPWAVEFORMATEX, *LPWAVEFORMATEX;
#endif /* !_WAVEFORMATEX_ */

#ifndef _WAVEFORMATEXTENSIBLE_
#define _WAVEFORMATEXTENSIBLE_
/**
 * The WAVEFORMATEXTENSIBLE structure defines the format of waveform-audio
 * data for formats having more than two channels or higher sample
 * resolutions than allowed by WAVEFORMATEX. It can also be used to
 * define any format that can be defined by WAVEFORMATEX.
 *
 * cbSize member must be at least 22
 */
typedef struct AVMPACKED
{
    WAVEFORMATEX Format;
    union {
	uint16_t wValidBitsPerSample;	///< bits of precision
	uint16_t wSamplesPerBlock;	///< valid if wBitsPerSample==0
	int16_t wReserved;		///< If neither applies, set to zero
    } Samples;
    int32_t dwChannelMask;		///< which channels are present in stream
#define SPEAKER_FRONT_LEFT		0x1
#define SPEAKER_FRONT_RIGHT		0x2
#define SPEAKER_FRONT_CENTER		0x4
#define SPEAKER_LOW_FREQUENCY		0x8
#define SPEAKER_BACK_LEFT		0x10
#define SPEAKER_BACK_RIGHT		0x20
#define SPEAKER_FRONT_LEFT_OF_CENTER	0x40
#define SPEAKER_FRONT_RIGHT_OF_CENTER	0x80
#define SPEAKER_BACK_CENTER		0x100
#define SPEAKER_SIDE_LEFT		0x200
#define SPEAKER_SIDE_RIGHT		0x400
#define SPEAKER_TOP_CENTER		0x800
#define SPEAKER_TOP_FRONT_LEFT		0x1000
#define SPEAKER_TOP_FRONT_CENTER	0x2000
#define SPEAKER_TOP_FRONT_RIGHT		0x4000
#define SPEAKER_TOP_BACK_LEFT		0x8000
#define SPEAKER_TOP_BACK_CENTER		0x10000
#define SPEAKER_TOP_BACK_RIGHT		0x20000

    GUID SubFormat;			///< similar to wFormatTag number
} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
#endif /* !_WAVEFORMATEXTENSIBLE_ */

typedef WAVEFORMATEXTENSIBLE	WAVEFORMATPCMEX; /* Format.cbSize = 22 */

/**
 * WAVE format with extended structure which describes mp3 track
 */
typedef struct AVMPACKED
{
    WAVEFORMATEX wfx;
    uint16_t wID;			///< Set this structure member to MPEGLAYER3_ID_MPEG
#define MPEGLAYER3_ID_UNKNOWN		0
#define MPEGLAYER3_ID_MPEG		1
#define MPEGLAYER3_ID_CONSTANTFRAMESIZE 2

    int32_t fdwFlags;			///< Indicates whether padding is used to adjust the average bitrate to the sampling rate
#define MPEGLAYER3_FLAG_PADDING_ISO 0	///< Insert padding as needed to achieve the stated average bitrate.
#define MPEGLAYER3_FLAG_PADDING_ON  1	///< Always insert padding. The average bit rate may be higher than stated.
#define MPEGLAYER3_FLAG_PADDING_OFF 2	///< Never insert padding. The average bit rate may be lower than stated.

    uint16_t nBlockSize;		///< Block size in bytes. This value equals the frame length in bytes x nFramesPerBlock. For MP3 audio, the frame length is calculated as follows: 144 x (bitrate / sample rate) + padding
    uint16_t nFramesPerBlock;		///< Number of audio frames per block
    uint16_t nCodecDelay;		///< Encoder delay in samples. If you do not know this value, set this structure member to zero
} MPEGLAYER3WAVEFORMAT;

typedef struct AVMPACKED
{
    WAVEFORMATEXTENSIBLE wfex;
    uint32_t nInitSize;      		///< Size of initial ident header
    uint32_t nCommentSize;		///< Size of comment header
    uint32_t nCodebookSize;		///< Size of codebook header
} VORBISWAVEFORMATEX;

