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<title>User Hooks</title>
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<h2>User Hooks</h2>
Sometimes it may be convenient to step in during the generation
process: to modify the built-in cross sections, to veto undesirable
events or simply to collect statistics at various stages of the
evolution. There is a base class <code>UserHooks</code> that gives
you this access at a few selected places. This class in itself does
nothing; the idea is that you should write your own derived class
for your task. One simple derived class (<code>SuppressSmallPT</code>)
comes with the program, mainly as illustration, and the
<code>main10.cc</code> program provides a complete (toy) example how
a derived class could be set up and used.
<p/>
There are eight sets of routines, that give you different kinds of
freedom. They are, in no particular order:
<br/>(i) Ones that give you access to the event record in between
the process-level and parton-level steps, or in between the
parton-level and hadron-level ones. You can study the event record
and decide whether to veto this event.
<br/>(ii) Ones that allow you to set a scale at which the combined
parton-level MPI+ISR+FSR downwards evolution in <i>pT</i> is
temporarily interrupted, so the event can be studied and either
vetoed or allowed to continue the evolution.
<br/>(iii) Ones that allow you to to study the event after the first
few ISR/FSR emissions, or first few MPI, so the event can be vetoed
or allowed to continue the evolution.
<br/>(iv) Ones that allow you to study the latest initial- or
final-state emission and veto that emission, without vetoing the
event as a whole.
<br/>(v) Ones that give you access to the properties of the trial
hard process, so that you can modify the internal Pythia cross section,
alternatively the phase space sampling, by your own correction factors.
<br/>(vi) Ones that allow you to reject the decay sequence of resonances
at the process level.
<br/>(vii) Ones that let you set the scale of shower evolution,
specifically for matching in resonance decays.
<br/>(viii) Ones that allow colour reconnection, notably in connection
with resonance decays.
<br/>They are described further in the following numbered subsections.
<p/>
All the possibilities above can be combined freely and also be combined
with the standard flags. An event would then survive only if it survived
each of the possible veto methods. There are no hidden interdependencies
in this game, but of course some combinations may not be particularly
meaningful. For instance, if you set <code>PartonLevel:all = off</code>
then the <code>doVetoPT(...)</code> and <code>doVetoPartonLevel(...)</code>
locations in the code are not even reached, so they would never be called.
<p/>
The effect of the vetoes of types (i), (ii) and (iii) can be studied
in the output of the
<code><a href="EventStatistics.html" target="page">Pythia::statistics()</a></code>
method. The "Selected" column represents the number of events that were
found acceptable by the internal Pythia machinery, whereas the "Accepted"
one are the events that also survived the user cuts. The cross section
is based on the latter number, and so is reduced by the amount associated
by the vetoed events. Also type (v) modifies the cross section, while
types (iv), (vi) and (vii) do not.
<p/>
A warning. When you program your own derived class, do remember that you
must exactly match the arguments of the base-class methods you overload.
If not, your methods will be considered as completely new ones, and
compile without any warnings, but not be used inside <code>Pythia</code>.
So, at the debug stage, do insert some suitable print statements to check
that the new methods are called (and do what they should).
<h3>The basic components</h3>
For a derived <code>UserHooks</code> class to be called during the
execution, a pointer to an object of this class should be handed in
with the
<br/><code><a href="ProgramFlow.html" target="page">
Pythia::setUserHooksPtr( UserHooks*)</a></code>
<br/>method. The first step therefore is to construct your own derived
class, of course. This must contain a constructor and a destructor. The
<code>initPtr</code> method comes "for free", and is set up without
any intervention from you.
<a name="method1"></a>
<p/><strong>UserHooks::UserHooks() </strong> <br/>
<strong>virtual UserHooks::~UserHooks() </strong> <br/>
The constructor and destructor do not need to do anything.
<a name="method2"></a>
<p/><strong>void UserHooks::initPtr( Info* infoPtr, Settings* settingsPtr, ParticleData* particleDataPtr, Rndm* rndmPtr, BeamParticle* beamAPtr, BeamParticle* beamBPtr, BeamParticle* beamPomAPtr, BeamParticle* beamPomBPtr, CoupSM* coupSMPtr, PartonSystems* partonSystemsPtr, SigmaTotal* sigmaTotPtr) </strong> <br/>
this (non-virtual) method is automatically called during the
initialization stage to set several useful pointers, and to set up
the <code>workEvent</code> below. The corresponding objects can
later be used to extract some useful information.
<br/><a href="EventInformation.html" target="page">Info</a>:
general event and run information, including some loop counters.
<br/><a href="SettingsScheme.html" target="page">Settings</a>:
the settings used to determine the character of the run.
<br/><a href="ParticleDataScheme.html" target="page">ParticleData</a>:
the particle data used in the event record
(including <code>workEvent</code> below).
<br/><a href="RandomNumbers.html" target="page">Rndm</a>: the random number
generator, that you could also use in your code.
<br/><a href="BeamRemnants.html" target="page">BeamParticle</a>:
the <code>beamAPtr</code> and <code>beamBPtr</code> beam particles
contain info on partons extracted from the two incoming beams,
on the PDFs used, and more. In cases when diffraction is simulated,
also special Pomeron beams <code>beamPomAPtr</code> and
<code>beamPomBPtr</code> are introduced, for the Pomerons residing
inside the respective proton.
