This file is indexed.

/usr/include/avifile-0.7/avifile.h is in libavifile-0.7-dev 1:0.7.48~20090503.ds-18.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
#ifndef AVIFILE_AVIFILE_H
#define AVIFILE_AVIFILE_H

#include "avm_stl.h"
#include "formats.h"

AVM_BEGIN_NAMESPACE;

class CImage;
class CodecInfo;
class IAudioDecoder;
class IImageAllocator;
class IVideoDecoder;
class StreamInfo;
class VideoEncoderInfo;
/**
 *       Classes for reading & writing movie files.
 *   Interfaces are the same for all supported formats:
 *      AVI, local and networked ASF 1.0. Writing is
 *           possible only into AVI files.
 */

/**
 * Abstract class for reading streams
 */
class IStream
{
public:
    static const framepos_t ERR = ~0U;
    static const int KEYFRAME = 0x00000010;
    enum StreamType
    {
	Audio,
	Video,
	Other
    };
    enum StreamFormat
    {
	Avi = 1,
	Wav = 10
    };
    virtual ~IStream();
};

/**
 *    This class provides means of sequential access to data from one
 * stream, usually video or soundtrack. Though AVI files rarely contain
 * more than one soundtrack, they are also supported. Streams of other
 * kind are not handled.
 *
 *   It maintains an internal position counter, which can be read with
 * @ref GetPos()/@ref GetTime() and changed with @ref Seek()/@ref SeekToKeyframe().
 * This counter is modified by all reading functions; function that reads
 * 10 frames will increase counter by 10.
 *
 *   IReadStream is capable of implicit video and audio decompression,
 * so that you won't need to work with decoders directly. All you need is
 * to call @ref StartStreaming(), and if it succeeds ( does not throw exception ),
 * call members that decompress data into internal buffer ( @ref ReadFrame() ),
 * return this buffer ( @ref GetFrame() ) or decompress data into your memory
 * ( @ref ReadFrames() ).
 *
 *   If you want to have direct access to compressed data, use @ref ReadDirect().
 * Note that this call is incompatible with streaming, so calls to @ref ReadDirect()
 * between @ref StartStreaming() and @ref StopStreaming() will fail. It is done so
 * because dropping even one data frame during sequence decompression will ruin
 * current picture.
 *
 *   Since version 0.6, these interfaces are also able to handle ASF 1.0 local
 * files, pre-recorded and broadcast MMS URLs. Special care is needed when
 * you want to deal with such files.
 *   First of all, you should not assume that all video and audio frames have
 * the same duration ( result of GetFrameTime() ). It is not true for ASF files.
 * Instead, use GetTime().
 *   For MMS URLs, do not rely on GetPos() and Seek(framepos_t) at all.
 * These operations are simply unavailable in MMS protocol.
 * Use only SeekTime(double), and only when it's definitely needed, because it
 * is very lengthy operation. For live broadcast streams SeekTime(double)
 * is not available, either.
 *   There's an important issue with Seek() and multiple streams in MMS.
 * For the sake of efficiency library does not allow streams to be seekable
 * independently. Each Seek() operation on one stream automatically repositions
 * pointer for others approximately to the same position.
 *
 */
class IReadStream : public IStream
{
public:
    /** Checks for end of stream. */
    virtual bool Eof() const 						=0;
    virtual StreamType GetType() const					=0;
    /**
     * might disappear - use StreamInfo - this might only useful for stream copy
     * - size query - pheader == 0
     */
    virtual size_t GetHeader(void* pheader = 0, size_t size = 0) const	=0;
    /**
     * For audio stream returns audio format information. Stores main
     * format info in wf - usually WAVEFORMATEX structure
     *
     * if wf == 0 -- query for the size of structure
     * For other stream types fails.
     */
    virtual size_t GetAudioFormat(void* format = 0, size_t size = 0) const =0;
    /**
     * For video stream returns video format information
     * ( usually in BITMAPINFOHEADER format ).
     * For other stream types fails.
     *
     * if format == 0 -- query for the size of structure
     */
    virtual size_t GetVideoFormat(void* format = 0, size_t size = 0) const =0;
    /** Total length of stream in samples. */
    virtual framepos_t GetLength() const				=0;
    /** Total length of stream in seconds. */
    virtual double GetLengthTime() const				=0;
    /**
     * Returns various informations in StreamInfo structure like
     * stream size in bytes, avg chunk size and some others...
     * It is users responsibility to delete this object
     * when stream information is no longer needed!
     *
     * THIS IS PREFFERED method to get information about stream!
     * GetVideoFormatInfo & GetAudioFormatInfo should be used only
     * when you know what you are doing - mainly for data copying
     */
    virtual StreamInfo* GetStreamInfo() const				=0;
    /** Duration of one frame/sample. */
    virtual double GetFrameTime() const 				=0;

