/usr/share/SBMLToolbox/Convenience/piecewise.m is in sbmltoolbox 4.1.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | function value = piecewise(val1, test, val2)
% value = piecewise(value1, test, value2)
%
% Takes
%
% 1. value1, the value to return if the test is true
% 2. test, a boolean test that will return true or false
% 3. value2, the value to return if the test is false
%
% Returns
%
% 1. value =
% - value1, if test returns true
% - value2, if test returns false
%
% *EXAMPLE:*
%
% value = piecewise(3, 1<2, 4)
% value = 3
%
% value = piecewise(3, 1>2, 4)
% value = 4
%
% *NOTE:* This function provides the functionality of the MathML 'piecewise' function.
%
%<!---------------------------------------------------------------------------
% This file is part of SBMLToolbox. Please visit http://sbml.org for more
% information about SBML, and the latest version of SBMLToolbox.
%
% Copyright (C) 2009-2012 jointly by the following organizations:
% 1. California Institute of Technology, Pasadena, CA, USA
% 2. EMBL European Bioinformatics Institute (EBML-EBI), Hinxton, UK
%
% Copyright (C) 2006-2008 jointly by the following organizations:
% 1. California Institute of Technology, Pasadena, CA, USA
% 2. University of Hertfordshire, Hatfield, UK
%
% Copyright (C) 2003-2005 jointly by the following organizations:
% 1. California Institute of Technology, Pasadena, CA, USA
% 2. Japan Science and Technology Agency, Japan
% 3. University of Hertfordshire, Hatfield, UK
%
% SBMLToolbox is free software; you can redistribute it and/or modify it
% under the terms of the GNU Lesser General Public License as published by
% the Free Software Foundation. A copy of the license agreement is provided
% in the file named "LICENSE.txt" included with this software distribution.
%----------------------------------------------------------------------- -->
if test == 1
value = val1;
else
value = val2;
end;
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