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<h1 class="title">TexturedPoint2D Class</h1>
<span class="small-subtitle">(<a href="qsggeometry-texturedpoint2d.html">QSGGeometry::TexturedPoint2D</a>)<br/></span>
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<p>The <a href="qsggeometry-texturedpoint2d.html">QSGGeometry::TexturedPoint2D</a> struct is a convenience struct for accessing 2D Points with texture coordinates. <a href="#details">More...</a></p>
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <TexturedPoint2D></span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += quick</td></tr></table></div><ul>
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<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsggeometry-texturedpoint2d.html#set">set</a></b>(float<i> x</i>, float<i> y</i>, float<i> tx</i>, float<i> ty</i>)</td></tr>
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<p>The <a href="qsggeometry-texturedpoint2d.html">QSGGeometry::TexturedPoint2D</a> struct is a convenience struct for accessing 2D Points with texture coordinates.</p>
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<h3 class="fn" id="set"><a name="set"></a><span class="type">void</span> TexturedPoint2D::<span class="name">set</span>(<span class="type">float</span><i> x</i>, <span class="type">float</span><i> y</i>, <span class="type">float</span><i> tx</i>, <span class="type">float</span><i> ty</i>)</h3>
<p>Sets the position of the vertex to <i>x</i> and <i>y</i> and the texture coordinate to <i>tx</i> and <i>ty</i>.</p>
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