This file is indexed.

/usr/include/ace/Array_Base.h is in libace-dev 6.3.3+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
// -*- C++ -*-

//=============================================================================
/**
 *  @file Array_Base.h
 *
 *  @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
 */
//=============================================================================

#ifndef ACE_ARRAY_BASE_H
#define ACE_ARRAY_BASE_H

#include /**/ "ace/pre.h"

#include /**/ "ace/config-all.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/Global_Macros.h"
#include "ace/Malloc_Base.h"
#include <iterator>  /* For reverse_iterator adapters */

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

// Forward declaration.
template <class T> class ACE_Array_Iterator;

/**
 * @class ACE_Array_Base
 *
 * @brief Implement a simple dynamic array
 *
 * This parametric class implements a simple dynamic array;
 * resizing must be controlled by the user. No comparison or find
 * operations are implemented.
 */
template<class T>
class ACE_Array_Base
{
public:

  // Old/ACE-style traits.
  typedef T TYPE;
  typedef ACE_Array_Iterator<T> ITERATOR;

  // STL-style typedefs/traits.
  typedef T                              value_type;
  typedef value_type *                   iterator;
  typedef value_type const *             const_iterator;
  typedef value_type &                   reference;
  typedef value_type const &             const_reference;
  typedef value_type *                   pointer;
  typedef value_type const *             const_pointer;
  typedef ptrdiff_t                      difference_type;
  typedef ACE_Allocator::size_type       size_type;

  ACE_DECLARE_STL_REVERSE_ITERATORS

  // = Initialization and termination methods.

  /// Dynamically create an uninitialized array.
  ACE_Array_Base (size_type size = 0,
                  ACE_Allocator * the_allocator = 0);

  /// Dynamically initialize the entire array to the @a default_value.
  ACE_Array_Base (size_type size,
                  T const & default_value,
                  ACE_Allocator * the_allocator = 0);

  /**
   * The copy constructor performs initialization by making an exact
   * copy of the contents of parameter @a s, i.e., *this == s will
   * return true.
   */
  ACE_Array_Base (ACE_Array_Base<T> const & s);

  /**
   * Assignment operator performs an assignment by making an exact
   * copy of the contents of parameter @a s, i.e., *this == s will
   * return true.  Note that if the <max_size_> of <array_> is >= than
   * <s.max_size_> we can copy it without reallocating.  However, if
   * <max_size_> is < <s.max_size_> we must delete the <array_>,
   * reallocate a new <array_>, and then copy the contents of <s>.
   */
  void operator= (ACE_Array_Base<T> const & s);

  /// Clean up the array (e.g., delete dynamically allocated memory).
  ~ACE_Array_Base (void);

  // = Set/get methods.

  /// Set item in the array at location @a slot.  Doesn't
  /// perform range checking.
  T & operator[] (size_type slot);

  /// Get item in the array at location @a slot.  Doesn't
  /// perform range checking.
  T const & operator[] (size_type slot) const;

  /// Set an item in the array at location @a slot.  Returns
  /// -1 if @a slot is not in range, else returns 0.
  int set (T const & new_item, size_type slot);

  /**
   * Get an item in the array at location @a slot.  Returns -1 if
   * @a slot is not in range, else returns 0.  Note that this function
   * copies the item.  If you want to avoid the copy, you can use
   * the const operator [], but then you'll be responsible for range checking.
   */
  int get (T & item, size_type slot) const;

  /// Returns the <cur_size_> of the array.
  size_type size (void) const;

  /**
   * Changes the size of the array to match @a new_size.
   * It copies the old contents into the new array.
   * Return -1 on failure.
   */
  int size (size_type new_size);

  /// Returns the <max_size_> of the array.
  size_type max_size (void) const;

  /**
   * Changes the size of the array to match @a new_size.
   * It copies the old contents into the new array.
   * Return -1 on failure.
   * It does not affect new_size
   */
  int max_size (size_type new_size);

  /**
   * @name Forward Iterator Accessors
   *
   * Forward iterator accessors.
   */
  //@{
  iterator begin (void);
  iterator end   (void);
  const_iterator begin (void) const;
  const_iterator end   (void) const;
  //@}

  /**
   * @name Reverse Iterator Accessors
   *
   * Reverse iterator accessors.
   */
  //@{
  reverse_iterator rbegin (void);
  reverse_iterator rend   (void);
  const_reverse_iterator rbegin (void) const;
  const_reverse_iterator rend   (void) const;
  //@}

  /// Swap the contents of this array with the given @a array in
  /// an exception-safe manner.
  void swap (ACE_Array_Base<T> & array);

protected:

  /// Returns 1 if @a slot is within range, i.e., 0 >= @a slot <
  /// @c cur_size_, else returns 0.
  bool in_range (size_type slot) const;

  /// Maximum size of the array, i.e., the total number of @c T elements
  /// in @c array_.
  size_type max_size_;

  /**
   * Current size of the array.  This starts out being == to
   * <max_size_>.  However, if we are assigned a smaller array, then
   * <cur_size_> will become less than <max_size_>.  The purpose of
   * keeping track of both sizes is to avoid reallocating memory if we
   * don't have to.
   */
  size_type cur_size_;

  /// Pointer to the array's storage buffer.
  value_type * array_;

  /// Allocation strategy of the ACE_Array_Base.
  ACE_Allocator * allocator_;

  friend class ACE_Array_Iterator<T>;
};

// ****************************************************************

/**
 * @class ACE_Array_Iterator
 *
 * @brief Implement an iterator over an ACE_Array.
 *
 * This iterator is safe in the face of array element deletions.
 * But it is NOT safe if the array is resized (via the ACE_Array
 * assignment operator) during iteration.  That would be very
 * odd, and dangerous.
 */
template <class T>
class ACE_Array_Iterator
{
public:
  // = Initialization method.
  ACE_Array_Iterator (ACE_Array_Base<T> &);

  // = Iteration methods.

  /// Pass back the @a next_item that hasn't been seen in the Array.
  /// Returns 0 when all items have been seen, else 1.
  int next (T *&next_item);

  /// Move forward by one element in the Array.  Returns 0 when all the
  /// items in the Array have been seen, else 1.
  int advance (void);

  /// Returns 1 when all items have been seen, else 0.
  int done (void) const;

  /// Dump the state of an object.
  void dump (void) const;

  /// Declare the dynamic allocation hooks.
  ACE_ALLOC_HOOK_DECLARE;

private:
  /// Pointer to the current item in the iteration.
  size_t current_;

  /// Pointer to the Array we're iterating over.
  ACE_Array_Base<T> &array_;
};

ACE_END_VERSIONED_NAMESPACE_DECL

#if defined (__ACE_INLINE__)
#include "ace/Array_Base.inl"
#endif /* __ACE_INLINE__ */

#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Array_Base.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */

#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Array_Base.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */

#include /**/ "ace/post.h"

#endif /* ACE_ARRAY_BASE_H */