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//=============================================================================
/**
* @file Global_Macros.h
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
* @author Jesper S. M|ller<stophph@diku.dk>
* @author and a cast of thousands...
*
* This one is split from the famous OS.h
*/
//=============================================================================
#ifndef ACE_GLOBAL_MACROS_H
#define ACE_GLOBAL_MACROS_H
#include /**/ "ace/pre.h"
// Included just keep compilers that see #pragma dierctive first
// happy.
#include /**/ "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include /**/ "ace/config-lite.h"
#include "ace/Assert.h" // For ACE_ASSERT
// Start Global Macros
# define ACE_BEGIN_DUMP ACE_TEXT ("\n====\n(%P|%t|%x)\n")
# define ACE_END_DUMP ACE_TEXT ("====\n")
# if defined (ACE_NDEBUG)
# define ACE_DB(X)
# else
# define ACE_DB(X) X
# endif /* ACE_NDEBUG */
// ACE_NO_HEAP_CHECK macro can be used to suppress false report of
// memory leaks. It turns off the built-in heap checking until the
// block is left. The old state will then be restored Only used for
// Win32 (in the moment).
# if defined (ACE_WIN32)
# if defined (_DEBUG) && !defined (ACE_HAS_WINCE) && !defined (__BORLANDC__)
# include /**/ <crtdbg.h>
// Open versioned namespace, if enabled by the user.
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
class ACE_Export ACE_No_Heap_Check
{
public:
ACE_No_Heap_Check (void)
: old_state (_CrtSetDbgFlag (_CRTDBG_REPORT_FLAG))
{ _CrtSetDbgFlag (old_state & ~_CRTDBG_ALLOC_MEM_DF);}
~ACE_No_Heap_Check (void) { _CrtSetDbgFlag (old_state);}
private:
int old_state;
};
// Close versioned namespace, if enabled by the user.
ACE_END_VERSIONED_NAMESPACE_DECL
# define ACE_NO_HEAP_CHECK ACE_No_Heap_Check ____no_heap;
# else /* !_DEBUG */
# define ACE_NO_HEAP_CHECK
# endif /* _DEBUG */
# else /* !ACE_WIN32 */
# define ACE_NO_HEAP_CHECK
# endif /* ACE_WIN32 */
// Turn a number into a string.
# define ACE_ITOA(X) #X
// Create a string of a server address with a "host:port" format.
# define ACE_SERVER_ADDRESS(H,P) H ACE_TEXT(":") P
// A couple useful inline functions for checking whether bits are
// enabled or disabled.
// Efficiently returns the least power of two >= X...
# define ACE_POW(X) (((X) == 0)?1:(X-=1,X|=X>>1,X|=X>>2,X|=X>>4,X|=X>>8,X|=X>>16,(++X)))
# define ACE_EVEN(NUM) (((NUM) & 1) == 0)
# define ACE_ODD(NUM) (((NUM) & 1) == 1)
# define ACE_BIT_ENABLED(WORD, BIT) (((WORD) & (BIT)) != 0)
# define ACE_BIT_DISABLED(WORD, BIT) (((WORD) & (BIT)) == 0)
# define ACE_BIT_CMP_MASK(WORD, BIT, MASK) (((WORD) & (BIT)) == MASK)
# define ACE_SET_BITS(WORD, BITS) (WORD |= (BITS))
# define ACE_CLR_BITS(WORD, BITS) (WORD &= ~(BITS))
# if !defined (ACE_ENDLESS_LOOP)
# define ACE_ENDLESS_LOOP
# endif /* ! ACE_ENDLESS_LOOP */
# if defined (ACE_NEEDS_FUNC_DEFINITIONS) && !defined (ACE_HAS_CPP11)
// It just evaporated ;-) Not pleasant.
# define ACE_UNIMPLEMENTED_FUNC(f)
# else
# if defined (ACE_HAS_CPP11)
# define ACE_UNIMPLEMENTED_FUNC(f) f = delete;
# else
# define ACE_UNIMPLEMENTED_FUNC(f) f;
# endif
# endif /* ACE_NEEDS_FUNC_DEFINITIONS */
// C++11 has deprecated the register keyword
#if defined (ACE_HAS_CPP11)
# define ACE_REGISTER
#else
# define ACE_REGISTER register
#endif
// ----------------------------------------------------------------
// FUZZ: disable check_for_ACE_Guard
/* Convenient macro for testing for deadlock, as well as for detecting
* when mutexes fail.
