/usr/share/doc/sludge/SLUDGEDevKitHelp/HtmlMenu.html is in sludge-doc 2.2.1-1build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>SLUDGE Help menu</title>
<meta name="Author" content="Tobias Hansen">
<meta name="language" content="English">
<meta name="robots" content="follow">
<meta name="googlebot" content="index, follow">
<style type="text/css">
html{
height:100%;
}
body{
font-family: sans-serif;
margin:0px;
padding:0px;
height:100%;
font-size:0.9em;
line-height:130%;
background-color:#FFF;
text-align:center;
}
#mainContainer{
margin: 0 auto;
border-left:1px solid #000;
border-right:1px solid #000;
height:100%;
text-align:left;
background-color:#FFF;
}
#leftColumn{
width:180px;
float:left;
padding-left:20px;
padding-top:20px;
}
#topBar{
text-align:center;
padding-top:20px;
}
/****************************************************************************************
* LAYOUT CSS FOR THE MENU
****************************************************************************************/
#SLUDGE_listMenu a{ /* Main menu items */
color:black;
text-decoration:none;
font-weight:bold;
}
#SLUDGE_listMenu ul li a{ /* Sub menu */
color: #00a500;
font-weight:normal;
}
#SLUDGE_listMenu ul li ul li a{ /* Sub Sub menu */
color: black;
font-style:italic;
font-size:0.9em;
font-weight:normal;
}
#SLUDGE_listMenu .activeMenuLink{ /* Styling of active menu item */
color:blue;
}
/*
Bullets
*/
#SLUDGE_listMenu li{
list-style-type:circle;
}
#SLUDGE_listMenu li.hasChildren {
list-style-type:disc;
}
/*
No margin and padding
*/
#SLUDGE_listMenu, #SLUDGE_listMenu ul{
margin:0px;
padding:0px;
}
/* Margin of sub menu items */
#SLUDGE_listMenu ul{
display:none;
margin-left:10px;
}
</style>
<script type="text/javascript">
/************************************************************************************************************
Simple list based menu
Copyright (C) October 2005 DHTMLGoodies.com, Alf Magne Kalleland
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Dhtmlgoodies.com., hereby disclaims all copyright interest in this script
written by Alf Magne Kalleland.
Alf Magne Kalleland, 2010
Owner of DHTMLgoodies.com
************************************************************************************************************/
var activeMenuItem = new Array();
function isUlInArray(inputObj,ulObj){
while(inputObj && inputObj.id!='SLUDGE_listMenu'){
if(inputObj==ulObj)return true;
inputObj = inputObj.parentNode;
}
return false;
}
function showHideSub(e,inputObj)
{
if(!inputObj)inputObj=this;
var parentObj = inputObj.parentNode;
var ul = parentObj.getElementsByTagName('UL')[0];
if(activeMenuItem.length>0){
for(var no=0;no<activeMenuItem.length;no++){
if(!isUlInArray(ul,activeMenuItem[0]) && !isUlInArray(activeMenuItem[0],ul)){
activeMenuItem[no].style.display='none';
activeMenuItem.splice(no,1);
no--;
}
}
}
if(ul.offsetHeight == 0){
ul.style.display='block';
activeMenuItem.push(ul);
}else{
ul.style.display='none';
}
}
function showHidePath(inputObj)
{
var startTag = inputObj;
showHideSub(false,inputObj);
inputObj = inputObj.parentNode;
while(inputObj){
inputObj = inputObj.parentNode;
if(inputObj.tagName=='LI')showHideSub(false,inputObj.getElementsByTagName('A')[0]);
if(inputObj.id=='SLUDGE_listMenu')inputObj=false;
}
}
function initMenu()
{
var obj = document.getElementById('SLUDGE_listMenu');
var linkCounter=0;
var aTags = obj.getElementsByTagName('A');
var activeMenuItem = false;
var activeMenuLink = false;
var thisLocationArray = location.href.split(/\//);
