/usr/lib/nodejs/minimatch.js is in node-minimatch 1.0.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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if (module) module.exports = minimatch
else exports.minimatch = minimatch
if (!require) {
require = function (id) {
switch (id) {
case "sigmund": return function sigmund (obj) {
return JSON.stringify(obj)
}
case "path": return { basename: function (f) {
f = f.split(/[\/\\]/)
var e = f.pop()
if (!e) e = f.pop()
return e
}}
case "lru-cache": return function LRUCache () {
// not quite an LRU, but still space-limited.
var cache = {}
var cnt = 0
this.set = function (k, v) {
cnt ++
if (cnt >= 100) cache = {}
cache[k] = v
}
this.get = function (k) { return cache[k] }
}
}
}
}
minimatch.Minimatch = Minimatch
var LRU = require("lru-cache")
, cache = minimatch.cache = new LRU({max: 100})
, GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {}
, sigmund = require("sigmund")
var path = require("path")
// any single thing other than /
// don't need to escape / when using new RegExp()
, qmark = "[^/]"
// * => any number of characters
, star = qmark + "*?"
// ** when dots are allowed. Anything goes, except .. and .
// not (^ or / followed by one or two dots followed by $ or /),
// followed by anything, any number of times.
, twoStarDot = "(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?"
// not a ^ or / followed by a dot,
// followed by anything, any number of times.
, twoStarNoDot = "(?:(?!(?:\\\/|^)\\.).)*?"
// characters that need to be escaped in RegExp.
, reSpecials = charSet("().*{}+?[]^$\\!")
// "abc" -> { a:true, b:true, c:true }
function charSet (s) {
return s.split("").reduce(function (set, c) {
set[c] = true
return set
}, {})
}
// normalizes slashes.
var slashSplit = /\/+/
minimatch.filter = filter
function filter (pattern, options) {
options = options || {}
return function (p, i, list) {
return minimatch(p, pattern, options)
}
}
function ext (a, b) {
a = a || {}
b = b || {}
var t = {}
Object.keys(b).forEach(function (k) {
t[k] = b[k]
})
Object.keys(a).forEach(function (k) {
t[k] = a[k]
})
return t
}
minimatch.defaults = function (def) {
if (!def || !Object.keys(def).length) return minimatch
var orig = minimatch
var m = function minimatch (p, pattern, options) {
return orig.minimatch(p, pattern, ext(def, options))
}
m.Minimatch = function Minimatch (pattern, options) {
return new orig.Minimatch(pattern, ext(def, options))
}
return m
}
Minimatch.defaults = function (def) {
if (!def || !Object.keys(def).length) return Minimatch
return minimatch.defaults(def).Minimatch
}
function minimatch (p, pattern, options) {
if (typeof pattern !== "string") {
throw new TypeError("glob pattern string required")
}
if (!options) options = {}
// shortcut: comments match nothing.
if (!options.nocomment && pattern.charAt(0) === "#") {
return false
}
// "" only matches ""
if (pattern.trim() === "") return p === ""
return new Minimatch(pattern, options).match(p)
}
function Minimatch (pattern, options) {
if (!(this instanceof Minimatch)) {
return new Minimatch(pattern, options, cache)
}
if (typeof pattern !== "string") {
throw new TypeError("glob pattern string required")
}
if (!options) options = {}
pattern = pattern.trim()
// windows: need to use /, not \
// On other platforms, \ is a valid (albeit bad) filename char.
if (platform === "win32") {
pattern = pattern.split("\\").join("/")
}
// lru storage.
// these things aren't particularly big, but walking down the string
// and turning it into a regexp can get pretty costly.
var cacheKey = pattern + "\n" + sigmund(options)
var cached = minimatch.cache.get(cacheKey)
if (cached) return cached
minimatch.cache.set(cacheKey, this)
this.options = options
this.set = []
this.pattern = pattern
this.regexp = null
this.negate = false
this.comment = false
this.empty = false
// make the set of regexps etc.
this.make()
}
Minimatch.prototype.debug = function() {}
Minimatch.prototype.make = make
function make () {
// don't do it more than once.
if (this._made) return
var pattern = this.pattern
var options = this.options
// empty patterns and comments match nothing.
if (!options.nocomment && pattern.charAt(0) === "#") {
this.comment = true
return
}
if (!pattern) {
this.empty = true
return
}
// step 1: figure out negation, etc.
this.parseNegate()
// step 2: expand braces
var set = this.globSet = this.braceExpand()
if (options.debug) this.debug = console.error
this.debug(this.pattern, set)
// step 3: now we have a set, so turn each one into a series of path-portion
// matching patterns.