<br/><a href="StandardModelParameters.html" target="page">CoupSM</a>:
Standard Model couplings.
<br/><a href="AdvancedUsage.html" target="page">PartonSystems</a>:
the list of partons that belong to each individual subcollision system.
<br/><a href="TotalCrossSections.html" target="page">SigmaTotal</a>:
total/elastic/diffractive cross section parametrizations.
<p/>
Next you overload the desired methods listed in the sections below.
These often come in pairs or triplets, where the first must return
true for the last method to be called. This latter method typically
hands you a reference to the event record, which you then can use to
decide whether or not to veto. Often the event record can be quite
lengthy and difficult to overview. The following methods and data member
can then come in handy.
<a name="method3"></a>
<p/><strong>void UserHooks::omitResonanceDecays(const Event& process, bool finalOnly = false) </strong> <br/>
is a protected method that you can make use of in your own methods to
extract a simplified list of the hard process, where all resonance decay
chains are omitted. Intended for the <code>can/doVetoProcessLevel</code>
routines. Note that the normal process-level generation does include
resonance decays. That is, if a top quark is produced in the hard process,
then also decays such as <i>t → b W+, W+ → u dbar</i> will be
generated and stored in <code>process</code>.
The <code>omitResonanceDecays</code>
routine will take the input <code>process</code> and copy it to
<code>workEvent</code> (see below), minus the resonance decay chains.
All particles produced in the hard process, such as the top, will be
considered final-state ones, with positive status and no daughters,
just as it is before resonances are allowed to decay.
<br/>(In the <code>PartonLevel</code> routines, these decay chains will
initially not be copied from <code>process</code> to <code>event</code>.
Instead the combined MPI, ISR and FSR evolution is done with the top
above as final particle. Only afterwards will the resonance decay chains
be copied over, with kinematics changes reflecting those of the top, and
showers in the decays carried out.)
<br/>For the default <code>finalOnly = false</code> the beam particles
and incoming partons are retained, so the event looks like a normal
event record up to the point of resonance decays, with a normal history
setup.
<br/>With <code>finalOnly = true</code> only the final-state partons
are retained in the list. It therefore becomes similar in functionality
to the <code>subEvent</code> method below, with the difference that
<code>subEvent</code> counts the decay products of the resonances
as the final state, whereas here the resonances themselves are the
final state. Since the history has been removed in this option,
<code>mother1()</code> and <code>mother2()</code> return 0, while
<code>daughter1()</code> and <code>daughter2()</code> both return the
index of the same parton in the original event record.
<a name="method4"></a>
<p/><strong>void UserHooks::subEvent(const Event& event, bool isHardest = true) </strong> <br/>
is a protected method that you can make use of in your own methods to
extract a brief list of the current partons of interest, with all
irrelevant ones omitted. It is primarily intended to track the evolution
at the parton level, notably the shower evolution of the hardest
(i.e. first) interaction.
<br/>For the default <code>isHardest = true</code> only the outgoing partons
from the hardest interaction (including the partons added to it by ISR and
FSR) are extracted, as relevant e.g. for <code>doVetoPT( iPos, event)</code>
with <code>iPos = 0 - 4</code>. With <code>isHardest = false</code> instead
the outgoing partons of the latest "subprocess" are extracted, as relevant
when <code>iPos = 5</code>, where it corresponds to the outgoing partons
in the currently considered decay.
<br/>The method also works at the process level, but there simply extracts
all final-state partons in the event, and thus offers no extra functionality.
<br/>The result is stored in <code>workEvent</code> below. Since the
history has been removed, <code>mother1()</code> and <code>mother2()</code>
return 0, while <code>daughter1()</code> and <code>daughter2()</code> both
return the index of the same parton in the original event record
(<code>event</code>; possibly <code>process</code>), so that you can
trace the full history, if of interest.
<a name="method5"></a>
<p/><strong>Event UserHooks::workEvent </strong> <br/>
This protected class member contains the outcome of the above
<code>omitResonanceDecays(...)</code> and
<code>subEvent(...)</code> methods. Alternatively you can use it for
whatever temporary purposes you wish. You are free to use standard
operations, e.g. to boost the event to its rest frame before analysis,
or remove particles that should not be analyzed.
The <code>workEvent</code> can also be sent on to a
<a href="EventAnalysis.html" target="page">jet clustering algorithm</a>.
<h3>(i) Interrupt between the main generation levels</h3>
<a name="method6"></a>
<p/><strong>virtual bool UserHooks::initAfterBeams() </strong> <br/>
This routine is called by Pythia::init(), after the beams have been
set up, but before any other initialisation. Therefore, at this stage,
it is still possible to modify settings (apart from
<code>Beams:*</code>) and particle data. This is mainly intended
to be used in conjunction with Les Houches Event files, where
headers are read in during beam initialisation, see the header
functions in the <a href="EventInformation.html" target="page">Info</a> class.
In the base class this method returns true. By returning false,
PYTHIA initialisation will be aborted.
<a name="method7"></a>
<p/><strong>virtual bool UserHooks::canVetoProcessLevel() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>doVetoProcessLevel(...)</code>
will be called immediately after a hard process (and associated
resonance decays) has been selected and stored in the
<code><a href="EventRecord.html" target="page">process</a></code> event record.
