/usr/share/games/endless-sky/data/intro missions.txt is in endless-sky-data 0.8.11-1.
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#
# Endless Sky is free software: you can redistribute it and/or modify it under the
# terms of the GNU General Public License as published by the Free Software
# Foundation, either version 3 of the License, or (at your option) any later version.
#
# Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE. See the GNU General Public License for more details.
mission "Intro [0]"
priority
name "Passenger to <planet>"
description "This old-timer captain offered to ride along with you to <destination>, and to give you some tips along the way."
landing
passengers 1
source "New Boston"
destination "New Greenland"
on offer
conversation
`With some trepidation, you give the shipyard owner your money and take your new ship for a test drive, piloting it out of the shipyard and onto a spare landing pad by the spaceport. Then you get out and look the ship over a bit more closely. You are busy polishing out a few rust spots with a piece of steel wool when an old man in grease-stained coveralls walks up.`
` "Nothing quite like buying your very first starship," he says.`
choice
` "Yeah, I'm still kind of in shock over how much money I spent."`
goto money
` "Well, I don't plan to get too attached to this one. I'll be flying something much nicer before long."`
goto bigger
` "Beat it, old-timer, I've got more important things to do than chat with you."`
decline
label money
` He grins. "I know the feeling. It's a crime how much interest the banks charge to first-timers. It's been that way ever since when I first started out."`
goto captain
label bigger
` He smiles. "I'm sure you will. But there's something nice to having a ship you can pilot all by yourself. Believe me, once you have to start managing crew and paying salaries, or keeping track of a whole fleet, you'll miss these days when everything was simple."`
goto captain
label captain
` "You're a captain?" you ask.`
` "Was," he says. "Sold off my fleet a few days ago, and I already miss it. But it was time. Time for me to retire." His voice trails off, then his face lights up. "Say, any chance I could hitch a ride with you, maybe show you the ropes, give you some pointers? I could pay you, of course."`
choice
` "Sure, where are you trying to get to?"`
` "Sorry, I'd rather figure things out on my own."`
decline
` "Well," he says, "I've got a spot reserved in a retirement home, but I don't mind taking a roundabout way to get there. For starters, how about you give me a lift to <planet>? It's just one jump away from here; I can mark it on your map."`
choice
` "Sounds good!"`
goto end
` "How much will you pay me?"`
` "That's kind of a rude question," he says, "but I'll pay you ten thousand credits. I guarantee you that's more than any captain ever gets for carrying one passenger for one day."`
choice
` "That's really generous. Thank you."`
goto end
` "You're treating me like a charity case? No thanks, I'll earn my money legitimately."`
decline
label end
` "Great," he says. "My name is James, by the way."`
` "<first> <last>," you say.`
` "I'm looking forward to traveling with you, Captain <last>," says James.`
` As you're helping him wheel his luggage aboard and showing him his bunk, he says, "Before we take off, you might head on over to the trading center and stock up on medical goods; we can sell those for a good profit on <planet>. Or take a look at the outfitter if you like, but they don't sell much here compared to on the big manufacturing worlds."`
accept
on complete
payment 10000
conversation
`As you land on <planet>, James says, "Congrats on your first trip through hyperspace! I'm impressed that you didn't throw up; most folks do, the first time."`
` "Including you?" you ask.`
` "Yeah, and then spent half an hour in orbit cleaning my cabin while hoping the passengers wouldn't come out of their bunk room and see the mess. Not my proudest moment. Anyway, here's your pay." He hands you <payment>.`
` Then he adds, "If you're okay with giving me a lift for a while longer, sell off any of that cargo you bought and then meet me in the spaceport. I'll see if I can rustle up any interesting work for you to do."`
``
` (Click the "Space Port" button to continue this mission.)`
mission "Intro [1 Transport]"
priority
name "Transport family to <planet>"
description "Bring your new friend James, along with this large family, to <destination>. Payment will be <payment>."