*
* The parameters to the ACE_GUARD_XXX macros are used as follows:
*
* MUTEX - This is the type used as the template parameter for ACE_Guard
*
* OBJ - Name for the guard object. This name should not be declared
* outside the macro.
*
* LOCK - The actual lock (mutex) variable. This should be a variable
* of type MUTEX, see above.
*
* ACTION - Code segment to be run, if and only if the lock is
* acquired.
*
* REACTION - Code segment to be run, if and only if the lock is not
* acquired.
*
* RETURN - A value to be returned from the calling function, if and
* only if the lock is not acquired.
*
* @warning
* Use of ACE_GUARD() is rarely correct. ACE_GUARD() causes the
* current function to return if the lock is not acquired. Since
* merely returning (no value) almost certainly fails to handle the
* acquisition failure and almost certainly fails to communicate the
* failure to the caller for the caller to handle, ACE_GUARD() is
* almost always the wrong thing to do. The same goes for
* ACE_WRITE_GUARD() and ACE_READ_GUARD() . ACE_GUARD_REACTION() is
* better because it lets you specify error handling code.
*/
#if !defined (ACE_GUARD_ACTION)
#define ACE_GUARD_ACTION(MUTEX, OBJ, LOCK, ACTION, REACTION) \
ACE_Guard< MUTEX > OBJ (LOCK); \
if (OBJ.locked () != 0) { ACTION; } \
else { REACTION; }
#endif /* !ACE_GUARD_ACTION */
#if !defined (ACE_GUARD_REACTION)
#define ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, REACTION) \
ACE_GUARD_ACTION(MUTEX, OBJ, LOCK, ;, REACTION)
#endif /* !ACE_GUARD_REACTION */
#if !defined (ACE_GUARD)
#define ACE_GUARD(MUTEX, OBJ, LOCK) \
ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, return)
#endif /* !ACE_GUARD */
#if !defined (ACE_GUARD_RETURN)
#define ACE_GUARD_RETURN(MUTEX, OBJ, LOCK, RETURN) \
ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, return RETURN)
#endif /* !ACE_GUARD_RETURN */
#if !defined (ACE_WRITE_GUARD)
# define ACE_WRITE_GUARD(MUTEX,OBJ,LOCK) \
ACE_Write_Guard< MUTEX > OBJ (LOCK); \
if (OBJ.locked () == 0) return;
#endif /* !ACE_WRITE_GUARD */
#if !defined (ACE_WRITE_GUARD_RETURN)
# define ACE_WRITE_GUARD_RETURN(MUTEX,OBJ,LOCK,RETURN) \
ACE_Write_Guard< MUTEX > OBJ (LOCK); \
if (OBJ.locked () == 0) return RETURN;
#endif /* ACE_WRITE_GUARD_RETURN */
#if !defined (ACE_READ_GUARD)
# define ACE_READ_GUARD(MUTEX,OBJ,LOCK) \
ACE_Read_Guard< MUTEX > OBJ (LOCK); \
if (OBJ.locked () == 0) return;
#endif /* !ACE_READ_GUARD */
#if !defined (ACE_READ_GUARD_RETURN)
# define ACE_READ_GUARD_RETURN(MUTEX,OBJ,LOCK,RETURN) \
ACE_Read_Guard< MUTEX > OBJ (LOCK); \
if (OBJ.locked () == 0) return RETURN;
#endif /* !ACE_READ_GUARD_RETURN */
// FUZZ: enable check_for_ACE_Guard
// ----------------------------------------------------------------
#if defined(ACE_UNEXPECTED_RETURNS)
/* Using ACE_UNEXPECTED_RETURNS is ill-advised because, in many cases,
* it fails to inform callers of the error condition.
* It exists mainly to provide back-compatibility with old, dangegrous,
* incorrect behavior.
* Code that previously used ACE_GUARD() or ACE_GUARD_RETURN() to return
* upon failure to acquire a lock can now use:
* ACE_GUARD_REACTION(..., ACE_UNEXPECTED(...))
* The behavior of this depends on whether or not ACE_UNEXPECTED_RETURNS
* is defined. If so, it just returns upon failure (as in the original),
* which is usually dangerous because it usually fails to handle the
* error. If not, it calls std::unexpected(), which does whatever the
* std::unexpected handler does (which is to abort, by default).
