This file is indexed.

/usr/share/openscad/libraries/MCAD/libtriangles.scad is in openscad-mcad 2014.03-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
//Copyright (C) 2013 Alex Davies
//License: LGPL 2.1 or later
//todo, make library work with negative lengths by adding triangles to the inside of every surface. basicaly copy and paste the current triangles set and reverse the first and last digit of every triangle. In 4 character traingles switcht the middle ones around as well. Not sure if that' actually useful though.

module rightpyramid(rightpyramidx, rightpyramidy, rightpyramidz) {
	polyhedron ( points = [[0,0,0], 
			[rightpyramidx, 0, 0], 
			[0, rightpyramidy, 0], 
			[rightpyramidx, rightpyramidy, 0],
			[rightpyramidx/2, rightpyramidy, rightpyramidz]], 

	triangles = [[0,1,2],[2,1,3],[4,1,0],[3,1,4],[2,3,4],[0,2,4]]);

}

module cornerpyramid(cornerpyramidx, cornerpyramidy, cornerpyramidz) {
	polyhedron ( points = [[0,0,0], 
			[cornerpyramidx, 0, 0], 
			[0, cornerpyramidy, 0], 
			[cornerpyramidx, cornerpyramidy, 0],
			[0, cornerpyramidy, cornerpyramidz]], 

	triangles = [[0,1,2],[2,1,3],[4,1,0],[3,1,4],[2,3,4],[0,2,4]]);

}

module eqlpyramid(eqlpyramidx, eqlpyramidy, eqlpyramidz) {
	polyhedron ( points = [[0,0,0], 
			[eqlpyramidx, 0, 0], 
			[0, eqlpyramidy, 0], 
			[eqlpyramidx, eqlpyramidy, 0],
			[eqlpyramidx/2, eqlpyramidy/2, eqlpyramidz]], 

	triangles = [[0,1,2],[2,1,3],[4,1,0],[3,1,4],[2,3,4],[0,2,4]]);

}


module rightprism(rightprismx,rightprismy,rightprismz){
	polyhedron ( points = [[0,0,0],
			[rightprismx,0,0],
			[rightprismx,rightprismy,0],
			[0,rightprismy,0],
			[0,rightprismy,rightprismz],
			[0,0,rightprismz]], 
	triangles = [[0,1,2,3],[5,1,0],[5,4,2,1],[4,3,2],[0,3,4,5]]);
}



module eqlprism(rightprismx,rightprismy,rightprismz){
	polyhedron ( points = [[0,0,0],
			[rightprismx,0,0],
			[rightprismx,rightprismy,0],
			[0,rightprismy,0],
			[rightprismx/2,rightprismy,rightprismz],
			[rightprismx/2,0,rightprismz]], 
	triangles = [[0,1,2,3],[5,1,0],[5,4,2,1],[4,3,2],[0,3,4,5]]);
}