blocked `When you meet up with James in the spaceport, he says, "Hi there, <first>! I found you another mission, but it looks like you'll need <capacity> in order to take it on. So, you'll either have to cancel another mission, or come back here later to continue this one. Sorry!"`
source "New Greenland"
destination "New China"
passengers 5
to offer
has "Intro [0]: done"
has "ships: Transport"
not "Intro [1 Freighter]: offered"
not "Intro [1 Interceptor]: offered"
on offer
conversation
`You begin strolling through the spaceport, walking briskly in order to keep warm and wondering if it might be worth investing in a good winter coat for visiting planets like this one. Eventually you find James. He has an entire family in tow: a young couple, an elderly woman, and four children who range in age from probably about three or four up to twelve or thirteen.`
` "Captain <last>!" he says. "Wonderful to see you again. I was just talking to this family. They've been having trouble finding a single ship that can give them all passage, but I told them that your shuttlecraft has plenty of bunks, at least if the kids double up. They can pay you <payment> to take them to <planet>, which is just a few jumps away from Earth, and is a planet well worth visiting in its own right. What do you say?"`
` You're absolutely sure that your shuttle was not designed to fit nine people including yourself, but if they're willing to squeeze into the available five bunks you've got no reason to discourage them.`
choice
` "Sure, welcome aboard!"`
` "Sorry, I think I'd rather go off in my own direction from here."`
decline
` James helps the older woman up the steps and into your ship while the younger family members carry the luggage. You are going to have quite a full ship for the next few days.`
accept
on complete
payment 40000
conversation
`Along the journey, you learned that the family you are transporting are named the Hendersons, and that they are moving to <planet> mostly because they hope the urban setting will be better for their kids than <origin>, where there were hardly any children at all and their village had only a few thousand people in it. The grandmother, Olivia, has also been chattering nonstop about how excited she is about being on a world where she can actually go sunbathing: "I've gotten much too old for snowshoeing," she says.`
` You say goodbye to them and wish them well, and as agreed they pay you <payment>. You are already well on your way towards paying down your mortgage!`
` As James leaves the ship, he says, "Again, if you're okay with continuing to give me a ride, just meet me in the spaceport."`
``
` (As before, click the "Space Port" button to continue this mission.)`
mission "Intro [2 Transport]"
priority
name "Tourists to <planet>"
description "These tourists will pay you <payment> to take them to <destination>. Your new friend James will also be tagging along for the ride."
blocked `When you meet up with James in the spaceport, he says, "Hi there, <first>! I found you another mission, but it looks like you'll need <capacity> in order to take it on. So, you'll either have to cancel another mission, or come back here later to continue this one. Sorry!"`
passengers 3
source "New China"
destination "Earth"
to offer
has "Intro [1 Transport]: done"
on offer
conversation
`It doesn't take you long to find James in the <origin> spaceport. He's already got a small group of people with him: a middle-aged couple, and a teenage boy. "Hi there, Captain <last>!" says James. "Interested in carrying some tourists to <planet>?"`
choice
` "Sure!"`
` "No thanks, I think I'll strike off on my own now."`
decline
` "Great," he says. "This is Chuck, and Sarah, and their son Carl. Let's help them carry their luggage to your ship." As you begin walking back, slightly ahead of them, James whispers to you, "Tourists are always a good way to make money. They're on vacation, so they don't mind paying a bit extra. But no point in your cargo space going to waste, so take a look at the job board and see if there are any delivery missions we can run at the same time."`
accept
on complete
payment 15000
conversation
`As you made the final landing descent to the surface of Earth, Chuck and Sarah were staring out the window in rapt attention, pointing out landmarks on the planet's surface. James joins in by telling you all about some of the history of the cities you are flying over. Carl, meanwhile, has spent the entire journey playing a handheld video game, and only glances out the window when the ship shakes from turbulence. As they all grab their luggage and step off your ship to explore humanity's homeworld, he is still immersed in the game.`
` As you collect your payment, James pulls the parents aside and says, "Watch out for pickpockets, okay? And take it from an experienced captain, you do not want to be out after dark here. Play it safe, and have a great time."`
` After they leave, James shakes his head ruefully. "It'll probably be a decade before that kid is old enough to realize what he's missing out on. Waste of money, doing a trip like this with a teenage boy. They should've gone to Skymoot and seen the dragons instead; I'm sure that would interest him a lot more than historical museums and ancient cities." Then, he picks up his luggage and adds, "Same deal as before. If you want to keep traveling together, meet me in the spaceport."`
mission "Intro [3 Transport]"
priority
name "Bring James to <planet>"
description "Bring James to <destination>, where he has a spot reserved in a retirement home."
