/usr/include/ace/SString.h is in libace-dev 6.3.3+dfsg-1.
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//=============================================================================
/**
* @file SString.h
*
* @author Douglas C. Schmidt (schmidt@cs.wustl.edu)
*/
//=============================================================================
#ifndef ACE_SSTRING_H
#define ACE_SSTRING_H
#include /**/ "ace/pre.h"
#include "ace/SStringfwd.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/String_Base.h"
#if !defined (ACE_DEFAULT_GROWSIZE)
#define ACE_DEFAULT_GROWSIZE 32
#endif /* ACE_DEFAULT_GROWSIZE */
#if !defined (ACE_LACKS_IOSTREAM_TOTALLY)
#include "ace/iosfwd.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_Export ACE_OSTREAM_TYPE &operator << (ACE_OSTREAM_TYPE &, const ACE_CString &);
ACE_Export ACE_OSTREAM_TYPE &operator << (ACE_OSTREAM_TYPE &, const ACE_WString &);
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ! ACE_LACKS_IOSTREAM_TOTALLY */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
#if defined ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT
template class ACE_Export ACE_String_Base<char>;
template class ACE_Export ACE_String_Base<ACE_WSTRING_TYPE>;
template class ACE_Export ACE_String_Base_Iterator<char>;
template class ACE_Export ACE_String_Base_Iterator<ACE_WSTRING_TYPE>;
template class ACE_Export ACE_String_Base_Const_Iterator<char>;
template class ACE_Export ACE_String_Base_Const_Iterator<ACE_WSTRING_TYPE>;
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT */
/**
* @class ACE_NS_WString
*
* @brief This class retain the backward compatibility for
* ACE_Naming_Context and related classes. The only addition to
* ACE_WString is a very naive "wchar" to "char" conversion
* function.
*/
class ACE_Export ACE_NS_WString : public ACE_WString
{
public:
using ACE_WString::size_type;
/// Default constructor.
ACE_NS_WString (ACE_Allocator *alloc = 0);
/// Constructor that copies @a s into dynamically allocated memory.
ACE_NS_WString (const char *s,
ACE_Allocator *alloc = 0);
/// Constructor that copies @a s into dynamically allocated memory.
ACE_NS_WString (const ACE_WSTRING_TYPE *s,
ACE_Allocator *alloc = 0);
#if defined (ACE_WSTRING_HAS_USHORT_SUPPORT)
/// Constructor that takes in a ushort16 string (mainly used by the
/// ACE Name_Space classes)
ACE_NS_WString (const ACE_UINT16 *s,
size_type len,
ACE_Allocator *alloc = 0);
#endif /* ACE_WSTRING_HAS_USHORT_SUPPORT */
/// Constructor that copies @a len ACE_WSTRING_TYPE's of @a s into dynamically
/// allocated memory (will NUL terminate the result).
ACE_NS_WString (const ACE_WSTRING_TYPE *s,
size_type len,
ACE_Allocator *alloc = 0);
/// Constructor that dynamically allocates memory for @a len + 1
/// ACE_WSTRING_TYPE characters. The newly created memory is set memset to 0.
ACE_NS_WString (size_type len, ACE_Allocator *alloc = 0);
/// Copy constructor.
ACE_NS_WString (const ACE_NS_WString &s);
/// Constructor that copies @a c into dynamically allocated memory.
ACE_NS_WString (ACE_WSTRING_TYPE c, ACE_Allocator *alloc = 0);
/// Transform into a copy of the ASCII character representation.
/// (caller must delete)
char *char_rep (void) const;
/// Transform into a copy of a USHORT16 representation (caller must
/// delete). Note, behavior is undefined when sizeof (wchar_t) != 2.
ACE_UINT16 *ushort_rep (void) const;
};
ACE_Export
ACE_NS_WString operator + (const ACE_NS_WString &,
const ACE_NS_WString &);
// -----------------------------------------------------------------
/**
* @class ACE_SString
*
* @brief A very Simple String ACE_SString class. This is not a
* general-purpose string class, and you should probably consider
* using ACE_CString is you don't understand why this class
* exists...
*
* This class is optimized for efficiency, so it doesn't provide
* any internal locking.
* CAUTION: This class is only intended for use with applications
* that understand how it works. In particular, its destructor
* does not deallocate its memory when it is destroyed... We need
* this class since the ACE_Map_Manager requires an object that
* supports the operator == and operator !=. This class uses an
* ACE_Allocator to allocate memory. The user can make this a
* persistant class by providing an ACE_Allocator with a
* persistable memory pool.
*/
class ACE_Export ACE_SString
{
public:
typedef ACE_Allocator::size_type size_type;
/// No position constant
static const size_type npos;
/// Default constructor.
