/usr/src/castle-game-engine-5.2.0/x3d/x3d_nurbs.inc is in castle-game-engine-src 5.2.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright 2008-2014 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
{ NurbsCurve2D is shared with VRML 97 NURBS definition.
The rest is, for now, completely separate from VRML 97 NURBS definition
in x3dnodes_97_nurbs.inc. }
{$ifdef read_interface}
{ }
TAbstractNurbsControlCurveNode = class(TAbstractNode)
public
procedure CreateNode; override;
private FFdControlPoint: TMFVec2d;
public property FdControlPoint: TMFVec2d read FFdControlPoint;
end;
TAbstractParametricGeometryNode = class(TAbstractX3DGeometryNode)
end;
TAbstractNurbsSurfaceGeometryNode = class(TAbstractParametricGeometryNode)
protected
procedure DirectEnumerateActive(
Func: TEnumerateChildrenFunction); override;
public
procedure CreateNode; override;
function Proxy(var State: TX3DGraphTraverseState;
const OverTriangulate: boolean): TAbstractGeometryNode; override;
function ProxyUsesOverTriangulate: boolean; override;
function LocalBoundingBox(State: TX3DGraphTraverseState;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
function BoundingBox(State: TX3DGraphTraverseState;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
function TrianglesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
function Coord(State: TX3DGraphTraverseState;
out ACoord: TMFVec3f): boolean; override;
function SolidField: TSFBool; override;
private FFdControlPoint: TSFNode;
public property FdControlPoint: TSFNode read FFdControlPoint;
private FFdTexCoord: TSFNode;
public property FdTexCoord: TSFNode read FFdTexCoord;
private FFdUTessellation: TSFInt32;
public property FdUTessellation: TSFInt32 read FFdUTessellation;
private FFdVTessellation: TSFInt32;
public property FdVTessellation: TSFInt32 read FFdVTessellation;
private FFdWeight: TMFDouble;
public property FdWeight: TMFDouble read FFdWeight;
private FFdSolid: TSFBool;
public property FdSolid: TSFBool read FFdSolid;
private FFdUClosed: TSFBool;
public property FdUClosed: TSFBool read FFdUClosed;
private FFdUDimension: TSFInt32;
public property FdUDimension: TSFInt32 read FFdUDimension;
private FFdUKnot: TMFDouble;
public property FdUKnot: TMFDouble read FFdUKnot;
private FFdUOrder: TSFInt32;
public property FdUOrder: TSFInt32 read FFdUOrder;
private FFdVClosed: TSFBool;
public property FdVClosed: TSFBool read FFdVClosed;
private FFdVDimension: TSFInt32;
public property FdVDimension: TSFInt32 read FFdVDimension;
private FFdVKnot: TMFDouble;
public property FdVKnot: TMFDouble read FFdVKnot;
private FFdVOrder: TSFInt32;
public property FdVOrder: TSFInt32 read FFdVOrder;
end;
{ Contour2D node for X3D.
X3D cannot share implementation with VRML 2.0 version (TContour2DNode_2),
since for VRML 2.0 this is a valid geometry node (TAbstractX3DGeometryNode
descendant). }
TContour2DNode = class(TAbstractNode)
protected
procedure DirectEnumerateActive(
Func: TEnumerateChildrenFunction); override;
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
class function ForVRMLVersion(const Version: TX3DVersion): boolean; override;
{ Event in } { }
private FEventAddChildren: TMFNodeEvent;
public property EventAddChildren: TMFNodeEvent read FEventAddChildren;
{ Event in } { }
private FEventRemoveChildren: TMFNodeEvent;
public property EventRemoveChildren: TMFNodeEvent read FEventRemoveChildren;
private FFdChildren: TMFNode;
public property FdChildren: TMFNode read FFdChildren;
end;
TContourPolyline2DNode = class(TAbstractNurbsControlCurveNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
end;
TCoordinateDoubleNode = class(TAbstractCoordinateNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
private FFdPoint: TMFVec3d;
public property FdPoint: TMFVec3d read FFdPoint;
function CoordCount: Cardinal; override;
end;
TNurbsCurveNode = class(TAbstractParametricGeometryNode)
protected
procedure DirectEnumerateActive(
Func: TEnumerateChildrenFunction); override;
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
private FFdControlPoint: TSFNode;
public property FdControlPoint: TSFNode read FFdControlPoint;