#ifndef WAVE_FORMAT_VORBIS1

#define WAVE_FORMAT_VORBIS1	0x674f	///< ("Og") ... Original stream compatible
#define WAVE_FORMAT_VORBIS2	0x6750	///< ("Pg") ... Have independent header
#define WAVE_FORMAT_VORBIS3	0x6751	///< ("Qg") ... Have no codebook header
#define WAVE_FORMAT_VORBIS1P	0x676f	///< ("og") ... Original stream compatible
#define WAVE_FORMAT_VORBIS2P	0x6770	///< ("pg") ... Have independent header
#define WAVE_FORMAT_VORBIS3P	('q' | ('g'<<8)) ///< 0x6771("qg") ... Have no codebook header

typedef struct AVMPACKED
{
    WAVEFORMATEX wfx;
    uint32_t dwVorbisACMVersion;	///< vorbis.acm
    uint32_t dwLibVorbisVersion;	///< libVorbis
    uint8_t byExtra[0];
} OGGWAVEWAVEFORMAT;

#endif /* WAVE_FORMAT_VORBIS1 */

/**
 * this extended WAVEFORMAT struct is used to pass around info about codecs currently unknown to other
 * parts of avifile (and usually to any Microsoft specs)
 * So this format will NOT be playable by anything else except avifile!!!
 */
typedef struct AVMPACKED
{
    WAVEFORMATEXTENSIBLE wfex;
    uint32_t dwCodecID;			///< CodecID from ffmpeg's audio codec
} FFMPEGWAVEFORMATEX;

/* http://msdn.microsoft.com/en-us/library/ms867195.aspx */
/** WAVE form wFormatTag IDs */

