/usr/share/common-lisp/source/stumpwm/tile-group.lisp is in stumpwm 2:0.9.9-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 | ;; Copyright (C) 2003-2008 Shawn Betts
;;
;; This file is part of stumpwm.
;;
;; stumpwm is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.
;; stumpwm is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with this software; see the file COPYING. If not, see
;; <http://www.gnu.org/licenses/>.
;; Commentary:
;;
;; Frame functions
;;
;; Code:
(in-package #:stumpwm)
(export '(save-frame-excursion))
(defclass tile-group (group)
((frame-tree :accessor tile-group-frame-tree)
(last-frame :initform nil :accessor tile-group-last-frame)
(current-frame :accessor tile-group-current-frame)))
(defmethod initialize-instance :after ((group tile-group) &key &allow-other-keys)
(let* ((heads (copy-heads (group-screen group))))
(setf (tile-group-frame-tree group) heads
(tile-group-current-frame group) (first heads))))
(defmethod group-startup ((group tile-group))
(let ((window (first (group-windows group))))
(if window
(focus-frame group (window-frame window))
(focus-frame group (tile-group-current-frame group)))))
(defmethod group-wake-up ((group tile-group))
(focus-frame group (tile-group-current-frame group))
;; doesn't get called by focus-frame
(show-frame-indicator group))
(defmethod group-delete-window ((group tile-group) window)
(let ((f (window-frame window)))
;; maybe pick a new window for the old frame
(when (eq (frame-window f) window)
(frame-raise-window group f (first (frame-windows group f)) nil))))
(defmethod group-add-window ((group tile-group) window &key frame raise &allow-other-keys)
;; This is important to get the frame slot
(change-class window 'tile-window)
;; Try to put the window in the appropriate frame for the group.
(setf (window-frame window)
(or frame
(when *processing-existing-windows*
(find-frame group (xlib:drawable-x (window-parent window))
(xlib:drawable-y (window-parent window))))
(pick-preferred-frame window)))
(when *processing-existing-windows*
(setf (frame-window (window-frame window)) window))
(when (and frame raise)
(setf (tile-group-current-frame group) frame
(frame-window frame) nil))
(sync-frame-windows group (window-frame window))
;; maybe show the window in its new frame
(when (null (frame-window (window-frame window)))
(really-raise-window window)))
(defmethod group-current-window ((group tile-group))
(frame-window (tile-group-current-frame group)))
(defmethod group-current-head ((group tile-group))
(frame-head group (tile-group-current-frame group)))
(defmethod group-move-request ((group tile-group) window x y relative-to)
(when *honor-window-moves*
(dformat 3 "Window requested new position ~D,~D relative to ~S~%" x y relative-to)
(let* ((pos (if (eq relative-to :parent)
(list
(+ (xlib:drawable-x (window-parent window)) x)
(+ (xlib:drawable-y (window-parent window)) y))
(list x y)))
(frame (apply #'find-frame group pos)))
(when frame
(pull-window window frame)))))
(defmethod group-resize-request ((group tile-group) window width height)
;; it's important to grant the resize request first so that resize
;; increment hints use the proper base size to resize from.
(set-window-geometry window :width width :height height)
(maximize-window window))
(defmethod group-raise-request ((group tile-group) window stack-mode)
(when (window-in-current-group-p window)
(case stack-mode
(:map
(maybe-map-window window))
(:above
(maybe-raise-window window)))))
(defmethod group-lost-focus ((group tile-group))
;; If this window had the focus, try to avoid losing it.
(let ((frame (tile-group-current-frame group)))
(setf (frame-window frame)
(first (remove-if 'window-hidden-p (frame-windows group frame))))
(focus-frame group frame)))
(defmethod group-indicate-focus ((group tile-group))
(show-frame-indicator group))
(defmethod group-focus-window ((group tile-group) win)
(frame-raise-window group (window-frame win) win))
(defmethod group-button-press ((group tile-group) x y (where (eql :root)))
(when *root-click-focuses-frame*
(let* ((frame (find-frame group x y)))
(when frame
(focus-frame group frame)
(update-all-mode-lines)))))
(defmethod group-button-press ((group tile-group) x y (where window))
(declare (ignore x y))
(when (eq *mouse-focus-policy* :click)
(focus-all where)
(update-all-mode-lines)))
(defmethod group-root-exposure ((group tile-group))
(show-frame-outline group nil))
(defmethod group-add-head ((group tile-group) head)
(let ((new-frame-num (find-free-frame-number group)))
(setf (tile-group-frame-tree group)
(insert-before (tile-group-frame-tree group)
(copy-frame head)
(head-number head)))
;; Try to put something in the new frame and give it an unused number
(let ((frame (tile-group-frame-head group head)))
(setf (frame-number frame) new-frame-num)
(choose-new-frame-window frame group)
(when (frame-window frame)
(unhide-window (frame-window frame))))))
(defmethod group-remove-head ((group tile-group) head)
(let ((windows (head-windows group head)))
;; Remove it from the frame tree.