<br/>At this stage, the <code>process</code> record typically contains
the two beams in slots 1 and 2, the two incoming partons to the hard
process in slots 3 and 4, the N (usually 1, 2 or 3) primary produced
particles in slots 5 through 4 + N, and thereafter recursively the
resonance decay chains, if any. Use the method
<code>omitResonanceDecays(...)</code> if you want to skip these
decay chains. There are exceptions to this structure,
for <a href="QCDProcesses.html" target="page">soft QCD processes</a> (where
the partonic process may not yet have been selected at this stage),
and when <a href="ASecondHardProcess.html" target="page">a second hard process</a> has
been requested (where two hard processes are bookkept). In general
it is useful to begin the development work by listing a few
<code>process</code> records, to clarify what the structure is for
the cases of interest.
<a name="method8"></a>
<p/><strong>virtual bool UserHooks::doVetoProcessLevel(Event& process) </strong> <br/>
can optionally be called, as described above. You can study the
<code>process</code> event record of the hard process.
Based on that you can decide whether to veto the event, true, or let
it continue to evolve, false. If you veto, then this event is not
counted among the accepted ones, and does not contribute to the estimated
cross section. The <code>Pytha::next()</code> method will begin a
completely new event, so the vetoed event will not appear in the
output of <code>Pythia::next()</code>.
<br/><b>Warning:</b> Normally you should not modify the <code>process</code>
event record. However, for some matrix-element-matching procedures it may
become unavoidable. If so, be very careful, since there are many pitfalls.
Only to give one example: if you modify the incoming partons then also
the information stored in the beam particles may need to be modified.
<br/><b>Note:</b> the above veto is different from setting the flag
<code><a href="MasterSwitches.html" target="page">PartonLevel:all = off</a></code>.
Also in the latter case the event generation will stop after the process
level, but an event generated up to this point is considered perfectly
acceptable. It can be studied and it contributes to the cross section.
That is, <code>PartonLevel:all = off</code> is intended for simple studies
of hard processes, where one can save a lot of time by not generating
the rest of the story. By contrast, the <code>doVetoProcessLevel()</code>
method allows you to throw away uninteresting events at an early stage
to save time, but those events that do survive the veto are allowed to
develop into complete final states (unless flags have been set otherwise).
<a name="method9"></a>
<p/><strong>virtual bool UserHooks::canVetoPartonLevel() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>doVetoPartonLevel(...)</code>
will be called immediately after the parton level has been generated
and stored in the <code><a href="EventRecord.html" target="page">event</a></code>
event record. Thus showers, multiparton interactions and beam remnants
have been set up, but hadronization and decays have not yet been
performed. This is already a fairly complete event, possibly with quite
a complex parton-level history. Therefore it is usually only meaningful
to study the hardest interaction, e.g. using <code>subEvent(...)</code>
introduced above, or fairly generic properties, such as the parton-level
jet structure.
<a name="method10"></a>
<p/><strong>virtual bool UserHooks::doVetoPartonLevel(const Event& event) </strong> <br/>
can optionally be called, as described above. You can study, but not
modify, the <code>event</code> event record of the partonic process.
Based on that you can decide whether to veto the event, true, or let
it continue to evolve, false. If you veto, then this event is not
counted among the accepted ones, and does not contribute to the estimated
cross section. The <code>Pytha::next()</code> method will begin a
completely new event, so the vetoed event will not appear in the
output of <code>Pythia::next()</code>.
<br/><b>Note:</b> the above veto is different from setting the flag
<code><a href="MasterSwitches.html" target="page">HadronLevel:all = off</a></code>.
Also in the latter case the event generation will stop after the parton
level, but an event generated up to this point is considered perfectly
acceptable. It can be studied and it contributes to the cross section.
That is, <code>HadronLevel:all = off</code> is intended for simple
studies of complete partonic states, where one can save time by not
generating the complete hadronic final state. By contrast, the
<code>doVetoPartonLevel()</code> method allows you to throw away
uninteresting events to save time that way, but those events that
do survive the veto are allowed to develop into complete final states
(unless flags have been set otherwise).
<a name="method11"></a>
<p/><strong>virtual bool UserHooks::canVetoPartonLevelEarly() </strong> <br/>
is very similar to <code>canVetoPartonLevel()</code> above, except
that the chance to veto appears somewhat earlier in the generation
chain, after showers and multiparton interactions, but before the
beam remnants and resonance decays have been added. It is therefore
somewhat more convenient for many matrix element strategies, where
the primordial <i>kT</i> added along with the beam remnants should
not be included.
<a name="method12"></a>
<p/><strong>virtual bool UserHooks::doVetoPartonLevelEarly(const Event& event) </strong> <br/>
is very similar to <code>doVetoPartonLevel(...)</code> above, but
the veto can be done earlier, as described for
<code>canVetoPartonLevelEarly()</code>.
<h3>(ii) Interrupt during the parton-level evolution, at a
<i>pT</i> scale</h3>
During the parton-level evolution, multiparton interactions (MPI),
initial-state radiation (ISR) and final-state radiation (FSR)
are normally evolved downwards in
one interleaved evolution sequence of decreasing <i>pT</i> values.