ACE_SString (ACE_Allocator *alloc = 0);
/// Constructor that copies @a s into dynamically allocated memory.
ACE_SString (const char *s, ACE_Allocator *alloc = 0);
/// Constructor that copies @a len chars of @a s into dynamically
/// allocated memory (will NUL terminate the result).
ACE_SString (const char *s, size_type len, ACE_Allocator *alloc = 0);
/// Copy constructor.
ACE_SString (const ACE_SString &);
/// Constructor that copies @a c into dynamically allocated memory.
ACE_SString (char c, ACE_Allocator *alloc = 0);
/// Default destructor.
~ACE_SString (void);
/// Return the <slot'th> character in the string (doesn't perform
/// bounds checking).
char operator [] (size_type slot) const;
/// Return the <slot'th> character by reference in the string
/// (doesn't perform bounds checking).
char &operator [] (size_type slot);
/// Assignment operator (does copy memory).
ACE_SString &operator = (const ACE_SString &);
/**
* Return a substring given an offset and length, if length == npos
* use rest of str return empty substring if offset or offset/length
* are invalid
*/
ACE_SString substring (size_type offset, size_type length = npos) const;
/// Same as substring
ACE_SString substr (size_type offset, size_type length = npos) const;
/// Returns a hash value for this string.
u_long hash (void) const;
/// Return the length of the string.
size_type length (void) const;
/// Set the underlying pointer. Since this does not copy memory or
/// delete existing memory use with extreme caution!!!
void rep (char *s);
/// Get the underlying pointer.
const char *rep (void) const;
/// Get the underlying pointer.
const char *fast_rep (void) const;
/// Same as STL String's c_str() and fast_rep().
const char *c_str (void) const;
/// Comparison operator that will match substrings. Returns the
/// slot of the first location that matches, else @c npos.
size_type strstr (const ACE_SString &s) const;
/// Find @a str starting at pos. Returns the slot of the first
/// location that matches (will be >= pos), else npos.
size_type find (const ACE_SString &str, size_type pos = 0) const;
/// Find <s> starting at pos. Returns the slot of the first
/// location that matches (will be >= pos), else npos.
size_type find (const char *s, size_type pos = 0) const;
/// Find @a c starting at pos. Returns the slot of the first
/// location that matches (will be >= pos), else npos.
size_type find (char c, size_type pos = 0) const;
/// Find @a c starting at pos (counting from the end). Returns the
/// slot of the first location that matches, else npos.
size_type rfind (char c, size_type pos = npos) const;
/// Equality comparison operator (must match entire string).
bool operator == (const ACE_SString &s) const;
/// Less than comparison operator.
bool operator < (const ACE_SString &s) const;
/// Greater than comparison operator.
bool operator > (const ACE_SString &s) const;
/// Inequality comparison operator.
bool operator != (const ACE_SString &s) const;
/// Performs a strcmp()-style comparison.
int compare (const ACE_SString &s) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Pointer to a memory allocator.
ACE_Allocator *allocator_;
/// Length of the ACE_SString (not counting the trailing '\\0').
size_type len_;
/// Pointer to data.
char *rep_;
};
#if !defined (ACE_LACKS_IOSTREAM_TOTALLY)
ACE_Export ACE_OSTREAM_TYPE &operator << (ACE_OSTREAM_TYPE &, const ACE_SString &);
#endif /* ! ACE_LACKS_IOSTREAM_TOTALLY */
// This allows one to use W or C String based on the Unicode
// setting
#if defined (ACE_USES_WCHAR)
typedef ACE_WString ACE_TString;
#else /* ACE_USES_WCHAR */
typedef ACE_CString ACE_TString;
#endif /* ACE_USES_WCHAR */
// ****************************************************************
/**
* @class ACE_Auto_String_Free
*
* @brief Simple class to automatically de-allocate strings
*
* Keeps a pointer to a string and deallocates it (using
* <ACE_OS::free>) on its destructor.
* If you need to delete using "delete[]" the
* ACE_Auto_Array_Ptr<char> is your choice.
* The class plays the same role as auto_ptr<>
*/
class ACE_Export ACE_Auto_String_Free
{
public:
explicit ACE_Auto_String_Free (char* p = 0);
ACE_Auto_String_Free (ACE_Auto_String_Free &rhs);
ACE_Auto_String_Free& operator= (ACE_Auto_String_Free &rhs);
~ACE_Auto_String_Free (void);
char* operator* () const;
char operator[] (size_t i) const;
char* get (void) const;
char* release (void);
void reset (char* p = 0);
private:
char* p_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/SString.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_SSTRING_H */
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