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<h1 class="title">List of All Members for QQuickPaintedItem</h1>
<p>This is the complete list of members for <a href="qquickpainteditem.html">QQuickPaintedItem</a>, including inherited members.</p>
<div class="table"><table class="propsummary">
<tr><td class="topAlign"><ul>
<li class="fn">class <span class="name"><b><a href="qquickitem-itemchangedata.html">ItemChangeData</a></b></span></li>
<li class="fn">class <span class="name"><b><a href="qquickitem-updatepaintnodedata.html">UpdatePaintNodeData</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qquickitem.html#Flag-enum">Flag</a></b></span></li>
<li class="fn">flags <span class="name"><b><a href="qquickitem.html#Flag-enum">Flags</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qquickitem.html#ItemChange-enum">ItemChange</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qquickpainteditem.html#PerformanceHint-enum">PerformanceHint</a></b></span></li>
<li class="fn">flags <span class="name"><b><a href="qquickpainteditem.html#PerformanceHint-enum">PerformanceHints</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qquickpainteditem.html#RenderTarget-enum">RenderTarget</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qquickitem.html#TransformOrigin-enum">TransformOrigin</a></b></span></li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#QQuickPaintedItem">QQuickPaintedItem</a></b></span>(QQuickItem *)</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#dtor.QQuickPaintedItem">~QQuickPaintedItem</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#acceptHoverEvents">acceptHoverEvents</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#acceptedMouseButtons">acceptedMouseButtons</a></b></span>() const : Qt::MouseButtons</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#activeFocusOnTab-prop">activeFocusOnTab</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#antialiasing-prop">antialiasing</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#antialiasing">antialiasing</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#baselineOffset-prop">baselineOffset</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#childAt">childAt</a></b></span>(qreal, qreal) const : QQuickItem *</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#childItems">childItems</a></b></span>() const : QList<QQuickItem *></li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#childMouseEventFilter">childMouseEventFilter</a></b></span>(QQuickItem *, QEvent *) : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#childrenRect-prop">childrenRect</a></b></span>() : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#classBegin">classBegin</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#clip-prop">clip</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#componentComplete">componentComplete</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#contains">contains</a></b></span>(const QPointF &) const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsBoundingRect">contentsBoundingRect</a></b></span>() const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsScale-prop">contentsScale</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsScale-prop">contentsScaleChanged</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsSize-prop">contentsSize</a></b></span>() const : QSize</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsSize-prop">contentsSizeChanged</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#cursor">cursor</a></b></span>() const : QCursor</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#dragEnterEvent">dragEnterEvent</a></b></span>(QDragEnterEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#dragLeaveEvent">dragLeaveEvent</a></b></span>(QDragLeaveEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#dragMoveEvent">dragMoveEvent</a></b></span>(QDragMoveEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#dropEvent">dropEvent</a></b></span>(QDropEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#event">event</a></b></span>(QEvent *) : bool</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#fillColor-prop">fillColor</a></b></span>() const : QColor</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#fillColor-prop">fillColorChanged</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#filtersChildMouseEvents">filtersChildMouseEvents</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#flags">flags</a></b></span>() const : Flags</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#focusInEvent">focusInEvent</a></b></span>(QFocusEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#focusOutEvent">focusOutEvent</a></b></span>(QFocusEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#forceActiveFocus">forceActiveFocus</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#forceActiveFocus-2">forceActiveFocus</a></b></span>(Qt::FocusReason)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#geometryChanged">geometryChanged</a></b></span>(const QRectF &, const QRectF &)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#grabMouse">grabMouse</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#grabToImage">grabToImage</a></b></span>(const QSize &) : QSharedPointer<QQuickItemGrabResult></li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#grabTouchPoints">grabTouchPoints</a></b></span>(const QVector<int> &)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#activeFocus-prop">hasActiveFocus</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#focus-prop">hasFocus</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#height-prop">height</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#heightValid">heightValid</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#hoverEnterEvent">hoverEnterEvent</a></b></span>(QHoverEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#hoverLeaveEvent">hoverLeaveEvent</a></b></span>(QHoverEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#hoverMoveEvent">hoverMoveEvent</a></b></span>(QHoverEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#implicitHeight-prop">implicitHeight</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#implicitWidth-prop">implicitWidth</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#inputMethodEvent">inputMethodEvent</a></b></span>(QInputMethodEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#inputMethodQuery">inputMethodQuery</a></b></span>(Qt::InputMethodQuery) const : QVariant</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#isComponentComplete">isComponentComplete</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#enabled-prop">isEnabled</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#isFocusScope">isFocusScope</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#isTextureProvider">isTextureProvider</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#isTextureProvider">isTextureProvider</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#visible-prop">isVisible</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#itemChange">itemChange</a></b></span>(ItemChange, const ItemChangeData &)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#keepMouseGrab">keepMouseGrab</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#keepTouchGrab">keepTouchGrab</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#keyPressEvent">keyPressEvent</a></b></span>(QKeyEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#keyReleaseEvent">keyReleaseEvent</a></b></span>(QKeyEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapFromItem">mapFromItem</a></b></span>(const QQuickItem *, const QPointF &) const : QPointF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapFromScene">mapFromScene</a></b></span>(const QPointF &) const : QPointF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectFromItem">mapRectFromItem</a></b></span>(const QQuickItem *, const QRectF &) const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectFromScene">mapRectFromScene</a></b></span>(const QRectF &) const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectToItem">mapRectToItem</a></b></span>(const QQuickItem *, const QRectF &) const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectToScene">mapRectToScene</a></b></span>(const QRectF &) const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapToItem">mapToItem</a></b></span>(const QQuickItem *, const QPointF &) const : QPointF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapToScene">mapToScene</a></b></span>(const QPointF &) const : QPointF</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#mipmap">mipmap</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mouseDoubleClickEvent">mouseDoubleClickEvent</a></b></span>(QMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mouseMoveEvent">mouseMoveEvent</a></b></span>(QMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mousePressEvent">mousePressEvent</a></b></span>(QMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mouseReleaseEvent">mouseReleaseEvent</a></b></span>(QMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mouseUngrabEvent">mouseUngrabEvent</a></b></span>()</li>