For some applications, e.g matrix-element-matching approaches, it
may be convenient to stop the evolution temporarily when the "hard"
emissions have been considered, but before continuing with the more
time-consuming soft activity. Based on these hard partons one can make
a decision whether the event at all falls in the intended event class,
e.g. has the "right" number of parton-level jets. If yes then, as for
the methods above, the evolution will continue all the way up to a
complete event. Also as above, if no, then the event will not be
considered in the final cross section.
<p/>
Recall that the new or modified partons resulting from a MPI, ISR or FSR
step are always appended to the end of the then-current event record.
Previously existing partons are not touched, except for the
<a href="ParticleProperties.html" target="page">status, mother and daughter</a>
values, which are updated to reflect the modified history. It is
therefore straightforward to find the partons associated with the most
recent occurrence.
<br/>An MPI results in four new partons being appended, two incoming
and two outgoing ones.
<br/>An ISR results in the whole affected system being copied down,
with one of the two incoming partons being replaced by a new one, and
one more outgoing parton.
<br/>An FSR results in three new partons, two that come from the
branching and one that takes the recoil.
<br/>The story becomes more messy when rescattering is allowed as part
of the MPI machinery. Then there will not only be a new system, as
outlined above, but additionally some existing systems will undergo
cascade effects, and be copied down with changed kinematics.
<p/>
In this subsection we outline the possibility to interrupt at a given
<i>pT</i> scale, in the next to interrupt after a given number of
emissions.
<a name="method13"></a>
<p/><strong>virtual bool UserHooks::canVetoPT() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>doVetoPT(...)</code> will
interrupt the downward evolution at <code>scaleVetoPT()</code>.
<a name="method14"></a>
<p/><strong>virtual double UserHooks::scaleVetoPT() </strong> <br/>
In the base class this method returns 0. You should redefine it
to return the <i>pT</i> scale at which you want to study the event.
<a name="method15"></a>
<p/><strong>virtual bool UserHooks::doVetoPT(int iPos, const Event& event) </strong> <br/>
can optionally be called, as described above. You can study, but not
modify, the <code>event</code> event record of the partonic process.
Based on that you can decide whether to veto the event, true, or let
it continue to evolve, false. If you veto, then this event is not
counted among the accepted ones, and does not contribute to the estimated
cross section. The <code>Pytha::next()</code> method will begin a
completely new event, so the vetoed event will not appear in the
output of <code>Pythia::next()</code>.
<br/><code>argument</code><strong> iPos </strong> : is the position/status when the routine is
called, information that can help you decide your course of action:
<br/><code>argumentoption </code><strong> 0</strong> : when no MPI, ISR or FSR occurred above the veto scale;
<br/><code>argumentoption </code><strong> 1</strong> : when inside the interleaved MPI + ISR + FSR evolution,
after an MPI process;
<br/><code>argumentoption </code><strong> 2</strong> : when inside the interleaved MPI + ISR + FSR evolution,
after an ISR emission;
<br/><code>argumentoption </code><strong> 3</strong> : when inside the interleaved MPI + ISR + FSR evolution,
after an FSR emission;
<br/><code>argumentoption </code><strong> 4</strong> : for the optional case where FSR is deferred from the
interleaved evolution and only considered separately afterward (then
alternative 3 would never occur);
<br/><code>argumentoption </code><strong> 5</strong> : is for subsequent resonance decays, and is called once
for each decaying resonance in a chain such as
<i>t → b W, W → u dbar</i>.
<br/><code>argument</code><strong> event </strong> : the event record contains a list of all partons
generated so far, also including intermediate ones not part of the
"current final state", and also those from further multiparton interactions.
This may not be desirable for comparisons with matrix-element calculations.
You may want to make use of the <code>subEvent(...)</code> method below to
obtain a simplified event record <code>workEvent</code>.
<h3>(iii) Interrupt during the parton-level evolution, after a step</h3>
These options are closely related to the ones above in section (ii), so
we do not repeat the introduction, nor the possibilities to study the
event record, also by using <code>subEvent(...)</code> and
<code>workEvent</code>.
What is different is that the methods in this section give access to the
event as it looks like after each of the first few steps in the downwards
evolution, irrespective of the <i>pT</i> scales of these branchings.
Furthermore, it is here assumed that the focus normally is on the hardest
subprocess, so that ISR/FSR emissions associated with additional MPI's
are not considered. For MPI studies, however, a separate simpler
alternative is offered to consider the event after a given number
of interactions.
<a name="method16"></a>
<p/><strong>virtual bool UserHooks::canVetoStep() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>doVetoStep(...)</code> will
interrupt the downward ISR and FSR evolution the first
<code>numberVetoStep()</code> times.
<a name="method17"></a>
<p/><strong>virtual int UserHooks::numberVetoStep() </strong> <br/>
Returns the number of steps <i>n</i> each of ISR and FSR, for the
hardest interaction, that you want to be able to study. That is,
the method will be called after the first <i>n</i> ISR emissions,
irrespective of the number of FSR ones at the time, and after the
first <i>n</i> FSR emissions, irrespective of the number of ISR ones.
The number of steps defaults to the first one only, but you are free
to pick another value. Note that double diffraction is handled as two
separate Pomeron-proton collisions, and thus has two sequences of
emissions.