blocked `When you meet up with James in the spaceport, he says, "Hi there, <first>! I found you another mission, but it looks like you'll need <capacity> in order to take it on. So, you'll either have to cancel another mission, or come back here later to continue this one. Sorry!"`
passengers 1
source "Earth"
destination "Hestia"
to offer
has "Intro [2 Transport]: done"
on offer
conversation
`The spaceport on <origin> is so big and crowded that it takes a long time to find James. The sheer number of people here is almost overwhelming. Homeless men wrapped in old army blankets beg money from well-dressed businessmen. Soldiers in Navy uniforms walk by in groups of ten or twenty, all marching in unison. Starship captains haggle with merchants over trade goods and jobs. Flashes of light come from various landing bays as welders make repairs.`
` When you find James, he's standing by a window, looking out at the city, watching the starships taking off and landing in a continuous stream. "This is it," he says, "where our race began. The world that all the tourists want to visit, and that no one wants to live on. Ten billion people, more industry and exports than any other place in the galaxy. But underneath it all, poverty of a completely different sort from what you've got in the Dirt Belt."`
` After taking one last glance out the window, he says, "Anyway, we're nearing my destination. Are you willing to take me on one last trip? I need to get to <destination>, and of course I'll pay you quite well to take me there."`
choice
` "Of course."`
` "Sorry, but I was planning on heading out in a different direction from here."`
decline
` Once again you walk back to your ship with James. Once you get there, as he's stowing his luggage, you pull up the information your computer has on <planet>. It's one of the "paradise worlds," terraformed to have a perfect climate, accessible only to the very wealthy. You wonder whether James is going to be able to fit in there.`
accept
on complete
payment 30000
conversation "end of intro missions"
mission "Intro [1 Freighter]"
priority
name "Delivery to <planet>"
description "Travel with your new friend James to <destination>, and deliver <cargo>."
blocked `When you meet up with James in the spaceport, he says, "Hi there, <first>! I found you another mission, but it looks like you'll need <capacity> in order to take it on. So, you'll either have to cancel another mission, or come back here later to continue this one. Sorry!"`
cargo vaccines 48
passengers 1
source "New Greenland"
destination "Heartland"
to offer
has "Intro [0]: done"
has "ships: Light Freighter"
not "Intro [1 Transport]: offered"
not "Intro [1 Interceptor]: offered"
on offer
conversation
`The spaceport on <origin> is small enough that it doesn't take long to find James. He's talking with a man wearing what looks like a doctor's lab coat. "Captain <last>!" says James. "Glad you could join us. It turns out there's been a flu outbreak on <planet>, and they're asking every captain with space to spare to carry some vaccines and other medical supplies over there. Are you willing to help out?"`
choice
` "Sure, anything I can do to assist them!"`
` "Sorry, I've heard bad things about that region of space. I think I'm going to head in the other direction."`
decline
` "Great!" says James. "They'll be loading up your ship shortly."`
accept
on complete
payment 30000
conversation
`You drop off the shipment of <commodity> on <planet>, and collect your payment of <payment>. "Hauling freight," says James. "Not the most glamorous job, or the most interesting, but you're always guaranteed steady income. And once you know the galaxy a bit better, instead of taking missions you can find your own trade routes to follow. The only trouble is, build up a big enough fleet and the pirates begin to take notice."`
choice
` "Did you have a lot of trouble with pirates when you were a captain?"`
goto pirates
` "But what if I want to earn money more quickly than I can by trading?"`
goto quick
label pirates
` "Some. That's why you can't just go traipsing around the galaxy in a fleet of unarmed star barges; every pirate within a week's travel will hear you're coming through and come after you. In the long term, having a few heavy freighters with good defenses is more cost effective than losing a star barge or two to the pirates on every journey."`
goto port
label quick
` "There's no quick road to riches, kid. The more something pays, the riskier it is. If you need to make lots of money in a hurry, bounty hunting is the way to go, but nine out of ten pilots who give bounty hunting a try end up dead. And, no one's going to give you those sorts of missions until you've proved yourself in combat, anyway."`
goto port
label port
` He picks up his suitcase. "If you want to run another mission with me, look for me in the spaceport. I'll see if I can find you something with a bit higher profit margin this time."`
``
` (As before, click the "Space Port" button to continue this mission.)`
mission "Intro [2 Freighter]"
priority
name "Rush delivery to <planet>"
description "This shipment of <commodity> needs to get to <destination>, by <date>."
