/usr/include/ace/UUID.h is in libace-dev 6.3.3+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//=============================================================================
/**
* @file UUID.h
*
* @author Andrew T. Finnel <andrew@activesol.net>
* @author Yamuna Krishnmaurthy <yamuna@oomworks.com>
*/
//=============================================================================
#ifndef ACE_UUID_H
#define ACE_UUID_H
#include /**/ "ace/pre.h"
#include /**/ "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Auto_Ptr.h"
#include "ace/SString.h"
#include "ace/Singleton.h"
#include "ace/Synch_Traits.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
namespace ACE_Utils
{
/**
* @class UUID_Node
*
* @brief Holds the MAC-address of the UUID.
*/
class ACE_Export UUID_Node
{
public:
/// Size of the node in bytes.
enum {NODE_ID_SIZE = 6};
/// Type definition of the node.
typedef u_char Node_ID[NODE_ID_SIZE];
/// Get the node id
Node_ID & node_ID (void);
/**
* @overload
*/
const Node_ID & node_ID (void) const;
/// Test for equality.
bool operator == (const UUID_Node & right) const;
/// Test for inequality.
bool operator != (const UUID_Node & right) const;
private:
/// The value of the node id.
Node_ID node_ID_;
};
/**
* @class ACE_UUID
*
* ACE_UUID represents a Universally Unique IDentifier (UUID) as
* described in (the expired) INTERNET-DRAFT specification entitled
* UUIDs and GUIDs. All instances of UUID are of the time-based
* variety. That is, the version number part of the timeHiAndVersion
* field is 1.
*
* The default constructor creates a nil UUID.
*
* UUIDs have value semantics. In addition, they may be compared for
* ordering and equality.
*
* Additionally in this implementation provisions have been made to include
* process and thread ids to make the UUIDs more unique. The variant 0xc0
* has been added to facilitate this.
*/
class ACE_Export UUID
{
public:
/// The size of a binary UUID.
enum { BINARY_SIZE = 16 };
/// Constructor
UUID (void);
/// Constructs a UUID from a string representation.
UUID (const ACE_CString& uuidString);
UUID (const UUID &right);
// Destructor
~UUID (void);
ACE_UINT32 time_low (void) const;
void time_low (ACE_UINT32);
ACE_UINT16 time_mid (void) const;
void time_mid (ACE_UINT16);
ACE_UINT16 time_hi_and_version (void) const;
void time_hi_and_version (ACE_UINT16);
u_char clock_seq_hi_and_reserved (void) const;
void clock_seq_hi_and_reserved (u_char);
u_char clock_seq_low (void) const;
void clock_seq_low (u_char);
UUID_Node & node (void);
const UUID_Node & node (void) const;
void node (const UUID_Node & node);
ACE_CString* thr_id (void);
void thr_id (char*);
ACE_CString* pid (void);
void pid (char*);
/// Returns a string representation of the UUID
const ACE_CString* to_string (void) const;
/// Set the value using a string
void from_string (const ACE_CString& uuid_string);
/// NIL UUID
static const UUID NIL_UUID;
/// Equality Operations
bool operator == (const UUID &right) const;
bool operator != (const UUID &right) const;
/// Compute a hash value for the UUID.
unsigned long hash (void) const;
/// Assign an existing UUID to this UUID.
const UUID & operator = (const UUID & rhs);
private:
/// Initialize the UUID
void init (void);
/**
* Helper method to convert from a string UUID.
*
* @param[in] uuid_string String version of UUID.
*/
void from_string_i (const ACE_CString& uuid_string);
/// Data Members for Class Attributes
struct data
{
/// Time low.
ACE_UINT32 time_low_;
/// Time mid.
ACE_UINT16 time_mid_;
/// Time high and version.
ACE_UINT16 time_hi_and_version_;
/// Clock sequence high and reserved space.
u_char clock_seq_hi_and_reserved_;
/// Clock sequence low.
u_char clock_seq_low_;
/// MAC-address within the UUID.
UUID_Node node_;
} uuid_;
ACE_CString thr_id_;
ACE_CString pid_;
/// The string representation of the UUID. This is created and
/// updated only on demand.
mutable ACE_Auto_Ptr <ACE_CString> as_string_;
};
/**
* @class ACE_UUID_Generator
*
* Singleton class that generates UUIDs.
*
*/
class ACE_Export UUID_Generator
{
public:
enum {ACE_UUID_CLOCK_SEQ_MASK = 0x3FFF};
/// Default constructor.
UUID_Generator(void);
/// Destructor.
~UUID_Generator();
/// Initialize the UUID generator
/// @deprecated This method may go away in some future release.
void init (void);
/// Format timestamp, clockseq, and nodeID into an UUID of the
/// specified version and variant. For generating UUID's with
/// thread and process ids use variant=0xc0
void generate_UUID (UUID&, ACE_UINT16 version=0x0001, u_char variant=0x80);
/// Format timestamp, clockseq, and nodeID into a VI UUID. For
/// generating UUID's with thread and process ids use variant=0xc0
UUID* generate_UUID (ACE_UINT16 version=0x0001, u_char variant=0x80);
/// Type to represent UTC as a count of 100 nanosecond intervals
/// since 00:00:00.00, 15 October 1582.
typedef ACE_UINT64 UUID_Time;
/// The locking strategy prevents multiple generators from accessing
/// the UUID_state at the same time. Get the locking strategy.
ACE_SYNCH_MUTEX* lock (void);
/// Set a new locking strategy and return the old one.
void lock (ACE_SYNCH_MUTEX* lock, bool release_lock);
private:
/// The system time when that last uuid was generated.
UUID_Time time_last_;
/// Type to contain the UUID generator persistent state. This will
/// be kept in memory mapped shared memory
struct UUID_State
{
UUID_Time timestamp;
UUID_Node node;
ACE_UINT16 clock_sequence;
};
/// Obtain a UUID timestamp. Compensate for the fact that the time
/// obtained from getSystem time has a resolution less than 100ns.
void get_timestamp (UUID_Time& timestamp);
/// Obtain a UUID timestamp and clock sequence. Compensate for the
/// fact that the time obtained from getSystem time has a
/// resolution less than 100ns.
void get_timestamp_and_clocksequence (UUID_Time& timestamp,
ACE_UINT16& clockSequence);
/// Obtain the system time in UTC as a count of 100 nanosecond intervals
/// since 00:00:00.00, 15 October 1582 (the date of Gregorian reform to
/// the Christian calendar).
void get_systemtime( UUID_Time& timeNow);
/// The UUID generator persistent state.
UUID_State uuid_state_;
ACE_SYNCH_MUTEX* lock_;
bool destroy_lock_;
/// Initalization state of the generator.
bool is_init_;
};
typedef ACE_Singleton <ACE_Utils::UUID_Generator, ACE_SYNCH_MUTEX>
UUID_GENERATOR;
}
ACE_SINGLETON_DECLARE (ACE_Singleton, ACE_Utils::UUID_Generator, ACE_SYNCH_MUTEX)
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/UUID.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif // ACE_UUID_H
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