<a name="method18"></a>
<p/><strong>virtual bool UserHooks::doVetoStep(int iPos, int nISR, int nFSR, const Event& event) </strong> <br/>
can optionally be called, as described above. You can study, but not
modify, the <code>event</code> event record of the partonic process.
Based on that you can decide whether to veto the event, true, or let
it continue to evolve, false. If you veto, then this event is not
counted among the accepted ones, and does not contribute to the estimated
cross section. The <code>Pytha::next()</code> method will begin a
completely new event, so the vetoed event will not appear in the
output of <code>Pythia::next()</code>.
<br/><code>argument</code><strong> iPos </strong> : is the position/status when the routine is
called, information that can help you decide your course of action.
Agrees with options 2 - 5 of the <code>doVetoPT(...)</code> routine
above, while options 0 and 1 are not relevant here.
<br/><code>argument</code><strong> nISR </strong> : is the number of ISR emissions in the hardest
process so far. For resonance decays, <code>iPos = 5</code>, it is 0.
<br/><code>argument</code><strong> nFSR </strong> : is the number of FSR emissions in the hardest
process so far. For resonance decays, <code>iPos = 5</code>, it is the
number of emissions in the currently studied system.
<br/><code>argument</code><strong> event </strong> : the event record contains a list of all partons
generated so far, also including intermediate ones not part of the
"current final state", and also those from further multiparton interactions.
This may not be desirable for comparisons with matrix-element calculations.
You may want to make use of the <code>subEvent(...)</code> method above to
obtain a simplified event record.
<a name="method19"></a>
<p/><strong>virtual bool UserHooks::canVetoMPIStep() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>doVetoMPIStep(...)</code> will
interrupt the downward MPI evolution the first
<code>numberVetoMPIStep()</code> times.
<a name="method20"></a>
<p/><strong>virtual int UserHooks::numberVetoMPIStep() </strong> <br/>
Returns the number of steps in the MPI evolution that you want to be
able to study, right after each new step has been taken and the
subcollision has been added to the event record. The number of steps
defaults to the first one only, but you are free to pick another value.
Note that the hardest interaction of an events counts as the first
multiparton interaction. For most hard processes it thus at the first
step offers nothing not available with the <code>VetoProcessLevel</code>
functionality above. For the minimum-bias and diffractive systems the
hardest interaction is not selected at the process level, however, so
there a check after the first multiparton interaction offers new
functionality. Note that double diffraction is handled as two separate
Pomeron-proton collisions, and thus has two sequences of interactions.
Also, if you have set up a second hard process then a check is made
after these first two, and the first interaction coming from the MPI
machinery would have sequence number 3.
<a name="method21"></a>
<p/><strong>virtual bool UserHooks::doVetoMPIStep(int nMPI, const Event& event) </strong> <br/>
can optionally be called, as described above. You can study, but not
modify, the <code>event</code> event record of the partonic process.
Based on that you can decide whether to veto the event, true, or let
it continue to evolve, false. If you veto, then this event is not
counted among the accepted ones, and does not contribute to the estimated
cross section. The <code>Pytha::next()</code> method will begin a
completely new event, so the vetoed event will not appear in the
output of <code>Pythia::next()</code>.
<br/><code>argument</code><strong> nMPI </strong> : is the number of MPI subprocesses has occurred
so far.
<br/><code>argument</code><strong> event </strong> : the event record contains a list of all partons
generated so far, also including intermediate ones not part of the
"current final state", e.g. leftovers from the ISR and FSR evolution
of previously generated systems. The most recently added one has not
had time to radiate, of course.
<h3>(iv) Veto emissions</h3>
The methods in this group are intended to allow the veto of an emission
in ISR, FSR or MPI, without affecting the evolution in any other way.
If an emission is vetoed, the event record is "rolled back" to the
way it was before the emission occurred, and the evolution in <i>pT</i>
is continued downwards from the rejected value. The decision can be
based on full knowledge of the kinematics of the shower branching or MPI.
<p/>
To identify where shower emissions originated, the ISR/FSR veto
routines are passed the system from which the radiation occurred, according
to the Parton Systems class (see <a href="AdvancedUsage.html" target="page">Advanced
Usage</a>). Note, however, that inside the veto routines only the event
record has been updated; all other information, including the Parton
Systems, reflects the event before the shower branching or MPI has
taken place.
<a name="method22"></a>
<p/><strong>virtual bool UserHooks::canVetoISREmission() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>doVetoISREmission(...)</code>
will interrupt the initial-state shower immediately after each
emission and allow that emission to be vetoed.
<a name="method23"></a>
<p/><strong>virtual bool UserHooks::doVetoISREmission( int sizeOld, const Event& event, int iSys) </strong> <br/>
can optionally be called, as described above. You can study, but not
modify, the <code>event</code> event record of the partonic process.
Based on that you can decide whether to veto the emission, true, or
not, false. If you veto, then the latest emission is removed from
the event record. In either case the evolution of the shower will
continue from the point where it was left off.
<br/><code>argument</code><strong> sizeOld </strong> : is the size of the event record before the
latest emission was added to it. It will also become the new size if
the emission is vetoed.
<br/><code>argument</code><strong> event </strong> : the event record contains a list of all partons
generated so far. Of special interest are the ones associated with the
most recent emission, which are stored in entries from <code>sizeOld</code>
through <code>event.size() - 1</code> inclusive. If you veto the emission
these entries will be removed, and the history info in the remaining
partons will be restored to a state as if the emission had never occurred.