var fileNameThis = thisLocationArray[thisLocationArray.length-1];
if(fileNameThis.indexOf('?')>0)fileNameThis = fileNameThis.substr(0,fileNameThis.indexOf('?'));
if(fileNameThis.indexOf('#')>0)fileNameThis = fileNameThis.substr(0,fileNameThis.indexOf('#'));
for(var no=0;no<aTags.length;no++){
var parent = aTags[no].parentNode;
var subs = parent.getElementsByTagName('UL');
if(subs.length>0){
aTags[no].onclick = showHideSub;
linkCounter++;
aTags[no].id = 'aLink' + linkCounter;
}
if(aTags[no].href.indexOf(fileNameThis)>=0 && aTags[no].href.charAt(aTags[no].href.length-1)!='#'){
if(aTags[no].parentNode.parentNode){
var parentObj = aTags[no].parentNode.parentNode.parentNode;
var a = parentObj.getElementsByTagName('A')[0];
if(a.id && !activeMenuLink){
activeMenuLink = aTags[no];
activeMenuItem = a.id;
}
}
}
}
if(activeMenuLink){
activeMenuLink.className='activeMenuLink';
}
if(activeMenuItem){
if(document.getElementById(activeMenuItem))showHidePath(document.getElementById(activeMenuItem));
}
}
window.onload = initMenu;
</script>
</head>
<body>
<div id="mainContainer">
<div id="topBar">
<img src="images/Sludge_128x128x32.png" alt="SLUDGE Logo" />
</div>
<div id="leftColumn">
<ul id="SLUDGE_listMenu">
<li class="hasChildren"><a href="index.html" target="Frame">Welcome to SLUDGE!</a>
<ul>
<li><a href="Introduction_to_SLUDGE_Concepts.html" target="Frame">Introduction to SLUDGE Concepts</a></li>
<li><a href="Overview__Creating_a_Game.html" target="Frame">Overview: Creating a Game</a></li>
<li><a href="File_Formats_Used_by_SLUDGE.html" target="Frame">File Formats Used by SLUDGE</a></li>
<li><a href="Copyright.html" target="Frame">Copyright</a></li>
<li><a href="Download_Free_SLUDGE_Examples.html" target="Frame">Download Free SLUDGE Examples</a></li>
</ul>
</li>
<li class="hasChildren"><a href="SLUDGE_Language_Reference_Manual.html" target="Frame">SLUDGE Language Reference Manual</a>
<ul>
<li class="hasChildren"><a href="Alphabetical_List_of_Built-in_Functions.html" target="Frame">Alphabetical List of Built-in Functions</a>
<ul>
<li><a href="addCharacter.html" target="Frame">addCharacter</a></li>
<li><a href="addOverlay.html" target="Frame">addOverlay</a></li>
<li><a href="addScreenRegion.html" target="Frame">addScreenRegion</a></li>
<li><a href="addStatus.html" target="Frame">addStatus</a></li>
<li><a href="aimCamera.html" target="Frame">aimCamera</a></li>
<li><a href="alignStatus.html" target="Frame">alignStatus</a></li>
<li><a href="anim.html" target="Frame">anim</a></li>
<li><a href="animate.html" target="Frame">animate</a></li>
<li><a href="blankArea.html" target="Frame">blankArea</a></li>
<li><a href="blankScreen.html" target="Frame">blankScreen</a></li>
<li><a href="bodgeFilenames.html" target="Frame">bodgeFilenames</a></li>
<li><a href="cacheSound.html" target="Frame">cacheSound</a></li>
<li><a href="callEvent.html" target="Frame">callEvent</a></li>
<li><a href="cancelSub.html" target="Frame">cancelSub</a></li>
<li><a href="captureAllKeys.html" target="Frame">captureAllKeys</a></li>
<li><a href="clearStatus.html" target="Frame">clearStatus</a></li>
<li><a href="completeTimers.html" target="Frame">completeTimers</a></li>
<li><a href="copyStack.html" target="Frame">copyStack</a></li>
<li><a href="costume.html" target="Frame">costume</a></li>
<li><a href="darkBackground.html" target="Frame">darkBackground</a></li>
<li><a href="deleteFile.html" target="Frame">deleteFile</a></li>
<li><a href="deleteFromStack_and_deleteAllFromStack.html" target="Frame">deleteFromStack and deleteAllFromStack</a></li>
