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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<TITLE>setCharacterWalkSpeed</TITLE>
  <link rel="stylesheet" type="text/css" href="style.css" />
</head>
<BODY>
<HR>
<div align="center"><img id="headerGraphic" src="images/sludge300.png" alt="SLUDGE"/></div>
<h2>setCharacterWalkSpeed</h2>
<HR>

<H3>Syntax:</H3>

<P>
<pre class="syntax">setCharacterWalkSpeed (<i>thisCharacter, value</i>);</pre>
</P>

<H3>Purpose:</H3>

<P>
Changes the speed at which <i>thisCharacter</i> moves around the current scene. The character must already have been added to the screen using the <a href="addCharacter.html">addCharacter</a> command. When a character is added to the screen, its walking speed is set to the default walking speed as defined in the <i>thisCharacter</i> object type - if the object type contains no default walk speed information, the default walk speed is set to 5.
</P>

<P>
If <i>thisCharacter</i> is an object type which is not currently represented on the screen as a character, the code has no effect.
</P>

<H3>Return value:</H3>

<P>
TRUE if <i>thisCharacter</i> is an object type which is currently represented on the screen as a character, otherwise FALSE (i.e. TRUE if the call to the function was a success).
</P>

<H3>See also:</H3>

<P>
<a href="Object_Types_as_Characters.html">Object Types as Characters</a>
</P>

<P>
<a href="forceCharacter.html">forceCharacter</a>
</P>

<P>
<a href="moveCharacter.html">moveCharacter</a>
</P>

<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
</P>

<HR>
</BODY>
</html>