    /**
     * Following four methods are only meaningful for video streams,
     * but no checking is done
     * value ERR means current frame
     */
    virtual framepos_t GetNextKeyFrame(framepos_t frame = ERR) const	=0;
    virtual framepos_t GetPrevKeyFrame(framepos_t frame = ERR) const	=0;

    virtual framepos_t SeekToNextKeyFrame() 				=0;
    virtual framepos_t SeekToPrevKeyFrame() 				=0;
    /**
     * Seeks to position  'pos'  in stream. In video streams, if
     * streaming is started, you will need to decompress all
     * video frames since last key-frame before pos.
     */
    virtual int Seek(framepos_t pos) 					=0;
    virtual int SeekTime(double pos)					=0;
    virtual framepos_t SeekToKeyFrame(framepos_t pos) 			=0;
    virtual double SeekTimeToKeyFrame(double pos)			=0;
    virtual int SkipFrame()						=0;
    virtual int SkipTo(double pos)					=0;
    /**
     * Time for frame - ERR -> current time
     */
    virtual double GetTime(framepos_t frame = ERR) const		=0;
    /**
     * Current frame position in stream.
     */
    virtual framepos_t GetPos() const					=0;

    virtual bool IsStreaming() const					=0;
    /**
     * Initialize decoder.
     */
    virtual int StartStreaming(const char* privname = 0)		=0;
    /**
     * Close decoder.
     */
    virtual int StopStreaming() 					=0;

    /*** For audio streams ***/

    /**
     * Retrieve pointer to audio decoder - use with caution!!!
     */
    virtual IAudioDecoder* GetAudioDecoder() const			=0;
    /**
     * Reads and decompresses variable number of frames into
     * user-supplied buffer.
     */
    virtual int ReadFrames(void* buffer, size_t buffer_size, size_t samples,
			   size_t& samples_read, size_t& bytes_read)	=0;


    /*** For video streams  ***/

    /**
     * retrieve pointer to video decoder - use with caution!!!
     */
    virtual IVideoDecoder* GetVideoDecoder() const			=0;
    /**
     * Returns current output format. Call after StartStreaming.
     */
    virtual size_t GetOutputFormat(void* format = 0, size_t size = 0) const	=0;
    /**
     * Returns flags associated with current frame. You'll need this
     * function if you use IVideoDecoder for decompression. Then,
     * pass resulting value to decoder together with frame data.
     */
    virtual int GetFrameFlags(int* flags) const				=0;
    /**
     * Can be calculated from video format as width*height*bpp/8 usually
     */
    virtual size_t GetFrameSize() const					=0;

    /**
     * Flip image upside/down in decoder
     */
    virtual int SetDirection(bool direction) 				=0;

    /**
     * Specifies desired output format. Call before StartStreaming.
     * Only valid for video streams. Not implemented yet.
     */
    virtual int SetOutputFormat(void* bi, size_t size)			=0;

    /**
     * Reads one frame, decompresses it into internal buffer
     * and increases position counter.
     */
    virtual int ReadFrame(bool render = true)				=0;
    /**
     * Returns pointer to internal frame buffer.
     * It will call ReadFrame internaly when readFrame == true.
     * when you no longer need this frame - call CImage::Release()
     */
    virtual CImage* GetFrame(bool read_frame = false)			=0;

    /**
     * Directly reads data from file. Incompatible with streaming.
     */
    virtual int ReadDirect(void* buffer, size_t bufsize, size_t samples,
			   size_t& samples_read, size_t& bytes_read,
			   int* flags = 0)				=0;

    /**
     * Returns approximate size of internal chunk cache. 1 is 'cache full'
     * and 0 is 'cache empty'. When cache size is too low, it may be a
     * good idea to wait for some time until it refills.
     */
    virtual double CacheSize() const					=0;


