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The PLIB ssgAux library contains a class for creating a sky dome.
class ssgaSky ;
The program in this directory demonstrates creating a sky dome,
including the sun, moon, stars and clouds.
This program does not attempt to place celestial bodies accurately
if you wish to place sun, moon, planets & stars correctly then you
could possibly plug-in the SimGear Ephemeris code.
Keyboard controls:
left/right : turn left/right
up/down arrow : look up/down
up/down arrow + shift : increase/decrease altitude
a/z : move forward/backward
f : fullscreen
w : wireframe
s : solid
space : toggle gui on and off
q/esc : quit
History:
Written by Durk Talsma. Originally started October 1997, for distribution
with the FlightGear project. Version 2 was written in August and
September 1998. This code is based upon algorithms and data kindly
provided by Mr. Paul Schlyter. (pausch@saaf.se).
Separated out rendering pieces and converted to ssg by Curt Olson, March 2000.
Moved (from SimGear) into ssgAux by Nick McEvoy, July 2003.
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