#define WAVE_FORMAT_UNKNOWN	0x0000	///< Microsoft Corporation
#if !defined(WAVE_FORMAT_PCM)
#define  WAVE_FORMAT_PCM	0x0001	///< Microsoft Corporation: PCM audio in integer format
#endif /* !WAVE_FORMAT_PCM */
#define WAVE_FORMAT_ADPCM	0x0002	///< Microsoft Corporation: adaptive PCM
#define WAVE_FORMAT_IEEE_FLOAT	0x0003	///< Microsoft Corporation: PCM audio in IEEE floating-point format
#define WAVE_FORMAT_VSELP	0x0004	///< Compaq Computer Corp.: PCM audio in IEEE floating-point format
#define WAVE_FORMAT_IBM_CVSD	0x0005	///< IBM Corporation
#define WAVE_FORMAT_ALAW	0x0006	///< Microsoft Corporation
#define WAVE_FORMAT_MULAW	0x0007	///< Microsoft Corporation
#define WAVE_FORMAT_DTS		0x0008	///< Microsoft Corporation
#define WAVE_FORMAT_DRM		0x0009	///< Microsoft Corporation: Microsoft Digital Rights Managed encrypted audio
#define WAVE_FORMAT_VMPS1      	0x000A	///< Microsoft Corporation: Speech audio codec
#define WAVE_FORMAT_WMSP2	0x000B	///< Microsoft Corporation
#define WAVE_FORMAT_OKI_ADPCM	0x0010	///< OKI
#define WAVE_FORMAT_DVI_ADPCM	0x0011	///< Intel Corporation
#define WAVE_FORMAT_IMA_ADPCM (WAVE_FORMAT_DVI_ADPCM)
#define WAVE_FORMAT_MEDIASPACE_ADPCM 0x0012 ///< Videologic
#define WAVE_FORMAT_SIERRA_ADPCM 0x0013	///< Sierra Semiconductor Corp
#define WAVE_FORMAT_G723_ADPCM	0x0014	///< Antex Electronics Corporation
#define WAVE_FORMAT_DIGISTD	0x0015	///< DSP Solutions, Inc.
#define WAVE_FORMAT_DIGIFIX	0x0016	///< DSP Solutions, Inc.
#define WAVE_FORMAT_DIALOGIC_OKI_ADPCM 0x0017 ///< Dialogic Corporation: OKI ADPCM chips or firmware
#define WAVE_FORMAT_MEDIAVISION_ADPCM 0x0018 ///< Media Vision, Inc.: ADPCM for Jazz 16 chip set
#define WAVE_FORMAT_CU_CODEC	0x0019	///< Hewlett-Packard Company
#define WAVE_FORMAT_HP_DYNAMIC_VOICE 0x001A ///< Hewlett-Packard Company
#define WAVE_FORMAT_YAMAHA_ADPCM 0x0020	///< Yamaha Corporation of America
#define WAVE_FORMAT_SONARC	0x0021	///< Speech Compression
#define WAVE_FORMAT_DSPGROUP_TRUESPEECH 0x0022	///< DSP Group, Inc
#define WAVE_FORMAT_ECHOSC1	0x0023	///< Echo Speech Corporation
#define WAVE_FORMAT_AUDIOFILE_AF36 0x0024 ///< Ahead Inc.
#define WAVE_FORMAT_APTX	0x0025	///< Audio Processing Technology
#define WAVE_FORMAT_AUDIOFILE_AF10 0x0026 ///< Ahead, Inc.
#define WAVE_FORMAT_PROSODY_1612 0x0027	///< Aculab plc: Prosody CTI speech card
#define WAVE_FORMAT_LRC		0x0028	///< Merging Technologies S.A.
#define WAVE_FORMAT_DOLBY_AC2	0x0030	///< Dolby Laboratories
#define WAVE_FORMAT_GSM610	0x0031	///< Microsoft Corporation
#define WAVE_FORMAT_MSNAUDIO	0x0032	///< Microsoft Corporation: Microsoft MSN audio code
#define WAVE_FORMAT_ANTEX_ADPCME 0x0033	///< Antex Electronics Corporation
#define WAVE_FORMAT_CONTROL_RES_VQLPC 0x0034 ///< Control Resources Limited
#define WAVE_FORMAT_DIGIREAL	0x0035	///< DSP Solutions, Inc.
#define WAVE_FORMAT_DIGIADPCM	0x0036	///< DSP Solutions, Inc.
#define WAVE_FORMAT_CONTROL_RES_CR10 0x0037 ///< Control Resources Limited
#define WAVE_FORMAT_NMS_VBXADPCM 0x0038	///< Natural MicroSystems
#define WAVE_FORMAT_ROLAND_RDAC	0x0039	///< Roland Corporation: Roland RDAC proprietary format (IMA ADPCM)
#define WAVE_FORMAT_ECHOSC3 0x003A	///< Echo Speech Corporation: Proprietary compression format
#define WAVE_FORMAT_ROCKWELL_ADPCM 0x003B ///< Rockwell International: Rockwell ADPCM
#define WAVE_FORMAT_ROCKWELL_DIGITALK 0x003C ///< Rockwell International: Rockwell DIGITALK
