/usr/include/inn/portable-socket.h is in inn2-dev 2.6.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* Portability wrapper around <sys/socket.h> and friends.
*
* This header file is the equivalent of:
*
* #include <arpa/inet.h>
* #include <netinet/in.h>
* #include <netdb.h>
* #include <sys/socket.h>
*
* but also cleans up various messes, mostly related to IPv6 support, and
* provides a set of portability interfaces that work on both UNIX and
* Windows. It ensures that inet_aton, inet_ntoa, and inet_ntop are available
* and properly prototyped.
*
* The canonical version of this file is maintained in the rra-c-util package,
* which can be found at <http://www.eyrie.org/~eagle/software/rra-c-util/>.
*
* Copyright 2014 Russ Allbery <eagle@eyrie.org>
* Copyright 2008, 2009, 2011, 2013
* The Board of Trustees of the Leland Stanford Junior University
* Copyright (c) 2004, 2005, 2006, 2007
* by Internet Systems Consortium, Inc. ("ISC")
* Copyright (c) 1991, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
* 2002, 2003 by The Internet Software Consortium and Rich Salz
*
* This code is derived from software contributed to the Internet Software
* Consortium by Rich Salz.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef PORTABLE_SOCKET_H
#define PORTABLE_SOCKET_H 1
#include <inn/defines.h>
#include "inn/portable-macros.h"
#include <errno.h>
#include <sys/types.h>
/* BSDI needs <netinet/in.h> before <arpa/inet.h>. */
#ifdef _WIN32
# include <winsock2.h>
# include <ws2tcpip.h>
#else
# include <netinet/in.h>
# include <arpa/inet.h>
# include <netdb.h>
# include <sys/socket.h>
#endif
/*
* Pick up definitions of getaddrinfo and getnameinfo if not otherwise
* available.
*/
#include "inn/portable-getaddrinfo.h"
#include "inn/portable-getnameinfo.h"
/* Define socklen_t if it's not available in sys/socket.h. */
#ifndef HAVE_SOCKLEN_T
typedef int socklen_t;
#endif
/*
* Defined by RFC 3493, used to store a generic address. All of the extra
* goop here is to ensure that the structs are appropriately aligned on
* platforms that may require 64-bit alignment for the embedded addresses.
*/
#if !HAVE_STRUCT_SOCKADDR_STORAGE
# define SS_MAXSIZE_ 128
# ifdef HAVE_LONG_LONG_INT
# define SS_ALIGNSIZE_ sizeof(long long)
# define SS_ALIGNTYPE_ long long
# else
# define SS_ALIGNSIZE_ sizeof(long)
# define SS_ALIGNTYPE_ long
# endif
# if HAVE_STRUCT_SOCKADDR_SA_LEN
# define SS_PAD1SIZE_ (SS_ALIGNSIZE_ - 2 * sizeof(unsigned char))
# define SS_PAD2SIZE_ \
(SS_MAXSIZE_ - (2 * sizeof(unsigned char) + SS_PAD1SIZE_ + SS_ALIGNSIZE_))
struct sockaddr_storage {
unsigned char ss_len;
unsigned char ss_family;
char __ss_pad1[SS_PAD1SIZE_];
SS_ALIGNTYPE_ __ss_align;
char __ss_pad2[SS_PAD2SIZE_];
};
# else
# define SS_PAD1SIZE_ (SS_ALIGNSIZE_ - sizeof(unsigned char))
# define SS_PAD2SIZE_ \
(SS_MAXSIZE_ - (sizeof(unsigned char) + SS_PAD1SIZE_ + SS_ALIGNSIZE_))
struct sockaddr_storage {
unsigned short ss_family;
char __ss_pad1[SS_PAD1SIZE_];
SS_ALIGNTYPE_ __ss_align;
char __ss_pad2[SS_PAD2SIZE_];
};
# endif
#endif
/*
* RFC 2553 used underscores, so some old implementations may have that
* instead of the non-uglified names from RFC 3493.
*/
#if HAVE_STRUCT_SOCKADDR_STORAGE && !HAVE_STRUCT_SOCKADDR_STORAGE_SS_FAMILY
# define ss_family __ss_family
# define ss_len __ss_len
#endif
/* Fix IN6_ARE_ADDR_EQUAL if required. */
#ifdef HAVE_BROKEN_IN6_ARE_ADDR_EQUAL
# undef IN6_ARE_ADDR_EQUAL
# define IN6_ARE_ADDR_EQUAL(a, b) \
(memcmp((a), (b), sizeof(struct in6_addr)) == 0)
#endif
/* Define an SA_LEN macro that gives us the length of a sockaddr. */
#if !HAVE_SA_LEN
# if HAVE_STRUCT_SOCKADDR_SA_LEN
# define SA_LEN(s) ((s)->sa_len)
# else
/* Hack courtesy of the USAGI project. */
# if INN_HAVE_INET6
# define SA_LEN(s) \
((((const struct sockaddr *)(s))->sa_family == AF_INET6) \
? sizeof(struct sockaddr_in6) \
: ((((const struct sockaddr *)(s))->sa_family == AF_INET) \
? sizeof(struct sockaddr_in) \
: sizeof(struct sockaddr)))
# else
# define SA_LEN(s) \
((((const struct sockaddr *)(s))->sa_family == AF_INET) \
? sizeof(struct sockaddr_in) \
: sizeof(struct sockaddr))
# endif
# endif /* HAVE_SOCKADDR_LEN */
#endif /* !HAVE_SA_LEN_MACRO */
/*
* AI_ADDRCONFIG results in an error from getaddrinfo on BSD/OS and possibly
* other platforms. If configure determined it didn't work, pretend it
* doesn't exist.
