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# Copyright (c) 2014 by Michael Zahniser
#
# Endless Sky is free software: you can redistribute it and/or modify it under the
# terms of the GNU General Public License as published by the Free Software
# Foundation, either version 3 of the License, or (at your option) any later version.
#
# Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE.  See the GNU General Public License for more details.

outfit "Nanotech Battery"
	category "Power"
	cost 3000000
	thumbnail "outfit/unknown"
	"mass" 50
	"outfit space" -50
	"energy capacity" 30000

outfit "Antimatter Core"
	category "Power"
	cost 100000000
	thumbnail "outfit/unknown"
	"mass" 80
	"outfit space" -80
	"energy generation" 80
	"heat generation" 20

outfit "Quarg Skylance"
	category "Turrets"
	cost 18000000
	thumbnail "outfit/unknown"
	"mass" 60
	"outfit space" -60
	"weapon capacity" -60
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/skylance"
			"frame rate" 1
		sound "skylance"
		"hit effect" "skylance impact"
		"inaccuracy" .4
		"velocity" 500
		"lifetime" 1
		"reload" 1
		"firing energy" 30
		"firing heat" 10
		"shield damage" 50
		"hull damage" 60
		"ion damage" .1

outfit "Quarg Anti-Missile"
	category "Turrets"
	cost 6000000
	thumbnail "outfit/unknown"
	"mass" 40
	"outfit space" -40
	"weapon capacity" -40
	"turret mounts" -1
	weapon
		"hit effect" "quarg anti-missile"
		"anti-missile" 25
		"velocity" 500
		"lifetime" 1
		"reload" 10
		"firing energy" 50

outfit "Intrusion Countermeasures"
	category "Hand to Hand"
	thumbnail "outfit/unknown"
	"capture defense" 60
	description "Quarg ships are outfitted with special systems for repelling boarders. Because no one wants to be caught by the Quarg with stolen technology, these systems are pretty much worthless on the open market."

outfit "Medium Graviton Thruster"
	category "Engines"
	"cost" 20000000
	thumbnail "outfit/unknown"
	"mass" 70
	"outfit space" -70
	"engine capacity" -70
	"thrust" 80
	"thrusting energy" 20
	"thrusting heat" 10
	"flare sprite" "effect/medium graviton flare"

outfit "Medium Graviton Steering"
	category "Engines"
	"cost" 16000000
	thumbnail "outfit/unknown"
	"mass" 50
	"outfit space" -50
	"engine capacity" -50
	"turn" 1600
	"turning energy" 10
	"turning heat" 5

outfit "Quantum Shield Generator"
	category "Systems"
	cost 30000000
	thumbnail "outfit/unknown"
	"mass" 120
	"outfit space" -120
	"shield generation" 10

outfit "Jump Drive"
	category "Systems"
	cost 1000000
	thumbnail "outfit/jump drive"
	"mass" 20
	"outfit space" -20
	"jump speed" .3
	"jump drive" 1
	description "The workings of the Jump Drive are a total mystery. The best that human scientists have been able to find out is that this device is a containment field for matter in a state that cannot normally exist in this universe; if the drive is opened up, the field collapses and its contents disappear. Therefore, even though a few jump drives have been captured over the years, it has so far proved impossible to reverse engineer them."


outfit "Korath Grab-Strike"
	category "Turrets"
	cost 820000
	thumbnail "outfit/unknown"
	"mass" 52
	"outfit space" -52
	"weapon capacity" -52
	"energy capacity" 50
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/grab-strike"
			"frame rate" 25
			"random start frame"
		sound "grab-strike"
		"hit effect" "grab-strike impact"
		"die effect" "grab-strike impact"
		"inaccuracy" 1
		"velocity" 10
		"lifetime" 100
		"reload" 20
		"firing energy" 50
		"firing heat" 150
		"acceleration" 1
		"drag" .1
		"turn" .2
		"homing" 4
		"shield damage" 90
		"hull damage" 40
		"hit force" -120
	description "Korath Grab-Strike projectiles are designed to pull a target closer to the Korath ship, to keep it from escaping."