#define WAVE_FORMAT_XEBEC	0x003D	///< Xebec Multimedia Solutions Ltd.: Proprietary compression format
#define WAVE_FORMAT_G721_ADPCM	0x0040	///< Antex Electronics Corporation
#define WAVE_FORMAT_G728_CELP	0x0041	///< Antex Electronics Corporation
#define WAVE_FORMAT_MSG723	0x0042	///< Microsoft Corporation
#define WAVE_FORMAT_MSG723_1	0x0043	///< Microsoft Corporation
#define WAVE_FORMAT_MSG729	0x0044	///< Microsoft Corporation
#define WAVE_FORMAT_SPG726	0x0045	///< Microsoft Corporation
#define WAVE_FORMAT_MPEG	0x0050	///< Microsoft Corporation
#define WAVE_FORMAT_RT24	0x0052	///< InSoft, Inc.
#define WAVE_FORMAT_PAC		0x0053	///< InSoft, Inc.
#define WAVE_FORMAT_MPEGLAYER3	0x0055	///< ISO/MPEG Layer3 format tag
#define WAVE_FORMAT_LUCENT_G723	0x0059	///< Lucent Technologies
#define WAVE_FORMAT_CIRRUS	0x0060	///< Cirrus Logic
#define WAVE_FORMAT_ESPCM	0x0061	///< ESS Technology
#define WAVE_FORMAT_VOXWARE	0x0062	///< Voxware Inc
#define WAVE_FORMAT_CANOPUS_ATRAC 0x0063 ///< Canopus, co., Ltd.: ATRACWAVEFORMAT
#define WAVE_FORMAT_G726_ADPCM	0x0064	///< APICOM
#define WAVE_FORMAT_G722_ADPCM	0x0065	///< APICOM
#define WAVE_FORMAT_DSAT_DISPLAY 0x0067	///< Microsoft Corporation
#define WAVE_FORMAT_VOXWARE_BYTE_ALIGNED 0x0069	///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_AC8	0x0070	///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_AC10 0x0071	///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_AC16 0x0072	///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_AC20 0x0073	///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_RT24 0x0074	///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_RT29 0x0075	///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_RT29HW 0x0076 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_VR12 0x0077	///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_VR18 0x0078	///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_TQ40 0x0079	///< Voxware, Inc.
#define WAVE_FORMAT_SOFTSOUND	0x0080	///< Softsound, Ltd.
#define WAVE_FORMAT_VOXWARE_TQ60 0x0081	///< Voxware, Inc.
#define WAVE_FORMAT_MSRT24	0x0082	///< Microsoft Corporation
#define WAVE_FORMAT_G729A	0x0083	///< AT&T Labs, Inc.
#define WAVE_FORMAT_MVI_MVI2	0x0084	///< Motion Pixels
#define WAVE_FORMAT_DF_G726	0x0085	///< DataFusion Systems (Pty), Ltd.
#define WAVE_FORMAT_DF_GSM610	0x0086	///< DataFusion Systems (Pty), Ltd.
#define WAVE_FORMAT_ISIAUDIO	0x0088	///< Iterated Systems, Inc.
#define WAVE_FORMAT_ONLIVE	0x0089	///< OnLive! Technologies, Inc.
#define WAVE_FORMAT_MULTITUDE_FT_SX20 0x008A ///< Multitude, Inc.
#define WAVE_FORMAT_MM_INFOCOM_ITS_ACM_G721 0x008B ///< Infocom ITS A/S: G.721 ADPCM
#define WAVE_FORMAT_CONVEDIA_G729 0x008C ///< Convedia Corporation
#define WAVE_FORMAT_CONGRUENCY_AUDIO_CODEC 0x008D ///< Congruency, Inc.
#define WAVE_FORMAT_SBC24	0x0091	///< Siemens Business Communications Sys
#define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092 ///< Sonic Foundry
#define WAVE_FORMAT_MEDIASONIC_G723 0x0093 ///< MediaSonic
#define WAVE_FORMAT_PROSODY_8KBPS 0x0094 ///< Aculab plc: Prosody CTI speech card
#define WAVE_FORMAT_ZYXEL_ADPCM	0x0097	///< ZyXEL Communications, Inc.: ZyXEL ADPCM
#define WAVE_FORMAT_PHILIPS_LPCBB 0x0098 ///< Philips Speech Processing
#define WAVE_FORMAT_PACKED	0x0099	///< Studer Professional Audio AG
#define WAVE_FORMAT_MALDEN_PHONYTALK 0x00A0 ///< Malden Electronics Ltd.
#define WAVE_FORMAT_RRLGSM	0x00A1	///< Racal Recorders: Racal Recorder GSM