(setf (tile-group-frame-tree group) (delete (tile-group-frame-head group head) (tile-group-frame-tree group)))
;; Just set current frame to whatever.
(let ((frame (first (group-frames group))))
(setf (tile-group-current-frame group) frame
(tile-group-last-frame group) nil)
;; Hide its windows.
(dolist (window windows)
(hide-window window)
(setf (window-frame window) frame))))
;; Try to do something with the orphaned windows
(populate-frames group))
(defmethod group-resize-head ((group tile-group) oh nh)
(resize-tree (tile-group-frame-head group oh) (head-width nh) (head-height nh) (head-x nh) (head-y nh)))
(defmethod group-sync-all-heads ((group tile-group))
(sync-all-frame-windows group))
(defmethod group-sync-head ((group tile-group) head)
(dolist (f (head-frames group head))
(sync-frame-windows group f)))
;;;;;
(defun tile-group-frame-head (group head)
(elt (tile-group-frame-tree group) (position head (group-heads group))))
(defun (setf tile-group-frame-head) (frame group head)
(setf (elt (tile-group-frame-tree group) (position head (group-heads group))) frame))
(defun populate-frames (group)
"Try to fill empty frames in GROUP with hidden windows"
(dolist (f (group-frames group))
(unless (frame-window f)
(choose-new-frame-window f group)
(when (frame-window f)
(maximize-window (frame-window f))
(unhide-window (frame-window f))))))
(defun frame-by-number (group n)
(unless (eq n nil)
(find n (group-frames group)
:key 'frame-number
:test '=)))
(defun find-frame (group x y)
"Return the frame of GROUP containing the pixel at X Y"
(dolist (f (group-frames group))
(let* ((fy (frame-y f))
(fx (frame-x f))
(fwx (+ fx (frame-width f)))
(fhy (+ fy (frame-height f))))
(when (and
(>= y fy) (<= y fhy)
(>= x fx) (<= x fwx)
(return f))))))
(defun frame-set-x (frame v)
(decf (frame-width frame)
(- v (frame-x frame)))
(setf (frame-x frame) v))
(defun frame-set-y (frame v)
(decf (frame-height frame)
(- v (frame-y frame)))
(setf (frame-y frame) v))
(defun frame-set-r (frame v)
(setf (frame-width frame)
(- v (frame-x frame))))
(defun frame-set-b (frame v)
(setf (frame-height frame)
(- v (frame-y frame))))
(defun frame-r (frame)
(+ (frame-x frame) (frame-width frame)))
(defun frame-b (frame)
(+ (frame-y frame) (frame-height frame)))
(defun frame-display-y (group frame)
"Return a Y for frame that doesn't overlap the mode-line."
(let* ((head (frame-head group frame))
(ml (head-mode-line head))
(head-y (frame-y head))
(rel-frame-y (- (frame-y frame) head-y)))
(if (and ml (not (eq (mode-line-mode ml) :hidden)))
(case (mode-line-position ml)
(:top
(+ head-y
(+ (mode-line-height ml) (round (* rel-frame-y (mode-line-factor ml))))))
(:bottom
(+ head-y
(round (* rel-frame-y (mode-line-factor ml))))))
(frame-y frame))))
(defun frame-display-height (group frame)
"Return a HEIGHT for frame that doesn't overlap the mode-line."
(let* ((head (frame-head group frame))
(ml (head-mode-line head)))
(if (and ml (not (eq (mode-line-mode ml) :hidden)))
(round (* (frame-height frame) (mode-line-factor ml)))
(frame-height frame))))
(defun frame-intersect (f1 f2)
"Return a new frame representing (only) the intersection of F1 and F2. WIDTH and HEIGHT will be <= 0 if there is no overlap"
(let ((r (copy-frame f1)))
(when (> (frame-x f2) (frame-x f1))
(frame-set-x r (frame-x f2)))
(when (< (+ (frame-x f2) (frame-width f2))
(+ (frame-x f1) (frame-width f1)))
(frame-set-r r (frame-r f2)))
(when (> (frame-y f2) (frame-y f1))
(frame-set-y r (frame-y f2)))
(when (< (+ (frame-y f2) (frame-height f2))
(+ (frame-y f1) (frame-height f1)))
(frame-set-b r (frame-b f2)))
(values r)))
(defun frames-overlap-p (f1 f2)
"Returns T if frames F1 and F2 overlap at all"
(check-type f1 frame)
(check-type f2 frame)
(and (and (frame-p f1) (frame-p f2))
(let ((frame (frame-intersect f1 f2)))
(values (and (plusp (frame-width frame))
(plusp (frame-height frame)))))))
(defun frame-raise-window (g f w &optional (focus t))
"Raise the window w in frame f in group g. if FOCUS is
T (default) then also focus the frame."
(let ((oldw (frame-window f)))
;; nothing to do when W is nil
(setf (frame-window f) w)
(unless (and w (eq oldw w))
(if w
(raise-window w)
(mapc 'hide-window (frame-windows g f))))
;; If raising a window in the current frame we must focus it or
;; the group and screen will get out of sync.