*/
# define ACE_UNEXPECTED(RETVAL) \
do { \
return RETVAL; \
} while (0)
#else
# define ACE_UNEXPECTED(RETVAL) \
do { \
std::unexpected(); \
} while (0)
#endif
// ----------------------------------------------------------------
# define ACE_DES_NOFREE(POINTER,CLASS) \
do { \
if (POINTER) \
{ \
(POINTER)->~CLASS (); \
} \
} \
while (0)
# define ACE_DES_ARRAY_NOFREE(POINTER,SIZE,CLASS) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(&(POINTER)[i])->~CLASS (); \
} \
} \
} \
while (0)
# define ACE_DES_FREE(POINTER,DEALLOCATOR,CLASS) \
do { \
if (POINTER) \
{ \
(POINTER)->~CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_ARRAY_FREE(POINTER,SIZE,DEALLOCATOR,CLASS) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(&(POINTER)[i])->~CLASS (); \
} \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# if defined (ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR)
# define ACE_DES_NOFREE_TEMPLATE(POINTER,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS (); \
} \
} \
while (0)
# define ACE_DES_ARRAY_NOFREE_TEMPLATE(POINTER,SIZE,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(&(POINTER)[i])->~T_CLASS (); \
} \
} \
} \
while (0)
#if defined (ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
# define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS T_PARAMETER (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#else
# define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
# define ACE_DES_ARRAY_FREE_TEMPLATE(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(&(POINTER)[i])->~T_CLASS (); \
} \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
# define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS <T_PARAM1, T_PARAM2> (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#else
# define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
#if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
# define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3> (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#else
# define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
#if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
# define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3, T_PARAM4) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3, T_PARAM4> (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#else
# define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3, T_PARAM4) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
# define ACE_DES_ARRAY_FREE_TEMPLATE2(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(&(POINTER)[i])->~T_CLASS (); \
} \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# else /* ! ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR */
# define ACE_DES_NOFREE_TEMPLATE(POINTER,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
(POINTER)->T_CLASS T_PARAMETER::~T_CLASS (); \
} \
} \
while (0)
# define ACE_DES_ARRAY_NOFREE_TEMPLATE(POINTER,SIZE,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(POINTER)[i].T_CLASS T_PARAMETER::~T_CLASS (); \
} \
} \
} \
while (0)
# define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
POINTER->T_CLASS T_PARAMETER::~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_ARRAY_FREE_TEMPLATE(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
POINTER[i].T_CLASS T_PARAMETER::~T_CLASS (); \
} \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
do { \
if (POINTER) \
{ \
POINTER->T_CLASS <T_PARAM1, T_PARAM2>::~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
do { \
if (POINTER) \
{ \
POINTER->T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3>::~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3,T_PARAM4) \
do { \
if (POINTER) \
{ \
POINTER->T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3, T_PARAM4>::~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_ARRAY_FREE_TEMPLATE2(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
POINTER[i].T_CLASS <T_PARAM1, T_PARAM2>::~T_CLASS (); \
} \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# endif /* defined ! ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR */
/*******************************************************************/
/// Service Objects, i.e., objects dynamically loaded via the service
/// configurator, must provide a destructor function with the
/// following prototype to perform object cleanup.
typedef void (*ACE_Service_Object_Exterminator)(void *);
/** @name Service Configurator macros
*
* The following macros are used to define helper objects used in
* ACE's Service Configurator framework, which is described in
* Chapter 5 of C++NPv2 <www.cs.wustl.edu/~schmidt/ACE/book2/>. This
* framework implements the Component Configurator pattern, which is
* described in Chapter 2 of POSA2 <www.cs.wustl.edu/~schmidt/POSA/>.
* The intent of this pattern is to allow developers to dynamically
* load and configure services into a system. With a little help from
* this macros statically linked services can also be dynamically
* configured.
*
* More details about this component are available in the documentation
* of the ACE_Service_Configurator class and also
* ACE_Dynamic_Service.
*
* Notice that in all the macros the SERVICE_CLASS parameter must be
* the name of a class derived from ACE_Service_Object.
*/
//@{
/// Declare a the data structure required to register a statically
/// linked service into the service configurator.
/**
* The macro should be used in the header file where the service is
* declared, its only argument is usually the name of the class that
* implements the service.
*
* @param SERVICE_CLASS The name of the class implementing the
* service.
*/
# define ACE_STATIC_SVC_DECLARE(SERVICE_CLASS) \
extern ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS ;
/// As ACE_STATIC_SVC_DECLARE, but using an export macro for NT
/// compilers.
/**
* NT compilers require the use of explicit directives to export and
* import symbols from a DLL. If you need to define a service in a
* dynamic library you should use this version instead.
* Normally ACE uses a macro to inject the correct export/import
* directives on NT. Naturally it also the macro expands to a blank
* on platforms that do not require such directives.