    /**
     * Private mainly for aviplay usage
     */
    virtual int SetBuffering(size_t maxsz = 1, IImageAllocator* ia = 0) =0;
    /**
     * Retrieve information about buffers - max size and current status
     */
    virtual size_t GetBuffering(size_t* bufsz = 0) const		=0;

#ifdef AVM_COMPATIBLE
    /**
     * backward compatible inline declaration - do not use in new programs
     */

    /**
     * \deprecated
     * For audio stream returns audio format information. Stores main
     * format info in wf - usually WAVEFORMATEX structure - and pointer
     * to complete format in ext if ext is nonzero and if its size is
     * more than 18=sizeof(WAVEFORMATEX).
     * If *ext!=NULL on return, you should free it with   delete
     * when it's not needed anymore.
     */
    int GetAudioFormatInfo(void* wf, char** ext) const
    {
	size_t sz = GetAudioFormat();
	char* b = new char[sz];

	GetAudioFormat(b, sz);
	if (wf)
	{
	    for (unsigned i = 0; i < sz && i < sizeof(WAVEFORMATEX); i++)
		((char*)wf)[i] = b[i];
	}
	if (ext)
	{
	    if (*ext)
	    {
		for (unsigned i = 0; i < sz; i++)
		    (*ext)[i] = b[i];
                delete[] b;
	    }
	    else
		*ext = b;
	}
	else
            delete[] b;

        return 0;
    }
    /** \deprecated */
    size_t GetVideoFormatInfo(void* bi, size_t size) const { return GetVideoFormat(bi, size); }
    /** \deprecated */
    IVideoDecoder* GetDecoder() const { return GetVideoDecoder(); };
#endif
};

class IReadFile
{
public:
    enum {
	// currently these names aren't final
        // DO NOT USE if you want to stay compatible for NOW !

	// ignore indexes in files (i.e. if avi index gives false info)
	IGNORE_INDEX = 1,
	// ignore more header informations
	// (might help with some broken files)
	IGNORE_HEADER = 2,

	// do not create precaching thread
	NO_THREAD = (1 << 31)
    };
    virtual ~IReadFile();
    virtual size_t StreamCount() 					=0;
    virtual size_t VideoStreamCount() 					=0;
    virtual size_t AudioStreamCount() 					=0;
    /**
     * May return something not completely correct for ASF file,
     * because it is not always possible to convert ASF to AVI.
     * For MMS URL returns structure with many invalid fields.
     * If you want to retrieve AVI header - pass approriate structure size
     * as it's rather internal you shouldn't need to use this function
     */
    virtual size_t GetHeader(void* header, size_t size)			=0;
    virtual IReadStream* GetStream(uint_t stream_id,
				   IStream::StreamType type)		=0;
    /**
     * With redirector you could only get list of URLs.
     */
    virtual bool GetURLs(avm::vector<avm::string>& urls)		=0;
    /**
     * See doc/README-DEVEL
     *   For local files IsOpened() will return true immediately after opening.
     */
    virtual bool IsOpened()    						=0;
    virtual bool IsValid()  	       					=0;
    virtual bool IsRedirector()	  					=0;
};

/**
 * Interface for storing any data into a stream
 */
class IWriteStream : public IStream
{
public:
    virtual int AddChunk(const void* chunk, size_t size, int flags = 0) =0;
    virtual size_t GetLength() const					=0;
    virtual StreamType GetType() const 					=0;
};

/**
 * Interface for video compressed stream
 */
class IVideoWriteStream
{
public:
    virtual ~IVideoWriteStream();
    // data will be filled with pointer to encoded data
    virtual int AddFrame(CImage* img, size_t* size=0, int* keyframe=0, char** const data = 0) =0;
    virtual const CodecInfo& GetCodecInfo() const			=0;
    virtual size_t GetLength() const					=0;
    virtual int Start()							=0;
    virtual int Stop()							=0;

#ifdef AVM_COMPATIBLE
    //0..10000
    // use codecs atribute!
    virtual int SetQuality(int quality)		{ return -1; }
    virtual int SetKeyFrame(int frequency)	{ return -1; }
#endif
};