private FFdTessellation: TSFInt32;
public property FdTessellation: TSFInt32 read FFdTessellation;
private FFdWeight: TMFDouble;
public property FdWeight: TMFDouble read FFdWeight;
private FFdClosed: TSFBool;
public property FdClosed: TSFBool read FFdClosed;
private FFdKnot: TMFDouble;
public property FdKnot: TMFDouble read FFdKnot;
private FFdOrder: TSFInt32;
public property FdOrder: TSFInt32 read FFdOrder;
class function ForVRMLVersion(const Version: TX3DVersion): boolean; override;
function Proxy(var State: TX3DGraphTraverseState;
const OverTriangulate: boolean): TAbstractGeometryNode; override;
function ProxyUsesOverTriangulate: boolean; override;
function LocalBoundingBox(State: TX3DGraphTraverseState;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
function BoundingBox(State: TX3DGraphTraverseState;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
function TrianglesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
function Coord(State: TX3DGraphTraverseState;
out ACoord: TMFVec3f): boolean; override;
end;
TNurbsCurveNode_3 = TNurbsCurveNode;
TNurbsCurve2DNode = class(TAbstractNurbsControlCurveNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
private FFdTessellation: TSFInt32;
public property FdTessellation: TSFInt32 read FFdTessellation;
private FFdWeight: TMFDouble;
public property FdWeight: TMFDouble read FFdWeight;
private FFdClosed: TSFBool;
public property FdClosed: TSFBool read FFdClosed;
private FFdKnot: TMFDouble;
public property FdKnot: TMFDouble read FFdKnot;
private FFdOrder: TSFInt32;
public property FdOrder: TSFInt32 read FFdOrder;
end;
TNurbsOrientationInterpolatorNode = class(TAbstractChildNode)
private
procedure EventSet_FractionReceive(Event: TX3DEvent; Value: TX3DField;
const Time: TX3DTime);
protected
procedure DirectEnumerateActive(
Func: TEnumerateChildrenFunction); override;
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_fraction: TSFFloatEvent;
public property EventSet_fraction: TSFFloatEvent read FEventSet_fraction;
private FFdControlPoint: TSFNode;
public property FdControlPoint: TSFNode read FFdControlPoint;
private FFdKnot: TMFDouble;
public property FdKnot: TMFDouble read FFdKnot;
private FFdOrder: TSFInt32;
public property FdOrder: TSFInt32 read FFdOrder;
private FFdWeight: TMFDouble;
public property FdWeight: TMFDouble read FFdWeight;
{ Event out } { }
private FEventValue_changed: TSFRotationEvent;
public property EventValue_changed: TSFRotationEvent read FEventValue_changed;
end;
TNurbsPatchSurfaceNode = class(TAbstractNurbsSurfaceGeometryNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
end;
TNurbsPositionInterpolatorNode = class(TAbstractChildNode)
private
procedure EventSet_FractionReceive(Event: TX3DEvent; Value: TX3DField;
const Time: TX3DTime);
protected
procedure DirectEnumerateActive(
Func: TEnumerateChildrenFunction); override;
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_fraction: TSFFloatEvent;
public property EventSet_fraction: TSFFloatEvent read FEventSet_fraction;
private FFdControlPoint: TSFNode;
public property FdControlPoint: TSFNode read FFdControlPoint;
private FFdKnot: TMFDouble;
public property FdKnot: TMFDouble read FFdKnot;
private FFdOrder: TSFInt32;
public property FdOrder: TSFInt32 read FFdOrder;
private FFdWeight: TMFDouble;
public property FdWeight: TMFDouble read FFdWeight;
{ Event out } { }
private FEventValue_changed: TSFVec3fEvent;
public property EventValue_changed: TSFVec3fEvent read FEventValue_changed;
class function ForVRMLVersion(const Version: TX3DVersion): boolean; override;
end;
TNurbsPositionInterpolatorNode_3 = TNurbsPositionInterpolatorNode;
TNurbsSetNode = class(TAbstractChildNode, IAbstractBoundedObject)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventAddGeometry: TMFNodeEvent;
public property EventAddGeometry: TMFNodeEvent read FEventAddGeometry;
{ Event in } { }
private FEventRemoveGeometry: TMFNodeEvent;
public property EventRemoveGeometry: TMFNodeEvent read FEventRemoveGeometry;
{ Implementation note: Fdgeometry is not enumerated in DirectEnumerateActive,
as it's not actually rendered from NurbsSet node.