(when (or focus
(eq (tile-group-current-frame g) f))
(focus-frame g f))
(when (and w (not (window-modal-p w)))
(raise-modals-of w))))
(defun focus-frame (group f)
(let ((w (frame-window f))
(last (tile-group-current-frame group))
(show-indicator nil))
(setf (tile-group-current-frame group) f)
;; record the last frame to be used in the fother command.
(unless (eq f last)
(setf (tile-group-last-frame group) last)
(run-hook-with-args *focus-frame-hook* f last)
(setf show-indicator t))
(if w
(focus-window w)
(no-focus group (frame-window last)))
(if show-indicator
(show-frame-indicator group)
(show-frame-outline group))))
(defun frame-windows (group f)
(remove-if-not (lambda (w) (eq (window-frame w) f))
(group-windows group)))
(defun frame-sort-windows (group f)
(remove-if-not (lambda (w) (eq (window-frame w) f))
(sort-windows group)))
(defun copy-frame-tree (tree)
"Return a copy of the frame tree."
(cond ((null tree) tree)
((typep tree 'frame)
(copy-structure tree))
(t
(mapcar #'copy-frame-tree tree))))
(defun group-frames (group)
(tree-accum-fn (tile-group-frame-tree group) 'nconc 'list))
(defun head-frames (group head)
(tree-accum-fn (tile-group-frame-head group head) 'nconc 'list))
(defun find-free-frame-number (group)
(find-free-number (mapcar 'frame-number (group-frames group))))
(defun choose-new-frame-window (frame group)
"Find out what window should go in a newly created frame."
(let ((win (case *new-frame-action*
(:last-window (other-hidden-window group))
(t nil))))
(setf (frame-window frame) win)
(when win
(setf (window-frame win) frame))))
(defun split-frame-h (group p ratio)
"Return 2 new frames. The first one stealing P's number and window"
(let* ((w (ratio-or-pixel (frame-width p) ratio))
(h (frame-height p))
(f1 (make-frame :number (frame-number p)
:x (frame-x p)
:y (frame-y p)
:width w
:height h
:window (frame-window p)))
(f2 (make-frame :number (find-free-frame-number group)
:x (+ (frame-x p) w)
:y (frame-y p)
;; gobble up the modulo
:width (- (frame-width p) w)
:height h
:window nil)))
(run-hook-with-args *split-frame-hook* p f1 f2)
(run-hook-with-args *new-frame-hook* f2)
(values f1 f2)))
(defun split-frame-v (group p ratio)
"Return 2 new frames. The first one stealing P's number and window"
(let* ((w (frame-width p))
(h (ratio-or-pixel (frame-height p) ratio))
(f1 (make-frame :number (frame-number p)
:x (frame-x p)
:y (frame-y p)
:width w
:height h
:window (frame-window p)))
(f2 (make-frame :number (find-free-frame-number group)
:x (frame-x p)
:y (+ (frame-y p) h)
:width w
;; gobble up the modulo
:height (- (frame-height p) h)
:window nil)))
(run-hook-with-args *split-frame-hook* p f1 f2)
(run-hook-with-args *new-frame-hook* f2)
(values f1 f2)))
(defun ratio-or-pixel (length ratio)
"Return a ratio of length unless ratio is an integer.
If ratio is an integer return the number of pixel desired."
(if (integerp ratio)
ratio
(truncate (* length ratio))))
(defun funcall-on-leaf (tree leaf fn)
"Return a new tree with LEAF replaced with the result of calling FN on LEAF."
(cond ((atom tree)
(if (eq leaf tree)
(funcall fn leaf)
tree))
(t (mapcar (lambda (sib)
(funcall-on-leaf sib leaf fn))
tree))))
(defun funcall-on-node (tree fn match)
"Call fn on the node where match returns t."
(if (funcall match tree)
(funcall fn tree)
(cond ((atom tree) tree)
(t (mapcar (lambda (sib)
(funcall-on-node sib fn match))
tree)))))
(defun replace-frame-in-tree (tree f &rest frames)
(funcall-on-leaf tree f (lambda (f)
(declare (ignore f))
frames)))
(defun sibling-internal (tree leaf fn)
"helper for next-sibling and prev-sibling."
(cond ((atom tree) nil)
((find leaf tree)
(let* ((rest (cdr (member leaf (funcall fn tree))))
(pick (car (if (null rest) (funcall fn tree) rest))))
(unless (eq pick leaf)
pick)))
(t (find-if (lambda (x)
(sibling-internal x leaf fn))
tree))))
(defun next-sibling (tree leaf)
"Return the sibling of LEAF in TREE."
(sibling-internal tree leaf 'identity))
(defun prev-sibling (tree leaf)
(sibling-internal tree leaf 'reverse))
(defun closest-sibling (tree leaf)
"Return the sibling to the right/below of leaf or left/above if
leaf is the most right/below of its siblings."
(let* ((parent (tree-parent tree leaf))
(lastp (= (position leaf parent) (1- (length parent)))))
(if lastp
(prev-sibling parent leaf)
(next-sibling parent leaf))))
(defun migrate-frame-windows (group src dest)
"Migrate all windows in SRC frame to DEST frame."