/**
 * Interface for audio compressed stream
 */
class IAudioWriteStream
{
public:
    virtual ~IAudioWriteStream();
    virtual int AddData(void* data, size_t size)			=0;
    virtual const CodecInfo& GetCodecInfo() const			=0;
    virtual size_t GetLength() const					=0;
    //???virtual int SetAudioPreload(int preloadtime = 500.0, int rate = 100, bool bytime = true);
    virtual int Start()							=0;
    virtual int Stop()							=0;

#ifdef AVM_COMPATIBLE
    //0..10
    virtual int SetQuality(int quality)		{ return -1; }
#endif

};

class IWriteFile
{
public:
    virtual ~IWriteFile();
    // DO NOT delete these returned stream!
    virtual IVideoWriteStream* AddVideoStream(fourcc_t fourcc,
					      const BITMAPINFOHEADER* srchdr,
					      int frame_rate, int flags = 0) =0;
    virtual IVideoWriteStream* AddVideoStream(const CodecInfo& ci,
					      const BITMAPINFOHEADER* srchdr,
					      int frame_rate, int flags = 0) =0;
    virtual IVideoWriteStream* AddVideoStream(const VideoEncoderInfo* vi,
					      int frame_rate, int flags = 0) =0;
    virtual IAudioWriteStream* AddAudioStream(fourcc_t fourcc,
					      const WAVEFORMATEX* format,
					      int bitrate, int flags = 0) =0;
    virtual IAudioWriteStream* AddAudioStream(const CodecInfo& ci,
					      const WAVEFORMATEX* format,
					      int bitrate, int flags = 0) =0;
    virtual IWriteStream* AddStream(IStream::StreamType type,
				    const void* format,
				    size_t format_size,
				    fourcc_t handler,
				    int frame_rate,
				    size_t samplesize = 0,
				    int quality = 0,
				    int flags  = 0)			=0;
    // make stream with same parameters as given stream
    // useful for making copy of the stream
    virtual IWriteStream* AddStream(IReadStream* pCopyStream)		=0;
    virtual const char* GetFileName() const				=0;
    virtual int64_t GetFileSize() const					=0;
    virtual int Reserve(size_t size)					=0;
    virtual int WriteChunk(fourcc_t fourcc, void* data, size_t size)	=0;

    // close current file and open new avi file with same parameters
    virtual int Segment()                                               =0;

    // waits till the next keyframe and then segments
    virtual void SegmentAtKeyframe() =0;
    virtual void SetSegmentName(const avm::string& new_name)		=0;

};


/**
 * Open stream from given URL
 */
AVMEXPORT IReadFile* CreateReadFile(const char* url, int flags = 0);
/**
 * Create writable stream
 *
 */
AVMEXPORT IWriteFile* CreateWriteFile(const char* filename,
				      int64_t flimit = 0, // limit for segmentation
				      IStream::StreamFormat fmt = IStream::Avi,
				      int flags = 0,
				      int mask = 00666    // mask for file opening
				     );

AVM_END_NAMESPACE;

//////////////////////////////////////
// backward compatibility
// - so far still use old API calls!!!
//////////////////////////////////////

#ifdef AVM_COMPATIBLE

typedef avm::IStream AviStream;
typedef avm::IReadStream IAviReadStream;

typedef avm::IReadFile IAviReadFile;
typedef avm::IWriteFile IAviWriteFile;
typedef avm::IWriteFile ISegWriteFile;
typedef avm::IWriteFile IAviSegWriteFile;
typedef avm::IWriteStream IAviWriteStream;
typedef avm::IAudioWriteStream IAviAudioWriteStream;
typedef avm::IVideoWriteStream IAviVideoWriteStream;

static inline IAviReadFile* CreateIAviReadFile(const char* url)
{
    return avm::CreateReadFile(url, 0);
}

static inline IAviWriteFile* CreateIAviWriteFile(const char* url, int flags = 0, int mask = 00666)
{
    return avm::CreateWriteFile(url, 0, avm::IStream::Avi, flags, mask);
}

static inline IAviSegWriteFile* CreateSegmentedFile(const char* url, uint_t flimit = 0x7F000000,
						    int flags = 0, int mask = 00666)
{
    return avm::CreateWriteFile(url, flimit, avm::IStream::Avi, flags, mask);
}

#endif // AVM_COMPATIBLE

#endif // AVIFILE_AVIFILE_H