/usr/share/games/supertux2/scripts/console.nut is in supertux-data 0.4.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 | /**
* This script is loaded into the console script interpreter.
* You should define shortcuts and helper functions that are useful for the
* console here
*/
function flip()
{
Level.flip_vertically();
}
function finish()
{
Level.finish(true);
}
function edit()
{
Level.edit(true);
}
function play()
{
Level.edit(false);
}
function worldmapfinish()
{
foreach(world in state.worlds) {
foreach(levelname, level in world.levels) {
level.solved = true;
}
}
load_state();
}
function grow()
{
sector.Tux.add_bonus("grow");
}
function make_invincible()
{
sector.Tux.make_invincible();
}
function fire()
{
sector.Tux.add_bonus("fireflower");
}
function ice()
{
sector.Tux.add_bonus("iceflower");
}
function air()
{
sector.Tux.add_bonus("airflower");
}
function earth()
{
sector.Tux.add_bonus("earthflower");
}
function shrink()
{
sector.Tux.kill(false);
}
function kill()
{
sector.Tux.kill(true);
}
function lifeup()
{
sector.Tux.add_coins(100);
}
/**
* Display a list of functions in the roottable (or in the table specified)
*/
function functions(...)
{
local obj = this;
if(vargv.len() == 1)
obj = vargv[0];
if(::type(obj) == "instance")
obj = obj.getclass()
foreach(key, val in obj) {
if(::type(val) == "function")
println(key);
}
}
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