This file is indexed.

/usr/share/pybik/shaders/label.vert is in pybik 2.1-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
//  Copyright © 2014  B. Clausius <barcc@gmx.de>
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <http://www.gnu.org/licenses/>.

attribute vec4 vertex_attr;
attribute vec3 color_attr;
attribute vec3 barycentric_attr;

varying vec4 color;

uniform mat4 projection;
uniform mat4 modelview;
uniform mat4 object;

void main()
{
    gl_Position = projection * (modelview * (object * vertex_attr));
    color.rgb = color_attr;
    color.a = (barycentric_attr == vec3(0.)) ? 0 : 1;
}