<li><a href="dequeue.html" target="Frame">dequeue</a></li>
<li><a href="enqueue.html" target="Frame">enqueue</a></li>
<li><a href="fetchEvent.html" target="Frame">fetchEvent</a></li>
<li><a href="fileExists.html" target="Frame">fileExists</a></li>
<li><a href="floatCharacter.html" target="Frame">floatCharacter</a></li>
<li><a href="forceCharacter.html" target="Frame">forceCharacter</a></li>
<li><a href="freeSound.html" target="Frame">freeSound</a></li>
<li><a href="freeze.html" target="Frame">freeze</a></li>
<li><a href="getCharacterDirection.html" target="Frame">getCharacterDirection</a></li>
<li><a href="getCharacterScale.html" target="Frame">getCharacterScale</a></li>
<li><a href="getFramesPerSecond.html" target="Frame">getFramesPerSecond</a></li>
<li><a href="getLanguageID.html" target="Frame">getLanguageID</a></li>
<li><a href="getMatchingFiles.html" target="Frame">getMatchingFiles</a></li>
<li><a href="getMouseScreenX_and_getMouseScreenY.html" target="Frame">getMouseScreenX and getMouseScreenY</a></li>
<li><a href="getMouseX_and_getMouseY.html" target="Frame">getMouseX and getMouseY</a></li>
<li><a href="getObjectX_and_getObjectY.html" target="Frame">getObjectX and getObjectY</a></li>
<li><a href="getOverObject.html" target="Frame">getOverObject</a></li>
<li><a href="getPixelColour_(getPixelColor).html" target="Frame">getPixelColour (getPixelColor)</a></li>
<li><a href="getSoundCache.html" target="Frame">getSoundCache</a></li>
<li><a href="getStatusText.html" target="Frame">getStatusText</a></li>
<li><a href="hardScroll.html" target="Frame">hardScroll</a></li>
<li><a href="hasFlag.html" target="Frame">hasFlag</a></li>
<li><a href="hideCharacter.html" target="Frame">hideCharacter</a></li>
<li><a href="howFrozen.html" target="Frame">howFrozen</a></li>
<li><a href="inFont.html" target="Frame">inFont</a></li>
<li><a href="isCharacter.html" target="Frame">isCharacter</a></li>
<li><a href="isMoving.html" target="Frame">isMoving</a></li>
<li><a href="isScreenRegion.html" target="Frame">isScreenRegion</a></li>
<li><a href="jumpCharacter.html" target="Frame">jumpCharacter</a></li>
<li><a href="launch_and_launchWith.html" target="Frame">launch</a></li>
<li><a href="lightStatus.html" target="Frame">lightStatus</a></li>
<li><a href="loadCustomData_and_saveCustomData.html" target="Frame">loadCustomData and saveCustomData</a></li>
<li><a href="loadGame.html" target="Frame">loadGame</a></li>
<li><a href="loopSound.html" target="Frame">loopSound</a></li>
<li><a href="mixOverlay.html" target="Frame">mixOverlay</a></li>
<li><a href="moveCharacter.html" target="Frame">moveCharacter</a></li>
<li><a href="newStack.html" target="Frame">newStack</a></li>
<li><a href="normalCharacter.html" target="Frame">normalCharacter</a></li>
<li><a href="onFocusChange.html" target="Frame">onFocusChange</a></li>
<li><a href="onKeyboard.html" target="Frame">onKeyboard</a></li>
<li><a href="onLeftMouse.html" target="Frame">onLeftMouse</a></li>
<li><a href="onLeftMouseUp.html" target="Frame">onLeftMouseUp</a></li>
<li><a href="onMoveMouse.html" target="Frame">onMoveMouse</a></li>
<li><a href="onRightMouse.html" target="Frame">onRightMouse</a></li>
<li><a href="onRightMouseUp.html" target="Frame">onRightMouseUp</a></li>
<li><a href="parallaxAdd.html" target="Frame">parallaxAdd</a></li>
<li><a href="parallaxClear.html" target="Frame">parallaxClear</a></li>
<li><a href="pasteCharacter.html" target="Frame">pasteCharacter</a></li>
