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<h1 class="title">fboinsgrenderer.cpp Example File</h1>
<span class="subtitle">scenegraph/textureinsgnode/fboinsgrenderer.cpp</span>
<!-- $$$scenegraph/textureinsgnode/fboinsgrenderer.cpp-description -->
<div class="descr"> <a name="details"></a>
<pre class="cpp"><span class="comment">/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
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<span class="preprocessor">#include &quot;fboinsgrenderer.h&quot;</span>
<span class="preprocessor">#include &quot;logorenderer.h&quot;</span>

<span class="preprocessor">#include &lt;QtGui/QOpenGLFramebufferObject&gt;</span>

<span class="preprocessor">#include &lt;QtQuick/QQuickWindow&gt;</span>
<span class="preprocessor">#include &lt;qsgsimpletexturenode.h&gt;</span>

<span class="keyword">class</span> LogoInFboRenderer : <span class="keyword">public</span> <span class="type"><a href="qquickframebufferobject.html">QQuickFramebufferObject</a></span><span class="operator">::</span>Renderer
{
<span class="keyword">public</span>:
    LogoInFboRenderer()
    {
        logo<span class="operator">.</span>initialize();
    }

    <span class="type">void</span> render() {
        logo<span class="operator">.</span>render();
        update();
    }

    <span class="type">QOpenGLFramebufferObject</span> <span class="operator">*</span>createFramebufferObject(<span class="keyword">const</span> <span class="type">QSize</span> <span class="operator">&amp;</span>size) {
        <span class="type">QOpenGLFramebufferObjectFormat</span> format;
        format<span class="operator">.</span>setAttachment(<span class="type">QOpenGLFramebufferObject</span><span class="operator">::</span>CombinedDepthStencil);
        format<span class="operator">.</span>setSamples(<span class="number">4</span>);
        <span class="keyword">return</span> <span class="keyword">new</span> <span class="type">QOpenGLFramebufferObject</span>(size<span class="operator">,</span> format);
    }

    LogoRenderer logo;
};

<span class="type"><a href="qquickframebufferobject.html">QQuickFramebufferObject</a></span><span class="operator">::</span>Renderer <span class="operator">*</span>FboInSGRenderer<span class="operator">::</span>createRenderer() <span class="keyword">const</span>
{
    <span class="keyword">return</span> <span class="keyword">new</span> LogoInFboRenderer();
}</pre>
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