* The first argument (EXPORT_NAME) is the prefix for this export
* macro, the full name is formed by appending _Export.
* ACE provides tools to generate header files that define the macro
* correctly on all platforms, please see
* $ACE_ROOT/bin/generate_export_file.pl
*
* @param EXPORT_NAME The export macro name prefix.
* @param SERVICE_CLASS The name of the class implementing the service.
*/
#define ACE_STATIC_SVC_DECLARE_EXPORT(EXPORT_NAME,SERVICE_CLASS) \
extern EXPORT_NAME##_Export ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS;
/// Define the data structure used to register a statically linked
/// service into the Service Configurator.
/**
* The service configurator requires several arguments to build and
* control an statically linked service, including its name, the
* factory function used to construct the service, and some flags.
* All those parameters are configured in a single structure, an
* instance of this structure is statically initialized using the
* following macro.
*
* @param SERVICE_CLASS The name of the class that implements the
* service, must be derived (directly or indirectly) from
* ACE_Service_Object.
* @param NAME The name for this service, this name is used by the
* service configurator to match configuration options provided in
* the svc.conf file.
* @param TYPE The type of object. Objects can be streams or service
* objects. Please read the ACE_Service_Configurator and ASX
* documentation for more details.
* @param FN The name of the factory function, usually the
* ACE_SVC_NAME macro can be used to generate the name. The
* factory function is often defined using ACE_FACTORY_DECLARE and
* ACE_FACTORY_DEFINE.
* @param FLAGS Flags to control the ownership and lifecycle of the
* object. Please read the ACE_Service_Configurator documentation
* for more details.
* @param ACTIVE If not zero then a thread will be dedicate to the
* service. Please read the ACE_Service_Configurator documentation
* for more details.
*/
# define ACE_STATIC_SVC_DEFINE(SERVICE_CLASS, NAME, TYPE, FN, FLAGS, ACTIVE) \
ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS = { NAME, TYPE, FN, FLAGS, ACTIVE };
/// Automatically register a service with the service configurator
/**
* In some applications the services must be automatically registered
* with the service configurator, before main() starts.
* The ACE_STATIC_SVC_REQUIRE macro defines a class whose constructor
* register the service, it also defines a static instance of that
* class to ensure that the service is registered before main.
*
* On platforms that lack adequate support for static C++ objects the
* macro ACE_STATIC_SVC_REGISTER can be used to explicitly register
* the service.
*
* @todo One class per-Service_Object seems wasteful. It should be
* possible to define a single class and re-use it for all the
* service objects, just by passing the Service_Descriptor as an
* argument to the constructor.
*/
#if defined(ACE_LACKS_STATIC_CONSTRUCTORS)
# define ACE_STATIC_SVC_REQUIRE(SERVICE_CLASS)\
class ACE_Static_Svc_##SERVICE_CLASS {\
public:\
ACE_Static_Svc_##SERVICE_CLASS() { \
ACE_Service_Config::insert (\
&ace_svc_desc_##SERVICE_CLASS); \
} \
};
#define ACE_STATIC_SVC_REGISTER(SERVICE_CLASS)\
ACE_Static_Svc_##SERVICE_CLASS ace_static_svc_##SERVICE_CLASS
#else /* !ACE_LACKS_STATIC_CONSTRUCTORS */
# define ACE_STATIC_SVC_REQUIRE(SERVICE_CLASS)\
class ACE_Static_Svc_##SERVICE_CLASS {\
public:\
ACE_Static_Svc_##SERVICE_CLASS() { \
ACE_Service_Config::insert (\
&ace_svc_desc_##SERVICE_CLASS); \
} \
};\
static ACE_Static_Svc_##SERVICE_CLASS ace_static_svc_##SERVICE_CLASS;
#define ACE_STATIC_SVC_REGISTER(SERVICE_CLASS) do {} while (0)
#endif /* !ACE_LACKS_STATIC_CONSTRUCTORS */
// Preprocessor symbols will not be expanded if they are
// concatenated. Force the preprocessor to expand them during the
// argument prescan by calling a macro that itself calls another that
// performs the actual concatenation.
#define ACE_PREPROC_CONCATENATE_IMPL(A,B) A ## B
#define ACE_PREPROC_CONCATENATE(A,B) ACE_PREPROC_CONCATENATE_IMPL(A,B)
#if defined (ACE_HAS_VERSIONED_NAMESPACE) && ACE_HAS_VERSIONED_NAMESPACE == 1
// Preprocessor symbols will not be expanded if they are
// concatenated. Force the preprocessor to expand them during the
// argument prescan by calling a macro that itself calls another that
// performs the actual concatenation.
