This file is indexed.

/usr/share/openmsx/shaders/texture.frag is in openmsx-data 0.12.0-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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uniform sampler2D u_tex;
uniform vec4 u_color;

varying vec2 v_texCoord;

void main()
{
	gl_FragColor = texture2D(u_tex, v_texCoord) * u_color;
}