This file is indexed.

/usr/share/uforadiant/colours.xml is in ufoai-uforadiant-data 2.5-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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<?xml version="1.0"?>
<colourschemes>
	<colourscheme name="DarkRadiant">
		<colour name="texture_background" value="0.25 0.25 0.25" />
		<colour name="grid_background" value="1 1 1" />
		<colour name="grid_major" value="0.5 0.5 0.5" />
		<colour name="grid_minor" value="0.75 0.75 0.75" />
		<colour name="grid_text" value="0 0 0" />
		<colour name="grid_block" value="0 0 1" />
		<colour name="default_brush" value="0 0 0" />
		<colour name="camera_background" value="0.25 0.25 0.25" />
		<colour name="camera_icon" value="0 0 1" />
		<colour name="selected_brush" value="1 0 0" />
		<colour name="selected_brush_camera" value="1 0 0" />
		<colour name="clipper" value="0 0 1" />
		<colour name="active_view_name" value="0.5 0 0.75" />
		<colour name="axis_x" value="1 0 0" />
		<colour name="axis_y" value="0 1 0" />
		<colour name="axis_z" value="0 0 1" />
		<colour name="workzone" value="1 0 0" />
		<colour name="brush_vertices" value="0 1 0" />
		<colour name="xyview_crosshairs" value="0.2 0.9 0.2" />
	</colourscheme>
	<colourscheme name="QE3Radiant Original">
		<colour name="texture_background" value="0.25 0.25 0.25" />
		<colour name="grid_background" value="1 1 1" />
		<colour name="grid_major" value="0.5 0.5 0.5" />
		<colour name="grid_minor" value="1 1 1" />
		<colour name="grid_text" value="0 0 0" />
		<colour name="grid_block" value="0 0 1" />
		<colour name="default_brush" value="0 0 0" />
		<colour name="camera_background" value="0.25 0.25 0.25" />
		<colour name="camera_icon" value="0 0 1" />
		<colour name="selected_brush" value="1 0 0" />
		<colour name="selected_brush_camera" value="1 0 0" />
		<colour name="clipper" value="0 0 1" />
		<colour name="active_view_name" value="0.5 0 0.75" />
		<colour name="axis_x" value="1 0 0" />
		<colour name="axis_y" value="0 1 0" />
		<colour name="axis_z" value="0 0 1" />
		<colour name="workzone" value="1 0 0" />
		<colour name="brush_vertices" value="0 1 0" />
		<colour name="xyview_crosshairs" value="0.2 0.9 0.2" />
	</colourscheme>
	<colourscheme name="Black &amp; Green">
		<colour name="texture_background" value="0.25 0.25 0.25" />
		<colour name="grid_background" value="0 0 0" />
		<colour name="grid_major" value="0.3 0.5 0.5" />
		<colour name="grid_minor" value="0.2 0.2 0.2" />
		<colour name="grid_text" value="1 1 1" />
		<colour name="grid_block" value="0 0 1" />
		<colour name="default_brush" value="1 1 1" />
		<colour name="camera_background" value="0.25 0.25 0.25" />
		<colour name="camera_icon" value="0 0 1" />
		<colour name="selected_brush" value="1 0 0" />
		<colour name="selected_brush_camera" value="1 0 0" />
		<colour name="clipper" value="0 0 1" />
		<colour name="active_view_name" value="0.7 0.7 0" />
		<colour name="axis_x" value="1 0 0" />
		<colour name="axis_y" value="0 1 0" />
		<colour name="axis_z" value="0 0 1" />
		<colour name="workzone" value="1 0 0" />
		<colour name="brush_vertices" value="0 1 0" />
		<colour name="xyview_crosshairs" value="0.2 0.9 0.2" />
	</colourscheme>
	<!--  the last one is the default -->
	<colourscheme name="UFORadiant Default" readonly="1">
		<colour name="texture_background" value="0.25 0.25 0.25" />
		<colour name="grid_background" value="0.77 0.77 0.77" />
		<colour name="grid_major" value="0.89 0.89 0.89" />
		<colour name="grid_minor" value="0.83 0.83 0.83" />
		<colour name="grid_text" value="0 0 0" />
		<colour name="grid_block" value="1 1 1" />
		<colour name="default_brush" value="0 0 0" />
		<colour name="camera_background" value="0.25 0.25 0.25" />
		<colour name="camera_icon" value="0 0 1" />
		<colour name="selected_brush" value="1 0 0" />
		<colour name="selected_brush_camera" value="1 0 0" />
		<colour name="clipper" value="0 0 1" />
		<colour name="active_view_name" value="0.5 0 0.75" />
		<colour name="axis_x" value="1 0 0" />
		<colour name="axis_y" value="0 1 0" />
		<colour name="axis_z" value="0 0 1" />
		<colour name="workzone" value="1 0 0" />
		<colour name="brush_vertices" value="0 1 0" />
		<colour name="xyview_crosshairs" value="0.2 0.9 0.2" />
	</colourscheme>

	<descriptions>
		<axis_x value="X Axis" />
		<axis_y value="Y Axis" />
		<axis_z value="Z Axis" />
		<texture_background value="Texture Background" />
		<grid_background value="Grid Background" />
		<grid_major value="Grid Major" />
		<grid_minor value="Grid Minor" />
		<grid_text value="Grid Text" />
		<grid_block value="Grid Block" />
		<default_brush value="Default Brush" />
		<camera_icon value="Camera Icon" />
		<camera_background value="Camera Background" />
		<workzone value="Workzone" />
		<selected_brush value="Selected Brush" />
		<selected_brush_camera value="Selected Brush (Camera)" />
		<clipper value="Clipper" />
		<active_view_name value="Active View Name" />
		<brush_vertices value="Brush Vertices" />
		<xyview_crosshairs value="XYView Crosshairs" />
	</descriptions>
</colourschemes>