# define ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(PREFIX,VERSIONED_NAMESPACE,SERVICE_CLASS) PREFIX ## _ ## VERSIONED_NAMESPACE ## _ ## SERVICE_CLASS
#else
# define ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(PREFIX,VERSIONED_NAMESPACE,SERVICE_CLASS) PREFIX ## _ ## SERVICE_CLASS
#endif /* ACE_HAS_VERSIONED_NAMESPACE == 1 */
#define ACE_MAKE_SVC_CONFIG_FACTORY_NAME(VERSIONED_NAMESPACE,SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(_make,VERSIONED_NAMESPACE,SERVICE_CLASS)
#define ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(VERSIONED_NAMESPACE,SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(_gobble,VERSIONED_NAMESPACE,SERVICE_CLASS)
/// Declare the factory method used to create dynamically loadable
/// services.
/**
* Once the service implementation is dynamically loaded the Service
* Configurator uses a factory method to create the object.
* This macro declares such a factory function with the proper
* interface and export macros.
* Normally used in the header file that declares the service
* implementation.
*
* @param CLS must match the prefix of the export macro used for this
* service.
* @param SERVICE_CLASS must match the name of the class that
* implements the service.
*/
# define ACE_FACTORY_DECLARE(CLS,SERVICE_CLASS) \
extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * \
ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *);
/// Define the factory method (and destructor) for a dynamically
/// loadable service.
/**
* Use with arguments matching ACE_FACTORY_DECLARE.
* Normally used in the .cpp file that defines the service
* implementation.
*
* This macro defines both the factory method and the function used to
* cleanup the service object.
*
* If this macro is used to define a factory function that need not be
* exported (for example, in a static service situation), CLS can be
* specified as ACE_Local_Service.
*/
# define ACE_Local_Service_Export
#if defined (ACE_OPENVMS)
# define ACE_PREPROC_STRINGIFY(A) #A
# define ACE_MAKE_SVC_REGISTRAR_ARG(A) ACE_PREPROC_STRINGIFY(A), (void*)&A
# define ACE_FACTORY_DEFINE(CLS,SERVICE_CLASS) \
void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
ACE_ASSERT (_p != 0); \
delete _p; } \
extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
{ \
ACE_TRACE (#SERVICE_CLASS); \
if (gobbler != 0) \
*gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
return new SERVICE_CLASS; \
} \
ACE_Dynamic_Svc_Registrar ace_svc_reg_##SERVICE_CLASS \
(ACE_MAKE_SVC_REGISTRAR_ARG(ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)));
#else
# define ACE_FACTORY_DEFINE(CLS,SERVICE_CLASS) \
void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
ACE_ASSERT (_p != 0); \
delete _p; } \
extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
{ \
ACE_TRACE (#SERVICE_CLASS); \
if (gobbler != 0) \
*gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
return new SERVICE_CLASS; \
}
#endif
/**
* For service classes scoped within namespaces, use this macro in
* place of ACE_FACTORY_DEFINE. The third argument in this case is
* the fully scoped name of the class as it is to be
* instantiated. For example, given:
* namespace ACE
* {
* namespace Foo
* {
* class Bar : public ACE_Service_Object
* {};
* };
* };
*
* ACE_FACTORY_DECLARE(ACE,ACE_Foo_Bar)
*
* you would then use:
*
* ACE_FACTORY_NAMESPACE_DEFINE(ACE,ACE_Foo_Bar,ACE::Foo::Bar)
*
* Note that in this example, the ACE_FACTORY_DECLARE is done outside
* the namespace scope. Then, the SERVICE_CLASS name is the same as
* the fully scoped class name, but with '::' replaced with '_'. Doing
* this will ensure unique generated signatures for the various C
* style functions.
*/
#if defined (ACE_OPENVMS)
# define ACE_PREPROC_STRINGIFY(A) #A
# define ACE_MAKE_SVC_REGISTRAR_ARG(A) ACE_PREPROC_STRINGIFY(A), (void*)&A
# define ACE_FACTORY_NAMESPACE_DEFINE(CLS,SERVICE_CLASS,NAMESPACE_CLASS) \
void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
ACE_ASSERT (_p != 0); \
delete _p; } \
extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
{ \
ACE_TRACE (#SERVICE_CLASS); \
if (gobbler != 0) \
*gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
return new NAMESPACE_CLASS; \
} \
ACE_Dynamic_Svc_Registrar ace_svc_reg_##SERVICE_CLASS \
(ACE_MAKE_SVC_REGISTRAR_ARG(ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)));
#else
# define ACE_FACTORY_NAMESPACE_DEFINE(CLS,SERVICE_CLASS,NAMESPACE_CLASS) \
void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
ACE_ASSERT (_p != 0); \
delete _p; } \
extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
{ \
ACE_TRACE (#SERVICE_CLASS); \
if (gobbler != 0) \
*gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
return new NAMESPACE_CLASS; \
}
#endif
/// The canonical name for a service factory method
# define ACE_SVC_NAME(SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)
/// The canonical way to invoke (i.e. construct) a service factory
/// method.