outfit "Korath Banisher"
	category "Turrets"
	cost 480000
	thumbnail "outfit/unknown"
	"mass" 41
	"outfit space" -41
	"weapon capacity" -41
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/banisher"
			"frame rate" 60
		sound "banisher"
		"hit effect" "banisher impact"
		"inaccuracy" .4
		"velocity" 590
		"lifetime" 1
		"reload" 1
		"firing energy" 2.8
		"firing heat" 4.9
		"shield damage" 2.8
		"hull damage" 1.3
		"hit force" 40
	description "The Korath like to keep their enemies close... but not too close."

outfit "Korath Warder"
	category "Turrets"
	cost 250000
	thumbnail "outfit/unknown"
	"mass" 28
	"outfit space" -28
	"weapon capacity" -28
	"energy capacity" 20
	"turret mounts" -1
	weapon
		"hit effect" "korath warder"
		"anti-missile" 10
		"velocity" 350
		"lifetime" 1
		"reload" 5
		"firing energy" 20
		"firing heat" 10
	description "This anti-missile system helps defend Korath warships from long-range attacks."

outfit "Korath Fire-Lance"
	category "Guns"
	cost 600000
	thumbnail "outfit/unknown"
	"mass" 22
	"outfit space" -22
	"weapon capacity" -22
	"gun ports" -1
	weapon
		sprite "projectile/fire-lance"
			"frame rate" 12
			"random start frame"
		sound "fire-lance"
		"hit effect" "fire-lance impact"
		"inaccuracy" .4
		"velocity" 350
		"lifetime" 1
		"reload" 1
		"firing energy" 2.1
		"firing heat" 1.7
		"shield damage" 3.5
		"hull damage" 2.2
	description "The Korath Fire-Lance is a medium-range beam weapon designed to be used by their fighters."


outfit "Korath Tek'far Reactor"
	category "Power"
	cost 1200000
	thumbnail "outfit/unknown"
	"mass" 25
	"outfit space" -25
	"energy generation" 3.9
	"heat generation" 7.3
	description "This is a miniature nuclear reactor, used by the Korath to power their fighters."

outfit "Korath Tek'nel Reactor"
	category "Power"
	cost 14000000
	thumbnail "outfit/unknown"
	"mass" 140
	"outfit space" -140
	"energy generation" 27.1
	"heat generation" 80
	description "This massive reactor was designed by the Korath to meet the power needs of their largest ships."


outfit "Korath Shield Generator"
	category "Systems"
	cost 1700000
	thumbnail "outfit/unknown"
	"mass" 52
	"outfit space" -52
	"shield generation" 2.4
	description "Korath fighters are not able to recharge their shields, but their larger ships are equipped with one of these."

outfit "Korath Heat Shunt"
	category "Systems"
	cost 450000
	thumbnail "outfit/unknown"
	"mass" 34
	"outfit space" -34
	"cooling" 78
	description "Korath weapons generate extreme amounts of heat, and the cooling systems they require are massive."


outfit "Korath Ark'torbal Thruster"
	category "Engines"
	"cost" 40000
	thumbnail "outfit/unknown"
	"mass" 17
	"outfit space" -17
	"engine capacity" -17
	"thrust" 8.9
	"thrusting energy" 1.1
	"thrusting heat" 1.0
	"flare sprite" "effect/plasma flare/tiny"
		"frame rate" 5
	"flare sound" "plasma tiny"
	description "This engine is used by Korath fighters."

outfit "Korath Ark'parat Steering"
	category "Engines"
	"cost" 36000
	thumbnail "outfit/unknown"
	"mass" 12
	"outfit space" -12
	"engine capacity" -12
	"turn" 240
	"turning energy" .6
	"turning heat" .7
	description "This engine is used by Korath fighters."

outfit "Korath Jak'torbal Thruster"
	category "Engines"
	"cost" 317000
	thumbnail "outfit/unknown"
	"mass" 89
	"outfit space" -89
	"engine capacity" -89
	"thrust" 63.1
	"thrusting energy" 5.9
	"thrusting heat" 14.3
	"flare sprite" "effect/plasma flare/big"
		"frame rate" 8
	"flare sound" "plasma large"
	description "This engine is used in the Korath capital ships."

outfit "Korath Jak'parat Steering"
	category "Engines"
	"cost" 2740000
	thumbnail "outfit/unknown"
	"mass" 67
	"outfit space" -67
	"engine capacity" -67
	"turn" 1680
	"turning energy" 3.1
	"turning heat" 7.9
	description "This engine is used in the Korath capital ships."