Children here have to be placed elsewhere, in some Shape,
to actually get enumerated as "active". }
{ }
private FFdGeometry: TMFNode;
public property FdGeometry: TMFNode read FFdGeometry;
private FFdTessellationScale: TSFFloat;
public property FdTessellationScale: TSFFloat read FFdTessellationScale;
private FFdBboxCenter: TSFVec3f;
public property FdBboxCenter: TSFVec3f read FFdBboxCenter;
private FFdBboxSize: TSFVec3f;
public property FdBboxSize: TSFVec3f read FFdBboxSize;
end;
TNurbsSurfaceInterpolatorNode = class(TAbstractChildNode)
private
procedure EventSet_FractionReceive(Event: TX3DEvent; Value: TX3DField;
const Time: TX3DTime);
protected
procedure DirectEnumerateActive(
Func: TEnumerateChildrenFunction); override;
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_fraction: TSFVec2fEvent;
public property EventSet_fraction: TSFVec2fEvent read FEventSet_fraction;
private FFdControlPoint: TSFNode;
public property FdControlPoint: TSFNode read FFdControlPoint;
private FFdWeight: TMFDouble;
public property FdWeight: TMFDouble read FFdWeight;
{ Event out } { }
private FEventPosition_changed: TSFVec3fEvent;
public property EventPosition_changed: TSFVec3fEvent read FEventPosition_changed;
{ Event out } { }
private FEventNormal_changed: TSFVec3fEvent;
public property EventNormal_changed: TSFVec3fEvent read FEventNormal_changed;
private FFdUDimension: TSFInt32;
public property FdUDimension: TSFInt32 read FFdUDimension;
private FFdUKnot: TMFDouble;
public property FdUKnot: TMFDouble read FFdUKnot;
private FFdUOrder: TSFInt32;
public property FdUOrder: TSFInt32 read FFdUOrder;
private FFdVDimension: TSFInt32;
public property FdVDimension: TSFInt32 read FFdVDimension;
private FFdVKnot: TMFDouble;
public property FdVKnot: TMFDouble read FFdVKnot;
private FFdVOrder: TSFInt32;
public property FdVOrder: TSFInt32 read FFdVOrder;
end;
TNurbsSweptSurfaceNode = class(TAbstractParametricGeometryNode)
protected
procedure DirectEnumerateActive(
Func: TEnumerateChildrenFunction); override;
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
function SolidField: TSFBool; override;
private FFdCrossSectionCurve: TSFNode;
public property FdCrossSectionCurve: TSFNode read FFdCrossSectionCurve;
private FFdTrajectoryCurve: TSFNode;
public property FdTrajectoryCurve: TSFNode read FFdTrajectoryCurve;
private FFdCcw: TSFBool;
public property FdCcw: TSFBool read FFdCcw;
private FFdSolid: TSFBool;
public property FdSolid: TSFBool read FFdSolid;
{ Geometry node not implemented } { }
function LocalBoundingBox(State: TX3DGraphTraverseState;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
function VerticesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
function TrianglesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
end;
TNurbsSwungSurfaceNode = class(TAbstractParametricGeometryNode)
protected
procedure DirectEnumerateActive(
Func: TEnumerateChildrenFunction); override;
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
function SolidField: TSFBool; override;
private FFdProfileCurve: TSFNode;
public property FdProfileCurve: TSFNode read FFdProfileCurve;
private FFdTrajectoryCurve: TSFNode;
public property FdTrajectoryCurve: TSFNode read FFdTrajectoryCurve;
private FFdCcw: TSFBool;
public property FdCcw: TSFBool read FFdCcw;
private FFdSolid: TSFBool;
public property FdSolid: TSFBool read FFdSolid;
{ Geometry node not implemented } { }
function LocalBoundingBox(State: TX3DGraphTraverseState;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
function VerticesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
function TrianglesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
end;
TNurbsTextureCoordinateNode = class(TAbstractNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
private FFdControlPoint: TMFVec2f;
public property FdControlPoint: TMFVec2f read FFdControlPoint;
private FFdWeight: TMFFloat;
public property FdWeight: TMFFloat read FFdWeight;
private FFdUDimension: TSFInt32;
public property FdUDimension: TSFInt32 read FFdUDimension;
private FFdUKnot: TMFDouble;
public property FdUKnot: TMFDouble read FFdUKnot;
private FFdUOrder: TSFInt32;
public property FdUOrder: TSFInt32 read FFdUOrder;
private FFdVDimension: TSFInt32;
public property FdVDimension: TSFInt32 read FFdVDimension;
private FFdVKnot: TMFDouble;
public property FdVKnot: TMFDouble read FFdVKnot;
private FFdVOrder: TSFInt32;
public property FdVOrder: TSFInt32 read FFdVOrder;