<br/><code>argument</code><strong> iSys </strong> : the system where the radiation occurs, according
to Parton Systems.
<a name="method24"></a>
<p/><strong>virtual bool UserHooks::canVetoFSREmission() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>doVetoFSREmission(...)</code>
will interrupt the final-state shower immediately after each
emission and allow that emission to be vetoed.
<a name="method25"></a>
<p/><strong>virtual bool UserHooks::doVetoFSREmission( int sizeOld, const Event& event, int iSys, bool inResonance = false) </strong> <br/>
can optionally be called, as described above. You can study, but not
modify, the <code>event</code> event record of the partonic process.
Based on that you can decide whether to veto the emission, true, or
not, false. If you veto, then the latest emission is removed from
the event record. In either case the evolution of the shower will
continue from the point where it was left off.
<br/><code>argument</code><strong> sizeOld </strong> : is the size of the event record before the
latest emission was added to it. It will also become the new size if
the emission is vetoed.
<br/><code>argument</code><strong> event </strong> : the event record contains a list of all partons
generated so far. Of special interest are the ones associated with the
most recent emission, which are stored in entries from <code>sizeOld</code>
through <code>event.size() - 1</code> inclusive. If you veto the emission
these entries will be removed, and the history info in the remaining
partons will be restored to a state as if the emission had never occurred.
<br/><code>argument</code><strong> iSys </strong> : the system where the radiation occurs, according
to Parton Systems.
<br/><code>argument</code><strong> inResonance </strong> : <code>true</code> if the emission takes
place in a resonance decay, subsequent to the hard process.
<a name="method26"></a>
<p/><strong>virtual bool UserHooks::canVetoMPIEmission() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>doVetoMPIEmission(...)</code>
will interrupt the MPI machinery immediately after each multiparton
interaction and allow it to be vetoed.
<a name="method27"></a>
<p/><strong>virtual bool UserHooks::doVetoMPIEmission( int sizeOld, const Event& event) </strong> <br/>
can optionally be called, as described above. You can study, but not
modify, the <code>event</code> event record of the partonic process.
Based on that you can decide whether to veto the MPI, true, or
not, false. If you veto, then the latest MPI is removed from
the event record. In either case the interleaved evolution will
continue from the point where it was left off.
<br/><code>argument</code><strong> sizeOld </strong> : is the size of the event record before the
latest MPI was added to it. It will also become the new size if
the MPI is vetoed.
<br/><code>argument</code><strong> event </strong> : the event record contains a list of all partons
generated so far. Of special interest are the ones associated with the
most recent MPI, which are stored in entries from <code>sizeOld</code>
through <code>event.size() - 1</code> inclusive. If you veto the MPI
these entries will be removed.
<h3>(v) Modify cross-sections or phase space sampling</h3>
This section addresses two related but different topics. In both
cases the sampling of events in phase space is modified, so that
some regions are more populated while others are depleted.
In the first case, this is assumed to be because the physical
cross section should be modified relative to the built-in Pythia
form. Therefore not only the relative population of phase space
is changed, but also the integrated cross section of the process.
In the second case the repopulation is only to be viewed as a
technical trick to sample some phase-space regions better, so as
to reduce the statistical error. There each event instead obtains
a compensating weight, the inverse of the differential cross section
reweighting factor, in such a way that the integrated cross section
is unchanged. Below these two cases are considered separately,
but note that they share many points.
<a name="method28"></a>
<p/><strong>virtual bool UserHooks::canModifySigma() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>multiplySigmaBy(...)</code> will
allow you to modify the cross section weight assigned to the current
event.
<a name="method29"></a>
<p/><strong>virtual double UserHooks::multiplySigmaBy( const SigmaProcess* sigmaProcessPtr, const PhaseSpace* phaseSpacePtr, bool inEvent) </strong> <br/>
when called this method should provide the factor by which you want to
see the cross section weight of the current event modified. If you
return unity then the normal cross section is obtained. Note that, unlike
the methods above, these modifications do not lead to a difference between
the number of "selected" events and the number of "accepted" ones,
since the modifications occur already before the "selected" level.
The integrated cross section of a process is modified, of course.
Note that the cross section is only modifiable for normal hard processes.
It does not affect the cross section in further multiparton interactions,
nor in elastic/diffractive/minimum-bias events.
<br/><code>argument</code><strong> sigmaProcessPtr, phaseSpacePtr </strong> : :
what makes this routine somewhat tricky to write is that the
hard-process event has not yet been constructed, so one is restricted
to use the information available in the phase-space and cross-section
objects currently being accessed. Which of their methods are applicable
depends on the process, in particular the number of final-state particles.
The <code>multiplySigmaBy</code> code in <code>UserHooks.cc</code>
contains explicit instructions about which methods provide meaningful
information, and so offers a convenient starting point.
<br/><code>argument</code><strong> inEvent </strong> : : this flag is true when the method is
called from within the event-generation machinery and false
when it is called at the initialization stage of the run, when the
cross section is explored to find a maximum for later Monte Carlo usage.
