/usr/include/dune/localfunctions/brezzidouglasmarini/brezzidouglasmarini1cube3d/brezzidouglasmarini1cube3dlocalinterpolation.hh is in libdune-localfunctions-dev 2.4.1-1.
This file is owned by root:root, with mode 0o644.
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// vi: set et ts=4 sw=2 sts=2:
#ifndef DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI1_CUBE3D_LOCALINTERPOLATION_HH
#define DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI1_CUBE3D_LOCALINTERPOLATION_HH
#include <vector>
#include <dune/geometry/quadraturerules.hh>
namespace Dune
{
/**
* \brief First order Brezzi-Douglas-Marini shape functions on the reference
* hexahedron.
*
* \tparam LB corresponding LocalBasis giving traits
*
* \ingroup LocalInterpolationImplementation
* \nosubgrouping
*/
template<class LB>
class BDM1Cube3DLocalInterpolation
{
public:
//! \brief Standard constructor
BDM1Cube3DLocalInterpolation()
{
sign0 = sign1 = sign2 = sign3 = sign4 = sign5 = 1.0;
}
/**
* \brief Make set number s, where 0 <= s < 64
*
* \param s Edge orientation indicator
*/
BDM1Cube3DLocalInterpolation(unsigned int s)
{
sign0 = sign1 = sign2 = sign3 = sign4 = sign5 = 1.0;
if (s & 1)
{
sign0 = -1.0;
}
if (s & 2)
{
sign1 = -1.0;
}
if (s & 4)
{
sign2 = -1.0;
}
if (s & 8)
{
sign3 = -1.0;
}
if (s & 16)
{
sign4 = -1.0;
}
if (s & 32)
{
sign5 = -1.0;
}
n0[0] = -1.0;
n0[1] = 0.0;
n0[2] = 0.0;
n1[0] = 1.0;
n1[1] = 0.0;
n1[2] = 0.0;
n2[0] = 0.0;
n2[1] = -1.0;
n2[2] = 0.0;
n3[0] = 0.0;
n3[1] = 1.0;
n3[2] = 0.0;
n4[0] = 0.0;
n4[1] = 0.0;
n4[2] = -1.0;
n5[0] = 0.0;
n5[1] = 0.0;
n5[2] = 1.0;
}
/**
* \brief Interpolate a given function with shape functions
*
* \tparam F Function type for function which should be interpolated
* \tparam C Coefficient type
* \param f function which should be interpolated
* \param out return value, vector of coefficients
*/
template<typename F, typename C>
void interpolate(const F& f, std::vector<C>& out) const
{
// f gives v*outer normal at a point on the edge!
typedef typename LB::Traits::RangeFieldType Scalar;
//typedef typename LB::Traits::DomainFieldType Vector;
typename F::Traits::RangeType y;
out.resize(18);
fill(out.begin(), out.end(), 0.0);
const int qOrder = 4;
const QuadratureRule<Scalar,1>& rule = QuadratureRules<Scalar,1>::rule(GeometryType(GeometryType::cube,1), qOrder);
for (typename QuadratureRule<Scalar,1>::const_iterator it = rule.begin();
it != rule.end(); ++it)
{
// TODO: write interpolation
}
}
private:
typename LB::Traits::RangeFieldType sign0, sign1, sign2, sign3, sign4, sign5;
typename LB::Traits::DomainType n0, n1, n2, n3, n4, n5;
};
} // end namespace Dune
#endif // DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI1_CUBE3D_LOCALINTERPOLATION_HH
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