// These will be regexps, except in the case of "**", which is
// set to the GLOBSTAR object for globstar behavior,
// and will not contain any / characters
set = this.globParts = set.map(function (s) {
return s.split(slashSplit)
})
this.debug(this.pattern, set)
// glob --> regexps
set = set.map(function (s, si, set) {
return s.map(this.parse, this)
}, this)
this.debug(this.pattern, set)
// filter out everything that didn't compile properly.
set = set.filter(function (s) {
return -1 === s.indexOf(false)
})
this.debug(this.pattern, set)
this.set = set
}
Minimatch.prototype.parseNegate = parseNegate
function parseNegate () {
var pattern = this.pattern
, negate = false
, options = this.options
, negateOffset = 0
if (options.nonegate) return
for ( var i = 0, l = pattern.length
; i < l && pattern.charAt(i) === "!"
; i ++) {
negate = !negate
negateOffset ++
}
if (negateOffset) this.pattern = pattern.substr(negateOffset)
this.negate = negate
}
// Brace expansion:
// a{b,c}d -> abd acd
// a{b,}c -> abc ac
// a{0..3}d -> a0d a1d a2d a3d
// a{b,c{d,e}f}g -> abg acdfg acefg
// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg
//
// Invalid sets are not expanded.
// a{2..}b -> a{2..}b
// a{b}c -> a{b}c
minimatch.braceExpand = function (pattern, options) {
return new Minimatch(pattern, options).braceExpand()
}
Minimatch.prototype.braceExpand = braceExpand
function pad(n, width, z) {
z = z || '0';
n = n + '';
return n.length >= width ? n : new Array(width - n.length + 1).join(z) + n;
}
function braceExpand (pattern, options) {
options = options || this.options
pattern = typeof pattern === "undefined"
? this.pattern : pattern
if (typeof pattern === "undefined") {
throw new Error("undefined pattern")
}
if (options.nobrace ||
!pattern.match(/\{.*\}/)) {
// shortcut. no need to expand.
return [pattern]
}
var escaping = false
// examples and comments refer to this crazy pattern:
// a{b,c{d,e},{f,g}h}x{y,z}
// expected:
// abxy
// abxz
// acdxy
// acdxz
// acexy
// acexz
// afhxy
// afhxz
// aghxy
// aghxz
// everything before the first \{ is just a prefix.
// So, we pluck that off, and work with the rest,
// and then prepend it to everything we find.
if (pattern.charAt(0) !== "{") {
this.debug(pattern)
var prefix = null
for (var i = 0, l = pattern.length; i < l; i ++) {
var c = pattern.charAt(i)
this.debug(i, c)
if (c === "\\") {
escaping = !escaping
} else if (c === "{" && !escaping) {
prefix = pattern.substr(0, i)
break
}
}
// actually no sets, all { were escaped.
if (prefix === null) {
this.debug("no sets")
return [pattern]
}
var tail = braceExpand.call(this, pattern.substr(i), options)
return tail.map(function (t) {
return prefix + t
})
}
// now we have something like:
// {b,c{d,e},{f,g}h}x{y,z}
// walk through the set, expanding each part, until
// the set ends. then, we'll expand the suffix.
// If the set only has a single member, then'll put the {} back
// first, handle numeric sets, since they're easier
var numset = pattern.match(/^\{(-?[0-9]+)\.\.(-?[0-9]+)\}/)
if (numset) {
this.debug("numset", numset[1], numset[2])
var suf = braceExpand.call(this, pattern.substr(numset[0].length), options)
, start = +numset[1]
, needPadding = numset[1][0] === '0'
, startWidth = numset[1].length
, padded
, end = +numset[2]
, inc = start > end ? -1 : 1
, set = []
for (var i = start; i != (end + inc); i += inc) {
padded = needPadding ? pad(i, startWidth) : i + ''
// append all the suffixes
for (var ii = 0, ll = suf.length; ii < ll; ii ++) {
set.push(padded + suf[ii])
}
}
return set
}
// ok, walk through the set
// We hope, somewhat optimistically, that there
// will be a } at the end.