</ul></td><td class="topAlign"><ul>
<li class="fn"><span class="name"><b><a href="qquickitem.html#nextItemInFocusChain">nextItemInFocusChain</a></b></span>(bool) : QQuickItem *</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#opacity-prop">opacity</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#opaquePainting">opaquePainting</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#paint">paint</a></b></span>(QPainter *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#parent-prop">parentItem</a></b></span>() const : QQuickItem *</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#performanceHints">performanceHints</a></b></span>() const : PerformanceHints</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#polish">polish</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#releaseResources">releaseResources</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#releaseResources">releaseResources</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#renderTarget-prop">renderTarget</a></b></span>() const : RenderTarget</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#renderTarget-prop">renderTargetChanged</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#antialiasing-prop">resetAntialiasing</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#resetContentsSize">resetContentsSize</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#height-prop">resetHeight</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#width-prop">resetWidth</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#rotation-prop">rotation</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#scale-prop">scale</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#scopedFocusItem">scopedFocusItem</a></b></span>() const : QQuickItem *</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setAcceptHoverEvents">setAcceptHoverEvents</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setAcceptedMouseButtons">setAcceptedMouseButtons</a></b></span>(Qt::MouseButtons)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#activeFocusOnTab-prop">setActiveFocusOnTab</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#antialiasing-prop">setAntialiasing</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#setAntialiasing">setAntialiasing</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#baselineOffset-prop">setBaselineOffset</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#clip-prop">setClip</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsScale-prop">setContentsScale</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsSize-prop">setContentsSize</a></b></span>(const QSize &)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setCursor">setCursor</a></b></span>(const QCursor &)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#enabled-prop">setEnabled</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#fillColor-prop">setFillColor</a></b></span>(const QColor &)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setFiltersChildMouseEvents">setFiltersChildMouseEvents</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setFlag">setFlag</a></b></span>(Flag, bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setFlags">setFlags</a></b></span>(Flags)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#focus-prop">setFocus</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#focus-prop">setFocus</a></b></span>(bool, Qt::FocusReason)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#height-prop">setHeight</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#implicitHeight-prop">setImplicitHeight</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#implicitWidth-prop">setImplicitWidth</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setKeepMouseGrab">setKeepMouseGrab</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setKeepTouchGrab">setKeepTouchGrab</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#setMipmap">setMipmap</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#opacity-prop">setOpacity</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#setOpaquePainting">setOpaquePainting</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#parent-prop">setParentItem</a></b></span>(QQuickItem *)</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#setPerformanceHint">setPerformanceHint</a></b></span>(PerformanceHint, bool)</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#setPerformanceHints">setPerformanceHints</a></b></span>(PerformanceHints)</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#renderTarget-prop">setRenderTarget</a></b></span>(RenderTarget)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#rotation-prop">setRotation</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#scale-prop">setScale</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#smooth-prop">setSmooth</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#state-prop">setState</a></b></span>(const QString &)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#transformOrigin-prop">setTransformOrigin</a></b></span>(TransformOrigin)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#visible-prop">setVisible</a></b></span>(bool)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#width-prop">setWidth</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#x-prop">setX</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#y-prop">setY</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#z-prop">setZ</a></b></span>(qreal)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#smooth-prop">smooth</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#stackAfter">stackAfter</a></b></span>(const QQuickItem *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#stackBefore">stackBefore</a></b></span>(const QQuickItem *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#state-prop">state</a></b></span>() const : QString</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#textureProvider">textureProvider</a></b></span>() const : QSGTextureProvider *</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#textureProvider">textureProvider</a></b></span>() const : QSGTextureProvider *</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#touchEvent">touchEvent</a></b></span>(QTouchEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#touchUngrabEvent">touchUngrabEvent</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#transformOrigin-prop">transformOrigin</a></b></span>() const : TransformOrigin</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#ungrabMouse">ungrabMouse</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#ungrabTouchPoints">ungrabTouchPoints</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#unsetCursor">unsetCursor</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#update">update</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#update">update</a></b></span>(const QRect &)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#updateInputMethod">updateInputMethod</a></b></span>(Qt::InputMethodQueries)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#updatePaintNode">updatePaintNode</a></b></span>(QSGNode *, UpdatePaintNodeData *) : QSGNode *</li>
<li class="fn"><span class="name"><b><a href="qquickpainteditem.html#updatePaintNode">updatePaintNode</a></b></span>(QSGNode *, UpdatePaintNodeData *) : QSGNode *</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#updatePolish">updatePolish</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#wheelEvent">wheelEvent</a></b></span>(QWheelEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#width-prop">width</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#widthValid">widthValid</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#window">window</a></b></span>() const : QQuickWindow *</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#windowChanged">windowChanged</a></b></span>(QQuickWindow *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#x-prop">x</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#y-prop">y</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#z-prop">z</a></b></span>() const : qreal</li>
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