end;
TNurbsTrimmedSurfaceNode = class(TAbstractNurbsSurfaceGeometryNode)
protected
procedure DirectEnumerateActive(
Func: TEnumerateChildrenFunction); override;
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventAddTrimmingContour: TMFNodeEvent;
public property EventAddTrimmingContour: TMFNodeEvent read FEventAddTrimmingContour;
{ Event in } { }
private FEventRemoveTrimmingContour: TMFNodeEvent;
public property EventRemoveTrimmingContour: TMFNodeEvent read FEventRemoveTrimmingContour;
private FFdTrimmingContour: TMFNode;
public property FdTrimmingContour: TMFNode read FFdTrimmingContour;
function Proxy(var State: TX3DGraphTraverseState;
const OverTriangulate: boolean): TAbstractGeometryNode; override;
end;
{$endif read_interface}
{$ifdef read_implementation}
procedure TAbstractNurbsControlCurveNode.CreateNode;
begin
inherited;
FFdControlPoint := TMFVec2d.Create(Self, 'controlPoint', []);
Fields.Add(FFdControlPoint);
{ X3D specification comment: (-Inf,Inf) }
DefaultContainerField := 'children';
end;
procedure TAbstractNurbsSurfaceGeometryNode.CreateNode;
begin
inherited;
FFdControlPoint := TSFNode.Create(Self, 'controlPoint', [TAbstractCoordinateNode]);
FdControlPoint.ChangesAlways := [chGeometry];
Fields.Add(FFdControlPoint);
FFdTexCoord := TSFNode.Create(Self, 'texCoord', [TAbstractTextureCoordinateNode, TNurbsTextureCoordinateNode]);
FdTexCoord.ChangesAlways := [chGeometry];
Fields.Add(FFdTexCoord);
FFdUTessellation := TSFInt32.Create(Self, 'uTessellation', 0);
FdUTessellation.ChangesAlways := [chGeometry];
Fields.Add(FFdUTessellation);
{ X3D specification comment: (-Inf,Inf) }
FFdVTessellation := TSFInt32.Create(Self, 'vTessellation', 0);
FdVTessellation.ChangesAlways := [chGeometry];
Fields.Add(FFdVTessellation);
{ X3D specification comment: (-Inf,Inf) }
FFdWeight := TMFDouble.Create(Self, 'weight', []);
FdWeight.ChangesAlways := [chGeometry];
Fields.Add(FFdWeight);
{ X3D specification comment: (0,Inf) }
FFdSolid := TSFBool.Create(Self, 'solid', true);
FdSolid.Exposed := false;
FdSolid.ChangesAlways := [chGeometry];
Fields.Add(FFdSolid);
FFdUClosed := TSFBool.Create(Self, 'uClosed', false);
FdUClosed.Exposed := false;
FdUClosed.ChangesAlways := [chGeometry];
Fields.Add(FFdUClosed);
FFdUDimension := TSFInt32.Create(Self, 'uDimension', 0);
FdUDimension.Exposed := false;
FdUDimension.ChangesAlways := [chGeometry];
Fields.Add(FFdUDimension);
{ X3D specification comment: [0,Inf) }
FFdUKnot := TMFDouble.Create(Self, 'uKnot', []);
FdUKnot.Exposed := false;
FdUKnot.ChangesAlways := [chGeometry];
Fields.Add(FFdUKnot);
{ X3D specification comment: (-Inf,Inf) }
FFdUOrder := TSFInt32.Create(Self, 'uOrder', 3);
FdUOrder.Exposed := false;
FdUOrder.ChangesAlways := [chGeometry];
Fields.Add(FFdUOrder);
{ X3D specification comment: [2,Inf) }
FFdVClosed := TSFBool.Create(Self, 'vClosed', false);
FdVClosed.Exposed := false;
FdVClosed.ChangesAlways := [chGeometry];
Fields.Add(FFdVClosed);
FFdVDimension := TSFInt32.Create(Self, 'vDimension', 0);
FdVDimension.Exposed := false;
FdVDimension.ChangesAlways := [chGeometry];
Fields.Add(FFdVDimension);
{ X3D specification comment: [0,Inf) }
FFdVKnot := TMFDouble.Create(Self, 'vKnot', []);
FdVKnot.Exposed := false;
FdVKnot.ChangesAlways := [chGeometry];
Fields.Add(FFdVKnot);
{ X3D specification comment: (-Inf,Inf) }
FFdVOrder := TSFInt32.Create(Self, 'vOrder', 3);
FdVOrder.Exposed := false;
FdVOrder.ChangesAlways := [chGeometry];
Fields.Add(FFdVOrder);
{ X3D specification comment: [2,Inf) }
end;
procedure TAbstractNurbsSurfaceGeometryNode.DirectEnumerateActive(
Func: TEnumerateChildrenFunction);
begin
FdcontrolPoint.EnumerateValid(Func);
FdtexCoord.EnumerateValid(Func);
end;
procedure TContour2DNode.CreateNode;
begin
inherited;
FEventAddChildren := TMFNodeEvent.Create(Self, 'addChildren', true);
Events.Add(FEventAddChildren);
FEventRemoveChildren := TMFNodeEvent.Create(Self, 'removeChildren', true);
Events.Add(FEventRemoveChildren);
FFdChildren := TMFNode.Create(Self, 'children', [TNurbsCurve2DNode, TContourPolyline2DNode]);
FdChildren.ChangesAlways := [chEverything];
Fields.Add(FFdChildren);
DefaultContainerField := 'trimmingContour';
end;
class function TContour2DNode.ClassNodeTypeName: string;
begin
Result := 'Contour2D';
end;
class function TContour2DNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
class function TContour2DNode.ForVRMLVersion(const Version: TX3DVersion): boolean;
