/usr/include/dune/localfunctions/brezzidouglasmarini/brezzidouglasmarini2cube2d/brezzidouglasmarini2cube2dlocalinterpolation.hh is in libdune-localfunctions-dev 2.4.1-1.
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// vi: set et ts=4 sw=2 sts=2:
#ifndef DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI2_CUBE2D_LOCALINTERPOLATION_HH
#define DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI2_CUBE2D_LOCALINTERPOLATION_HH
#include <vector>
#include <dune/geometry/quadraturerules.hh>
namespace Dune
{
/**
* \brief First order Brezzi-Douglas-Marini shape functions on quadrilaterals.
*
* \tparam LB corresponding LocalBasis giving traits
*
* \ingroup LocalInterpolationImplementation
* \nosubgrouping
*/
template<class LB>
class BDM2Cube2DLocalInterpolation
{
public:
//! \brief Standard constructor
BDM2Cube2DLocalInterpolation()
{
sign0 = sign1 = sign2 = sign3 = 1.0;
}
/**
* \brief Make set number s, where 0 <= s < 16
*
* \param s Edge orientation indicator
*/
BDM2Cube2DLocalInterpolation(unsigned int s)
{
sign0 = sign1 = sign2 = sign3 = 1.0;
if (s & 1)
{
sign0 = -1.0;
}
if (s & 2)
{
sign1 = -1.0;
}
if (s & 4)
{
sign2 = -1.0;
}
if (s & 8)
{
sign3 = -1.0;
}
n0[0] = -1.0;
n0[1] = 0.0;
n1[0] = 1.0;
n1[1] = 0.0;
n2[0] = 0.0;
n2[1] = -1.0;
n3[0] = 0.0;
n3[1] = 1.0;
}
/**
* \brief Interpolate a given function with shape functions
*
* \tparam F Function type for function which should be interpolated
* \tparam C Coefficient type
* \param f function which should be interpolated
* \param out return value, vector of coefficients
*/
template<typename F, typename C>
void interpolate(const F& f, std::vector<C>& out) const
{
// f gives v*outer normal at a point on the edge!
typedef typename LB::Traits::RangeFieldType Scalar;
typedef typename LB::Traits::DomainFieldType Vector;
typename F::Traits::RangeType y;
out.resize(14);
fill(out.begin(), out.end(), 0.0);
const int qOrder = 4;
const QuadratureRule<Scalar,1>& rule = QuadratureRules<Scalar,1>::rule(GeometryType(GeometryType::cube,1), qOrder);
for (typename QuadratureRule<Scalar,1>::const_iterator it = rule.begin();
it != rule.end(); ++it)
{
Scalar qPos = it->position();
typename LB::Traits::DomainType localPos;
localPos[0] = 0.0;
localPos[1] = qPos;
f.evaluate(localPos, y);
out[0] += (y[0]*n0[0] + y[1]*n0[1])*it->weight()*sign0;
out[1] += (y[0]*n0[0] + y[1]*n0[1])*(2.0*qPos - 1.0)*it->weight();
out[2] += (y[0]*n0[0] + y[1]*n0[1])*(8.0*qPos*qPos - 8.0*qPos + 1.0)*it->weight()*sign0;
localPos[0] = 1.0;
localPos[1] = qPos;
f.evaluate(localPos, y);
out[3] += (y[0]*n1[0]+y[1]*n1[1])*it->weight()*sign1;
out[4] += (y[0]*n1[0]+y[1]*n1[1])*(1.0 - 2.0*qPos)*it->weight();
out[5] += (y[0]*n1[0]+y[1]*n1[1])*(8.0*qPos*qPos - 8.0*qPos + 1.0)*it->weight()*sign1;
localPos[0] = qPos;
localPos[1] = 0.0;
f.evaluate(localPos, y);
out[6] += (y[0]*n2[0] + y[1]*n2[1])*it->weight()*sign2;
out[7] += (y[0]*n2[0] + y[1]*n2[1])*(1.0 - 2.0*qPos)*it->weight();
out[8] += (y[0]*n2[0] + y[1]*n2[1])*(8.0*qPos*qPos - 8.0*qPos + 1.0)*it->weight()*sign2;
localPos[0] = qPos;
localPos[1] = 1.0;
f.evaluate(localPos, y);
out[9] += (y[0]*n3[0] + y[1]*n3[1])*it->weight()*sign3;
out[10] += (y[0]*n3[0] + y[1]*n3[1])*(2.0*qPos - 1.0)*it->weight();
out[11] += (y[0]*n3[0] + y[1]*n3[1])*(8.0*qPos*qPos - 8.0*qPos + 1.0)*it->weight()*sign3;
}
const QuadratureRule<Vector,2>& rule2 = QuadratureRules<Vector,2>::rule(GeometryType(GeometryType::cube,2), qOrder);
for (typename QuadratureRule<Vector,2>::const_iterator it=rule2.begin(); it!=rule2.end(); ++it)
{
f.evaluate(it->position(), y);
out[12] += y[0]*it->weight();
out[13] += y[1]*it->weight();
}
}
private:
typename LB::Traits::RangeFieldType sign0, sign1, sign2, sign3;
typename LB::Traits::DomainType n0, n1, n2, n3;
};
} // end namespace Dune
#endif // DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI2_CUBE2D_LOCALINTERPOLATION_HH
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