blocked `When you meet up with James in the spaceport, he says, "Hi there, <first>! I found you another mission, but it looks like you'll need <capacity> in order to take it on. So, you'll either have to cancel another mission, or come back here later to continue this one. Sorry!"`
cargo "raw eel" 34
passengers 1
source "Heartland"
destination "Ingot"
deadline
to offer
has "Intro [1 Freighter]: done"
on offer
conversation
`As you walk through the spaceport, James sees you from a distance and waves you over. As you approach, the smell of raw fish overwhelms you. "I've found another job for you," he says.`
choice
` "Is it by any chance an unusually smelly job?"`
` "Sorry, I think I'll head off on my own now."`
decline
` "It is indeed," he says, "but a lucrative one. <cargo> needs to get to <planet> while it's still fresh, and that means it needs to be there no later than <day>. If we take a direct route, there should be no trouble making the delivery on time. What do you say?"`
choice
` "Sounds good. Let's do it!"`
` "Sorry, no way am I loading up my shiny new starship with smelly fish."`
decline
` "Great!" he says. "You might want to stop by the outfitter and buy a local map, by the way. Hyperspace routes aren't always logical, and the last thing you want to do is get lost and end up with a pile of rotten fish that no one wants filling up your cargo hold."`
accept
on complete
payment 35000
conversation
`By now, your entire ship smells like brine and raw fish, but as best you can tell the fish is still fresh enough to eat. The dock workers on <planet> offload it without comment, and give you your payment of <payment>.`
` "If you can line them up right," says James, "rush deliveries can be your best source of income as a freighter captain. And keep your eye out for missions with large amounts of cargo, too, because your barge's hold is definitely big enough to handle them. And if you've got any cargo space to spare and you know what the prices are going to be at your destination, be sure to stock up on something you can sell for a profit."`
choice
` "What would you recommend if I want to do more than just carry cargo?"`
goto more
` "Was that what you did for your whole career?"`
goto career
label more
` He pauses for a moment to think, then says, "Unless you want to do something really risky like hunting pirates, your best bet is to work with the Navy, or the Syndicate, or one of the local militias. Any of those would be a decent choice, although they've each got their own problems. If any of them offer you a mission, go ahead and take it; that's a good way to build connections and get to know the lay of the land."`
goto end
label career
` "Well," he says, "Back when I was a bit older than you, I piloted a Firebird for a while, escorting merchant convoys up and down the Rim. I used to hope we'd get attacked; I'd disable the pirate ships and rob them blind. Turnabout is fair play, after all.`
` "Then one day I got a bit too greedy and thought I'd try to capture a pirate ship or two, to add more firepower to my fleet. We boarded their ship, and I sent my crew through the airlock to kill off the pirates. And it turns out the pirates had grenades. Four of my men were dead before I even realized what was happening. We had to retreat, and then limp back to port without even enough crew left uninjured to pilot the ship right. After that I decided to stick to less risky jobs."`
goto end
label end
` He glances toward the spaceport and says, "Anyway, if you want to make one more trip with me, you know where to find me."`
mission "Intro [3 Freighter]"
priority
name "Bring James to <planet>"
description "Drop James off on <destination>, where he has a spot reserved in a retirement home."
blocked `When you meet up with James in the spaceport, he says, "Hi there, <first>! I found you another mission, but it looks like you'll need <capacity> in order to take it on. So, you'll either have to cancel another mission, or come back here later to continue this one. Sorry!"`
passengers 1
source "Ingot"
destination "Hestia"
to offer
has "Intro [2 Freighter]: done"
on offer
conversation
`You find James talking with a group of miners, who seem to be old acquaintances of his. As you approach, he says, "Well guys, here comes my ride. I should probably say goodbye." They head back off to do their work. "Every time I land here," says James, "I'm amazed that this station hasn't been wiped out yet by a meteorite. Can you imagine spending your life here?"`
choice
` "It does seem awfully isolated. But some people might enjoy the solitude."`
` "Well, if you need the money, at least it's a steady job."`
` "I suppose," he says. "Anyway, I think it's time for the last leg of my journey. Do you think you can give me a lift to <planet>? I'll pay you quite well for your services, of course."`
choice
` "Sure, I can take you there."`
` "Sorry, I was thinking of heading in a different direction from here."`
decline
` Once again you walk back to your ship with James. Once you get there, as he's stowing his luggage, you pull up the information your computer has on <planet>. It's one of the "paradise worlds," terraformed to have a perfect climate, accessible only to the very wealthy. You wonder whether James is going to be able to fit in there.`
accept
on complete
payment 30000
conversation "end of intro missions"
mission "Intro [1 Interceptor]"
priority
name "Escort convoy to <planet>"
description "Escort a merchant convoy to <destination>, along with your new friend James."