Cross-section modifications should be independent of this flag,
for consistency, but if <code> multiplySigmaBy(...)</code> is used to
collect statistics on the original kinematics distributions before cuts,
then it is important to be able to exclude the initialization stage
from comparisons.
<p/>
One derived class is supplied as an example how this facility can be used
to reweight cross sections in the same spirit as is done with QCD cross
sections for the minimum-bias/underlying-event description:
<p/><code>class </code><strong> SuppressSmallPT : public UserHooks </strong> <br/>
suppress small-<i>pT</i> production for <i>2 → 2</i> processes
only, while leaving other processes unaffected. The basic suppression
factor is <i>pT^4 / ((k*pT0)^2 + pT^2)^2</i>, where <i>pT</i>
refers to the current hard subprocess and <i>pT0</i> is the same
energy-dependent dampening scale as used for
<a href="MultipartonInteractions.html" target="page">multiparton interactions</a>.
This class contains <code>canModifySigma()</code> and
<code>multiplySigmaBy()</code> methods that overload the base class ones.
<a name="method30"></a>
<p/><strong>SuppressSmallPT::SuppressSmallPT( double pT0timesMPI = 1., int numberAlphaS = 0, bool useSameAlphaSasMPI = true) </strong> <br/>
The optional arguments of the constructor provides further variability.
<br/><code>argument</code><strong> pT0timesMPI </strong> :
corresponds to the additional factor <i>k</i> in the above formula.
It is by default equal to 1 but can be used to explore deviations from
the expected value.
<br/><code>argument</code><strong> numberAlphaS </strong> :
if this number <i>n</i> is bigger than the default 0, the
corresponding number of <i>alpha_strong</i> factors is also
reweighted from the normal renormalization scale to a modified one,
i.e. a further suppression factor
<i>( alpha_s((k*pT0)^2 + Q^2_ren) / alpha_s(Q^2_ren) )^n</i>
is introduced.
<br/><code>argument</code><strong> useSameAlphaSasMPI </strong> :
regulates which kind of new <i>alpha_strong</i> value is evaluated
for the numerator in the above expression. It is by default the same
as set for multiparton interactions (i.e. same starting value at
<i>M_Z</i> and same order of running), but if <code>false</code>
instead the one for hard subprocesses. The denominator
<i>alpha_s(Q^2_ren)</i> is always the value used for the "original",
unweighted cross section.
<p/>
The second main case of the current section involves three methods,
as follows.
<a name="method31"></a>
<p/><strong>virtual bool UserHooks::canBiasSelection() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>biasSelectionBy(...)</code> will
allow you to modify the phase space sampling, with a compensating
event weight, such that the cross section is unchanged. You cannot
combine this kind of reweighting with the selection of
<a href="ASecondHardProcess.html" target="page">a second hard process</a>.
<a name="method32"></a>
<p/><strong>virtual double UserHooks::biasSelectionBy( const SigmaProcess* sigmaProcessPtr, const PhaseSpace* phaseSpacePtr, bool inEvent) </strong> <br/>
when called this method should provide the factor by which you want to
see the phase space sampling of the current event modified. Events are
assigned a weight being the inverse of this, such that the integrated
cross section of a process is unchanged. Note that the selection
is only modifiable for normal hard processes. It does not affect the
selection in further multiparton interactions, nor in
elastic/diffractive/minimum-bias events.
<br/><code>argument</code><strong> sigmaProcessPtr, phaseSpacePtr </strong> : :
what makes this routine somewhat tricky to write is that the
hard-process event has not yet been constructed, so one is restricted
to use the information available in the phase-space and cross-section
objects currently being accessed. Which of their methods are applicable
depends on the process, in particular the number of final-state particles.
The <code>biasSelectionBy</code> code in <code>UserHooks.cc</code>
contains explicit instructions about which methods provide meaningful
information, and so offers a convenient starting point.
<br/><code>argument</code><strong> inEvent </strong> : : this flag is true when the method is
called from within the event-generation machinery and false
when it is called at the initialization stage of the run, when the
cross section is explored to find a maximum for later Monte Carlo usage.
Cross-section modifications should be independent of this flag,
for consistency, but if <code>biasSelectionBy(...)</code> is used to
collect statistics on the original kinematics distributions before cuts,
then it is important to be able to exclude the initialization stage
from comparisons.
<a name="method33"></a>
<p/><strong>virtual double UserHooks::biasedSelectionWeight() </strong> <br/>
Returns the weight you should assign to the event, to use e.g. when
you histogram results. It is the exact inverse of the weight you
used to modify the phase-space sampling, a weight that must be stored
in the <code>selBias</code> member variable, such that this routine
can return <code>1/selBias</code>. The weight is also returned by the
<code>Info::weight()</code> method, which may be more convenient to use.
<h3>(vi) Reject the decay sequence of resonances</h3>
Resonance decays are performed already at the process level, as
an integrated second step of the hard process itself. One reason is
that the matrix element of many processes encode nontrivial decay
angular distributions. Another is to have equivalence with Les Houches
input, where resonance decays typically are provided from the onset.
The methods in this section allow you to veto that decay sequence and
try a new one. Unlike the veto of the whole process-level step,
in point (i), the first step of the hard process is retained, i.e.
where the resonances are produced. For this reason the cross section
is not affected here but, depending on context, you may want to introduce
your own counters to check how often a new set of decay modes and
kinematics is selected, and correct accordingly.