// If the closing brace isn't found, then the pattern is
// interpreted as braceExpand("\\" + pattern) so that
// the leading \{ will be interpreted literally.
var i = 1 // skip the \{
, depth = 1
, set = []
, member = ""
, sawEnd = false
, escaping = false
function addMember () {
set.push(member)
member = ""
}
this.debug("Entering for")
FOR: for (i = 1, l = pattern.length; i < l; i ++) {
var c = pattern.charAt(i)
this.debug("", i, c)
if (escaping) {
escaping = false
member += "\\" + c
} else {
switch (c) {
case "\\":
escaping = true
continue
case "{":
depth ++
member += "{"
continue
case "}":
depth --
// if this closes the actual set, then we're done
if (depth === 0) {
addMember()
// pluck off the close-brace
i ++
break FOR
} else {
member += c
continue
}
case ",":
if (depth === 1) {
addMember()
} else {
member += c
}
continue
default:
member += c
continue
} // switch
} // else
} // for
// now we've either finished the set, and the suffix is
// pattern.substr(i), or we have *not* closed the set,
// and need to escape the leading brace
if (depth !== 0) {
this.debug("didn't close", pattern)
return braceExpand.call(this, "\\" + pattern, options)
}
// x{y,z} -> ["xy", "xz"]
this.debug("set", set)
this.debug("suffix", pattern.substr(i))
var suf = braceExpand.call(this, pattern.substr(i), options)
// ["b", "c{d,e}","{f,g}h"] ->
// [["b"], ["cd", "ce"], ["fh", "gh"]]
var addBraces = set.length === 1
this.debug("set pre-expanded", set)
set = set.map(function (p) {
return braceExpand.call(this, p, options)
}, this)
this.debug("set expanded", set)
// [["b"], ["cd", "ce"], ["fh", "gh"]] ->
// ["b", "cd", "ce", "fh", "gh"]
set = set.reduce(function (l, r) {
return l.concat(r)
})
if (addBraces) {
set = set.map(function (s) {
return "{" + s + "}"
})
}
// now attach the suffixes.
var ret = []
for (var i = 0, l = set.length; i < l; i ++) {
for (var ii = 0, ll = suf.length; ii < ll; ii ++) {
ret.push(set[i] + suf[ii])
}
}
return ret
}
// parse a component of the expanded set.
// At this point, no pattern may contain "/" in it
// so we're going to return a 2d array, where each entry is the full
// pattern, split on '/', and then turned into a regular expression.
// A regexp is made at the end which joins each array with an
// escaped /, and another full one which joins each regexp with |.
//
// Following the lead of Bash 4.1, note that "**" only has special meaning
// when it is the *only* thing in a path portion. Otherwise, any series
// of * is equivalent to a single *. Globstar behavior is enabled by
// default, and can be disabled by setting options.noglobstar.
Minimatch.prototype.parse = parse
var SUBPARSE = {}
function parse (pattern, isSub) {
var options = this.options
// shortcuts
if (!options.noglobstar && pattern === "**") return GLOBSTAR
if (pattern === "") return ""
var re = ""
, hasMagic = !!options.nocase
, escaping = false
// ? => one single character
, patternListStack = []
, plType
, stateChar
, inClass = false
, reClassStart = -1
, classStart = -1
// . and .. never match anything that doesn't start with .,
// even when options.dot is set.
, patternStart = pattern.charAt(0) === "." ? "" // anything
// not (start or / followed by . or .. followed by / or end)
: options.dot ? "(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))"
: "(?!\\.)"
, self = this
function clearStateChar () {
if (stateChar) {
// we had some state-tracking character
// that wasn't consumed by this pass.
switch (stateChar) {
case "*":
re += star
hasMagic = true
break
case "?":
re += qmark
hasMagic = true
break
default:
re += "\\"+stateChar
break
}
self.debug('clearStateChar %j %j', stateChar, re)
stateChar = false
}
}
for ( var i = 0, len = pattern.length, c
; (i < len) && (c = pattern.charAt(i))
; i ++ ) {
this.debug("%s\t%s %s %j", pattern, i, re, c)
// skip over any that are escaped.
if (escaping && reSpecials[c]) {
re += "\\" + c
escaping = false
continue
}
SWITCH: switch (c) {
case "/":
// completely not allowed, even escaped.