blocked `When you meet up with James in the spaceport, he says, "Hi there, <first>! I found you another mission, but it looks like you'll need <capacity> in order to take it on. So, you'll either have to cancel another mission, or come back here later to continue this one. Sorry!"`
passengers 1
source "New Greenland"
destination "Gemstone"
to offer
has "Intro [0]: done"
has "ships: Interceptor"
not "Intro [1 Transport]: offered"
not "Intro [1 Freighter]: offered"
npc save
government Escort
personality timid
ship "Freighter" "Horn of Plenty"
ship "Freighter" "Morning Light"
npc
government Pirate
personality entering plunders
ship "Sparrow" "Bloodletter"
ship "Fury" "Hand of Fate"
on offer
conversation
`You find James standing on a landing pad underneath a large freighter, chatting with a man you assume is the captain. "There you are!" he says. "Captain Eldred here says his two ships have been having trouble with pirates ever since they left the Rim ten days ago, and he's looking for an escort to get them safely to Gemstone. Are you interested?"`
choice
` "Of course!"`
` "No, sounds a bit too risky for me."`
decline
` "Great," he says. Whenever we're ready to leave the planet, they'll take off behind us and follow us to <planet>." As you begin walking away together, he adds in a quieter voice, "Normally a fresh pilot like you with no combat reputation would never be offered a mission like this, so try not to mess things up. Remember that we don't have to kill the pirates, all we have to do is make sure the convoy isn't destroyed. But freighters are slow, so you can't just go skipping through hyperspace as fast as you want; you need to stick around and make sure they're behind you."`
accept
on complete
payment 30000
conversation
`The captain of the Horn of Plenty hands you <payment> and thanks you for your escort services. From the expression on his face, you'd guess that he's feeling lucky to still be alive after entrusting the safety of his fleet to a rookie pilot like yourself.`
` After he is gone, James turns to you and says, "Not too bad for your first escort mission. If you've still got a hankering for some dangerous missions, come and find me in the spaceport before you leave." He picks up his suitcase and heads outside.`
``
` (As before, click the "Space Port" button to continue this mission. The next mission will involve carrying cargo, so it will only show up if you have all 15 tons of space free.)`
mission "Intro [2 Interceptor]"
priority
name "Delivery to <planet>"
description "Deliver <commodity> to <destination>, while avoiding pirate attacks."
blocked `When you meet up with James in the spaceport, he says, "Hi there, <first>! I found you another mission, but it looks like you'll need <capacity> in order to take it on. So, you'll either have to cancel another mission, or come back here later to continue this one. Sorry!"`
passengers 1
cargo gemstones 15
source "Gemstone"
destination "Ingot"
to offer
has "Intro [1 Interceptor]: done"
npc
government Pirate
personality entering plunders
ship "Bastion" "Hammer of Thor"
on offer
conversation
`You find James in the spaceport bar, talking with a woman wearing a business suit. The expression on James's face is growing increasingly concerned as she speaks. Seeing you come in, he waves to you and you join them at the table.`
` "Hello <first>," says James. "This is Marissa, a senior manager at the mines." You shake hands with her.`
` "Here's the deal," says Marissa. "Most of the gemstones we mine here are industrial grade, not pretty enough to be worth using as anything but sandpaper grit or drill bits. But every once in a while we happen on some higher quality gems. No one in this sector has the money to spend on jewelry, so we ship them north to the paradise worlds.`
` "But in the past few months, every shipment we've sent has been attacked by a pirate ship, the Hammer of Thor. We don't have the money to pay a bounty hunter to take out the Hammer, so instead we're going to pay you to outrun it. Is the <ship> a fast ship?"`
choice
` "As fast as they come. Nothing bigger than a fighter could chase it down."`
` "Not fast enough. I don't think I can risk taking on this mission."`
decline
` "Great," she says. "My people will load up your ship immediately. Good luck, Captain."`
` After she leaves, James says to you, "Now, get one thing clear. This is not your David and Goliath moment. The Hammer's shields are ten times as strong as yours, and if it's able to bring its weapons to bear, we'll be dead in two seconds. So, the moment we're in the sky, we head straight for hyperspace. Don't even wait around to see if the Hammer is coming or not. Got it?"`
