This file is indexed.

/usr/include/gammaray/ui/tooluifactory.h is in gammaray-dev 2.3.0-3build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
/*
  This file is part of GammaRay, the Qt application inspection and
  manipulation tool.

  Copyright (C) 2010-2015 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com
  Author: Volker Krause <volker.krause@kdab.com>

  Licensees holding valid commercial KDAB GammaRay licenses may use this file in
  accordance with GammaRay Commercial License Agreement provided with the Software.

  Contact info@kdab.com if any conditions of this licensing are not clear to you.

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef GAMMARAY_TOOLUIFACTORY_H
#define GAMMARAY_TOOLUIFACTORY_H

#include <QMetaType>
#include <QStringList>
#include <QtPlugin>

namespace GammaRay {

/**
 * @brief An abstract interface for creating the UI parts of probe tools.
 *
 * The ToolUiFactory class is an abstract base class for creating UIs for probe tools
 * for GammaRay. The unique identifier used for the UI must match the one of the corresponding
 * probe tool.
 */
class ToolUiFactory
{
  public:
    virtual inline ~ToolUiFactory()
    {
    }

    /**
     * Unique id of this tool, must match the id of a the corresponding probe tool.
     * @return a QString containing the tool id.
     */
    virtual QString id() const = 0;

    /**
     * Return true if this tool supports remoting, false otherwise.
     */
    virtual bool remotingSupported() const = 0;

    /**
     * Create the UI part of this tool.
     * @param parentWidget The parent widget for the visual elements of this tool.
     * @return a pointer to the created QwWidget.
     */
    virtual QWidget *createWidget(QWidget *parentWidget) = 0;

    /**
     * Initialize UI related stuff for this tool. This function is called on loading
     * the plugin, before the widget itself is needed. Use createWidget to create
     * the actual widget.
     */
    virtual void initUi() {}
};

/**
 * @brief A templated convenience ToolUiFactory applicable for most use-cases.
 */
template <typename ToolUi>
class StandardToolUiFactory : public ToolUiFactory
{
public:
  virtual inline QString id() const
  {
    return QString(); // TODO is this a problem??
  }

  virtual inline QWidget *createWidget(QWidget *parentWidget)
  {
    return new ToolUi(parentWidget);
  }

  virtual bool remotingSupported() const
  {
    return true;
  }
};

}

Q_DECLARE_INTERFACE(GammaRay::ToolUiFactory, "com.kdab.GammaRay.ToolUiFactory/1.0")
Q_DECLARE_METATYPE(GammaRay::ToolUiFactory *)

#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
#define Q_PLUGIN_METADATA(x)
#endif

#endif