// Should already be path-split by now.
return false
case "\\":
clearStateChar()
escaping = true
continue
// the various stateChar values
// for the "extglob" stuff.
case "?":
case "*":
case "+":
case "@":
case "!":
this.debug("%s\t%s %s %j <-- stateChar", pattern, i, re, c)
// all of those are literals inside a class, except that
// the glob [!a] means [^a] in regexp
if (inClass) {
this.debug(' in class')
if (c === "!" && i === classStart + 1) c = "^"
re += c
continue
}
// if we already have a stateChar, then it means
// that there was something like ** or +? in there.
// Handle the stateChar, then proceed with this one.
self.debug('call clearStateChar %j', stateChar)
clearStateChar()
stateChar = c
// if extglob is disabled, then +(asdf|foo) isn't a thing.
// just clear the statechar *now*, rather than even diving into
// the patternList stuff.
if (options.noext) clearStateChar()
continue
case "(":
if (inClass) {
re += "("
continue
}
if (!stateChar) {
re += "\\("
continue
}
plType = stateChar
patternListStack.push({ type: plType
, start: i - 1
, reStart: re.length })
// negation is (?:(?!js)[^/]*)
re += stateChar === "!" ? "(?:(?!" : "(?:"
this.debug('plType %j %j', stateChar, re)
stateChar = false
continue
case ")":
if (inClass || !patternListStack.length) {
re += "\\)"
continue
}
clearStateChar()
hasMagic = true
re += ")"
plType = patternListStack.pop().type
// negation is (?:(?!js)[^/]*)
// The others are (?:<pattern>)<type>
switch (plType) {
case "!":
re += "[^/]*?)"
break
case "?":
case "+":
case "*": re += plType
case "@": break // the default anyway
}
continue
case "|":
if (inClass || !patternListStack.length || escaping) {
re += "\\|"
escaping = false
continue
}
clearStateChar()
re += "|"
continue
// these are mostly the same in regexp and glob
case "[":
// swallow any state-tracking char before the [
clearStateChar()
if (inClass) {
re += "\\" + c
continue
}
inClass = true
classStart = i
reClassStart = re.length
re += c
continue
case "]":
// a right bracket shall lose its special
// meaning and represent itself in
// a bracket expression if it occurs
// first in the list. -- POSIX.2 2.8.3.2
if (i === classStart + 1 || !inClass) {
re += "\\" + c
escaping = false
continue
}
// finish up the class.
hasMagic = true
inClass = false
re += c
continue
default:
// swallow any state char that wasn't consumed
clearStateChar()
if (escaping) {
// no need
escaping = false
} else if (reSpecials[c]
&& !(c === "^" && inClass)) {
re += "\\"
}
re += c
} // switch
} // for
// handle the case where we left a class open.
// "[abc" is valid, equivalent to "\[abc"
if (inClass) {
// split where the last [ was, and escape it
// this is a huge pita. We now have to re-walk
// the contents of the would-be class to re-translate
// any characters that were passed through as-is
var cs = pattern.substr(classStart + 1)
, sp = this.parse(cs, SUBPARSE)
re = re.substr(0, reClassStart) + "\\[" + sp[0]
hasMagic = hasMagic || sp[1]
}
// handle the case where we had a +( thing at the *end*
// of the pattern.
// each pattern list stack adds 3 chars, and we need to go through
// and escape any | chars that were passed through as-is for the regexp.
// Go through and escape them, taking care not to double-escape any
// | chars that were already escaped.
var pl
while (pl = patternListStack.pop()) {
var tail = re.slice(pl.reStart + 3)
// maybe some even number of \, then maybe 1 \, followed by a |
tail = tail.replace(/((?:\\{2})*)(\\?)\|/g, function (_, $1, $2) {
if (!$2) {
// the | isn't already escaped, so escape it.
$2 = "\\"
}
// need to escape all those slashes *again*, without escaping the
// one that we need for escaping the | character. As it works out,
// escaping an even number of slashes can be done by simply repeating
// it exactly after itself. That's why this trick works.
//
// I am sorry that you have to see this.
return $1 + $1 + $2 + "|"
})
this.debug("tail=%j\n %s", tail, tail)
var t = pl.type === "*" ? star
: pl.type === "?" ? qmark
: "\\" + pl.type
hasMagic = true
re = re.slice(0, pl.reStart)
+ t + "\\("
+ tail
}
// handle trailing things that only matter at the very end.
clearStateChar()
if (escaping) {
// trailing \\
re += "\\\\"
}
// only need to apply the nodot start if the re starts with
// something that could conceivably capture a dot
var addPatternStart = false
switch (re.charAt(0)) {
case ".":
case "[":
case "(": addPatternStart = true
}
// if the re is not "" at this point, then we need to make sure
// it doesn't match against an empty path part.
