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<li>Qt 5.5</li>
<li><a href="qtquick-index.html">Qt Quick</a></li>
<li><a href="qtquick-qmlmodule.html">QML Types</a></li>
<li>TouchPoint QML Type</li>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">TouchPoint QML Type</h1>
<span class="subtitle"></span>
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<p>Describes a touch point in a <a href="qml-qtquick-multipointtoucharea.html">MultiPointTouchArea</a> <a href="#details">More...</a></p>
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<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import QtQuick 2.5</td></tr></table></div><ul>
<li><a href="qml-qtquick-touchpoint-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="properties"></a>
<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#area-prop">area</a></b></b> : rectangle</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#pointId-prop">pointId</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#pressed-prop">pressed</a></b></b> : bool</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#pressure-prop">pressure</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#previousX-prop">previousX</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#previousY-prop">previousY</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#sceneX-prop">sceneX</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#sceneY-prop">sceneY</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#startX-prop">startX</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#startY-prop">startY</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#velocity-prop">velocity</a></b></b> : vector2d</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#x-prop">x</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qtquick-touchpoint.html#y-prop">y</a></b></b> : real</li>
</ul>
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<a name="details"></a>
<h2 id="details">Detailed Description</h2>
</p>
<p>The <a href="qml-qtquick-touchpoint.html">TouchPoint</a> type contains information about a touch point, such as the current position, pressure, and area.</p>
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<h2>Property Documentation</h2>
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<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="area-prop"><td class="tblQmlPropNode"><p><a name="area-prop"></a><span class="name">area</span> : <span class="type">rectangle</span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold additional information about the current state of the touch point.</p>
<ul>
<li><code>pressure</code> is a value in the range of 0.0 to 1.0.</li>
<li><code>velocity</code> is a vector with magnitude reported in pixels per second.</li>
<li><code>area</code> is a rectangle covering the area of the touch point, centered on the current position of the touch point.</li>
</ul>
<p>Not all touch devices support velocity. If velocity is not supported, it will be reported as 0,0.</p>
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<!-- $$$pointId -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="pointId-prop"><td class="tblQmlPropNode"><p><a name="pointId-prop"></a><span class="name">pointId</span> : <span class="type">int</span></p></td></tr></table></div></div><div class="qmldoc"><p>This property holds the point id of the touch point.</p>
<p>Each touch point within a <a href="qml-qtquick-multipointtoucharea.html">MultiPointTouchArea</a> will have a unique id.</p>
</div></div><!-- @@@pointId -->
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<!-- $$$pressed -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="pressed-prop"><td class="tblQmlPropNode"><p><a name="pressed-prop"></a><span class="name">pressed</span> : <span class="type">bool</span></p></td></tr></table></div></div><div class="qmldoc"><p>This property holds whether the touch point is currently pressed.</p>
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<!-- $$$pressure -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="pressure-prop"><td class="tblQmlPropNode"><p><a name="pressure-prop"></a><span class="name">pressure</span> : <span class="type">real</span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold additional information about the current state of the touch point.</p>
<ul>
<li><code>pressure</code> is a value in the range of 0.0 to 1.0.</li>
<li><code>velocity</code> is a vector with magnitude reported in pixels per second.</li>
<li><code>area</code> is a rectangle covering the area of the touch point, centered on the current position of the touch point.</li>
</ul>
<p>Not all touch devices support velocity. If velocity is not supported, it will be reported as 0,0.</p>
</div></div><!-- @@@pressure -->
<br/>
<!-- $$$previousX -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="previousX-prop"><td class="tblQmlPropNode"><p><a name="previousX-prop"></a><span class="name">previousX</span> : <span class="type">real</span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold the previous position of the touch point.</p>
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<br/>
<!-- $$$previousY -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="previousY-prop"><td class="tblQmlPropNode"><p><a name="previousY-prop"></a><span class="name">previousY</span> : <span class="type">real</span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold the previous position of the touch point.</p>
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<br/>
<!-- $$$sceneX -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="sceneX-prop"><td class="tblQmlPropNode"><p><a name="sceneX-prop"></a><span class="name">sceneX</span> : <span class="type">real</span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold the current position of the touch point in scene coordinates.</p>
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<br/>
<!-- $$$sceneY -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="sceneY-prop"><td class="tblQmlPropNode"><p><a name="sceneY-prop"></a><span class="name">sceneY</span> : <span class="type">real</span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold the current position of the touch point in scene coordinates.</p>
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<br/>
<!-- $$$startX -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="startX-prop"><td class="tblQmlPropNode"><p><a name="startX-prop"></a><span class="name">startX</span> : <span class="type">real</span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold the starting position of the touch point.</p>
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<!-- $$$startY -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="startY-prop"><td class="tblQmlPropNode"><p><a name="startY-prop"></a><span class="name">startY</span> : <span class="type">real</span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold the starting position of the touch point.</p>
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<!-- $$$velocity -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="velocity-prop"><td class="tblQmlPropNode"><p><a name="velocity-prop"></a><span class="name">velocity</span> : <span class="type"><a href="qml-vector2d.html">vector2d</a></span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold additional information about the current state of the touch point.</p>
<ul>
<li><code>pressure</code> is a value in the range of 0.0 to 1.0.</li>
<li><code>velocity</code> is a vector with magnitude reported in pixels per second.</li>
<li><code>area</code> is a rectangle covering the area of the touch point, centered on the current position of the touch point.</li>
</ul>
<p>Not all touch devices support velocity. If velocity is not supported, it will be reported as 0,0.</p>
</div></div><!-- @@@velocity -->
<br/>
<!-- $$$x -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="x-prop"><td class="tblQmlPropNode"><p><a name="x-prop"></a><span class="name">x</span> : <span class="type">real</span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold the current position of the touch point.</p>
</div></div><!-- @@@x -->
<br/>
<!-- $$$y -->
<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="y-prop"><td class="tblQmlPropNode"><p><a name="y-prop"></a><span class="name">y</span> : <span class="type">real</span></p></td></tr></table></div></div><div class="qmldoc"><p>These properties hold the current position of the touch point.</p>
</div></div><!-- @@@y -->
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