begin
Result := Version.Major >= 3;
end;
procedure TContour2DNode.DirectEnumerateActive(
Func: TEnumerateChildrenFunction);
begin
Fdchildren.EnumerateValid(Func);
end;
procedure TContourPolyline2DNode.CreateNode;
begin
inherited;
DefaultContainerField := 'geometry';
end;
class function TContourPolyline2DNode.ClassNodeTypeName: string;
begin
Result := 'ContourPolyline2D';
end;
class function TContourPolyline2DNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TCoordinateDoubleNode.CreateNode;
begin
inherited;
FFdPoint := TMFVec3d.Create(Self, 'point', []);
{ Not really handled for now }
FdPoint.ChangesAlways := [chCoordinate];
Fields.Add(FFdPoint);
{ X3D specification comment: (-Inf,Inf) }
end;
class function TCoordinateDoubleNode.ClassNodeTypeName: string;
begin
Result := 'CoordinateDouble';
end;
class function TCoordinateDoubleNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
function TCoordinateDoubleNode.CoordCount: Cardinal;
begin
Result := FdPoint.Items.Count;
end;
procedure TNurbsCurveNode.CreateNode;
begin
inherited;
FFdControlPoint := TSFNode.Create(Self, 'controlPoint', [TAbstractCoordinateNode]);
FdControlPoint.ChangesAlways := [chGeometry];
Fields.Add(FFdControlPoint);
FFdTessellation := TSFInt32.Create(Self, 'tessellation', 0);
FdTessellation.ChangesAlways := [chGeometry];
Fields.Add(FFdTessellation);
{ X3D specification comment: (-Inf,Inf) }
FFdWeight := TMFDouble.Create(Self, 'weight', []);
FdWeight.ChangesAlways := [chGeometry];
Fields.Add(FFdWeight);
{ X3D specification comment: (0,Inf) }
FFdClosed := TSFBool.Create(Self, 'closed', false);
FdClosed.Exposed := false;
FdClosed.ChangesAlways := [chGeometry];
Fields.Add(FFdClosed);
FFdKnot := TMFDouble.Create(Self, 'knot', []);
FdKnot.Exposed := false;
FdKnot.ChangesAlways := [chGeometry];
Fields.Add(FFdKnot);
{ X3D specification comment: (-Inf,Inf) }
FFdOrder := TSFInt32.Create(Self, 'order', 3);
FdOrder.Exposed := false;
FdOrder.ChangesAlways := [chGeometry];
Fields.Add(FFdOrder);
{ X3D specification comment: [2,Inf) }
end;
class function TNurbsCurveNode.ClassNodeTypeName: string;
begin
Result := 'NurbsCurve';
end;
class function TNurbsCurveNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
class function TNurbsCurveNode.ForVRMLVersion(const Version: TX3DVersion): boolean;
begin
Result := Version.Major >= 3;
end;
procedure TNurbsCurveNode.DirectEnumerateActive(
Func: TEnumerateChildrenFunction);
begin
FdcontrolPoint.EnumerateValid(Func);
end;
{ Convert X3D or VRML 97 NurbsCurve to LineSet. }
procedure NurbsCurveProxy(
const LS: TLineSetNode;
const ControlPoint: TVector3SingleList;
const Tessellation, Order: LongInt;
const FieldKnot, Weight: TDoubleList);
var
ResultCoord: TCoordinateNode;
Tess: Cardinal;
I: Integer;
Increase: Double;
Knot: TDoubleList;
begin
if ControlPoint.Count = 0 then Exit;
if Order < 2 then
begin
OnWarning(wtMajor, 'VRML/X3D', 'NURBS order must be >= 2');
Exit;
end;
{ We can be sure now that
- we have ControlPoint, non-nil, with at least 1 point.
- we have Order >= 2 }
{ calculate correct Knot vector }
Knot := TDoubleList.Create;
Knot.Assign(FieldKnot);
NurbsKnotIfNeeded(Knot, ControlPoint.Count, Order, nkEndpointUniform);
{ calculate tesselation: Tess, Increase }
Tess := ActualTessellation(Tessellation, ControlPoint.Count);
Increase := (Knot.Last - Knot.First) / (Tess - 1);
{ make resulting Coordinate node }
ResultCoord := TCoordinateNode.Create('', LS.BaseUrl);
LS.FdCoord.Value := ResultCoord;
{ calculate result Coordinate.point field }
ResultCoord.FdPoint.Items.Count := Tess;
for I := 0 to Tess - 1 do
ResultCoord.FdPoint.Items.L[I] :=
NurbsCurvePoint(ControlPoint,
Knot.First + Increase * I,
Order, Knot, Weight, nil);
{ set LineSet.vertexCount (otherwise it's coord will be ignored) }
LS.FdVertexCount.Items.Add(Tess);
FreeAndNil(Knot);
end;
function TNurbsCurveNode.Proxy(var State: TX3DGraphTraverseState;
const OverTriangulate: boolean): TAbstractGeometryNode;
var
ControlPoint: TVector3SingleList;
begin
Result := TLineSetNode.Create(NodeName, BaseUrl);
try
{ TODO: we should handle here all TAbstractCoordinateNode }
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
ControlPoint := TCoordinateNode(FdControlPoint.Value).FdPoint.Items else
Exit;
NurbsCurveProxy(TLineSetNode(Result), ControlPoint, FdTessellation.Value,
FdOrder.Value, FdKnot.Items, FdWeight.Items);
except FreeAndNil(Result); raise end;
end;