// Otherwise a/* will match a/, which it should not.
if (re !== "" && hasMagic) re = "(?=.)" + re
if (addPatternStart) re = patternStart + re
// parsing just a piece of a larger pattern.
if (isSub === SUBPARSE) {
return [ re, hasMagic ]
}
// skip the regexp for non-magical patterns
// unescape anything in it, though, so that it'll be
// an exact match against a file etc.
if (!hasMagic) {
return globUnescape(pattern)
}
var flags = options.nocase ? "i" : ""
, regExp = new RegExp("^" + re + "$", flags)
regExp._glob = pattern
regExp._src = re
return regExp
}
minimatch.makeRe = function (pattern, options) {
return new Minimatch(pattern, options || {}).makeRe()
}
Minimatch.prototype.makeRe = makeRe
function makeRe () {
if (this.regexp || this.regexp === false) return this.regexp
// at this point, this.set is a 2d array of partial
// pattern strings, or "**".
//
// It's better to use .match(). This function shouldn't
// be used, really, but it's pretty convenient sometimes,
// when you just want to work with a regex.
var set = this.set
if (!set.length) return this.regexp = false
var options = this.options
var twoStar = options.noglobstar ? star
: options.dot ? twoStarDot
: twoStarNoDot
, flags = options.nocase ? "i" : ""
var re = set.map(function (pattern) {
return pattern.map(function (p) {
return (p === GLOBSTAR) ? twoStar
: (typeof p === "string") ? regExpEscape(p)
: p._src
}).join("\\\/")
}).join("|")
// must match entire pattern
// ending in a * or ** will make it less strict.
re = "^(?:" + re + ")$"
// can match anything, as long as it's not this.
if (this.negate) re = "^(?!" + re + ").*$"
try {
return this.regexp = new RegExp(re, flags)
} catch (ex) {
return this.regexp = false
}
}
minimatch.match = function (list, pattern, options) {
options = options || {}
var mm = new Minimatch(pattern, options)
list = list.filter(function (f) {
return mm.match(f)
})
if (mm.options.nonull && !list.length) {
list.push(pattern)
}
return list
}
Minimatch.prototype.match = match
function match (f, partial) {
this.debug("match", f, this.pattern)
// short-circuit in the case of busted things.
// comments, etc.
if (this.comment) return false
if (this.empty) return f === ""
if (f === "/" && partial) return true
var options = this.options
// windows: need to use /, not \
// On other platforms, \ is a valid (albeit bad) filename char.
if (platform === "win32") {
f = f.split("\\").join("/")
}
// treat the test path as a set of pathparts.
f = f.split(slashSplit)
this.debug(this.pattern, "split", f)
// just ONE of the pattern sets in this.set needs to match
// in order for it to be valid. If negating, then just one
// match means that we have failed.
// Either way, return on the first hit.
var set = this.set
this.debug(this.pattern, "set", set)
// Find the basename of the path by looking for the last non-empty segment
var filename;
for (var i = f.length - 1; i >= 0; i--) {
filename = f[i]
if (filename) break
}
for (var i = 0, l = set.length; i < l; i ++) {
var pattern = set[i], file = f
if (options.matchBase && pattern.length === 1) {
file = [filename]
}
var hit = this.matchOne(file, pattern, partial)
if (hit) {
if (options.flipNegate) return true
return !this.negate
}
}
// didn't get any hits. this is success if it's a negative
// pattern, failure otherwise.
if (options.flipNegate) return false
return this.negate
}
// set partial to true to test if, for example,
// "/a/b" matches the start of "/*/b/*/d"
// Partial means, if you run out of file before you run
// out of pattern, then that's fine, as long as all
// the parts match.
Minimatch.prototype.matchOne = function (file, pattern, partial) {
var options = this.options
this.debug("matchOne",
{ "this": this
, file: file
, pattern: pattern })
this.debug("matchOne", file.length, pattern.length)
for ( var fi = 0
, pi = 0
, fl = file.length
, pl = pattern.length
; (fi < fl) && (pi < pl)
; fi ++, pi ++ ) {
this.debug("matchOne loop")
var p = pattern[pi]
, f = file[fi]
this.debug(pattern, p, f)
// should be impossible.
