/usr/share/crawl/docs/keybind.txt is in crawl-common 2:0.17.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 | Here's a list of all commands, in the form they are parsed by the
bindkey option, with their default key and a short explanation
(where necessary).
CMD_NO_CMD_DEFAULT can be used to bind any key to the "Unknown command."
Movement
--------
Moving one grid into a given direction:
b CMD_MOVE_DOWN_LEFT
h CMD_MOVE_LEFT
j CMD_MOVE_DOWN
k CMD_MOVE_UP
l CMD_MOVE_RIGHT
n CMD_MOVE_DOWN_RIGHT
u CMD_MOVE_UP_RIGHT
y CMD_MOVE_UP_LEFT
Moving into a given direction until interrupted:
B CMD_RUN_DOWN_LEFT
H CMD_RUN_LEFT
J CMD_RUN_DOWN
K CMD_RUN_UP
L CMD_RUN_RIGHT
N CMD_RUN_DOWN_RIGHT
U CMD_RUN_UP_RIGHT
Y CMD_RUN_UP_LEFT
Attacking in a given direction without moving:
^B CMD_ATTACK_DOWN_LEFT
^H CMD_ATTACK_LEFT
^J CMD_ATTACK_DOWN
^K CMD_ATTACK_UP
^L CMD_ATTACK_RIGHT
^N CMD_ATTACK_DOWN_RIGHT
^U CMD_ATTACK_UP_RIGHT
^Y CMD_ATTACK_UP_LEFT
Inventory management
--------------------
d CMD_DROP
e CMD_EAT
f CMD_FIRE
g, , CMD_PICKUP
i CMD_DISPLAY_INVENTORY
q CMD_QUAFF
r CMD_READ
V CMD_EVOKE
v CMD_EVOKE_WIELDED
<unbound> CMD_FORCE_EVOKE_WIELDED
w CMD_WIELD_WEAPON
F CMD_THROW_ITEM_NO_QUIVER
M CMD_MEMORISE_SPELL
P CMD_WEAR_JEWELLERY
Q CMD_QUIVER_ITEM
R CMD_REMOVE_JEWELLERY
T CMD_REMOVE_ARMOUR
W CMD_WEAR_ARMOUR
= CMD_ADJUST_INVENTORY
{ CMD_INSCRIBE_ITEM
( CMD_CYCLE_QUIVER_FORWARD
) CMD_CYCLE_QUIVER_BACKWARD
' CMD_WEAPON_SWAP
Dungeon interaction
-------------------
c CMD_BUTCHER
o CMD_EXPLORE
s, . CMD_WAIT
5 CMD_REST (rest 100 turns)
t CMD_SHOUT
x CMD_LOOK_AROUND
X CMD_DISPLAY_MAP
^X CMD_FULL_VIEW
| CMD_SHOW_TERRAIN
^V CMD_TOGGLE_VIEWPORT_MONSTER_HP
z CMD_CAST_SPELL
Z CMD_FORCE_CAST_SPELL
C CMD_CLOSE_DOOR
^F CMD_SEARCH_STASHES
G, ^G CMD_INTERLEVEL_TRAVEL
O CMD_OPEN_DOOR
^T CMD_TOGGLE_FRIENDLY_PICKUP
^W CMD_FIX_WAYPOINT
< CMD_GO_UPSTAIRS
> CMD_GO_DOWNSTAIRS
; CMD_INSPECT_FLOOR
! CMD_ANNOTATE_LEVEL
Player status
-------------
a CMD_USE_ABILITY
m CMD_DISPLAY_SKILLS
p CMD_PRAY
A CMD_DISPLAY_MUTATIONS
E CMD_EXPERIENCE_CHECK
I CMD_DISPLAY_SPELLS
^O CMD_DISPLAY_OVERMAP
^P CMD_REPLAY_MESSAGES
@ CMD_DISPLAY_CHARACTER_STATUS
% CMD_RESISTS_SCREEN
^ CMD_DISPLAY_RELIGION
" CMD_LIST_JEWELLERY
[ CMD_LIST_ARMOUR
$ CMD_LIST_GOLD
\ CMD_DISPLAY_KNOWN_OBJECTS
} CMD_DISPLAY_RUNES
# CMD_CHARACTER_DUMP
Meta-commands
-------------
^A CMD_TOGGLE_AUTOPICKUP
^C CMD_CLEAR_MAP
^D, ~ CMD_MACRO_ADD
^Q CMD_QUIT
^R CMD_REDRAW_SCREEN
S CMD_SAVE_GAME
^S CMD_SAVE_GAME_NOW
^Z CMD_SUSPEND_GAME
& CMD_WIZARD (issuing wiz-mode commands)
: CMD_MAKE_NOTE
_ CMD_READ_MESSAGES (messaging during online play)
