/usr/share/crawl/dat/clua/runrest.lua is in crawl-common 2:0.17.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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-- runrest.lua:
-- Controls shift-running and resting stop conditions.
--
-- What it does:
--
-- * Any message in runrest_ignore_message will *not* stop your run.
-- * Poison damage will be ignored if it is less than x% of your current
-- hp and y% of your max hp if you have defined runrest_safe_poison = x:y
-- * Any monster in runrest_ignore_monster will *not* stop your run
-- if it's at least the specified distance away.
-- You can specify this with runrest_ignore_monster = regex:distance.
---------------------------------------------------------------------------
g_rr_ignored = { }
chk_interrupt_activity.run = function (iname, cause, extra)
if not rr_check_params() then
return false
end
if iname == 'message' then
return rr_handle_message(cause, extra)
end
if iname == 'hp_loss' then
return rr_handle_hploss(cause, extra)
end
return false
end
chk_interrupt_activity.butcher = function (iname, cause, extra)
if not rr_check_params() then
return false
end
if iname == 'hp_loss' then
return rr_handle_hploss(cause, extra)
end
return false
end
-- run no longer automatically implies rest as of 0.1.3.
chk_interrupt_activity.rest = chk_interrupt_activity.run
chk_interrupt_activity.travel = chk_interrupt_activity.run
function rr_handle_message(cause, extra)
local ch, mess = rr_split_channel(cause)
for _, x in ipairs(g_rr_ignored) do
if x.filter:matches(mess, ch) then
return x.value
end
end
return false
end
function rr_split_channel(s)
local chi = string.find(s, ':')
local channel = -1
if chi and chi > 1 then
local chstr = string.sub(s, 1, chi - 1)
channel = crawl.msgch_num(chstr)
end
local sor = s
if chi then
s = string.sub(s, chi + 1, -1)
end
return channel, s
end
function rr_handle_hploss(hplost, source)
-- source == 1 for poisoning
if not g_rr_pois_curhp_ratio or not g_rr_pois_maxhp_ratio or source ~= 1 then
return false
end
-- If the the poison in your system is less than the given percentages
-- of both current and maximum hp, ignore
local hp, mhp = you.hp()
local poison_damage_prediction = hp - you.poison_survival()
if (poison_damage_prediction * 100 / hp) <= g_rr_pois_curhp_ratio
and (poison_damage_prediction * 100 / mhp) <= g_rr_pois_maxhp_ratio then
return nil
end
return false
end
function rr_check_params()
if (not g_rr_pois_maxhp_ratio or not g_rr_pois_curhp_ratio)
and options.runrest_safe_poison
then
local opt = options.runrest_safe_poison
local cur_r, max_r
_, _, cur_r, max_r = string.find(opt, "(%d+)%s*:%s*(%d+)")
if cur_r and max_r then
g_rr_pois_curhp_ratio = tonumber(cur_r)
g_rr_pois_maxhp_ratio = tonumber(max_r)
end
end
return true
end
function rr_add_message(s, v, mode)
local channel, str = rr_split_channel(s)
local filter = crawl.message_filter(str, channel)
if mode < 0 then
for k, p in pairs (g_rr_ignored) do
if p.filter:equals(filter) and p.value == v then
table.remove(g_rr_ignored, k)
return
end
end
else
local entry = { filter = filter, value = v }
local position = table.getn(g_rr_ignored) + 1
if mode > 1 then
position = 1
end
table.insert(g_rr_ignored, position, entry)
end
end
function rr_message_adder(v)
local function rr_add_messages(key, value, mode)
if mode == 0 then
-- Clear list
for k in pairs (g_rr_ignored) do
g_rr_ignored[k] = nil
end
if value == "" then
return
end
end
local segs = crawl.split(value, ',', mode > 1)
for _, s in ipairs(segs) do
rr_add_message(s, v, mode)
end
end
return rr_add_messages
end
chk_lua_option.runrest_ignore_message = rr_message_adder(nil)
chk_lua_option.runrest_stop_message = rr_message_adder(true)
-- alias for compatibility with obsolete travel_stop_message
chk_lua_option.travel_stop_message = rr_message_adder(true)
-----------------------------------------------------------------------
g_rr_monsters = { {}, {} }
g_rr_monsters_moving = { {}, {} }
function rr_add_monster(mons_table, s, mode)
local parts = crawl.split(s, ":")
if #parts ~= 2 then
return
end
local re_str = parts[1]
local regexp = crawl.regex(re_str)
local dist = tonumber(parts[2])
if dist == 0 then
return
end
if mode < 0 then
for k, r in pairs(mons_table[1]) do
if r:equals(regexp) and mons_table[2][k] == dist then
table.remove(mons_table[1], k)
table.remove(mons_table[2], k)
return
end
end
else
local position = table.getn(mons_table[1]) + 1
if mode > 1 then
position = 1
end
table.insert(mons_table[1], position, regexp)
table.insert(mons_table[2], position, dist)
end
end
function rr_add_monsters(key, value, mode)
local mons_table
if (key == "runrest_ignore_monster") then
mons_table = g_rr_monsters
elseif (key == "runrest_ignore_monster_moving") then
mons_table = g_rr_monsters_moving
else
return
end
if mode == 0 then
-- Clear list
for k in pairs (mons_table[1]) do
mons_table[1][k] = nil
mons_table[2][k] = nil
end
if value == "" then
return
end
end
local segs = crawl.split(value, ',', mode > 1)
for _, s in ipairs(segs) do
rr_add_monster(mons_table, s, mode)
end
end
function ch_mon_is_safe(mon, default_is_safe, moving, dist)
if default_is_safe then
return true
end
local mons_table
-- If player is moving and the monster is in g_rr_monsters_moving,
-- then we do the distance comparison without decreasing the
-- distance value.
if moving then
mons_table = g_rr_monsters_moving
for i = 1, #mons_table[1] do
local m = mons_table[1][i]
local min_dist = mons_table[2][i]
if m:matches(mon:desc()) then
return min_dist <= dist
end
end
end
mons_table = g_rr_monsters
-- Reduce distance by 1 if moving, since the safety check is
-- done *before* moving closer to the monster
if moving then
dist = dist - 1
end
for i = 1, #mons_table[1] do
local m = mons_table[1][i]
local min_dist = mons_table[2][i]
if m:matches(mon:desc()) then
return min_dist <= dist
end
end
return false
end
chk_lua_option.runrest_ignore_monster = rr_add_monsters
chk_lua_option.runrest_ignore_monster_moving = rr_add_monsters
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