/usr/include/IV-2_6/InterViews/rubgroup.h is in ivtools-dev 1.2.11a1-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 | /*
* Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* RubberGroup - a group of Rubberbands to track simultaneously.
*/
#ifndef iv2_6_rubgroup_h
#define iv2_6_rubgroup_h
#include <IV-2_6/InterViews/rubband.h>
class RubberList;
class RubberGroup : public Rubberband {
public:
RubberGroup(Painter*, Canvas*);
virtual ClassId GetClassId() { return RUBBERGROUP; }
virtual boolean IsA (ClassId id)
{ return RUBBERGROUP == id || Rubberband::IsA(id); }
virtual ~RubberGroup();
virtual void Draw();
virtual void Erase();
virtual void Track(IntCoord, IntCoord);
virtual void SetPainter(Painter*);
virtual void SetCanvas(Canvas*);
void Append(
Rubberband*, Rubberband* = nil, Rubberband* = nil, Rubberband* = nil
);
void Remove(Rubberband*);
void RemoveCur();
void SetCurrent(Rubberband*);
Rubberband* GetCurrent();
Rubberband* First();
Rubberband* Last();
Rubberband* Next();
Rubberband* Prev();
boolean IsEmpty();
boolean AtEnd();
private:
RubberList* rlist, *cur;
};
#endif
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