? CMD_DISPLAY_COMMANDS
` CMD_PREV_CMD_AGAIN
0 CMD_REPEAT_CMD
<unbound> CMD_LUA_CONSOLE
Targeting sub-commands
-----------------------
Move cursor one step in a given direction:
b CMD_TARGET_DOWN_LEFT
h CMD_TARGET_LEFT
j CMD_TARGET_DOWN
k CMD_TARGET_UP
l CMD_TARGET_RIGHT
n CMD_TARGET_DOWN_RIGHT
u CMD_TARGET_UP_RIGHT
y CMD_TARGET_UP_LEFT
Shoot in a given direction:
B CMD_TARGET_DIR_DOWN_LEFT
H CMD_TARGET_DIR_LEFT
J CMD_TARGET_DIR_DOWN
K CMD_TARGET_DIR_UP
L CMD_TARGET_DIR_RIGHT
N CMD_TARGET_DIR_DOWN_RIGHT
U CMD_TARGET_DIR_UP_RIGHT
Y CMD_TARGET_DIR_UP_LEFT
x, ESCAPE CMD_TARGET_CANCEL
v CMD_TARGET_DESCRIBE
? CMD_TARGET_HELP
SPACE, ! CMD_TARGET_SELECT
., 5 CMD_TARGET_SELECT_ENDPOINT
^P CMD_TARGET_SHOW_PROMPT
: CMD_TARGET_HIDE_BEAM
^I CMD_TARGET_FIND_PORTAL
^ CMD_TARGET_FIND_TRAP
_ CMD_TARGET_FIND_ALTAR
< CMD_TARGET_FIND_UPSTAIR
> CMD_TARGET_FIND_DOWNSTAIR
^L CMD_TARGET_TOGGLE_MLIST (non-Tiles only)
p CMD_TARGET_PREV_TARGET
f, t CMD_TARGET_MAYBE_PREV_TARGET
- CMD_TARGET_CYCLE_BACK,
+, = CMD_TARGET_CYCLE_FORWARD
/ CMD_TARGET_OBJ_CYCLE_BACK
*, ' CMD_TARGET_OBJ_CYCLE_FORWARD
Level-map commands
------------------
? CMD_MAP_HELP
^C CMD_MAP_CLEAR_MAP
^F CMD_MAP_FORGET
^W CMD_MAP_ADD_WAYPOINT
e CMD_MAP_EXCLUDE_AREA (cycle through radii and toggle off/on)
^E CMD_MAP_CLEAR_EXCLUDES
+ CMD_MAP_SCROLL_DOWN
- CMD_MAP_SCROLL_UP
., \r, ; CMD_MAP_GOTO_TARGET
! CMD_MAP_ANNOTATE_LEVEL
ESCAPE CMD_MAP_EXIT_MAP
Move cursor one step in a given direction
b CMD_MAP_MOVE_DOWN_LEFT
h CMD_MAP_MOVE_LEFT
j CMD_MAP_MOVE_DOWN
k CMD_MAP_MOVE_UP
l CMD_MAP_MOVE_RIGHT
n CMD_MAP_MOVE_DOWN_RIGHT
u CMD_MAP_MOVE_UP_RIGHT
y CMD_MAP_MOVE_UP_LEFT
Move cursor several steps in a given direction
B CMD_MAP_JUMP_DOWN_LEFT
H CMD_MAP_JUMP_LEFT
J CMD_MAP_JUMP_DOWN
K CMD_MAP_JUMP_UP
L CMD_MAP_JUMP_RIGHT
N CMD_MAP_JUMP_DOWN_RIGHT
U CMD_MAP_JUMP_UP_RIGHT
Y CMD_MAP_JUMP_UP_LEFT
Find a particular feature
< CMD_MAP_FIND_UPSTAIR
> CMD_MAP_FIND_DOWNSTAIR
@ CMD_MAP_FIND_YOU
\t CMD_MAP_FIND_PORTAL
^ CMD_MAP_FIND_TRAP
_ CMD_MAP_FIND_ALTAR
E CMD_MAP_FIND_EXCLUDED
F CMD_MAP_FIND_F
W CMD_MAP_FIND_WAYPOINT
I CMD_MAP_FIND_STASH
O CMD_MAP_FIND_STASH_REVERSE (cycle through stashes, in reverse)
Wiz-mode targeting sub-commands
--------------------------------
^C CMD_TARGET_CYCLE_BEAM
o CMD_TARGET_WIZARD_GIVE_ITEM
m CMD_TARGET_WIZARD_MOVE
s CMD_TARGET_WIZARD_MAKE_SHOUT
w CMD_TARGET_WIZARD_PATHFIND
F CMD_TARGET_WIZARD_MAKE_FRIENDLY
P CMD_TARGET_WIZARD_BLESS_MONSTER
G CMD_TARGET_WIZARD_GAIN_LEVEL
M CMD_TARGET_WIZARD_MISCAST
S CMD_TARGET_WIZARD_MAKE_SUMMONED
~ CMD_TARGET_WIZARD_POLYMORPH
T CMD_MAP_WIZARD_TELEPORT
|