#define ACE_SVC_INVOKE(SERVICE_CLASS) ACE_SVC_NAME(SERVICE_CLASS) (0)
//@}
/** @name Helper macros for services defined in the netsvcs library.
*
* The ACE services defined in netsvcs use this helper macros for
* simplicity.
*/
//@{
# define ACE_SVC_FACTORY_DECLARE(X) ACE_FACTORY_DECLARE (ACE_Svc, X)
# define ACE_SVC_FACTORY_DEFINE(X) ACE_FACTORY_DEFINE (ACE_Svc, X)
//@}
#if defined (ACE_WIN32)
// These are used in SPIPE_Acceptor/Connector, but are ignored at runtime.
# if defined (ACE_HAS_WINCE)
# if !defined (PIPE_TYPE_MESSAGE)
# define PIPE_TYPE_MESSAGE 0
# endif
# if !defined (PIPE_READMODE_MESSAGE)
# define PIPE_READMODE_MESSAGE 0
# endif
# if !defined (PIPE_WAIT)
# define PIPE_WAIT 0
# endif
# endif /* ACE_HAS_WINCE */
#else /* !ACE_WIN32 */
// Add some typedefs and macros to enhance Win32 conformance...
# if !defined (LPSECURITY_ATTRIBUTES)
# define LPSECURITY_ATTRIBUTES int
# endif /* !defined LPSECURITY_ATTRIBUTES */
# if !defined (GENERIC_READ)
# define GENERIC_READ 0
# endif /* !defined GENERIC_READ */
# if !defined (FILE_SHARE_READ)
# define FILE_SHARE_READ 0
# endif /* !defined FILE_SHARE_READ */
# if !defined (OPEN_EXISTING)
# define OPEN_EXISTING 0
# endif /* !defined OPEN_EXISTING */
# if !defined (FILE_ATTRIBUTE_NORMAL)
# define FILE_ATTRIBUTE_NORMAL 0
# endif /* !defined FILE_ATTRIBUTE_NORMAL */
# if !defined (MAXIMUM_WAIT_OBJECTS)
# define MAXIMUM_WAIT_OBJECTS 0
# endif /* !defined MAXIMUM_WAIT_OBJECTS */
# if !defined (FILE_FLAG_OVERLAPPED)
# define FILE_FLAG_OVERLAPPED 0
# endif /* !defined FILE_FLAG_OVERLAPPED */
# if !defined (FILE_FLAG_SEQUENTIAL_SCAN)
# define FILE_FLAG_SEQUENTIAL_SCAN 0
# endif /* FILE_FLAG_SEQUENTIAL_SCAN */
# if !defined(FILE_FLAG_WRITE_THROUGH)
# define FILE_FLAG_WRITE_THROUGH 0
# endif /* !defined FILE_FLAG_WRITE_THROUGH */
# if !defined(PIPE_WAIT)
# define PIPE_WAIT 0
# endif /* !defined PIPE_WAIT */
# if !defined(PIPE_NOWAIT)
# define PIPE_NOWAIT 0
# endif /* !defined PIPE_WAIT */
# if !defined(PIPE_READMODE_BYTE)
# define PIPE_READMODE_BYTE 0
# endif /* !defined PIPE_READMODE_BYTE */
# if !defined(PIPE_READMODE_MESSAGE)
# define PIPE_READMODE_MESSAGE 0
# endif /* !defined PIPE_READMODE_MESSAGE */
# if !defined(PIPE_TYPE_BYTE)
# define PIPE_TYPE_BYTE 0
# endif /* !defined PIPE_TYPE_BYTE */
# if !defined(PIPE_TYPE_MESSAGE)
# define PIPE_TYPE_MESSAGE 0
# endif /* !defined PIPE_TYPE_MESSAGE */
#endif /* ACE_WIN32 */
// Some useful abstrations for expressions involving
// ACE_Allocator.malloc (). The difference between ACE_NEW_MALLOC*
// with ACE_ALLOCATOR* is that they call constructors also.
