/usr/share/cinnamon/js/ui/checkBox.js is in cinnamon-common 2.8.6-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | const Clutter = imports.gi.Clutter;
const Pango = imports.gi.Pango;
const Cinnamon = imports.gi.Cinnamon;
const St = imports.gi.St;
const Params = imports.misc.params;
const Lang = imports.lang;
function CheckBoxContainer() {
this._init();
}
CheckBoxContainer.prototype = {
_init: function() {
this.actor = new Cinnamon.GenericContainer({ y_align: St.Align.MIDDLE });
this.actor.connect('get-preferred-width',
Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height',
Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate',
Lang.bind(this, this._allocate));
this.actor.connect('style-changed', Lang.bind(this,
function() {
let node = this.actor.get_theme_node();
this._spacing = Math.round(node.get_length('spacing'));
}));
this.actor.request_mode = Clutter.RequestMode.HEIGHT_FOR_WIDTH;
this._box = new St.Bin();
this.actor.add_actor(this._box);
this.label = new St.Label();
this.label.clutter_text.set_line_wrap(false);
this.label.clutter_text.set_ellipsize(Pango.EllipsizeMode.NONE);
this.actor.add_actor(this.label, { y_fill: true, y_align: St.Align.END });
this._spacing = 0;
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let node = this.actor.get_theme_node();
forHeight = node.adjust_for_height(forHeight);
let [minBoxWidth, natBoxWidth] = this._box.get_preferred_width(forHeight);
let boxNode = this._box.get_theme_node();
[minBoxWidth, natBoxWidth] = boxNode.adjust_preferred_width(minBoxWidth, natBoxWidth);
let [minLabelWidth, natLabelWidth] = this.label.get_preferred_width(forHeight);
let labelNode = this.label.get_theme_node();
[minLabelWidth, natLabelWidth] = labelNode.adjust_preferred_width(minLabelWidth, natLabelWidth);
let min = minBoxWidth + minLabelWidth + this._spacing;
let nat = natBoxWidth + natLabelWidth + this._spacing;
[min, nat] = node.adjust_preferred_width(min, nat);
alloc.min_size = min;
alloc.natural_size = nat;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [minBoxHeight, natBoxHeight] =
this._box.get_preferred_height(-1);
let [minLabelHeight, natLabelHeight] =
this.label.get_preferred_height(-1);
alloc.min_size = Math.max(minBoxHeight, minLabelHeight);
alloc.natural_size = Math.max(natBoxHeight, natLabelHeight);
},
_allocate: function(actor, box, flags) {
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let childBox = new Clutter.ActorBox();
let [minBoxWidth, natBoxWidth] =
this._box.get_preferred_width(-1);
let [minBoxHeight, natBoxHeight] =
this._box.get_preferred_height(-1);
childBox.x1 = box.x1;
childBox.x2 = box.x1 + natBoxWidth;
if (availHeight > natBoxHeight) childBox.y1 = box.y1 + (availHeight-natBoxHeight)/2;
else childBox.y1 = box.y1;
childBox.y2 = childBox.y1 + natBoxHeight;
this._box.allocate(childBox, flags);
let [minLabelWidth, natLabelWidth] =
this.label.get_preferred_width(-1);
let [minLabelHeight, natLabelHeight] =
this.label.get_preferred_height(-1);
childBox.x1 = box.x1 + natBoxWidth + this._spacing;
childBox.x2 = childBox.x1 + availWidth - natBoxWidth - this._spacing;
if (availHeight > natLabelHeight) childBox.y1 = box.y1 + (availHeight-natLabelHeight)/2;
else childBox.y1 = box.y1;
childBox.y2 = childBox.y1 + natLabelHeight;
this.label.allocate(childBox, flags);
}
};
function CheckBoxBase() {
this._init.apply(this, arguments);
}
CheckBoxBase.prototype = {
_init: function(checkedState, params) {
this._params = { style_class: 'check-box',
button_mask: St.ButtonMask.ONE,
toggle_mode: true,
can_focus: true,
x_fill: true,
y_fill: true,
y_align: St.Align.MIDDLE };
if (params != undefined) {
this._params = Params.parse(params, this._params);
}
this.actor = new St.Button(this._params);
this.actor._delegate = this;
this.actor.checked = checkedState;
},
setToggleState: function(checkedState) {
this.actor.checked = checkedState;
},
toggle: function() {
this.setToggleState(!this.actor.checked);
},
destroy: function() {
this.actor.destroy();
}
};
function CheckButton() {
this._init.apply(this, arguments);
}
CheckButton.prototype = {
__proto__: CheckBoxBase.prototype,
_init: function(checkedState, params) {
CheckBoxBase.prototype._init.call(this, checkedState, params);
this.checkmark = new St.Bin();
this.actor.set_child(this.checkmark);
},
};
function CheckBox() {
this._init.apply(this, arguments);
}
CheckBox.prototype = {
__proto__: CheckBoxBase.prototype,
_init: function(label, params, checkedState) {
CheckBoxBase.prototype._init.call(this, checkedState, params);
this._container = new CheckBoxContainer();
this.actor.set_child(this._container.actor);
if (label)
this.setLabel(label);
},
setLabel: function(label) {
this._container.label.set_text(label);
},
getLabelActor: function() {
return this._container.label;
}
};
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