*/
#if !defined(HAVE_GETADDRINFO_ADDRCONFIG) && defined(AI_ADDRCONFIG)
# undef AI_ADDRCONFIG
#endif
/*
* POSIX requires AI_ADDRCONFIG and AI_NUMERICSERV, but some implementations
* don't have them yet. We also may have hidden AI_ADDRCONFIG if it doesn't
* work. It's only used in a bitwise OR of flags, so defining them to 0 makes
* them harmlessly go away.
*/
#ifndef AI_ADDRCONFIG
# define AI_ADDRCONFIG 0
#endif
#ifndef AI_NUMERICSERV
# define AI_NUMERICSERV 0
#endif
/*
* Constants required by the IPv6 API. The buffer size required to hold any
* nul-terminated text representation of the given address type.
*/
#ifndef INET_ADDRSTRLEN
# define INET_ADDRSTRLEN 16
#endif
#ifndef INET6_ADDRSTRLEN
# define INET6_ADDRSTRLEN 46
#endif
/*
* This is one of the defined error codes from inet_ntop, but it may not be
* available on systems too old to have that function.
*/
#ifndef EAFNOSUPPORT
# define EAFNOSUPPORT EDOM
#endif
/*
* EAI_ADDRFAMILY was made obsolete by RFC 3493, but it may still be used by
* obsolete IPv6 stacks and may be distinct from EAI_FAMILY. Define it so
* that code that needs to handle this case can compare against it
* unconditionally.
*/
#ifndef EAI_ADDRFAMILY
# define EAI_ADDRFAMILY EAI_FAMILY
#endif
BEGIN_DECLS
/*
* Provide prototypes for inet_aton and inet_ntoa if not prototyped in the
* system header files since they're occasionally available without proper
* prototypes. If we're providing a replacement, be sure to set visibility
* accordingly.
*/
#if !HAVE_DECL_INET_ATON
# if !HAVE_INET_ATON
extern int inet_aton(const char *, struct in_addr *)
__attribute__((__visibility__("hidden")));
# else
extern int inet_aton(const char *, struct in_addr *);
# endif
#endif
#if !HAVE_DECL_INET_NTOA
# if !HAVE_INET_NTOA
extern const char *inet_ntoa(const struct in_addr)
__attribute__((__visibility__("hidden")));
# else
extern const char *inet_ntoa(const struct in_addr);
# endif
#endif
#if !HAVE_INET_NTOP
# ifdef _WIN32
extern const char *inet_ntop(int, const void *, char *, int);
# else
extern const char *inet_ntop(int, const void *, char *, socklen_t);
# endif
#endif
/*
* Used for portability to Windows, which requires different functions be
* called to close sockets, send data to or read from sockets, and get socket
* errors than the regular functions and variables. Windows also uses SOCKET
* to store socket descriptors instead of an int.
*
* socket_init must be called before socket functions are used and
* socket_shutdown at the end of the program. socket_init may return failure,
* but this interface doesn't have a way to retrieve the exact error.
*
* socket_close, socket_read, and socket_write must be used instead of the
* standard functions. On Windows, closesocket must be called instead of
* close for sockets and recv and send must always be used instead of read and
* write.
*
* When reporting errors from socket functions, use socket_errno and
* socket_strerror instead of errno and strerror. When setting errno to
* something for socket errors (to preserve errors through close, for
* example), use socket_set_errno instead of just assigning to errno. Use
* socket_set_errno_einval when setting the socket error to EINVAL (for
* invalid arguments), since Windows doesn't use the C errno value for this.
*
* Socket file descriptors must be passed and stored in variables of type
* socket_type rather than an int. Use INVALID_SOCKET for invalid socket file
* descriptors rather than -1, and compare to INVALID_SOCKET when testing
* whether operations succeed.
*/
#ifdef _WIN32
int socket_init(void);
# define socket_shutdown() WSACleanup()
# define socket_close(fd) closesocket(fd)
# define socket_read(fd, b, s) recv((fd), (b), (s), 0)
# define socket_write(fd, b, s) send((fd), (b), (s), 0)
# define socket_errno WSAGetLastError()
# define socket_set_errno(e) WSASetLastError(e)
# define socket_set_errno_einval() WSASetLastError(WSAEINVAL)
const char *socket_strerror(int);
typedef SOCKET socket_type;
#else
# define socket_init() 1
# define socket_shutdown() /* empty */
# define socket_close(fd) close(fd)
# define socket_read(fd, b, s) read((fd), (b), (s))
# define socket_write(fd, b, s) write((fd), (b), (s))
# define socket_errno errno
# define socket_set_errno(e) errno = (e)
# define socket_set_errno_einval() errno = EINVAL
# define socket_strerror(e) strerror(e)
# define INVALID_SOCKET -1
typedef int socket_type;
#endif
END_DECLS
#endif /* !PORTABLE_SOCKET_H */
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