choice
` "Got it."`
accept
` "I really shouldn't try to fight?"`
` "It just isn't feasible," he says. "If a ship has turrets, your Sparrow can't get close enough to hit it without being damaged, and then it's just a matter of whose weapons and shields are stronger. And one heavy rocket hit could nearly disable you. So, don't risk it."`
accept
on complete
payment 40000
conversation
`As you land on Ingot, James says, "Well, you made it in one piece! Still think you want to be piloting a Sparrow?"`
choice
` "Sure, but I can't wait until I've got a ship big enough to stand up to pirates instead of running from them."`
` "Well, maybe I should've bought a freighter instead."`
` "Better start saving up then," he says. "Anyway, let's go get your payment." You walk out of the ship and sign the papers to hand off the <commodity> to the dock workers on <planet>. They hand you a credit chip worth <payment>.`
` "If you're willing to take me on one more journey," says James, "meet me in the spaceport bar in a little while."`
mission "Intro [3 Interceptor]"
priority
name "Bring James to <planet>"
description "Drop James off on <destination>, where he has a spot reserved in a retirement home."
blocked `When you meet up with James in the spaceport, he says, "Hi there, <first>! I found you another mission, but it looks like you'll need <capacity> in order to take it on. So, you'll either have to cancel another mission, or come back here later to continue this one. Sorry!"`
passengers 1
source "Ingot"
destination "Hestia"
to offer
has "Intro [2 Interceptor]: done"
on offer
conversation
`You find James sitting at the spaceport's tiny bar, sipping a beer while listening to the steady patter of micrometeorites against the roof. "Working here," says James, "is one of the few jobs in the galaxy more dangerous than fighting pirates. And worse, because if a big meteorite decides to strike this station, there's basically nothing they can do about it except hope they see it coming. Care for a drink?"`
choice
` "Sure."`
` "No thanks."`
goto end
` He buys you a beer. It tastes a little stale, but it's not the worst beer you've ever had. You can't help but feel sorry for the people who work here, so isolated and cut off from even the basic amenities you took for granted on New Boston.`
label end
` "Anyway," says James, "would you be willing to take me on one more journey? It's time for me to head for that retirement home."`
choice
` "Of course."`
` "Sorry, I think I'll go hunt some pirates instead."`
decline
` Once again you walk back to your ship with James. Once you get there, as he's stowing his luggage, you pull up the information your computer has on <planet>. It's one of the "paradise worlds," terraformed to have a perfect climate, accessible only to the very wealthy. You wonder whether James is going to be able to fit in there.`
accept
on complete
payment 30000
conversation "end of intro missions"
conversation "end of intro missions"
` As you are piloting your ship down to land on <planet>, James disappears into his bunk room. After the ship has landed he comes out, no longer in the grease-stained coveralls he's been wearing up until now, but in a suit. As a lifelong textile worker, you automatically note that the suit is made of real wool, very finely woven, and that it has been tailored to fit him. He smooths down the front of the suit distractedly and then looks at his hands as if unsure of where to put them. "How do I look?" he asks.`
choice
` "Like a millionaire."`
goto millionaire
` "You look great."`
goto great
label millionaire
` "Well, that's the other thing about being a captain," he says. "You can get filthy rich."`
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label great
` "Let's hope the locals think so," he says.`
goto next
label next
` There's an awkward pause. You're unsure of how to respond. Then he says, "Thing is, this here planet is one of the most exclusive retirement communities in the galaxy. Plenty of the locals are probably worth more than a billion credits. But they're mostly financial or business types, or old money. I'm rich enough to be here, but I just hope they're willing to socialize with someone who made his fortune flying a ship."`
` He hands you a credit chip worth <payment>, and says, "Best of luck to you, Captain. Don't hesitate to look me up if you're ever in the area."`
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