#define WAVE_FORMAT_RRLG729A	0x00A3	///< Racal Recorders: Racal Recorder G720.a
#define WAVE_FORMAT_RRLG7231	0x00A3	///< Racal Recorders: Racal G723.1
#define WAVE_FORMAT_RRLTETRA_ACLEP 0x00A4 ///< Racal Recorders: Racal Tetra ACELP
#define WAVE_FORMAT_NEC_AAC	0x00B0	///< NEC Corporation: NEC AAC
#define WAVE_FORMAT_RHETOREX_ADPCM 0x0100 ///< Rhetorex Inc.: Rhetorex ADPCM wave format type
#define WAVE_FORMAT_IRAT	0x0101	///< BeCubed Software, Inc.
#define WAVE_FORMAT_VIVO_G723	0x0111	///< Vivo Software
#define WAVE_FORMAT_VIVO_SIREN	0x0112	///< Vivo Software
#define WAVE_FORMAT_PHILIPS_CELP 0x0120	///< Philips Speech Processing
#define WAVE_FORMAT_PHILIPS_GRUNDIG 0x0121 ///< Philips Speech Processing
#define WAVE_FORMAT_DIGITAL_G723 0x0123	///< Digital Equipment Corporation
#define WAVE_FORMAT_SANYO_LD_ADPCM 0x0125 ///< Sanyo Electric Co., Ltd.: Sanyo LD-ADPCM wave type
#define WAVE_FORMAT_SIPROLAB_ACEPLNET 0x0130 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_SIPROLAB_ACELP4800 0x0131 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_SIPROLAB_ACELP8V3 0x0132 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_SIPROLAB_G729 0x0133 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_SIPROLAB_G729A 0x0134 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_SIPROLAB_KELVIN 0x0135 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_G726ADPCM	0x0140	///< Dictaphone Corporation
#define WAVE_FORMAT_CELP68	0x0141	///< Dictaphone Corporation
#define WAVE_FORMAT_CELP54	0x0142	///< Dictaphone Corporation
#define WAVE_FORMAT_QUALCOMM_PUREVOICE 0x0150 ///< Qualcomm, Inc.
#define WAVE_FORMAT_QUALCOMM_HALFRATE 0x0151 ///< Qualcomm, Inc.
#define WAVE_FORMAT_TUBGSM	0x0155	///< Ring Zero Systems, Inc.: Related to GSM 6.10
#define WAVE_FORMAT_MSAUDIO1	0x0160	///< Microsoft Corporation
#define WAVE_FORMAT_WMAUDIO2	0x0161	///< Microsoft Corporation: Multichannel WMA
#define WAVE_FORMAT_MSAUDIO2 (WAVE_FORMAT_WMAUDIO2)
#define WAVE_FORMAT_WMAUDIO3	0x0162	///< Microsoft Corporation
#define WAVE_FORMAT_WMAUDIO_LOSSLESS 0x0163 ///< Microsoft Corporation: WMA lossless
#define WAVE_FORMAT_WMASPDIF	0x0164	///< Microsoft Corporation: WMA Pro over S/PDIF
#define WAVE_FORMAT_UNISYS_NAP_ADPCM 0x0170 ///< Unisys Corporation
#define WAVE_FORMAT_UNISYS_NAP_ULAW 0x0171 ///< Unisys Corporation
#define WAVE_FORMAT_UNISYS_NAP_ALAW 0x0172 ///< Unisys Corporation
#define WAVE_FORMAT_UNISYS_NAP_16K 0x0173 ///< Unisys Corporation
#define WAVE_FORMAT_MM_SYCOM_ACM_SYC008 0x0174 ///< SyCom Technologies
#define WAVE_FORMAT_MM_SYCOM_ACM_SYC701_G726L 0x0175 ///< SyCom Technologies
#define WAVE_FORMAT_MM_SYCOM_ACM_SYC701_CELP54 0x0176 ///< SyCom Technologies
#define WAVE_FORMAT_MM_SYCOM_ACM_SYC701_CELP68 0x0177 ///< SyCom Technologies
#define WAVE_FORMAT_KNOWLEDGE_ADVENTURE_ADPCM 0x0177 ///< Knowledge Adventure, Inc.
#define WAVE_FORMAT_MPEG2AAC	0x0180	///< Fraunhofer IIS
#define WAVE_FORMAT_DTS_DS	0x0190	///< Digital Theater Systems, Inc.
#define WAVE_FORMAT_INNINGS_ADPCM 0x0197 ///< Innings Telecom Inc.
#define WAVE_FORMAT_CREATIVE_ADPCM 0x0200 ///< Creative Labs, Inc.
#define WAVE_FORMAT_CREATIVE_FASTSPEECH8 0x0202	///< Creative Labs, Inc.
#define WAVE_FORMAT_CREATIVE_FASTSPEECH10 0x0203 ///< Creative Labs, Inc.
#define WAVE_FORMAT_UHER_ADPCM	0x0210	///< UHER informatic GmbH
#define WAVE_FORMAT_QUARTERDECK	0x0220	///< Quarterdeck Corporation
