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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<li class="navelem"><a class="el" href="a00103.html">Dune</a></li><li class="navelem"><a class="el" href="a00104.html">GridGlue</a></li><li class="navelem"><a class="el" href="a00010.html">ConformingMerge</a></li>  </ul>
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<div class="title">Dune::GridGlue::ConformingMerge&lt; dim, dimworld, T &gt; Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="a00010.html">Dune::GridGlue::ConformingMerge&lt; dim, dimworld, T &gt;</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="a00063.html#a650e68912b3e67d0541e53bfc8b3ee45">build</a>(const std::vector&lt; Dune::FieldVector&lt; T, dimworld &gt; &gt; &amp;grid1_Coords, const std::vector&lt; unsigned int &gt; &amp;grid1_elements, const std::vector&lt; Dune::GeometryType &gt; &amp;grid1_element_types, const std::vector&lt; Dune::FieldVector&lt; T, dimworld &gt; &gt; &amp;grid2_coords, const std::vector&lt; unsigned int &gt; &amp;grid2_elements, const std::vector&lt; Dune::GeometryType &gt; &amp;grid2_element_types)</td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="a00063.html#a6b75236df5db93de584b64d3c343e201">clear</a>()</td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00063.html#a5a0d570982c31ff4b6c65241367f0171">computeIntersection</a>(unsigned int candidate0, unsigned int candidate1, const std::vector&lt; Dune::FieldVector&lt; T, dimworld &gt; &gt; &amp;grid1Coords, const std::vector&lt; Dune::GeometryType &gt; &amp;grid1_element_types, std::bitset&lt;(1&lt;&lt; grid1Dim)&gt; &amp;neighborIntersects1, const std::vector&lt; Dune::FieldVector&lt; T, dimworld &gt; &gt; &amp;grid2Coords, const std::vector&lt; Dune::GeometryType &gt; &amp;grid2_element_types, std::bitset&lt;(1&lt;&lt; grid2Dim)&gt; &amp;neighborIntersects2, bool insert=true)</td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="a00063.html#a9e8f2d1ef9af98a9b708d324bc6431b8">StandardMerge&lt; T, dim, dim, dimworld &gt;::computeIntersections</a>(const Dune::GeometryType &amp;grid1ElementType, const std::vector&lt; Dune::FieldVector&lt; T, dimworld &gt; &gt; &amp;grid1ElementCorners, std::bitset&lt;(1&lt;&lt; grid1Dim)&gt; &amp;neighborIntersects1, unsigned int grid1Index, const Dune::GeometryType &amp;grid2ElementType, const std::vector&lt; Dune::FieldVector&lt; T, dimworld &gt; &gt; &amp;grid2ElementCorners, std::bitset&lt;(1&lt;&lt; grid2Dim)&gt; &amp;neighborIntersects2, unsigned int grid2Index, std::vector&lt; RemoteSimplicialIntersection &gt; &amp;intersections)=0</td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">pure virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00010.html#a7c9f996e92d0c0874c04b4fda3464aea">ConformingMerge</a>(T tolerance=1E-4)</td><td class="entry"><a class="el" href="a00010.html">Dune::GridGlue::ConformingMerge&lt; dim, dimworld, T &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="a00038.html#a3c4fd8a18d52614538b5c03f39426fbc">counter</a></td><td class="entry"><a class="el" href="a00038.html">Dune::GridGlue::Merger&lt; T, grid1Dim, grid2Dim, dimworld &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00010.html#aaba987241a7ef77198515890b9b4676d">ctype</a> typedef</td><td class="entry"><a class="el" href="a00010.html">Dune::GridGlue::ConformingMerge&lt; dim, dimworld, T &gt;</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="a00063.html#a2ca96f0c0e7b126a684b3b2743e2afdc">elementNeighbors1_</a></td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00063.html#a1ecf5f3782f12595fb6650a4d5e288e9">elementNeighbors2_</a></td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="a00063.html#a673c9012160a2b6330099acfa8771c75">enableBruteForce</a>(bool bruteForce)</td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00063.html#a174a40b9d98f28ce94c8a8a88d662b70">enableFallback</a>(bool fallback)</td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="a00063.html#a2c9f55fb7bf4a9a018f55b3167f784f5">Grid1Coords</a> typedef</td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00063.html#a9ebc6f9786dde4f1f735337128bfef05">grid1ElementCorners_</a></td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="a00063.html#a3c039b81f00283fd7000e30c7a22c9d6">Grid2Coords</a> typedef</td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00063.html#aa8e733b84decaf22902597018d3f5903">grid2ElementCorners_</a></td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="a00063.html#aa2fd98d50c2221604fc43eb606162e2d">intersections_</a></td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00010.html#a1dba3cda61513dffe89eb33d45e92ff9">LocalCoords</a> typedef</td><td class="entry"><a class="el" href="a00010.html">Dune::GridGlue::ConformingMerge&lt; dim, dimworld, T &gt;</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="a00063.html#afb62b35e1623927b1be7d834a78405b9">nSimplices</a>() const</td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00038.html#a85616e7018edd0e7462cf52af6927122">parent</a>(unsigned int idx, unsigned int parId=0) const</td><td class="entry"><a class="el" href="a00038.html">Dune::GridGlue::Merger&lt; T, grid1Dim, grid2Dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="a00038.html#abc3eb659e20bfaab7c042a6cb19e69dc">parentLocal</a>(unsigned int idx, unsigned int corner, unsigned int parId=0) const</td><td class="entry"><a class="el" href="a00038.html">Dune::GridGlue::Merger&lt; T, grid1Dim, grid2Dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00038.html#a8ba774a6715178de007abd53e0493330">parents</a>(unsigned int idx) const</td><td class="entry"><a class="el" href="a00038.html">Dune::GridGlue::Merger&lt; T, grid1Dim, grid2Dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="a00038.html#a974b993258bfb5efb64b6459d1db0cef">simplexRefined</a>(unsigned int idx, std::vector&lt; unsigned int &gt; &amp;indices) const</td><td class="entry"><a class="el" href="a00038.html">Dune::GridGlue::Merger&lt; T, grid1Dim, grid2Dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00063.html#ad7e4de26d4a61b8fd22d942d2fbd320a">StandardMerge</a>()</td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="a00063.html#ad1fc86773d689b1280f3e428e06db378">valid</a></td><td class="entry"><a class="el" href="a00063.html">Dune::GridGlue::StandardMerge&lt; T, dim, dim, dimworld &gt;</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="a00010.html#a1de4c7f04e1e8e716cee141898ba50c1">WorldCoords</a> typedef</td><td class="entry"><a class="el" href="a00010.html">Dune::GridGlue::ConformingMerge&lt; dim, dimworld, T &gt;</a></td><td class="entry"></td></tr>
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