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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<TITLE>skipSpeech</TITLE>
  <link rel="stylesheet" type="text/css" href="style.css" />
</head>
<BODY>
<HR>
<div align="center"><img id="headerGraphic" src="images/sludge300.png" alt="SLUDGE"/></div>
<h2>skipSpeech</h2>
<HR>

<H3>Syntax:</H3>

<P>
<pre class="syntax">skipSpeech ();</pre>
</P>

<H3>Purpose:</H3>

<P>
Removes any spoken text from the screen and continues any function paused because of a call to one of the <a href="say_and_think.html">say and think</a> commands. If the text is being spoken by a character, the character reverts to the animation defined in its current <a href="costume.html">costume</a> for standing still while facing its current direction.
</P>

<H3>Return value:</H3>

<P>
No return value.
</P>

<H3>Example:</H3>

<P>
<pre>sub init () {
   onLeftMouse (myLeftClickFunction);
   say (ego, &quot;Hello!&quot;);
   say (ego, &quot;Lots of things to say!&quot;);
   say (ego, &quot;Blah blah blah!&quot;);
}

sub myLeftClickFunction () {
   skipSpeech ();
}</pre>
</P>

<H3>See also:</H3>

<P>
<a href="completeTimers.html">completeTimers</a>
</P>

<P>
<a href="somethingSpeaking.html">somethingSpeaking</a>
</P>

<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
</P>

<HR>
</BODY>
</html>