<li><a href="pasteImage.html" target="Frame">pasteImage</a></li>
<li><a href="pasteString_and_burnString.html" target="Frame">pasteString and burnString</a></li>
<li><a href="pause.html" target="Frame">pause</a></li>
<li><a href="pauseMovie.html" target="Frame">pauseMovie</a></li>
<li><a href="pickOne.html" target="Frame">pickOne</a></li>
<li><a href="playMovie.html" target="Frame">playMovie</a></li>
<li><a href="playSound.html" target="Frame">playSound</a></li>
<li><a href="popFromStack.html" target="Frame">popFromStack</a></li>
<li><a href="positionStatus.html" target="Frame">positionStatus</a></li>
<li><a href="pushToStack.html" target="Frame">pushToStack</a></li>
<li><a href="quitGame.html" target="Frame">quitGame</a></li>
<li><a href="quitWithFatalError.html" target="Frame">quitWithFatalError</a></li>
<li><a href="random.html" target="Frame">random</a></li>
<li><a href="removeAllCharacters.html" target="Frame">removeAllCharacters</a></li>
<li><a href="removeAllScreenRegions.html" target="Frame">removeAllScreenRegions</a></li>
<li><a href="removeCharacter.html" target="Frame">removeCharacter</a></li>
<li><a href="removeLastStatus.html" target="Frame">removeLastStatus</a></li>
<li><a href="removeScreenRegion.html" target="Frame">removeScreenRegion</a></li>
<li><a href="rename.html" target="Frame">rename</a></li>
<li><a href="renameFile.html" target="Frame">renameFile</a></li>
<li><a href="saveGame.html" target="Frame">saveGame</a></li>
<li><a href="say_and_think.html" target="Frame">say and think</a></li>
<li><a href="setBackgroundEffect.html" target="Frame">setBackgroundEffect and doBackgroundEffect</a></li>
<li><a href="setBlankColour_(setBlankColor).html" target="Frame">setBlankColour (setBlankColor)</a></li>
<li><a href="setBurnColour_(setBurnColor).html" target="Frame">setBurnColour (setBurnColor)</a></li>
<li><a href="setCharacterAngleOffset.html" target="Frame">setCharacterAngleOffset</a></li>
<li><a href="setCharacterAntiAliasing.html" target="Frame">setCharacterAntiAliasing</a></li>
<li><a href="setCharacterColourise.html" target="Frame">setCharacterColourise</a></li>
<li><a href="setCharacterDrawMode.html" target="Frame">setCharacterDrawMode</a></li>
<li><a href="setCharacterExtra.html" target="Frame">setCharacterExtra</a></li>
<li><a href="setCharacterSpinSpeed.html" target="Frame">setCharacterSpinSpeed</a></li>
<li><a href="setCharacterTransparency.html" target="Frame">setCharacterTransparency</a></li>
<li><a href="setCharacterWalkSpeed.html" target="Frame">setCharacterWalkSpeed</a></li>
<li><a href="setCostume.html" target="Frame">setCostume</a></li>
<li><a href="setCursor.html" target="Frame">setCursor</a></li>
<li><a href="setCustomEncoding.html" target="Frame">setCustomEncoding</a></li>
<li><a href="setDefaultMusicVolume.html" target="Frame">setDefaultMusicVolume</a></li>
<li><a href="setDefaultSoundVolume.html" target="Frame">setDefaultSoundVolume</a></li>
<li><a href="setFloor.html" target="Frame">setFloor</a></li>
<li><a href="setFont.html" target="Frame">setFont</a></li>
<li><a href="setFontSpacing.html" target="Frame">setFontSpacing</a></li>
<li><a href="setLightMap.html" target="Frame">setLightMap</a></li>
<li><a href="setLitStatusColour_(setLitStatusColor).html" target="Frame">setLitStatusColour (setLitStatusColor)</a></li>
<li><a href="setMaximumAntiAliasing.html" target="Frame">setMaximumAntiAliasing</a></li>
<li><a href="setMusicVolume.html" target="Frame">setMusicVolume</a></li>