(mapc (lambda (w)
(when (eq (window-frame w) src)
(setf (window-frame w) dest)))
(group-windows group)))
(defun tree-accum-fn (tree acc fn)
"Run an accumulator function on fn applied to each leaf"
(cond ((null tree) nil)
((atom tree)
(funcall fn tree))
(t (apply acc (mapcar (lambda (x) (tree-accum-fn x acc fn)) tree)))))
(defun tree-iterate (tree fn)
"Call FN on every leaf in TREE"
(cond ((null tree) nil)
((atom tree)
(funcall fn tree))
(t (mapc (lambda (x) (tree-iterate x fn)) tree))))
(defun tree-x (tree)
(tree-accum-fn tree 'min 'frame-x))
(defun tree-y (tree)
(tree-accum-fn tree 'min 'frame-y))
(defun tree-width (tree)
(cond ((atom tree) (frame-width tree))
((tree-row-split tree)
;; in row splits, all children have the same width, so use the
;; first one.
(tree-width (first tree)))
(t
;; for column splits we add the width of each child
(reduce '+ tree :key 'tree-width))))
(defun tree-height (tree)
(cond ((atom tree) (frame-height tree))
((tree-column-split tree)
;; in row splits, all children have the same width, so use the
;; first one.
(tree-height (first tree)))
(t
;; for column splits we add the width of each child
(reduce '+ tree :key 'tree-height))))
(defun tree-parent (top node)
"Return the list in TOP that contains NODE."
(cond ((atom top) nil)
((find node top) top)
(t (loop for i in top
thereis (tree-parent i node)))))
(defun tree-leaf (top)
"Return a leaf of the tree. Use this when you need a leaf but
you don't care which one."
(tree-accum-fn top
(lambda (&rest siblings)
(car siblings))
#'identity))
(defun tree-row-split (tree)
"Return t if the children of tree are stacked vertically"
(loop for i in (cdr tree)
with head = (car tree)
always (= (tree-x head) (tree-x i))))
(defun tree-column-split (tree)
"Return t if the children of tree are side-by-side"
(loop for i in (cdr tree)
with head = (car tree)
always (= (tree-y head) (tree-y i))))
(defun tree-split-type (tree)
"return :row or :column"
(cond ((tree-column-split tree) :column)
((tree-row-split tree) :row)
(t (error "tree-split-type unknown"))))
(defun offset-tree (tree x y)
"move the screen's frames around."
(tree-iterate tree (lambda (frame)
(incf (frame-x frame) x)
(incf (frame-y frame) y))))
(defun offset-tree-dir (tree amount dir)
(ecase dir
(:left (offset-tree tree (- amount) 0))
(:right (offset-tree tree amount 0))
(:top (offset-tree tree 0 (- amount)))
(:bottom (offset-tree tree 0 amount))))
(defun expand-tree (tree amount dir)
"expand the frames in tree by AMOUNT in DIR direction. DIR can be :top :bottom :left :right"
(labels ((expand-frame (f amount dir)
(ecase dir
(:left (decf (frame-x f) amount)
(incf (frame-width f) amount))
(:right (incf (frame-width f) amount))
(:top (decf (frame-y f) amount)
(incf (frame-height f) amount))
(:bottom (incf (frame-height f) amount)))))
(cond ((null tree) nil)
((atom tree)
(expand-frame tree amount dir))
((or (and (find dir '(:left :right))
(tree-row-split tree))
(and (find dir '(:top :bottom))
(tree-column-split tree)))
(dolist (i tree)
(expand-tree i amount dir)))
(t
(let* ((children (if (find dir '(:left :top))
(reverse tree)
tree))
(sz-fn (if (find dir '(:left :right))
'tree-width
'tree-height))
(total (funcall sz-fn tree))
(amt-list (loop for i in children
for old-sz = (funcall sz-fn i)
collect (floor (* amount old-sz) total)))
(remainder (- amount (apply '+ amt-list)))
(ofs 0))
;; spread the remainder out as evenly as possible
(assert (< remainder (length amt-list)))
(loop for i upfrom 0
while (> remainder 0)
do
(incf (nth i amt-list))
(decf remainder))
;; resize proportionally
(loop for i in children
for amt in amt-list
do
(expand-tree i amt dir)
(offset-tree-dir i ofs dir)
(incf ofs amt)))))))
(defun join-subtrees (tree leaf)
"expand the children of tree to occupy the space of
LEAF. Return tree with leaf removed."
(let* ((others (remove leaf tree))
(newtree (if (= (length others) 1)
(car others)
others))
(split-type (tree-split-type tree))
(dir (if (eq split-type :column) :right :bottom))
(ofsdir (if (eq split-type :column) :left :top))
(amt (if (eq split-type :column)
(tree-width leaf)
(tree-height leaf)))
(after (cdr (member leaf tree))))
;; align all children after the leaf with the edge of the
;; frame before leaf.