#define WAVE_FORMAT_ILINK_VC	0x0230	///< I-Link Worldwide
#define WAVE_FORMAT_RAW_SPORT	0x0240	///< Aureal Semiconductor
#define WAVE_FORMAT_IPI_HSX	0x0250	///< Interactive Products, Inc.
#define WAVE_FORMAT_IPI_RPELP	0x0251	///< Interactive Products, Inc.
#define WAVE_FORMAT_CS2		0x0260	///< Consistent Software
#define WAVE_FORMAT_SONY_SCX	0x0270	///< Sony Corporation
#define WAVE_FORMAT_SONY_SCY	0x0271	///< Sony Corporation
#define WAVE_FORMAT_SONY_ATRAC3	0x0272	///< Sony Corporation
#define WAVE_FORMAT_SONY_SPC	0x0273	///< Sony Corporation
#define WAVE_FORMAT_TELUM	0x0280	///< Telum, Inc.
#define WAVE_FORMAT_TELUMIA	0x0281	///< Telum, Inc.
#define WAVE_FORMAT_NCVS_ADPCM	0x0285	///< Norcom Electronics Corporation: Norcom Voice Systems ADPCM
#define WAVE_FORMAT_FM_TOWNS_SND 0x0300	///< Fujitsu Corporation
// 0x0301 .. 0x0308 reserved for  Fujitsu Corporation
#define WAVE_FORMAT_DEVELOPMENT_MICRONAS 0x0350 ///< Micronas Semiconductors, Inc.
#define WAVE_FORMAT_CELP833	0x0351	///< Micronas Semiconductors, Inc.
#define WAVE_FORMAT_BTV_DIGITAL	0x0400	///< Brooktree Corporation: Brooktree digital audio format
#define WAVE_FORMAT_QDESIGN_MUSIC 0x0450 ///< QDesign Corporation
#define WAVE_FORMAT_VME_VMPCM	0x0680	///< AT&T Labs, Inc.
#define WAVE_FORMAT_TPC		0x0681	///< AT&T Labs, Inc.
#define WAVE_FORMAT_OLIGSM	0x1000	///< Ing C. Olivetti & C., S.p.A.
#define WAVE_FORMAT_OLIADPCM	0x1001	///< Ing C. Olivetti & C., S.p.A.
#define WAVE_FORMAT_OLICELP	0x1002	///< Ing C. Olivetti & C., S.p.A.
#define WAVE_FORMAT_OLISBC	0x1003	///< Ing C. Olivetti & C., S.p.A.
#define WAVE_FORMAT_OLIOPR	0x1004	///< Ing C. Olivetti & C., S.p.A.
#define WAVE_FORMAT_LH_CODEC	0x1100	///< Lernout & Hauspie
#define WAVE_FORMAT_LH_CELP	0x1101	///< Lernout & Hauspie
#define WAVE_FORMAT_LH_SB8	0x1102	///< Lernout & Hauspie
#define WAVE_FORMAT_LH_SB12	0x1103	///< Lernout & Hauspie
#define WAVE_FORMAT_LH_SB16	0x1104	///< Lernout & Hauspie
#define WAVE_FORMAT_NORRIS	0x1400	///< Norris Communications, Inc.
#define WAVE_FORMAT_SOUNDSPACE_MUSICOMPRESS 0x1500 ///< AT&T Labs, Inc.
#define WAVE_FORMAT_SONICFOUNDRY_LOSSLESS 0x1971 ///< Sonic Foundry
#define WAVE_FORMAT_DVM		0x2000	///< FAST Multimedia AG
#define WAVE_FORMAT_MSCE	0x2500	///< Microsoft Corporation: reserved rangle to 0x2600
#define WAVE_FORMAT_DIVIO_AAC	0x4143	///< Divio, Inc.: Divio's AAC
#define WAVE_FORMAT_NOKIA_AMR	0x4201	///< Nokia Mobile Phones: Nokia adaptive multirate
#define WAVE_FORMAT_DIVIO_G726	0x4243	///< Divio, Inc.: Divio's G726
#define WAVE_FORMAT_3COM_NBX	0x7000	///< 3Com Corporation Not specified
#define WAVE_FORMAT_NTT_DOCOMO_AMR_NO_SID 0x7A21 ///< Microsoft Corporation Adaptive multirate
#define WAVE_FORMAT_NTT_DOCOMO_AMR_WITH_SID 0x7A22 ///< Microsoft Corporation: AMR with silence detection
#define WAVE_FORMAT_COMVERSEINFOSYS_G723_1 0xA100 ///< Comverse Infosys Ltd.
#define WAVE_FORMAT_COMVERSEINFOSYS_AVQSBC 0xA101 ///< Comverse Infosys Ltd.
#define WAVE_FORMAT_COMVERSEINFOSYS_OLDSBC 0xA102 ///< Comverse Infosys Ltd.
#define WAVE_FORMAT_SYMBOLTECH_G729A 0xA103 ///< Symbol Technologies Canada Symbol Technology's G729A
#define WAVE_FORMAT_VOICEAGE_AMR_WB 0xA104 ///< VoiceAge Corporation
#define WAVE_FORMAT_ITI_G726	0xA105	///< Ingenient Technologies, Inc.: Ingenient's G726
#define WAVE_FORMAT_AAC		0xA106	///< ISO/MPEG-4 advanced audio Coding
#define WAVE_FORMAT_ESLG726	0xA107	///< Encore Software Ltd.: Encore Software Ltd's G726