function TNurbsCurveNode.ProxyUsesOverTriangulate: boolean;
begin
Result := false;
end;
{ Although our BoundingBox and LocalBoundingBox do not rely on Coord()
override, it is still necessary to react to animation of Coordinate node
points, see
http://www.web3d.org/x3d/content/examples/Basic/NURBS/_pages/page01.html }
function TNurbsCurveNode.Coord(State: TX3DGraphTraverseState;
out ACoord: TMFVec3f): boolean;
begin
Result := true;
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
ACoord := TCoordinateNode(FdControlPoint.Value).FdPoint else
ACoord := nil;
end;
{ We cannot simply override Coord() and let bounding box be calculated
based on it. It would fail for curves with weigths. }
function TNurbsCurveNode.LocalBoundingBox(State: TX3DGraphTraverseState;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D;
begin
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
Result := NurbsBoundingBox(TCoordinateNode(FdControlPoint.Value).FdPoint.Items, FdWeight.Items) else
Result := EmptyBox3D;
end;
{ We cannot simply override Coord() and let bounding box be calculated
based on it. It would fail for curves with weigths. }
function TNurbsCurveNode.BoundingBox(State: TX3DGraphTraverseState;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D;
begin
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
Result := NurbsBoundingBox(TCoordinateNode(FdControlPoint.Value).FdPoint.Items, FdWeight.Items, State.Transform) else
Result := EmptyBox3D;
end;
function TNurbsCurveNode.TrianglesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal;
begin
Result := 0;
end;
procedure TNurbsCurve2DNode.CreateNode;
begin
inherited;
FFdTessellation := TSFInt32.Create(Self, 'tessellation', 0);
Fields.Add(FFdTessellation);
{ X3D specification comment: (-Inf,Inf) }
FFdWeight := TMFDouble.Create(Self, 'weight', []);
Fields.Add(FFdWeight);
{ X3D specification comment: (0,Inf) }
FFdClosed := TSFBool.Create(Self, 'closed', false);
FdClosed.Exposed := false;
Fields.Add(FFdClosed);
FFdKnot := TMFDouble.Create(Self, 'knot', []);
FdKnot.Exposed := false;
Fields.Add(FFdKnot);
{ X3D specification comment: (-Inf,Inf) }
FFdOrder := TSFInt32.Create(Self, 'order', 3);
FdOrder.Exposed := false;
Fields.Add(FFdOrder);
{ X3D specification comment: [2,Inf) }
DefaultContainerField := 'children';
end;
class function TNurbsCurve2DNode.ClassNodeTypeName: string;
begin
Result := 'NurbsCurve2D';
end;
class function TNurbsCurve2DNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNVRML97Nodes + ClassNodeTypeName) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TNurbsOrientationInterpolatorNode.CreateNode;
begin
inherited;
FEventSet_fraction := TSFFloatEvent.Create(Self, 'set_fraction', true);
Events.Add(FEventSet_fraction);
FFdControlPoint := TSFNode.Create(Self, 'controlPoint', [TAbstractCoordinateNode]);
Fields.Add(FFdControlPoint);
FFdKnot := TMFDouble.Create(Self, 'knot', []);
Fields.Add(FFdKnot);
{ X3D specification comment: (-Inf,Inf) }
FFdOrder := TSFInt32.Create(Self, 'order', 3);
Fields.Add(FFdOrder);
{ X3D specification comment: (2,Inf) }
FFdWeight := TMFDouble.Create(Self, 'weight', []);
Fields.Add(FFdWeight);
{ X3D specification comment: (-Inf,Inf) }
FEventValue_changed := TSFRotationEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
DefaultContainerField := 'children';
EventSet_Fraction.OnReceive.Add(@EventSet_FractionReceive);
end;
class function TNurbsOrientationInterpolatorNode.ClassNodeTypeName: string;
begin
Result := 'NurbsOrientationInterpolator';
end;
class function TNurbsOrientationInterpolatorNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TNurbsOrientationInterpolatorNode.DirectEnumerateActive(
Func: TEnumerateChildrenFunction);
begin
FdcontrolPoint.EnumerateValid(Func);
end;
procedure TNurbsOrientationInterpolatorNode.EventSet_FractionReceive(
Event: TX3DEvent; Value: TX3DField; const Time: TX3DTime);
var
ControlPoint: TVector3SingleList;
Knot: TDoubleList;
Tangent: TVector3Single;
Orientation: TVector4Single;
begin
if not EventValue_Changed.SendNeeded then Exit;
{ TODO: we should handle here all TAbstractCoordinateNode }
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
ControlPoint := TCoordinateNode(FdControlPoint.Value).FdPoint.Items else
Exit;
if ControlPoint.Count = 0 then Exit;
if FdOrder.Value < 2 then
begin
OnWarning(wtMajor, 'VRML/X3D', 'NURBS order must be >= 2');
Exit;
end;
{ We can be sure now that
- we have ControlPoint, non-nil, with at least 1 point.
