/usr/share/perl5/Graphics/Primitive/Container.pm is in libgraphics-primitive-perl 0.67-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 | package Graphics::Primitive::Container;
use Moose;
use MooseX::Storage;
with Storage (format => 'JSON', io => 'File');
use Graphics::Primitive::ComponentList;
use Forest::Tree;
extends 'Graphics::Primitive::Component';
with 'MooseX::Clone';
has 'component_list' => (
is => 'rw',
isa => 'Graphics::Primitive::ComponentList',
default => sub { Graphics::Primitive::ComponentList->new },
handles => [qw(component_count components constraints each find find_component get_component get_constraint)],
trigger => sub { my ($self) = @_; $self->prepared(0); }
);
has 'layout_manager' => (
is => 'rw',
isa => 'Layout::Manager',
handles => [ 'do_layout' ],
trigger => sub { my ($self) = @_; $self->prepared(0); },
);
sub add_component {
my ($self, $component, $args) = @_;
return 0 unless $self->validate_component($component, $args);
$component->parent($self);
$self->component_list->add_component($component, $args);
$self->prepared(0);
return 1;
}
sub clear_components {
my ($self) = @_;
# Clear all the component's parent attributes just in case some
# outside thingie is holding a reference to it
foreach my $c (@{ $self->components }) {
next unless(defined($c));
$c->parent(undef);
}
$self->component_list->clear;
$self->prepared(0);
}
sub get_tree {
my ($self) = @_;
my $tree = Forest::Tree->new(node => $self);
foreach my $c (@{ $self->components }) {
$tree->add_child($c->get_tree);
}
return $tree;
}
sub prepare {
my ($self, $driver) = @_;
return if $self->prepared;
unless($self->minimum_width) {
$self->minimum_width($self->outside_width);
}
unless($self->minimum_height) {
$self->minimum_height($self->outside_height);
}
}
sub remove_component {
my ($self, $component) = @_;
my $removed = $self->component_list->remove_component($component);
if(scalar(@{ $removed })) {
foreach my $r (@{ $removed }) {
$r->parent(undef);
}
}
return $removed;
}
sub validate_component {
my ($self, $c, $a) = @_;
return 1;
}
__PACKAGE__->meta->make_immutable;
no Moose;
1;
__END__
=head1 NAME
Graphics::Primitive::Container - Component that holds other Components
=head1 DESCRIPTION
Containers are components that contain other components. They can also hold
an instance of a L<Layout::Manager> for automatic layout of their internal
components. See the
L<Component's Lifecycle Section|Graphics::Primitive::Component#LIFECYCLE> for
more information.
=head1 SYNOPSIS
my $c = Graphics::Primitive::Container->new(
width => 500, height => 350,
layout_manager => Layout::Manager::Compass->new
);
$c->add_component($comp, { meta => 'data' });
=head1 METHODS
=head2 Constructor
=over 4
=item I<new>
Creates a new Container.
=back
=head2 Instance Methods
=over 4
=item I<add_component ($component, [ $constraint ])>
Add a component to the container. Returns a true value if the component
was added successfully. A second argument may be required, please consult the
POD for your specific layout manager implementation.
Before the component is added, it is passed to the validate_component method.
If validate_component does not return a true value, then the component is not
added.
=item I<clear_components>
Remove all components from the layout manager.
=item I<component_count>
Returns the number of components in this container.
=item I<component_list>
Returns this Container's L<ComponentList|Graphics::Primitive::ComponentList>.
=item I<find_component>
Returns the index of the first component with the supplied name. Returns
undef if no component with that name is found.
=item I<get_component>
Get the component at the specified index.
=item I<get_constraint>
Get the constraint at the specified index.
=item I<get_tree>
Returns a Forest::Tree object with this component at the root and all child
components as children. Calling this from your root container will result
in a tree representation of the entire scene.
=item I<prepare>
Prepares this container. Does not mark as prepared, as that's done by the
layout manager.
=item I<remove_component>
Removes a component. B<Components must have names to be removed.> Returns an
arrayref of removed components.
=item I<validate_component>
Optionally overridden by an implementation, allows it to deem a component as
invalid. If this sub returns false, the component won't be added.
=back
=head1 AUTHOR
Cory Watson, C<< <gphat@cpan.org> >>
=head1 BUGS
Please report any bugs or feature requests to C<bug-geometry-primitive at rt.cpan.org>, or through
the web interface at L<http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Geometry-Primitive>. I will be notified, and then you'll
automatically be notified of progress on your bug as I make changes.
=head1 COPYRIGHT & LICENSE
Copyright 2008-2009 by Cory G Watson.
This program is free software; you can redistribute it and/or modify it
under the same terms as Perl itself.
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