<p/>The main method below is applied after all decays. For the production
of a <i>t tbar</i> pair this typically means after four decays,
namely those of the <i>t</i>, the <i>tbar</i>, the <i>W+</i>
and the <i>W-</i>. If Les Houches events are processed, the rollback
is to the level of the originally read events. For top, that might mean
either to the tops, or to the <i>W</i> bosons, or no rollback at all,
depending on how the process generation was set up.
<a name="method34"></a>
<p/><strong>virtual bool UserHooks::canVetoResonanceDecays() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>doVetoResonanceDecays(...)</code>
will be called immediately after the resonance decays have been
selected and stored in the <code>process</code> event record,
as described above for <code>canVetoProcessLevel()</code>.
<a name="method35"></a>
<p/><strong>virtual bool UserHooks::doVetoResonanceDecays(Event& process) </strong> <br/>
can optionally be called, as described above. You can study the
<code>process</code> event record of the hard process.
Based on that you can decide whether to reject the sequence of
resonance decays that was not already fixed by the production step
of the hard process (which can vary depending on how a process has
been set up, see above). If you veto, then a new resonance decay
sequence is selected, but the production step remains unchanged.
The cross section remains unaffected by this veto, for better or worse.
<br/><b>Warning:</b> Normally you should not modify the <code>process</code>
event record. However, as an extreme measure, parts or the complete decay
chain could be overwritten. If so, be very careful.
<h3>(vii) Modify scale in shower evolution</h3>
The choice of maximum shower scale in resonance decays is normally not a
big issue, since the shower here is expected to cover the full phase
space. In some special cases a matching scheme is intended, where hard
radiation is covered by matrix elements, and only softer by showers. The
below two methods support such an approach. Note that the two methods
are not used in the <code>TimeShower</code> class itself, but when
showers are called from the <code>PartonLevel</code> generation. Thus
user calls directly to <code>TimeShower</code> are not affected.
<a name="method36"></a>
<p/><strong>virtual bool UserHooks::canSetResonanceScale() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>scaleResonance(...)</code>
will set the initial scale of downwards shower evolution.
<a name="method37"></a>
<p/><strong>virtual double UserHooks::scaleResonance( int iRes, const Event& event) </strong> <br/>
can optionally be called, as described above. You should return the maximum
scale, in GeV, from which the shower evolution will begin. The base class
method returns 0, i.e. gives no shower evolution at all.
You can study, but not modify, the <code>event</code> event record
of the partonic process to check which resonance is decaying, and into what.
<br/><code>argument</code><strong> iRes </strong> : is the location in the event record of the
resonance that decayed to the particles that now will shower.
<br/><code>argument</code><strong> event </strong> : the event record contains a list of all partons
generated so far, specifically the decaying resonance and its immediate
decay products.
<h3>(viii) Allow colour reconnection</h3>
PYTHIA contains only a limites set of possibilities for
<a href="BeamRemnants.html" target="page">colour reconnection</a>, and none of them
are geared specifically towards rapidly decaying resonances. Notably,
with the default
<code><a href="MasterSwitches.html" target="page">PartonLevel:earlyResDec = off</a></code>,
resonances will only decay after colour reconnection has already been
considered. Thus a coloured parton like the top may be reconnected
but, apart from this external connection with the rest of the event,
the top decay products undergo no colour reconnection.
For <code>PartonLevel:earlyResDec = on</code> the resonance will decay
earlier, and thus the decay products may undergo reconnections, but not
necessarily by models that are specifically geared towards this kind of
events. For tryout purposes, a user hook can be called directly after the
resonance decays, and there modify the colour flow. This holds whether the
resonance decay is handled early or late, but is especially appropriate
for the latter default possibility. While intended specifically for
resonance decays, alternatively it is possible to switch off the built-in
colour reconnection and here implement your own reconnection model
for the whole event.
<a name="method38"></a>
<p/><strong>virtual bool UserHooks::canReconnectResonanceSystems() </strong> <br/>
In the base class this method returns false. If you redefine it
to return true then the method <code>doReconnectResonanceSystems(...)</code>
will be called immediately after the resonance decays and their
associated final-state showers have been added to the event record.
<a name="method39"></a>
<p/><strong>virtual bool UserHooks::doReconnectResonanceSystems(int oldSizeEvent, Event& event) </strong> <br/>
can optionally be called, as described above, to reconnect colours
in the event. The method should normally return true, but false if the
colour-reconnected event is unphysical and to be rejected.
(If this is likely to happen, having a safety copy to restore to
is a good idea, so that false can be avoided to the largest extent
possible.)
<br/><code>argument</code><strong> oldSizeEvent </strong> : the size of the event record before
resonance decay products and their associated final-state showers
have been added to the event. Can thus be used to easily separate
the resonance-decay partons from those in the rest of the event.
<br/><code>argument</code><strong> event </strong> : the event record contains a list of all particles
generated so far. You are allowed to freely modify this record, but with
freedom comes responsibility. Firstly, it is only meaningful to modify
the colour indices of final-state (at the time) partons; all other event
properties had better be left undisturbed. Secondly, it is up to you to
ensure that the new colour topology is meaningful, e.g. that no gluon
has obtained the same colour as anticolour index and thereby forms
a singlet on its own.
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