- we have Order >= 2 }
{ calculate correct Knot vector }
Knot := TDoubleList.Create;
Knot.Assign(FdKnot.Items);
NurbsKnotIfNeeded(Knot, ControlPoint.Count, FdOrder.Value, nkEndpointUniform);
NurbsCurvePoint(ControlPoint,
(Value as TSFFloat).Value,
FdOrder.Value, Knot, FdWeight.Items, @Tangent);
FreeAndNil(Knot);
{ calculate Orientation from Tangent.
For this, we treat Tangent like "camera direction", and we have to set
"camera up" as anything orthogonal to direction. }
Orientation := CamDirUp2Orient(Tangent, AnyOrthogonalVector(Tangent));
EventValue_Changed.Send(Orientation, Time);
end;
procedure TNurbsPatchSurfaceNode.CreateNode;
begin
inherited;
end;
class function TNurbsPatchSurfaceNode.ClassNodeTypeName: string;
begin
Result := 'NurbsPatchSurface';
end;
class function TNurbsPatchSurfaceNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
{ Converting X3D NurbsPatchSurface and VRML 97 NurbsSurface to
IndexedQuadSet. This is for Proxy methods implementation. }
procedure NurbsPatchSurfaceProxy(
const QS: TIndexedQuadSetNode;
const ControlPoint: TVector3SingleList;
const UTessellation, VTessellation, UDimension, VDimension, UOrder, VOrder: LongInt;
const FieldUKnot, FieldVKnot, Weight: TDoubleList;
const PossiblyUClosed, PossiblyVClosed, Solid, Ccw: boolean;
const TexCoord: TX3DNode);
const
{ This has to be slightly larger than normal epsilon
(test nurbs_dune_primitives.x3dv). }
ClosedCheckEpsilon = 0.000001;
procedure LogClosed(Value: boolean);
begin
if Log then
begin
if Value then
WritelnLog('NURBS', 'Checking if NURBS surface is really closed (because it''s VRML 97 NurbsSurface or NurbsPatchSurface with .xClosed is TRUE): no, ignoring (otherwise would cause invalid geometry/normals)') else
WritelnLog('NURBS', 'Checking if NURBS surface is really closed: yes');
end;
end;
function CalculateUClosed: boolean;
var
J: Integer;
begin
Result := PossiblyUClosed;
if Result then
begin
for J := 0 to VDimension - 1 do
if not VectorsEqual(
ControlPoint.L[ J * UDimension],
ControlPoint.L[UDimension - 1 + J * UDimension], ClosedCheckEpsilon) then
begin
Result := false;
Break;
end;
LogClosed(Result);
end;
end;
function CalculateVClosed: boolean;
var
I: Integer;
begin
Result := PossiblyVClosed;
if Result then
begin
for I := 0 to UDimension - 1 do
if not VectorsEqual(
ControlPoint.L[I ],
ControlPoint.L[I + (VDimension - 1) * UDimension], ClosedCheckEpsilon) then
begin
Result := false;
Break;
end;
LogClosed(Result);
end;
end;
var
UTess, VTess: Cardinal;
UClosed, VClosed: boolean;
function MakeIndex(I, J: Cardinal): Cardinal;
begin
if (I = UTess - 1) and UClosed then I := 0;
if (J = VTess - 1) and VClosed then J := 0;
Result := I + J * UTess;
end;
var
ResultCoord, ResultNormal: TVector3SingleList;
ResultIndex: TLongIntList;
I, J, NextIndex: Cardinal;
UIncrease, VIncrease: Double;
UKnot, VKnot: TDoubleList;
ResultTexCoord: TVector2SingleList;
Normal: TVector3Single;
begin
if ControlPoint.Count = 0 then Exit;
if UDimension * VDimension <>
Integer(ControlPoint.Count) then
begin
OnWarning(wtMajor, 'VRML/X3D', Format('Number of coordinates in Nurbs[Patch]Surface.controlPoint (%d) doesn''t match uDimension * vDimension (%d * %d = %d)',
[ ControlPoint.Count,
UDimension, VDimension,
UDimension * VDimension ]));
Exit;
end;
if (UDimension < 0) or
(VDimension < 0) then
begin
OnWarning(wtMajor, 'VRML/X3D', 'Nurbs[Patch]Surface.u/vDimension is < 0');
Exit;
end;
if (UOrder < 2) or
(VOrder < 2) then
begin
OnWarning(wtMajor, 'VRML/X3D', 'NURBS order must be >= 2');
Exit;
end;
{ We can be sure now that we have
- correct ControlPoint, non-nil, with at least 1 point.
- uDimension, vDimension match ControlPoint count, and are > 0.
- we have Order >= 2.