(offset-tree-dir after amt ofsdir)
(expand-tree newtree amt dir)
newtree))
(defun resize-tree (tree w h &optional (x (tree-x tree)) (y (tree-y tree)))
"Scale TREE to width W and height H, ignoring aspect. If X and Y are
provided, reposition the TREE as well."
(let* ((tw (tree-width tree))
(th (tree-height tree))
(tx (tree-x tree))
(ty (tree-y tree))
(wf (/ w tw))
(hf (/ h th)))
(tree-iterate tree (lambda (f)
(setf (frame-height f) (round (* (frame-height f) hf))
(frame-y f) (+ (round (* (- (frame-y f) ty) hf)) y)
(frame-width f) (round (* (frame-width f) wf))
(frame-x f) (+ (round (* (- (frame-x f) tx) wf)) x))))
(dformat 4 "resize-tree ~Dx~D -> ~Dx~D~%" tw th (tree-width tree) (tree-height tree))))
(defun remove-frame (tree leaf)
"Return a new tree with LEAF and it's sibling merged into
one."
(cond ((atom tree) tree)
((find leaf tree)
(join-subtrees tree leaf))
(t (mapcar (lambda (sib)
(remove-frame sib leaf))
tree))))
(defun sync-frame-windows (group frame)
"synchronize windows attached to FRAME."
(mapc (lambda (w)
(when (eq (window-frame w) frame)
(dformat 3 "maximizing ~S~%" w)
(maximize-window w)))
(group-windows group)))
(defun sync-all-frame-windows (group)
"synchronize all frames in GROUP."
(let ((tree (tile-group-frame-tree group)))
(tree-iterate tree
(lambda (f)
(sync-frame-windows group f)))))
(defun sync-head-frame-windows (group head)
"synchronize all frames in GROUP and HEAD."
(dolist (f (head-frames group head))
(sync-frame-windows group f)))
(defun offset-frames (group x y)
"move the screen's frames around."
(let ((tree (tile-group-frame-tree group)))
(tree-iterate tree (lambda (frame)
(incf (frame-x frame) x)
(incf (frame-y frame) y)))))
(defun resize-frame (group frame amount dim)
"Resize FRAME by AMOUNT in DIM dimension, DIM can be
either :width or :height"
(check-type group group)
(check-type frame frame)
(check-type amount integer)
;; (check-type dim (member :width :height))
(labels ((max-amount (parent node min dim-fn)
(let ((right-sibling (cadr (member node parent)))
(left-sibling (cadr (member node (reverse parent)))))
(dformat 10 "max ~@{~a~^ ~}~%" parent node min dim-fn right-sibling left-sibling)
(if parent
(cond (right-sibling
(max 0 (- (funcall dim-fn right-sibling) min)))
(left-sibling
(max 0 (- (funcall dim-fn left-sibling) min)))
(t 0))
;; no parent means the frame can't get any bigger.
0))))
(let* ((tree (tile-group-frame-tree group))
(parent (tree-parent tree frame))
(gparent (tree-parent tree parent))
(split-type (tree-split-type parent)))
(dformat 10 "~s ~s parent: ~s ~s width: ~s h: ~s~%" dim amount split-type parent (tree-width parent) (tree-height parent))
;; normalize amount
(let* ((max (ecase dim
(:width
(if (>= (frame-width frame) (frame-width (frame-head group frame)))
0
(if (eq split-type :column)
(max-amount parent frame *min-frame-width* 'tree-width)
(max-amount gparent parent *min-frame-width* 'tree-width))))
(:height
(if (>= (frame-height frame) (frame-height (frame-head group frame)))
0
(if (eq split-type :row)
(max-amount parent frame *min-frame-height* 'tree-height)
(max-amount gparent parent *min-frame-height* 'tree-height))))))
(min (ecase dim
;; Frames taking up the entire HEAD in one
;; dimension can't be resized in that dimension.
(:width
(if (and (eq split-type :row)
(or (null gparent)
(>= (frame-width frame) (frame-width (frame-head group frame)))))
0
(- *min-frame-width* (frame-width frame))))
(:height
(if (and (eq split-type :column)
(or (null gparent)
(>= (frame-height frame) (frame-height (frame-head group frame)))))
0
(- *min-frame-height* (frame-height frame)))))))
(setf amount (max (min amount max) min))
(dformat 10 "bounds ~d ~d ~d~%" amount max min))
;; if FRAME is taking up the whole DIM or if AMOUNT = 0, do nothing
(unless (zerop amount)
(let* ((resize-parent (or (and (eq split-type :column)
(eq dim :height))
(and (eq split-type :row)
(eq dim :width))))
(to-resize (if resize-parent parent frame))
(to-resize-parent (if resize-parent gparent parent))
(lastp (= (position to-resize to-resize-parent) (1- (length to-resize-parent))))
(to-shrink (if lastp
(prev-sibling to-resize-parent to-resize)
(next-sibling to-resize-parent to-resize))))
(expand-tree to-resize amount (ecase dim
(:width (if lastp :left :right))
(:height (if lastp :top :bottom))))
(expand-tree to-shrink (- amount) (ecase dim
(:width (if lastp :right :left))
(:height (if lastp :bottom :top))))
(unless (and *resize-hides-windows* (eq *top-map* *resize-map*))
(tree-iterate to-resize
(lambda (leaf)
(sync-frame-windows group leaf)))
(tree-iterate to-shrink
(lambda (leaf)
(sync-frame-windows group leaf)))))))))
(defun balance-frames-internal (group tree)
"Resize all the children of tree to be of equal width or height
depending on the tree's split direction."
