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<h2>launch</h2>
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<H3>Syntax:</H3>
<P>
<pre class="syntax">launch (<i>filename</i>);</pre>
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<pre class="syntax-deprecated">launchWith (<i>program, filename</i>); *removed starting with SLUDGE 2.0</pre>
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<H3>Purpose:</H3>
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Launches a file which isn't contained within the compiled SLUDGE game, such as a help document or an order form.
The <i>filename</i> parameter must be a string, <b>not</b> a file handle. The filename given should be relative
to the location of the compiled SLUDGE game; that is, if the SLUDGE game is "C:\Games\SLUDGE\Here\My game.SLG",
calling launch with a parameter of "docs\hello.html" would try to run "C:\Games\SLUDGE\Here\docs\hello.html".
This is so that, if you distribute your game, it can be installed anywhere on a machine and the files - so long
as they're distributed with the compiled game - can still be found and launched.
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This function supports filename bodging - for details see the <a href="bodgeFilenames.html">bodgeFilenames</a> command.
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<H3>Return value:</H3>
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The function returns TRUE if the file could be launched and FALSE if not.
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<H3>See also:</H3>
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<a href="fileExists.html">fileExists</a>
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<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
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