/usr/include/InterViews/input.h is in ivtools-dev 1.2.11a1-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 | /*
* Copyright (c) 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* InputHandler - glyph that handles input
*/
#ifndef iv_input_h
#define iv_input_h
#include <InterViews/monoglyph.h>
class Event;
class Handler;
class InputHandlerImpl;
class Style;
class Transformer;
class InputHandler : public MonoGlyph {
public:
InputHandler(Glyph*, Style*);
virtual ~InputHandler();
virtual Handler* handler() const;
virtual InputHandler* parent() const;
virtual Style* style() const;
virtual void append_input_handler(InputHandler*);
virtual void remove_input_handler(GlyphIndex);
virtual void remove_all_input_handlers();
virtual GlyphIndex input_handler_count() const;
virtual InputHandler* input_handler(GlyphIndex) const;
virtual void focus(InputHandler*);
virtual void next_focus();
virtual void prev_focus();
virtual void allocate(Canvas*, const Allocation&, Extension&);
virtual void draw(Canvas*, const Allocation&) const;
virtual void pick(Canvas*, const Allocation&, int depth, Hit&);
virtual void undraw();
virtual void move(const Event&);
virtual void press(const Event&);
virtual void drag(const Event&);
virtual void release(const Event&);
virtual void keystroke(const Event&);
virtual void double_click(const Event&);
virtual void selection_notify(const Event&);
virtual InputHandler* focus_in();
virtual void focus_out();
virtual void allocation_changed(Canvas*, const Allocation&);
virtual boolean inside(const Event&);
virtual Canvas* canvas() const;
virtual const Transformer& transformer() const;
virtual const Allocation& allocation() const;
virtual void redraw() const;
virtual void repick(int depth, Hit&);
private:
friend class InputHandlerImpl;
InputHandlerImpl* impl_;
};
class ActiveHandler : public InputHandler {
protected:
ActiveHandler(Glyph*, Style*);
public:
virtual ~ActiveHandler();
virtual void undraw();
virtual void move(const Event&);
virtual void drag(const Event&);
virtual void enter();
virtual void leave();
private:
boolean inside_;
};
#endif
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