(let* ((split-type (tree-split-type tree))
(fn (if (eq split-type :column)
'tree-width
'tree-height))
(side (if (eq split-type :column)
:right
:bottom))
(total (funcall fn tree))
size rem)
(multiple-value-setq (size rem) (truncate total (length tree)))
(loop
for i in tree
for j = rem then (1- j)
for totalofs = 0 then (+ totalofs ofs)
for ofs = (+ (- size (funcall fn i)) (if (plusp j) 1 0))
do
(expand-tree i ofs side)
(offset-tree-dir i totalofs side)
(tree-iterate i (lambda (leaf)
(sync-frame-windows group leaf))))))
(defun split-frame (group how &optional (ratio 1/2))
"Split the current frame into 2 frames. Return new frame number, if
it succeeded. NIL otherwise. RATIO is a fraction of the screen to
allocate to the new split window. If ratio is an integer then the
number of pixels will be used. This can be handy to setup the
desktop when starting."
(check-type how (member :row :column))
(let* ((frame (tile-group-current-frame group))
(head (frame-head group frame)))
;; don't create frames smaller than the minimum size
(when (or (and (eq how :row)
(>= (frame-height frame) (* *min-frame-height* 2)))
(and (eq how :column)
(>= (frame-width frame) (* *min-frame-width* 2))))
(multiple-value-bind (f1 f2) (funcall (if (eq how :column)
'split-frame-h
'split-frame-v)
group frame ratio)
(setf (tile-group-frame-head group head)
(if (atom (tile-group-frame-head group head))
(list f1 f2)
(funcall-on-node (tile-group-frame-head group head)
(lambda (tree)
(if (eq (tree-split-type tree) how)
(list-splice-replace frame tree f1 f2)
(substitute (list f1 f2) frame tree)))
(lambda (tree)
(unless (atom tree)
(find frame tree))))))
(migrate-frame-windows group frame f1)
(choose-new-frame-window f2 group)
(if (eq (tile-group-current-frame group)
frame)
(setf (tile-group-current-frame group) f1))
(setf (tile-group-last-frame group) f2)
(sync-frame-windows group f1)
(sync-frame-windows group f2)
;; we also need to show the new window in the other frame
(when (frame-window f2)
(unhide-window (frame-window f2)))
(frame-number f2)))))
(defun draw-frame-outline (group f tl br)
"Draw an outline around FRAME."
(let* ((screen (group-screen group))
(win (if (frame-window f) (window-xwin (frame-window f)) (screen-root screen)))
(width (screen-frame-outline-width screen))
(gc (screen-frame-outline-gc screen))
(halfwidth (/ width 2)))
(when (> width 0)
(let ((x (frame-x f))
(y (frame-display-y group f))
(w (frame-width f))
(h (frame-display-height group f)))
(when tl
(xlib:draw-line win gc
x (+ halfwidth y) w 0 t)
(xlib:draw-line win gc
(+ halfwidth x) y 0 h t))
(when br
(xlib:draw-line win gc
(+ x (- w halfwidth)) y 0 h t)
(xlib:draw-line win gc
x (+ y (- h halfwidth)) w 0 t))))))
(defun draw-frame-outlines (group &optional head)
"Draw an outline around all frames in GROUP."
(clear-frame-outlines group)
(dolist (h (if head (list head) (group-heads group)))
(draw-frame-outline group h nil t)
(tree-iterate (tile-group-frame-head group h) (lambda (f)
(draw-frame-outline group f t nil)))))
(defun clear-frame-outlines (group)
"Clear the outlines drawn with DRAW-FRAME-OUTLINES."
(xlib:clear-area (screen-root (group-screen group))))
(defun draw-frame-numbers (group)
"Draw the number of each frame in its corner. Return the list of
windows used to draw the numbers in. The caller must destroy them."
(let ((screen (group-screen group)))
(mapcar (lambda (f)
(let ((w (xlib:create-window
:parent (screen-root screen)
:x (frame-x f) :y (frame-display-y group f) :width 1 :height 1
:background (screen-fg-color screen)
:border (screen-border-color screen)
:border-width 1
:event-mask '())))
(xlib:map-window w)
(setf (xlib:window-priority w) :above)
(echo-in-window w (screen-font screen)
(screen-fg-color screen)
(screen-bg-color screen)
(string (get-frame-number-translation f)))
(xlib:display-finish-output *display*)
(dformat 3 "mapped ~S~%" (frame-number f))
w))
(group-frames group))))
(defmacro save-frame-excursion (&body body)
"Execute body and then restore the current frame."