<li><a href="setPasteColour_(setPasteColor).html" target="Frame">setPasteColour (setPasteColor)</a></li>
<li><a href="setScale.html" target="Frame">setScale</a></li>
<li><a href="setSceneDimensions.html" target="Frame">setSceneDimensions</a></li>
<li><a href="setSoundLoopPoints.html" target="Frame">setSoundLoopPoints</a></li>
<li><a href="setSoundVolume.html" target="Frame">setSoundVolume</a></li>
<li><a href="setSpeechMode.html" target="Frame">setSpeechMode</a></li>
<li><a href="setSpeechSpeed.html" target="Frame">setSpeechSpeed</a></li>
<li><a href="setStatusColour_(setStatusColor).html" target="Frame">setStatusColour (setStatusColor)</a></li>
<li><a href="setThumbnailSize.html" target="Frame">setThumbnailSize</a></li>
<li><a href="setZBuffer.html" target="Frame">setZBuffer</a></li>
<li><a href="showBoxes.html" target="Frame">showBoxes</a></li>
<li><a href="showCharacter.html" target="Frame">showCharacter</a></li>
<li><a href="showFloor.html" target="Frame">showFloor</a></li>
<li><a href="showThumbnail.html" target="Frame">showThumbnail</a></li>
<li><a href="skipSpeech.html" target="Frame">skipSpeech</a></li>
<li><a href="snapshotClear.html" target="Frame">snapshotClear</a></li>
<li><a href="snapshotGrab.html" target="Frame">snapshotGrab</a></li>
<li><a href="somethingSpeaking.html" target="Frame">somethingSpeaking</a></li>
<li><a href="spawnSub.html" target="Frame">spawnSub</a></li>
<li><a href="stackSize.html" target="Frame">stackSize</a></li>
<li><a href="startMusic.html" target="Frame">startMusic</a></li>
<li><a href="statusText.html" target="Frame">statusText</a></li>
<li><a href="stopCharacter.html" target="Frame">stopCharacter</a></li>
<li><a href="stopMovie.html" target="Frame">stopMovie</a></li>
<li><a href="stopMusic.html" target="Frame">stopMusic</a></li>
<li><a href="stopSound.html" target="Frame">stopSound</a></li>
<li><a href="stringLength.html" target="Frame">stringLength</a></li>
<li><a href="stringWidth.html" target="Frame">stringWidth</a></li>
<li><a href="substring.html" target="Frame">substring</a></li>
<li><a href="transitionMode_and_transitionLevel.html" target="Frame">transitionMode and transitionLevel</a></li>
<li><a href="turnCharacter_and_spinCharacter.html" target="Frame">turnCharacter and spinCharacter</a></li>
<li><a href="unfreeze.html" target="Frame">unfreeze</a></li>
<li><a href="wait.html" target="Frame">wait</a></li>
<li><a href="zoomCamera.html" target="Frame">zoomCamera</a></li>
</ul>
</li>
<li><a href="Built-in_Constants.html" target="Frame">Built-in Constants</a></li>
<li><a href="File_Handling.html" target="Frame">File Handling</a></li>
<li class="hasChildren"><a href="Functions_(subs).html" target="Frame">Functions (subs)</a>
<ul>
<li><a href="Passing_Functions_as_Variables.html" target="Frame">Passing Functions as Variables</a></li>
<li><a href="Unfreezable_Functions.html" target="Frame">Unfreezable Functions</a></li>
</ul>
</li>
<li><a href="Loops_and_Conditionals.html" target="Frame">Loops and Conditionals</a></li>
<li><a href="Multiple_Languages_in_a_Single_Game.html" target="Frame">Multiple Languages in a Single Game</a></li>
<li class="hasChildren"><a href="Object_Types_and_Events.html" target="Frame">Object Types and Events</a>
<ul>
<li><a href="Member_Variables_and_Member_Functions.html" target="Frame">Member Variables and Member Functions</a></li>
<li><a href="Object_Types_as_Characters.html" target="Frame">Object Types as Characters</a></li>
