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<h2>jumpCharacter</h2>
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<H3>Syntax:</H3>
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<pre class="syntax">jumpCharacter (<i>thisCharacter, sX, sY</i>);</pre>
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<pre class="syntax">jumpCharacter (<i>thisCharacter, thisObject</i>);</pre>
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<H3>Purpose:</H3>
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Changes the location of <i>thisCharacter</i> to a new location on the screen immediately, whether in or out of any floor which <a href="setFloor.html">setFloor</a> may have currently set.
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If the function call provides three parameters, the second and third parameters are assumed to be the co-ordinates of the new position (<i>sX</i>, <i>sY</i>).
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If the function call provides only two parameters, the second is assumed to be an object <i>thisObject</i> which is already represented by a region on the screen using the <a href="addScreenRegion.html">addScreenRegion</a> command. If this is the case, the character will turn to face the direction specified in the <a href="addScreenRegion.html">addScreenRegion</a> call (unless this has been set to -1).
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In either of these cases, if the co-ordinates to which the character is told to jump are (0, 0) the character will not move.
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<H3>Return value:</H3>
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No return value.
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<H3>See also:</H3>
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<a href="Object_Types_as_Characters.html">Object Types as Characters</a>
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<a href="addCharacter.html">addCharacter</a>
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<a href="forceCharacter.html">forceCharacter</a>
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<P>
<a href="moveCharacter.html">moveCharacter</a>
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<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
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