(let ((oframe (gensym "OFRAME"))
(ogroup (gensym "OGROUP")))
`(let ((,oframe (tile-group-current-frame (current-group)))
(,ogroup (current-group)))
(unwind-protect (progn ,@body)
(focus-frame ,ogroup ,oframe)))))
;;; Frame commands
(defun split-frame-in-dir (group dir &optional (ratio 1/2))
(let ((f (tile-group-current-frame group)))
(if (split-frame group dir ratio)
(progn
(when (frame-window f)
(update-decoration (frame-window f)))
(show-frame-indicator group))
(message "Cannot split smaller than minimum size."))))
(defcommand (hsplit tile-group) (&optional (ratio "1/2")) (:string)
"Split the current frame into 2 side-by-side frames."
(split-frame-in-dir (current-group) :column (read-from-string ratio)))
(defcommand (vsplit tile-group) (&optional (ratio "1/2")) (:string)
"Split the current frame into 2 frames, one on top of the other."
(split-frame-in-dir (current-group) :row (read-from-string ratio)))
(defcommand (remove-split tile-group) (&optional (group (current-group)) (frame (tile-group-current-frame group))) ()
"Remove the specified frame in the specified group (defaults to current
group, current frame). Windows in the frame are migrated to the frame taking up its
space."
(let* ((head (frame-head group frame))
(current (tile-group-current-frame group))
(tree (tile-group-frame-head group head))
(s (closest-sibling (list tree) frame))
;; grab a leaf of the siblings. The siblings doesn't have to be
;; a frame.
(l (tree-accum-fn s
(lambda (&rest siblings)
(car siblings))
#'identity)))
;; Only remove the current frame if it has a sibling
(if (atom tree)
(message "No more frames!")
(when s
(when (frame-is-head group frame)
(setf (frame-number l) (frame-number frame)))
;; Move the windows from the removed frame to its sibling
(migrate-frame-windows group frame l)
;; If the frame has no window, give it the current window of
;; the current frame.
(unless (frame-window l)
(setf (frame-window l)
(frame-window frame)))
;; Unsplit
(setf (tile-group-frame-head group head) (remove-frame tree frame))
;; update the current frame and sync all windows
(when (eq frame current)
(setf (tile-group-current-frame group) l))
(tree-iterate tree
(lambda (leaf)
(sync-frame-windows group leaf)))
(frame-raise-window group l (frame-window l) nil)
(when (frame-window l)
(update-decoration (frame-window l)))
(when (eq frame current)
(show-frame-indicator group))))))
(defcommand-alias remove remove-split)
(defcommand (only tile-group) () ()
"Delete all the frames but the current one and grow it to take up the entire head."
(let* ((screen (current-screen))
(group (screen-current-group screen))
(win (group-current-window group))
(head (current-head group))
(frame (copy-frame head)))
(if (atom (tile-group-frame-head group head))
(message "There's only one frame.")
(progn
(mapc (lambda (w)
;; windows in other frames disappear
(unless (eq (window-frame w) (tile-group-current-frame group))
(hide-window w))
(setf (window-frame w) frame))
(head-windows group head))
(setf (frame-window frame) win
(tile-group-frame-head group head) frame
(tile-group-current-frame group) frame)
(focus-frame group frame)
(if (frame-window frame)
(update-decoration (frame-window frame))
(show-frame-indicator group))
(sync-frame-windows group (tile-group-current-frame group))))))
(defcommand (curframe tile-group) () ()
"Display a window indicating which frame is focused."
(show-frame-indicator (current-group) t))
(defun focus-frame-next-sibling (group)
(let* ((sib (next-sibling (tile-group-frame-tree group)
(tile-group-current-frame group))))
(when sib
(focus-frame group (tree-accum-fn sib
(lambda (x y)
(declare (ignore y))
x)
'identity))
(show-frame-indicator group))))
(defun focus-last-frame (group)
;; make sure the last frame still exists in the frame tree
(when (and (tile-group-last-frame group)
(find (tile-group-last-frame group) (group-frames group)))
(focus-frame group (tile-group-last-frame group))))
(defun focus-frame-after (group frames)
"Given a list of frames focus the next one in the list after
the current frame."
(let ((rest (cdr (member (tile-group-current-frame group) frames :test 'eq))))
(focus-frame group
(if (null rest)
(car frames)
(car rest)))))
(defun focus-next-frame (group)
(focus-frame-after group (group-frames group)))
(defun focus-prev-frame (group)
(focus-frame-after group (nreverse (group-frames group))))
(defcommand (fnext tile-group) () ()
"Cycle through the frame tree to the next frame."
(focus-next-frame (current-group)))
(defcommand (sibling tile-group) () ()
"Jump to the frame's sibling. If a frame is split into two frames,
these two frames are siblings."
(focus-frame-next-sibling (current-group)))
(defcommand (fother tile-group) () ()
"Jump to the last frame that had focus."
(focus-last-frame (current-group)))
(defun choose-frame-by-number (group)
"show a number in the corner of each frame and wait for the user to
select one. Returns the selected frame or nil if aborted."