<li><a href="Object_Types_as_Screen_Regions.html" target="Frame">Object Types as Screen Regions</a></li>
<li><a href="Reusing_Code_for_or_from_Events.html" target="Frame">Reusing Code for or from Events</a></li>
<li><a href="Scaling_Characters.html" target="Frame">Scaling Characters</a></li>
<li><a href="Setting_Default_Events.html" target="Frame">Setting Default Events</a></li>
</ul>
</li>
<li><a href="Scrolling_Scenes.html" target="Frame">Scrolling Scenes</a></li>
<li><a href="The_Background_Image.html" target="Frame">The Background Image</a></li>
<li><a href="The_Worlds_Easiest_Load_Save_Mechanism.html" target="Frame">The World's Easiest Load/Save Mechanism</a></li>
<li><a href="Using_Audio_in_SLUDGE.html" target="Frame">Using Audio in SLUDGE</a></li>
<li><a href="Using_Constants_in_SLUDGE.html" target="Frame">Using Constants in SLUDGE</a></li>
<li class="hasChildren"><a href="Variables.html" target="Frame">Variables</a>
<ul>
<li><a href="The_Multi-Purpose_Stack___Array___Queue_Type.html" target="Frame">The Multi-Purpose Stack / Array / Queue Type</a></li>
<li><a href="Treating_Variables_as_Booleans.html" target="Frame">Treating Variables as Booleans</a></li>
<li><a href="Treating_Variables_as_Strings.html" target="Frame">Treating Variables as Strings</a></li>
<li><a href="Variable_Operations.html" target="Frame">Variable Operations</a></li>
<li><a href="Problems_with_compound_operators_in_SLUDGE.html" target="Frame">Problems with +=, -=, *=, /= and %= in SLUDGE</a></li>
</ul>
</li>
</ul>
</li>
<li class="hasChildren"><a href="The_Programs.html" target="Frame">The Programs</a>
<ul>
<li class="hasChildren"><a href="About_the_SLUDGE_Project_Manager.html" target="Frame">About the SLUDGE Project Manager</a>
<ul>
<li><a href="Project_Manager__Menus.html" target="Frame">Menus</a></li>
<li><a href="Project_Manager__Project_Settings_Dialog.html" target="Frame">"Project Settings" Dialog</a></li>
<li><a href="Project_Manager__Preferences_Dialog.html" target="Frame">"Preferences" Dialog</a></li>
<li><a href="Spellchecking_the_Strings_in_your_Game.html" target="Frame">Spellchecking the Strings in your Game</a></li>
</ul>
</li>
<li><a href="About_the_SLUDGE_Floor_Maker.html" target="Frame">About the SLUDGE Floor Maker</a></li>
<li><a href="About_the_SLUDGE_Z-Buffer_Maker.html" target="Frame">About the SLUDGE Z-Buffer Maker</a></li>
<li><a href="About_the_SLUDGE_Sprite_Bank_Editor.html" target="Frame">About the SLUDGE Sprite Bank Editor</a></li>
<li><a href="About_the_SLUDGE_Translation_Editor.html" target="Frame">About the SLUDGE Translation Editor</a></li>
<li><a href="About_the_SLUDGE_Compiler.html" target="Frame">About the SLUDGE Compiler</a></li>
<li><a href="release_the_game.html" target="Frame">How to Release the Finished Game<a></li>
<li><a href="ini.html" target="Frame">.ini Files for Compiled SLUDGE Games<a></li>
</ul>
</li>
<li class="hasChildren"><a href="../SLUDGELinuxHelp/SLUDGE_Linux_Help.html" target="Frame">SLUDGE Linux Help</a>
<ul>
<li><a href="../SLUDGELinuxHelp/Compiling_SLUDGE_on_Ubuntu.html" target="Frame">Compiling SLUDGE on Debian/Ubuntu</a></li>
<li><a href="../SLUDGELinuxHelp/Using_the_SLUDGE_Engine_on_Linux.html" target="Frame">Using the SLUDGE Engine on Linux</a></li>
<li><a href="../SLUDGELinuxHelp/Using_the_SLUDGE_Dev_Kit_on_Linux.html" target="Frame">Using the SLUDGE Dev Kit on Linux</a></li>
<li><a href="../SLUDGELinuxHelp/Syntax_highlighting_for_gedit.html" target="Frame">Syntax highlighting for gedit</a></li>
</ul>
</li>
</ul>
</div>
</div>
</body>
</html>
|