/usr/share/qt5/doc/qtquick/qtquick-scenegraph-textureinsgnode-fboinsgrenderer-cpp.html is in qtdeclarative5-doc-html 5.5.1-2ubuntu6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | <?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>fboinsgrenderer.cpp Example File | Qt Quick 5.5</title>
<link rel="stylesheet" type="text/css" href="style/offline.css" />
</head>
<body>
<div class="header" id="qtdocheader">
<div class="main">
<div class="main-rounded">
<div class="navigationbar">
<ul>
<li>Qt 5.5</li>
<li><a href="qtquick-index.html">Qt Quick</a></li>
<li><a href="qtquick-scenegraph-textureinsgnode-example.html">Scene Graph - Rendering FBOs</a></li>
<li>fboinsgrenderer.cpp Example File</li>
<li id="buildversion">Qt 5.5.1 Reference Documentation</li>
</ul>
</div>
</div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">fboinsgrenderer.cpp Example File</h1>
<span class="subtitle">scenegraph/textureinsgnode/fboinsgrenderer.cpp</span>
<!-- $$$scenegraph/textureinsgnode/fboinsgrenderer.cpp-description -->
<div class="descr"> <a name="details"></a>
<pre class="cpp"><span class="comment">/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/</span>
<span class="preprocessor">#include "fboinsgrenderer.h"</span>
<span class="preprocessor">#include "logorenderer.h"</span>
<span class="preprocessor">#include <QtGui/QOpenGLFramebufferObject></span>
<span class="preprocessor">#include <QtQuick/QQuickWindow></span>
<span class="preprocessor">#include <qsgsimpletexturenode.h></span>
<span class="keyword">class</span> LogoInFboRenderer : <span class="keyword">public</span> <span class="type"><a href="qquickframebufferobject.html">QQuickFramebufferObject</a></span><span class="operator">::</span>Renderer
{
<span class="keyword">public</span>:
LogoInFboRenderer()
{
logo<span class="operator">.</span>initialize();
}
<span class="type">void</span> render() {
logo<span class="operator">.</span>render();
update();
}
<span class="type">QOpenGLFramebufferObject</span> <span class="operator">*</span>createFramebufferObject(<span class="keyword">const</span> <span class="type">QSize</span> <span class="operator">&</span>size) {
<span class="type">QOpenGLFramebufferObjectFormat</span> format;
format<span class="operator">.</span>setAttachment(<span class="type">QOpenGLFramebufferObject</span><span class="operator">::</span>CombinedDepthStencil);
format<span class="operator">.</span>setSamples(<span class="number">4</span>);
<span class="keyword">return</span> <span class="keyword">new</span> <span class="type">QOpenGLFramebufferObject</span>(size<span class="operator">,</span> format);
}
LogoRenderer logo;
};
<span class="type"><a href="qquickframebufferobject.html">QQuickFramebufferObject</a></span><span class="operator">::</span>Renderer <span class="operator">*</span>FboInSGRenderer<span class="operator">::</span>createRenderer() <span class="keyword">const</span>
{
<span class="keyword">return</span> <span class="keyword">new</span> LogoInFboRenderer();
}</pre>
</div>
<!-- @@@scenegraph/textureinsgnode/fboinsgrenderer.cpp -->
</div>
</div>
</div>
</div>
</div>
<div class="footer">
<p>
<acronym title="Copyright">©</acronym> 2015 The Qt Company Ltd.
Documentation contributions included herein are the copyrights of
their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property
of their respective owners. </p>
</div>
</body>
</html>
|