(let* ((wins (progn
(draw-frame-outlines group)
(draw-frame-numbers group)))
(ch (read-one-char (group-screen group)))
(num (read-from-string (string ch) nil nil)))
(dformat 3 "read ~S ~S~%" ch num)
(mapc #'xlib:destroy-window wins)
(clear-frame-outlines group)
(find ch (group-frames group)
:test 'char=
:key 'get-frame-number-translation)))
(defcommand (fselect tile-group) (frame-number) ((:frame t))
"Display a number in the corner of each frame and let the user to
select a frame by number. If @var{frame-number} is specified, just
jump to that frame."
(let ((group (current-group)))
(focus-frame group frame-number)))
(defcommand (resize tile-group) (width height) ((:number "+ Width: ")
(:number "+ Height: "))
"Resize the current frame by @var{width} and @var{height} pixels"
(let* ((group (current-group))
(f (tile-group-current-frame group)))
(if (atom (tile-group-frame-tree group))
(message "No more frames!")
(progn
(clear-frame-outlines group)
(resize-frame group f width :width)
(resize-frame group f height :height)
(draw-frame-outlines group (current-head))))))
(defun clear-frame (frame group)
"Clear the given frame."
(frame-raise-window group frame nil (eq (tile-group-current-frame group) frame)))
(defcommand (fclear tile-group) () ()
"Clear the current frame."
(clear-frame (tile-group-current-frame (current-group)) (current-group)))
(defun get-edge (frame edge)
"Returns the specified edge of FRAME. Valid values for EDGE are :TOP, :BOTTOM, :LEFT, and :RIGHT.
An edge is a START, END, and OFFSET. For horizontal edges, START is the left coordinate, END is
the right coordinate, and OFFSET is the Y coordinate. Similarly, for vertical lines, START is
top, END is bottom, and OFFSET is X coordinate."
(let* ((x1 (frame-x frame))
(y1 (frame-y frame))
(x2 (+ x1 (frame-width frame)))
(y2 (+ y1 (frame-height frame))))
(ecase edge
(:top
(values x1 x2 y1))
(:bottom
(values x1 x2 y2))
(:left
(values y1 y2 x1))
(:right
(values y1 y2 x2)))))
(defun neighbour (direction frame frameset)
"Returns the best neighbour of FRAME in FRAMESET on the DIRECTION edge.
Valid directions are :UP, :DOWN, :LEFT, :RIGHT.
eg: (NEIGHBOUR :UP F FS) finds the frame in FS that is the 'best'
neighbour above F."
(let ((src-edge (ecase direction
(:up :top)
(:down :bottom)
(:left :left)
(:right :right)))
(opposite (ecase direction
(:up :bottom)
(:down :top)
(:left :right)
(:right :left)))
(best-frame nil)
(best-overlap 0))
(multiple-value-bind (src-s src-e src-offset)
(get-edge frame src-edge)
(dolist (f frameset)
(multiple-value-bind (s e offset)
(get-edge f opposite)
(let ((overlap (- (min src-e e)
(max src-s s))))
;; Two edges are neighbours if they have the same offset and their starts and ends
;; overlap. We want to find the neighbour that overlaps the most.
(when (and (= src-offset offset)
(> overlap best-overlap))
(setf best-frame f)
(setf best-overlap overlap))))))
best-frame))
(defun move-focus-and-or-window (dir &optional win-p)
(declare (type (member :up :down :left :right) dir))
(let* ((group (current-group))
(new-frame (neighbour dir (tile-group-current-frame group) (group-frames group)))
(window (current-window)))
(when new-frame
(if (and win-p window)
(pull-window window new-frame)
(focus-frame group new-frame)))))
(defcommand (move-focus tile-group) (dir) ((:direction "Direction: "))
"Focus the frame adjacent to the current one in the specified
direction. The following are valid directions:
@table @asis
@item up
@item down
@item left
@item right
@end table"
(move-focus-and-or-window dir))
(defcommand (move-window tile-group) (dir) ((:direction "Direction: "))
"Just like move-focus except that the current is pulled along."
(move-focus-and-or-window dir t))
(defcommand (next-in-frame tile-group) () ()
"Go to the next window in the current frame."
(let ((group (current-group)))
(if (group-current-window group)
(focus-forward group (frame-sort-windows group (tile-group-current-frame group)))
(other-window-in-frame group))))
(defcommand (prev-in-frame tile-group) () ()
"Go to the previous window in the current frame."
(let ((group (current-group)))
(if (group-current-window group)
(focus-forward group (reverse (frame-sort-windows group (tile-group-current-frame group))))
(other-window-in-frame group))))
(defcommand (other-in-frame tile-group) () ()
"Go to the last accessed window in the current frame."
(other-window-in-frame (current-group)))
(defcommand (balance-frames tile-group) () ()
"Make frames the same height or width in the current frame's subtree."
(let* ((group (current-group))
(tree (tree-parent (tile-group-frame-head group (current-head))
(tile-group-current-frame group))))
(if tree
(balance-frames-internal (current-group) tree)
(message "There's only one frame."))))
|