#include "ace/OS_Errno.h" /* Need errno and ENOMEM */
# define ACE_ALLOCATOR_RETURN(POINTER,ALLOCATOR,RET_VAL) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return RET_VAL; } \
} while (0)
# define ACE_ALLOCATOR(POINTER,ALLOCATOR) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return; } \
} while (0)
# define ACE_ALLOCATOR_NORETURN(POINTER,ALLOCATOR) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; } \
} while (0)
# define ACE_NEW_MALLOC_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,RET_VAL) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
else { (void) new (POINTER) CONSTRUCTOR; } \
} while (0)
# define ACE_NEW_MALLOC(POINTER,ALLOCATOR,CONSTRUCTOR) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return;} \
else { (void) new (POINTER) CONSTRUCTOR; } \
} while (0)
# define ACE_NEW_MALLOC_NORETURN(POINTER,ALLOCATOR,CONSTRUCTOR) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM;} \
else { (void) new (POINTER) CONSTRUCTOR; } \
} while (0)
/* ACE_Metrics */
#if defined ACE_LACKS_ARRAY_PLACEMENT_NEW
# define ACE_NEW_MALLOC_ARRAY_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT,RET_VAL) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
else { for (u_int i = 0; i < COUNT; ++i) \
{(void) new (POINTER) CONSTRUCTOR; ++POINTER;} \
POINTER -= COUNT;} \
} while (0)
# define ACE_NEW_MALLOC_ARRAY(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return;} \
else { for (u_int i = 0; i < COUNT; ++i) \
{(void) new (POINTER) CONSTRUCTOR; ++POINTER;} \
POINTER -= COUNT;} \
} while (0)
#else /* ! defined ACE_LACKS_ARRAY_PLACEMENT_NEW */
# define ACE_NEW_MALLOC_ARRAY_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT,RET_VAL) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
else { (void) new (POINTER) CONSTRUCTOR [COUNT]; } \
} while (0)
# define ACE_NEW_MALLOC_ARRAY(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return;} \
else { (void) new (POINTER) CONSTRUCTOR [COUNT]; } \
} while (0)
#endif /* defined ACE_LACKS_ARRAY_PLACEMENT_NEW */
// This is being placed here temporarily to help stabilize the builds, but will
// be moved out along with the above macros as part of the subsetting. dhinton
#if !defined (ACE_LACKS_NEW_H)
# if defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
# include /**/ <new>
# else
# include /**/ <new.h>
# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
#endif /* ! ACE_LACKS_NEW_H */
# define ACE_NOOP(x)
#if defined (ACE_WIN32) && defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
# define ACE_SEH_TRY __try
# define ACE_SEH_EXCEPT(X) __except(X)
# define ACE_SEH_FINALLY __finally
#else /* !ACE_WIN32 */
# define ACE_SEH_TRY if (1)
# define ACE_SEH_EXCEPT(X) while (0)
# define ACE_SEH_FINALLY if (1)
#endif /* ACE_WIN32 */
// Handle ACE_Message_Queue.
# define ACE_SYNCH_DECL typename _ACE_SYNCH
# define ACE_SYNCH_USE _ACE_SYNCH
# define ACE_SYNCH_MUTEX_T typename _ACE_SYNCH::MUTEX
# define ACE_SYNCH_CONDITION_T typename _ACE_SYNCH::CONDITION
# define ACE_SYNCH_SEMAPHORE_T typename _ACE_SYNCH::SEMAPHORE
// Handle ACE_Malloc*
# define ACE_MEM_POOL_1 typename _ACE_MEM_POOL
# define ACE_MEM_POOL_2 _ACE_MEM_POOL
# define ACE_MEM_POOL _ACE_MEM_POOL
# define ACE_MEM_POOL_OPTIONS typename _ACE_MEM_POOL::OPTIONS
// @deprecated These macros are not longer used in ACE_Svc_Handler.
// Handle ACE_Svc_Handler
# define ACE_PEER_STREAM_1 typename _ACE_PEER_STREAM
# define ACE_PEER_STREAM_2 _ACE_PEER_STREAM
# define ACE_PEER_STREAM _ACE_PEER_STREAM
# define ACE_PEER_STREAM_ADDR typename _ACE_PEER_STREAM::PEER_ADDR
// @deprecated These macros are not longer used in ACE_Acceptor.
