/usr/include/webkitgtk-3.0/webkitdom/WebKitDOMGamepad.h is in libwebkitgtk-common-dev 2.4.10-0ubuntu1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81  | /*
 *  This file is part of the WebKit open source project.
 *  This file has been generated by generate-bindings.pl. DO NOT MODIFY!
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Library General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Library General Public License for more details.
 *
 *  You should have received a copy of the GNU Library General Public License
 *  along with this library; see the file COPYING.LIB.  If not, write to
 *  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 *  Boston, MA 02110-1301, USA.
 */
#if !defined(__WEBKITDOM_H_INSIDE__) && !defined(BUILDING_WEBKIT)
#error "Only <webkitdom/webkitdom.h> can be included directly."
#endif
#ifndef WebKitDOMGamepad_h
#define WebKitDOMGamepad_h
#include <glib-object.h>
#include <webkitdom/WebKitDOMObject.h>
#include <webkitdom/webkitdomdefines.h>
G_BEGIN_DECLS
#define WEBKIT_TYPE_DOM_GAMEPAD            (webkit_dom_gamepad_get_type())
#define WEBKIT_DOM_GAMEPAD(obj)            (G_TYPE_CHECK_INSTANCE_CAST((obj), WEBKIT_TYPE_DOM_GAMEPAD, WebKitDOMGamepad))
#define WEBKIT_DOM_GAMEPAD_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST((klass),  WEBKIT_TYPE_DOM_GAMEPAD, WebKitDOMGamepadClass)
#define WEBKIT_DOM_IS_GAMEPAD(obj)         (G_TYPE_CHECK_INSTANCE_TYPE((obj), WEBKIT_TYPE_DOM_GAMEPAD))
#define WEBKIT_DOM_IS_GAMEPAD_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),  WEBKIT_TYPE_DOM_GAMEPAD))
#define WEBKIT_DOM_GAMEPAD_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS((obj),  WEBKIT_TYPE_DOM_GAMEPAD, WebKitDOMGamepadClass))
struct _WebKitDOMGamepad {
    WebKitDOMObject parent_instance;
};
struct _WebKitDOMGamepadClass {
    WebKitDOMObjectClass parent_class;
};
WEBKIT_API GType
webkit_dom_gamepad_get_type (void);
/**
 * webkit_dom_gamepad_get_id:
 * @self: A #WebKitDOMGamepad
 *
 * Returns: A #gchar
**/
WEBKIT_API gchar*
webkit_dom_gamepad_get_id(WebKitDOMGamepad* self);
/**
 * webkit_dom_gamepad_get_index:
 * @self: A #WebKitDOMGamepad
 *
 * Returns: A #gulong
**/
WEBKIT_API gulong
webkit_dom_gamepad_get_index(WebKitDOMGamepad* self);
/**
 * webkit_dom_gamepad_get_timestamp:
 * @self: A #WebKitDOMGamepad
 *
 * Returns: A #guint64
**/
WEBKIT_API guint64
webkit_dom_gamepad_get_timestamp(WebKitDOMGamepad* self);
G_END_DECLS
#endif /* WebKitDOMGamepad_h */
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