/usr/share/help/C/glabels-3.0/editprop.page is in glabels-data 3.2.1-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 | <page xmlns="http://projectmallard.org/1.0/"
xmlns:e="http://projectmallard.org/experimental/"
type="guide"
id="editprop">
<info>
<link type="guide" xref="index#usage"/>
<revision pkgversion="3.0" version="0.1" date="2010-05-04" status="incomplete"/>
<desc>
Change the properties of objects.
</desc>
<credit type="author">
<name>Jim Evins</name>
<email>evins@snaught.com</email>
</credit>
<credit type="author">
<name>Mario Blättermann</name>
<email>mario.blaettermann@gmail.com</email>
</credit>
<license>
<p>Creative Commons Share Alike 3.0</p>
</license>
</info>
<title>To edit object properties</title>
<section id="glabels-object-properties">
<p>Most object properties can be modified through the object
editor sidebar, illustrated below. To use the object editor,
a single object must first be selected. See
<link xref="select" />.</p>
<!-- ==== Figure ==== -->
<media type="image" src="figures/object-editor-sidebar.png" mime="image/png" style="right">
<p>Print Copy Controls</p>
</media>
<!-- ==== End of Figure ==== -->
<p>The object editor will contain a subset of the following
tabbed sections, depending on object type:</p>
<section id="object-editor-text">
<title>Text Tabbed Section (Text objects)</title>
<p>This section contains a small editor for changing the content
of a text object. It also contains a dropdown menu of available
document merge keys, that can be inserted into text.</p>
</section>
<section id="object-editor-image">
<title>Image Tabbed Section (Image objects)</title>
<p>This section contains a file entry with preview to select
image files. The browse button can be used to easily locate
image files. Alternatively, a document merge key can be used
instead to provide a filename at print time.</p>
</section>
<section id="object-editor-data">
<title>Data Tabbed Section (Barcode objects)</title>
<p>This section contains a text entry to enter literal barcode
data. Alternatively, a document merge key can be used to
provide this data at print time.</p>
</section>
<section id="object-editor-style">
<title>Style Tabbed Section (Text objects)</title>
<p>This section contains controls to select text properties,
including font family, font size, font weight, color, and
text justification.</p>
</section>
<section id="object-editor-barcode">
<title>Style Tabbed Section (Barcode objects)</title>
<p>This section contains controls to select barcode properties,
including barcode style, color, whether to print text, and whether
to include a checksum digit.</p>
</section>
<section id="object-editor-line">
<title>Line Tabbed Section</title>
<p>This section contains controls to select properties of lines
and outlines. These properties include line width and color.</p>
</section>
<section id="object-editor-fill">
<title>Fill Tabbed Section</title>
<p>This section contains controls to select fill properties of box
and ellipse objects. Currently the only fill property is fill
color.</p>
</section>
<section id="object-editor-size">
<title>Size Tabbed Section (All except line objects)</title>
<p>This section contains controls to select the width and height
of an object. A checkbox is provided, so that the current aspect
ratio can be locked while manipulating the width and height controls.
Image objects also provide a button to reset the size to the
image's natural size (Assumes 72DPI).</p>
</section>
<section id="object-editor-size-line">
<title>Size Tabbed Section (Line objects)</title>
<p>This section contains controls to select the length and angle
of a line object.</p>
</section>
<section id="object-editor-position">
<title>Position Tabbed Section</title>
<p>This section contains controls to change the position of an
object.</p>
</section>
<section id="object-editor-shadow">
<title>Shadow Tabbed Section (All except barcode objects)</title>
<p>This section contains controls to add a shadow to an object.</p>
</section>
</section>
<!-- ============= Other Manipulations of Objects ========= -->
<section id="glabels-object-manipulation">
<title>Other Manipulations of Objects</title>
<p>Objects can also be manipulated in the following ways.</p>
<section id="other-moving-resizing">
<title>Moving and Resizing Objects</title>
<p>Objects can be moved by simply clicking on a selected
object and dragging the object to its new location. If the object
is part of an aggregate selection, all objects in the selection
will move with the object being dragged, maintaining their relative
positions to one another. If no object is selected, clicking on
an object will create a new selection containing that object.
See <link xref="select" />.</p>
<p>A selected object can be resized by clicking one of its resize
handle and dragging it to obtain the new size.</p>
</section>
<section id="other-stacking-order">
<title>Changing Stacking Order</title>
<p>Stacking order refers to relative position in the z-axis of
objects. That is when objects overlap, which object will appear
on top of the other. By default, newer objects will appear above
older objects. To change this order, select one or more objects
and choose <guiseq> <gui>Objects</gui>
<gui>Order</gui>
<gui>Bring to Front</gui> </guiseq>
to raise the selection to the top of the stacking
order, or choose <guiseq> <gui>Objects</gui>
<gui>Order</gui>
<gui>Send to Back</gui> </guiseq>
to lower the selection to the bottom of the
stacking order. These menuitems are also available by right-clicking
the display area when there is a non-empty selection.</p>
</section>
<section id="other-rotating-flipping">
<title>Rotating and Flipping Objects</title>
<p>Objects can be rotated 90 degrees in either direction, or flipped
horizontally or vertically, by choosing the appropriate menuitem
in the <guiseq> <gui>Objects</gui>
<gui>Rotate/Flip</gui> </guiseq> sub-menu. These
menuitems are also available by right-clicking
the display area when there is a non-empty selection.</p>
<note>
<p>
This feature could be useful when you are designing CD box inlays. For
the spine caption, you need vertical aligned text. After you have created
a basic text box, choose <guiseq> <gui>Objects</gui><gui>Rotate/Flip</gui> </guiseq>
to rotate the text box according to your needs.
</p>
</note>
</section>
<section id="other-alignment">
<title>Aligning Objects</title>
<p>Objects can be aligned horizontally or vertically, relative to
one another, or relative to the center line of the label, by
choosing the appropriate menuitem from the <guiseq>
<gui>Objects</gui>
<gui>Align Horizontal</gui>
</guiseq> or <guiseq> <gui>Objects</gui>
<gui>Align Vertical</gui> </guiseq> sub-menus.
These menuitems are also available by right-clicking
the display area when there is a non-empty selection.</p>
</section>
<section id="other-property-bar">
<title>Using the Property Bar</title>
<p>The property bar can be used to change some common properties
of objects en-masse. These properties include font family, font
size, font weight, text alignment, text color, fill color, line
or outline color, and line width. The property bar also controls
the defaults for these properties for any newly created objects.
</p>
</section>
</section>
</page>
|