/usr/share/perl5/Dancer/Object.pm is in libdancer-perl 1.3202+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 | package Dancer::Object;
our $AUTHORITY = 'cpan:SUKRIA';
#ABSTRACT: Objects base class for Dancer
$Dancer::Object::VERSION = '1.3202';
# This class is a root class for each object in Dancer.
# It provides basic OO tools for Perl5 without being... Moose ;-)
use strict;
use warnings;
use Carp;
use Dancer::Exception qw(:all);
# constructor
sub new {
my ($class, %args) = @_;
my $self = \%args;
bless $self, $class;
$self->init(%args);
return $self;
}
sub clone {
my ($self) = @_;
raise core => "The 'Clone' module is needed"
unless Dancer::ModuleLoader->load('Clone');
return Clone::clone($self);
}
# initializer
sub init {1}
# meta information about classes
my $_attrs_per_class = {};
sub get_attributes {
my ($class, $visited_parents) = @_;
# $visited_parents keeps track of parent classes we already handled, to
# avoid infinite recursion (in case of dependencies loop). It's not stored as class singleton, otherwise
# get_attributes wouldn't be re-entrant.
$visited_parents ||= {};
my @attributes = @{$_attrs_per_class->{$class} || [] };
my @parents;
{ no strict 'refs';
@parents = @{"$class\::ISA"}; }
foreach my $parent (@parents) {
# cleanup $parent
$parent =~ s/'/::/g;
$parent =~ /^::/
and $parent = 'main' . $parent;
# check we didn't visited it already
$visited_parents->{$parent}++
and next;
# check it's a Dancer::Object
$parent->isa(__PACKAGE__)
or next;
# merge parents attributes
push @attributes, @{$parent->get_attributes($visited_parents)};
}
return \@attributes;
}
# accessor code for normal objects
# (overloaded in D::O::Singleton for instance)
sub _setter_code {
my ($class, $attr) = @_;
sub {
my ($self, $value) = @_;
if (@_ == 1) {
return $self->{$attr};
}
else {
return $self->{$attr} = $value;
}
};
}
# accessors builder
sub attributes {
my ($class, @attributes) = @_;
# save meta information
$_attrs_per_class->{$class} = \@attributes;
# define setters and getters for each attribute
foreach my $attr (@attributes) {
my $code = $class->_setter_code($attr);
my $method = "${class}::${attr}";
{ no strict 'refs'; *$method = $code; }
}
}
sub attributes_defaults {
my ($self, %defaults) = @_;
while (my ($k, $v) = each %defaults) {
exists $self->{$k} or $self->{$k} = $v;
}
}
1;
__END__
=pod
=encoding UTF-8
=head1 NAME
Dancer::Object - Objects base class for Dancer
=head1 VERSION
version 1.3202
=head1 SYNOPSIS
package My::Dancer::Extension;
use strict;
use warnings;
use base 'Dancer::Object';
__PACKAGE__->attributes( qw/name value this that/ );
sub init {
# our initialization code, if we need one
}
=head1 DESCRIPTION
While we B<love> L<Moose>, we can't use it for Dancer and still keep Dancer
minimal, so we wrote Dancer::Object instead.
It provides you with attributes and an initializer.
=head1 METHODS
=head2 new
Creates a new object of whatever is based off Dancer::Object. This is a generic
C<new> method so you don't have to write one yourself when extending
C<Dancer::Object>.
It accepts arguments in a hash and runs an additional C<init> method (described
below) which you should implement.
=head2 init
Exists but does nothing. This is so you won't have to write an initializer if
you don't want to.
=head2 clone
Creates and returns a clone of the object using L<Clone>, which is loaded
dynamically. If we cannot load L<Clone>, we throw an exception.
=head2 get_attributes
Get the attributes of the specific class.
=head2 attributes
Generates attributes for whatever object is extending Dancer::Object and saves
them in an internal hashref so they can be later fetched using
C<get_attributes>.
For each defined attribute you can access its value using:
$self->your_attribute_name;
To set a value use
$self->your_attribute_name($value);
Nevertheless, you can continue to use these attributes as hash keys,
as usual with blessed hash references:
$self->{your_attribute_name} = $value;
Although this is possible we defend you should use the method
approach, as it maintains compatibility in case C<Dancer::Object>
structure changes in the future.
=head2 attributes_defaults
$self->attributes_defaults(length => 2);
given a hash (not a hashref), makes sure an object has the given attributes
default values. Usually called from within an C<init> function.
=head1 AUTHOR
Dancer Core Developers
=head1 COPYRIGHT AND LICENSE
This software is copyright (c) 2010 by Alexis Sukrieh.
This is free software; you can redistribute it and/or modify it under
the same terms as the Perl 5 programming language system itself.
=cut
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