// Handle ACE_Acceptor
# define ACE_PEER_ACCEPTOR_1 typename _ACE_PEER_ACCEPTOR
# define ACE_PEER_ACCEPTOR_2 _ACE_PEER_ACCEPTOR
# define ACE_PEER_ACCEPTOR _ACE_PEER_ACCEPTOR
# define ACE_PEER_ACCEPTOR_ADDR typename _ACE_PEER_ACCEPTOR::PEER_ADDR
// @deprecated These macros are not longer used in ACE_Connector.
// Handle ACE_Connector
# define ACE_PEER_CONNECTOR_1 typename _ACE_PEER_CONNECTOR
# define ACE_PEER_CONNECTOR_2 _ACE_PEER_CONNECTOR
# define ACE_PEER_CONNECTOR _ACE_PEER_CONNECTOR
# define ACE_PEER_CONNECTOR_ADDR typename ACE_PEER_CONNECTOR::PEER_ADDR
# define ACE_PEER_CONNECTOR_ADDR_ANY ACE_PEER_ADDR_TYPEDEF::sap_any
// Handle ACE_SOCK_*
# define ACE_SOCK_ACCEPTOR ACE_SOCK_Acceptor
# define ACE_SOCK_CONNECTOR ACE_SOCK_Connector
# define ACE_SOCK_STREAM ACE_SOCK_Stream
# define ACE_SOCK_DGRAM ACE_SOCK_Dgram
# define ACE_SOCK_DGRAM_BCAST ACE_SOCK_Dgram_Bcast
# define ACE_SOCK_DGRAM_MCAST ACE_SOCK_Dgram_Mcast
// Handle ACE_SOCK_SEQPACK_*
# define ACE_SOCK_SEQPACK_ACCEPTOR ACE_SOCK_SEQPACK_Acceptor
# define ACE_SOCK_SEQPACK_CONNECTOR ACE_SOCK_SEQPACK_Connector
# define ACE_SOCK_SEQPACK_ASSOCIATION ACE_SOCK_SEQPACK_Association
// Handle ACE_MEM_*
# define ACE_MEM_ACCEPTOR ACE_MEM_Acceptor
# define ACE_MEM_CONNECTOR ACE_MEM_Connector
# define ACE_MEM_STREAM ACE_MEM_Stream
// Handle ACE_LSOCK_*
# define ACE_LSOCK_ACCEPTOR ACE_LSOCK_Acceptor
# define ACE_LSOCK_CONNECTOR ACE_LSOCK_Connector
# define ACE_LSOCK_STREAM ACE_LSOCK_Stream
// Handle ACE_TLI_*
# define ACE_TLI_ACCEPTOR ACE_TLI_Acceptor
# define ACE_TLI_CONNECTOR ACE_TLI_Connector
# define ACE_TLI_STREAM ACE_TLI_Stream
// Handle ACE_SPIPE_*
# define ACE_SPIPE_ACCEPTOR ACE_SPIPE_Acceptor
# define ACE_SPIPE_CONNECTOR ACE_SPIPE_Connector
# define ACE_SPIPE_STREAM ACE_SPIPE_Stream
// Handle ACE_UPIPE_*
# define ACE_UPIPE_ACCEPTOR ACE_UPIPE_Acceptor
# define ACE_UPIPE_CONNECTOR ACE_UPIPE_Connector
# define ACE_UPIPE_STREAM ACE_UPIPE_Stream
// Handle ACE_*_Memory_Pool.
# define ACE_MMAP_MEMORY_POOL ACE_MMAP_Memory_Pool
# define ACE_LITE_MMAP_MEMORY_POOL ACE_Lite_MMAP_Memory_Pool
# define ACE_SBRK_MEMORY_POOL ACE_Sbrk_Memory_Pool
# define ACE_SHARED_MEMORY_POOL ACE_Shared_Memory_Pool
# define ACE_LOCAL_MEMORY_POOL ACE_Local_Memory_Pool
# define ACE_PAGEFILE_MEMORY_POOL ACE_Pagefile_Memory_Pool
// Work around compilers that don't like in-class static integral
// constants. Constants in this case are meant to be compile-time
// constants so that they may be used as template arguments, for
// example. BOOST provides a similar macro.
#ifndef ACE_LACKS_STATIC_IN_CLASS_CONSTANTS
# define ACE_STATIC_CONSTANT(TYPE, ASSIGNMENT) static TYPE const ASSIGNMENT
#else
# define ACE_STATIC_CONSTANT(TYPE, ASSIGNMENT) enum { ASSIGNMENT }
#endif /* !ACE_LACKS_STATIC_IN_CLASS_CONSTANTS */
#include /**/ "ace/post.h"
#endif /*ACE_GLOBAL_MACROS_H*/
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