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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<TITLE>wait</TITLE>
  <link rel="stylesheet" type="text/css" href="style.css" />
</head>
<BODY>
<HR>
<div align="center"><img id="headerGraphic" src="images/sludge300.png" alt="SLUDGE"/></div>
<h2>wait</h2>
<HR>

<H3>Syntax:</H3>

<P>
<pre class="syntax">wait (<i>spriteNumber, lengthOfTime</i>);</pre>
</P>

<H3>Purpose:</H3>

<P>
For use while creating an animation. Use this command to display a sprite for longer than one frame.
</P>

<H3>Return value:</H3>

<P>
The function returns a structure containing both the <i>spriteNumber</i> and <i>lengthOfTime</i> data. This structure can then be used in the place of a number in the <a href="anim.html">anim</a> command. Internally, the structure is a 2-element stack.
</P>

<H3>Example:</H3>

<P>
<pre># These two animations will look exactly the same
var a = anim (1, 2, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 6, 7);
var b = anim (1, 2, 3, wait (4, 9), 5, 6, 7);</pre>
</P>

<H3>See also:</H3>

<P>
<a href="The_Multi-Purpose_Stack___Array___Queue_Type.html">The Multi-Purpose Stack / Array / Queue Type</a>
</P>

<P>
<a href="animate.html">animate</a>
</P>

<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
</P>

<HR>
</BODY>
</html>