// some invalid regexp stuff in the set.
if (p === false) return false
if (p === GLOBSTAR) {
this.debug('GLOBSTAR', [pattern, p, f])
// "**"
// a/**/b/**/c would match the following:
// a/b/x/y/z/c
// a/x/y/z/b/c
// a/b/x/b/x/c
// a/b/c
// To do this, take the rest of the pattern after
// the **, and see if it would match the file remainder.
// If so, return success.
// If not, the ** "swallows" a segment, and try again.
// This is recursively awful.
//
// a/**/b/**/c matching a/b/x/y/z/c
// - a matches a
// - doublestar
// - matchOne(b/x/y/z/c, b/**/c)
// - b matches b
// - doublestar
// - matchOne(x/y/z/c, c) -> no
// - matchOne(y/z/c, c) -> no
// - matchOne(z/c, c) -> no
// - matchOne(c, c) yes, hit
var fr = fi
, pr = pi + 1
if (pr === pl) {
this.debug('** at the end')
// a ** at the end will just swallow the rest.
// We have found a match.
// however, it will not swallow /.x, unless
// options.dot is set.
// . and .. are *never* matched by **, for explosively
// exponential reasons.
for ( ; fi < fl; fi ++) {
if (file[fi] === "." || file[fi] === ".." ||
(!options.dot && file[fi].charAt(0) === ".")) return false
}
return true
}
// ok, let's see if we can swallow whatever we can.
WHILE: while (fr < fl) {
var swallowee = file[fr]
this.debug('\nglobstar while',
file, fr, pattern, pr, swallowee)
// XXX remove this slice. Just pass the start index.
if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {
this.debug('globstar found match!', fr, fl, swallowee)
// found a match.
return true
} else {
// can't swallow "." or ".." ever.
// can only swallow ".foo" when explicitly asked.
if (swallowee === "." || swallowee === ".." ||
(!options.dot && swallowee.charAt(0) === ".")) {
this.debug("dot detected!", file, fr, pattern, pr)
break WHILE
}
// ** swallows a segment, and continue.
this.debug('globstar swallow a segment, and continue')
fr ++
}
}
// no match was found.
// However, in partial mode, we can't say this is necessarily over.
// If there's more *pattern* left, then
if (partial) {
// ran out of file
this.debug("\n>>> no match, partial?", file, fr, pattern, pr)
if (fr === fl) return true
}
return false
}
// something other than **
// non-magic patterns just have to match exactly
// patterns with magic have been turned into regexps.
var hit
if (typeof p === "string") {
if (options.nocase) {
hit = f.toLowerCase() === p.toLowerCase()
} else {
hit = f === p
}
this.debug("string match", p, f, hit)
} else {
hit = f.match(p)
this.debug("pattern match", p, f, hit)
}
if (!hit) return false
}
// Note: ending in / means that we'll get a final ""
// at the end of the pattern. This can only match a
// corresponding "" at the end of the file.
// If the file ends in /, then it can only match a
// a pattern that ends in /, unless the pattern just
// doesn't have any more for it. But, a/b/ should *not*
// match "a/b/*", even though "" matches against the
// [^/]*? pattern, except in partial mode, where it might
// simply not be reached yet.
// However, a/b/ should still satisfy a/*
// now either we fell off the end of the pattern, or we're done.
if (fi === fl && pi === pl) {
// ran out of pattern and filename at the same time.
// an exact hit!
return true
} else if (fi === fl) {
// ran out of file, but still had pattern left.
// this is ok if we're doing the match as part of
// a glob fs traversal.
return partial
} else if (pi === pl) {
// ran out of pattern, still have file left.
// this is only acceptable if we're on the very last
// empty segment of a file with a trailing slash.
// a/* should match a/b/
var emptyFileEnd = (fi === fl - 1) && (file[fi] === "")
return emptyFileEnd
}
// should be unreachable.
throw new Error("wtf?")
}
// replace stuff like \* with *
function globUnescape (s) {
return s.replace(/\\(.)/g, "$1")
}
function regExpEscape (s) {
return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, "\\$&")
}
})( typeof require === "function" ? require : null,
this,
typeof module === "object" ? module : null,
typeof process === "object" ? process.platform : "win32"
)
|