/usr/include/akonadi/itemmodel.h is in kdepimlibs5-dev 4:4.14.10-1ubuntu2.
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Copyright (c) 2006 - 2007 Volker Krause <vkrause@kde.org>
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#ifndef AKONADI_ITEMMODEL_H
#define AKONADI_ITEMMODEL_H
#include "akonadi_export.h"
#include <akonadi/item.h>
#include <akonadi/job.h>
#include <QtCore/QAbstractTableModel>
namespace Akonadi {
class Collection;
class ItemFetchScope;
class Job;
class Session;
/**
* @short A table model for items.
*
* A self-updating table model that shows all items of
* a collection.
*
* @code
*
* QTableView *view = new QTableView( this );
*
* Akonadi::ItemModel *model = new Akonadi::ItemModel();
* view->setModel( model );
*
* model->setCollection( Akonadi::Collection::root() );
*
* @endcode
*
* @author Volker Krause <vkrause@kde.org>
* @deprecated Use Akonadi::EntityTreeModel instead
*/
class AKONADI_DEPRECATED_EXPORT ItemModel : public QAbstractTableModel
{
Q_OBJECT
public:
/**
* Describes the types of the columns in the model.
*/
enum Column {
Id = 0, ///< The unique id.
RemoteId, ///< The remote identifier.
MimeType ///< The item's mime type.
};
/**
* Describes the roles of the model.
*/
enum Roles {
IdRole = Qt::UserRole + 1, ///< The id of the item.
ItemRole, ///< The item object.
MimeTypeRole, ///< The mime type of the item.
UserRole = Qt::UserRole + 42 ///< Role for user extensions.
};
/**
* Creates a new item model.
*
* @param parent The parent object.
*/
explicit ItemModel(QObject *parent = 0);
/**
* Destroys the item model.
*/
virtual ~ItemModel();
virtual int columnCount(const QModelIndex &parent = QModelIndex()) const;
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
virtual Qt::ItemFlags flags(const QModelIndex &index) const;
virtual QMimeData *mimeData(const QModelIndexList &indexes) const;
virtual QStringList mimeTypes() const;
virtual Qt::DropActions supportedDropActions() const;
/**
* Sets the item fetch scope.
*
* The ItemFetchScope controls how much of an item's data is fetched from the
* server, e.g. whether to fetch the full item payload or only meta data.
*
* @param fetchScope The new scope for item fetch operations.
*
* @see fetchScope()
*/
void setFetchScope(const ItemFetchScope &fetchScope);
/**
* Returns the item fetch scope.
*
* Since this returns a reference it can be used to conveniently modify the
* current scope in-place, i.e. by calling a method on the returned reference
* without storing it in a local variable. See the ItemFetchScope documentation
* for an example.
*
* @return a reference to the current item fetch scope.
*
* @see setFetchScope() for replacing the current item fetch scope.
*/
ItemFetchScope &fetchScope();
/**
* Returns the item at the given @p index.
*/
Item itemForIndex(const QModelIndex &index) const;
/**
* Returns the model index for the given item, with the given column.
*
* @param item The item to find.
* @param column The column for the returned index.
*/
QModelIndex indexForItem(const Akonadi::Item &item, const int column) const;
bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent);
/**
* Returns the collection being displayed in the model.
*/
Collection collection() const;
public Q_SLOTS:
/**
* Sets the collection the model should display. If the collection has
* changed, the model is reset and a new message listing is requested
* from the Akonadi storage.
*
* @param collection The collection.
*/
void setCollection(const Akonadi::Collection &collection);
Q_SIGNALS:
/**
* This signal is emitted whenever setCollection is called.
*
* @param collection The new collection.
*/
void collectionChanged(const Akonadi::Collection &collection);
protected:
/**
* Returns the Session object used for all operations by this model.
*/
Session *session() const;
private:
//@cond PRIVATE
class Private;
Private *const d;
Q_PRIVATE_SLOT(d, void listingDone(KJob *))
Q_PRIVATE_SLOT(d, void collectionFetchResult(KJob *))
Q_PRIVATE_SLOT(d, void itemChanged(const Akonadi::Item &, const QSet<QByteArray> &))
Q_PRIVATE_SLOT(d, void itemMoved(const Akonadi::Item &, const Akonadi::Collection &, const Akonadi::Collection &))
Q_PRIVATE_SLOT(d, void itemAdded(const Akonadi::Item &))
Q_PRIVATE_SLOT(d, void itemsAdded(const Akonadi::Item::List &))
Q_PRIVATE_SLOT(d, void itemRemoved(const Akonadi::Item &))
//@endcond
};
}
#endif
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