// WAVEFORMATIEEEFLOATEX KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
// WAVEFORMATPCMEX KSDATAFORMAT_SUBTYPE_PCM

#if !defined(WAVE_FORMAT_EXTENSIBLE)
#define  WAVE_FORMAT_EXTENSIBLE 0xFFFE	///< Microsoft extensible
#endif /* !WAVE_FORMAT_EXTENSIBLE */

/**
 * the WAVE_FORMAT_DEVELOPMENT format tag can be used during the
 * development phase of a new wave format.  Before shipping, you MUST
 * acquire an official format tag from Microsoft.
 */
#define WAVE_FORMAT_DEVELOPMENT 0xFFFF

#endif /* !WIN32 */

/**
 * Image format tag:
 * For more details see: http://www.webartz.com/fourcc/fccyuv.htm
 */

/**
 * Basic Windows bitmap format. 1, 4 and 8 bpp versions are palettised.
 * 16, 24 and 32bpp contain raw BGR samples.
 */
#define BI_RGB		0
/** Run length encoded 8bpp BGR image. */
#define BI_RLE8		1
/** Alias for BI_RLE8 */
#define IMG_FMT_RLE8 0x38454C52
/** Run length encoded 4bpp BGR image. */
#define BI_RLE4		2
/** Alias for BI_RLE4 */
#define IMG_FMT_RLE 0x34454C52
/**
 * Raw BGR with alpha. Sample precision and packing is arbitrary and
 * determined using bit masks for each component, as for BI_BITFIELDS.
 */
#define IMG_FMT_RGBA 0x34454C52
/**
 * Raw BGR with a transparency field. Layout is as for BI_RGB
 * at 16 and 32 bits per pixel but the msb in each pixel
 * indicates whether the pixel is transparent or not.
 */
#define IMG_FMT_RGBT 0x34454C52
/**
 * Raw BGR with arbitrary sample packing within a pixel.
 * Packing and precision of R, G and B components is determined
 * by bit masks for each.
 * bps: 16, 24, 32
 */
#define BI_BITFIELDS	3
/** Alias for BI_RLE4 */
#define IMG_FMT_RAW 0x32776173



/* RGB/BGR Formats */

#define IMG_FMT_RGB	(('R'<<24)|('G'<<16)|('B'<<8))
#define IMG_FMT_RGB8	(IMG_FMT_RGB|8)
#define IMG_FMT_RGB15	(IMG_FMT_RGB|15)
#define IMG_FMT_RGB16	(IMG_FMT_RGB|16)
#define IMG_FMT_RGB24	(IMG_FMT_RGB|24)
#define IMG_FMT_RGB32	(IMG_FMT_RGB|32)

#define IMG_FMT_BGR	BI_RGB // so normal BGR image has just number
#define IMG_FMT_BGR8	(IMG_FMT_BGR|8)
#define IMG_FMT_BGR15	(IMG_FMT_BGR|15)
#define IMG_FMT_BGR16	(IMG_FMT_BGR|16)
#define IMG_FMT_BGR24	(IMG_FMT_BGR|24)
#define IMG_FMT_BGR32	(IMG_FMT_BGR|32)

/**
 * Planar YUV Formats	 U (Cb)  V (Cr)
 */

/** Similar to YV12 but including a level of indirection. */
#define IMG_FMT_CLPL 0x4C504C43
/** 8 bit Y plane followed by 8 bit 4x4 subsampled V and U planes. */
#define IMG_FMT_YVU9 0x39555659
/** As YVU9 but an additional 4x4 subsampled plane is appended and
 *  constains delta information relative to the last frame - bpp is 9.
 *  Intel Intermediate YUV9 */
#define IMG_FMT_IF09 0x39304649
/** 8 bit Y plane followed 8 bit 2x2 subsampled U and V planes */
#define IMG_FMT_I420 0x30323449
/** Duplicate of I420. */
#define IMG_FMT_IYUV 0x56555949
/** 8 bit Y plane follwed 8 bit 2x2 subsampled V and U planes.
 *  similar to I420 except U, V planes swaped */
#define IMG_FMT_YV12 0x32315659
/** 8 bit Y plane followed 8 bit 4x4 subsampled U and V planes
 *  so there is 1/4 width and 1/4 height of Y pixels for each line
 *  this is UNREGISTERED extension used by avifile (YUV411P) */
#define IMG_FMT_I410 0x30313449
/** 8 bit Y plane followed 8 bit 4x1 subsampled U and V planes
 *  so there is 1/4 width of Y pixels for each line
 *  this is UNREGISTERED extension used by avifile (YUV411P) */
#define IMG_FMT_I411 0x31313449
/** 8 bit Y plane followed 8 bit 2x1 subsampled U and V planes
 *  this is UNREGISTERED extension used by avifile (YUV422P) */
#define IMG_FMT_I422 0x32323449
/** 8 bit Y U V planes
 *  this is UNREGISTERED extension used by avifile (YUV444P) */
#define IMG_FMT_I444 0x34343449
/** Single Y plane for monochrome images. */
#define IMG_FMT_Y800 0x30303859
/** Duplicate of Y800. */
#define IMG_FMT_Y8 0x20203859

/**
 * Packed YUV Formats
 */

/** Cirrus Logic format wit 4 pixels packed into uint32
 *  A form of YUV 4:1:1 with less than 8 bits per Y, U and V sample. */
#define IMG_FMT_CLJR 0x524A4C43
/** Interlaced version of UYVY (line order 0,2,4,... 1,3,5,...). */
#define IMG_FMT_IUYV 0x56595549
/** Interlaced version of Y41P (line order 0,2,4,... 1,3,5,...). */
#define IMG_FMT_IY41 0x31435949
/** 12 bit format used in Digital Camera IEEE 1394
 *  lsb: U0,Y0,Y1,V0,Y2,Y3 */
#define IMG_FMT_IYU1 0x31555949
/** YUV 4:2:2 as for UYVY but with different component ordering
 *  within the uint32 macropixel identical to YUNV & V422
 *  lsb: Y0,U0,Y1,V0; Y2,U2,Y3,V2; Y4,U4,Y5,V4; */
#define IMG_FMT_YUY2 0x32595559
/** Duplicate of YUY2. */
#define IMG_FMT_YUYV 0x49595559
/** Duplicate of YUY2. */
#define IMG_FMT_V422 0x32323456
/** Duplicate of YUY2. */
#define IMG_FMT_YUNV 0x564E5559
/** 24 bit format
 *  YUY 4:4:4  lsb: U0,Y0,V0; U1,Y1,V1; */
#define IMG_FMT_YUV  0x20565559
/** duplicate of YUV used in Digital Camera IEEE 1394. */
#define IMG_FMT_IYU2 0x32555949
/** YUV 4:2:2 (Y sample at every pixel, U and V sampled every second
 *  pixel horizontaly on each line). A macropixel constains 2 pixels
 *  in one uint32 - also known as UYNV and UYVY
 *  lsb: U0,Y0,V0,Y1; U2,Y2,V2,Y3; U4,Y4,V4,Y5 */
#define IMG_FMT_Y422 0x32323459
/** Duplicate of Y422. */
#define IMG_FMT_UYVY 0x59565955
/** Duplicate of Y422. */
#define IMG_FMT_CPLA 0x414C5543
/** Duplicate of UYVY - used by some Nvidia */
#define IMG_FMT_UYNV 0x564E5955
/** Format as UYVY but lsb of each Y component is used
 *  to signal pixel transparency. */
#define IMG_FMT_Y42T 0x54323459
/** YCbCr 4:2:2 extended precision 10bits per component - lsb: U0,Y0,V0,Y1 */
#define IMG_FMT_UYVP 0x50565955
/** YCbCr 4:2:2 extended precision 10-bits per component in Y0U0Y1V0 order. */
#define IMG_FMT_YUVP 0x50565559
/** 16 but YUV 4:2:2 - registered by Vitec Multimedia. */
#define IMG_FMT_V655 0x35353656
/** Packed YUV format with Y sampled at every second pixel across each
 *  line and U and V sampled at every fourth pixel. */
#define IMG_FMT_Y211 0x31313259
/** YUV 4:1:1 similar to Y41P
 *  within the 3x uint32 macropixels there are 8 image pixels
 *  lsb: U0,Y0,V1,Y1; U4,Y2,V4,Y3; Y4,Y5,Y6,Y7; */
#define IMG_FMT_Y411 0x31315559
/** Y41P is basically the same as IY41 with the exception that
 *  the data is interlaced. Lines are ordered 0,2,4,....,1,3,5....
 *  instead of 0,1,2,3,4,5,.... */
#define IMG_FMT_Y41P 0x50313459
/** Identical to Y41P except that the least significant bit of each Y
 *  component forms a chromakey channel. (1 means show pixel) */
#define IMG_FMT_Y41T 0x54313459
/** Reodered YUY2  lsb: Y0,V0,Y1,U0; Y2,V2,Y3,U2; Y4,V4,Y5,U5 */
#define IMG_FMT_YVYU 0x55595659
/** Similar to UYVY - but the image is fliped vertically
 *  also is made from lowercase letters ! */
#define IMG_FMT_cyuv 0x76757963

/** Compressed Formats */
#define IMG_FMT_MPEGPES (('M'<<24)|('P'<<16)|('E'<<8)|('S'))

#endif // AVIFILE_FORMATS_H