}
{ calculate actual XClosed values, using PossiblyXClosed values.
For X3D:
- The PossiblyXClosed come from xClosed fields. Still, we have to check
them.
Since we use xClosed fields not only to calculate normals,
but to actually set the geometry indexes, we have to check them
carefully and avoid using if look bad. Otherwise not only the normals,
but the whole geometry would look bad when xClosed fields are wrongly
set to TRUE.
Moreover, X3D spec says "If the last control point is not identical
with the first control point, the field is ignored."
for X3DNurbsSurfaceGeometryNode. So it seems the implementation
isn't supposed to "trust" xClosed = TRUE value anyway (that's also
why no VRML warning is done about it, although we log it).
Examples of such wrong xClosed = TRUE settings may be found
even on web3d.org examples, see
http://www.web3d.org/x3d/content/examples/NURBS/
e.g. "Fred The Bunny" in X3d.)
For VRML 97 NurbsSurface, these are always true, we have to always
check this for VRML 97 NurbsSurface. }
UClosed := CalculateUClosed;
VClosed := CalculateVClosed;
{ calculate correct UKnot, VKnot vectors }
UKnot := TDoubleList.Create;
UKnot.Assign(FieldUKnot);
NurbsKnotIfNeeded(UKnot, UDimension, UOrder, nkEndpointUniform);
VKnot := TDoubleList.Create;
VKnot.Assign(FieldVKnot);
NurbsKnotIfNeeded(VKnot, VDimension, VOrder, nkEndpointUniform);
{ calculate tesselation: xTess, xIncrease }
UTess := ActualTessellation(UTessellation, UDimension);
VTess := ActualTessellation(VTessellation, VDimension);
UIncrease := (UKnot.Last - UKnot.First) / (UTess - 1);
VIncrease := (VKnot.Last - VKnot.First) / (VTess - 1);
{ make resulting Coordinate and Normal nodes }
QS.FdCoord.Value := TCoordinateNode.Create('', QS.BaseUrl);
ResultCoord := (QS.FdCoord.Value as TCoordinateNode).FdPoint.Items;
ResultCoord.Count := UTess * VTess;
QS.FdNormal.Value := TNormalNode.Create('', QS.BaseUrl);
ResultNormal := (QS.FdNormal.Value as TNormalNode).FdVector.Items;
ResultNormal.Count := UTess * VTess;
{ calculate result Coordinate.point and Normal.vector field }
for I := 0 to UTess - 1 do
for J := 0 to VTess - 1 do
begin
ResultCoord.L[I + J * UTess] :=
NurbsSurfacePoint(ControlPoint,
UDimension,
VDimension,
UKnot.First + UIncrease * I,
VKnot.First + VIncrease * J,
UOrder,
VOrder,
UKnot,
VKnot,
Weight,
@Normal);
if Ccw then
ResultNormal.L[I + J * UTess] := Normal else
ResultNormal.L[I + J * UTess] := -Normal;
end;
{ For now, don't use normal values --- they are nonsense at the edges
of the surface? See nurbs_curve_interpolators.x3dv for demo. }
QS.FdNormal.Value := nil;
{ calculate index field }
ResultIndex := QS.FdIndex.Items;
ResultIndex.Count := 4 * (UTess - 1) * (VTess - 1);
NextIndex := 0;
for I := 1 to UTess - 1 do
for J := 1 to VTess - 1 do
begin
{ This order (important for solid = TRUE values) is compatible
with white dune and octagaplayer. }
ResultIndex.L[NextIndex] := MakeIndex(I , J ); Inc(NextIndex);
ResultIndex.L[NextIndex] := MakeIndex(I-1, J ); Inc(NextIndex);
ResultIndex.L[NextIndex] := MakeIndex(I-1, J-1); Inc(NextIndex);
ResultIndex.L[NextIndex] := MakeIndex(I , J-1); Inc(NextIndex);
end;
Assert(NextIndex = Cardinal(ResultIndex.Count));
QS.FdSolid.Value := Solid;
QS.FdCcw.Value := Ccw;
{ calculate texCoord field }
QS.FdTexCoord.Value := TexCoord;
if QS.FdTexCoord.Value = nil then
begin
{ X3D spec says "By default, texture coordinates in the unit square
(or cube for 3D coordinates) are generated automatically
from the parametric subdivision.". I think this means that tex coords
S/T = 0..1 range from starting to ending knot. }
QS.FdTexCoord.Value := TTextureCoordinateNode.Create('', QS.BaseUrl);
ResultTexCoord := (QS.FdTexCoord.Value as TTextureCoordinateNode).FdPoint.Items;
ResultTexCoord.Count := UTess * VTess;
for I := 0 to UTess - 1 do
for J := 0 to VTess - 1 do
ResultTexCoord.L[I + J * UTess] := Vector2Single(
I / (UTess - 1),
J / (VTess - 1));
end;
FreeAndNil(UKnot);
FreeAndNil(VKnot);
end;
function TAbstractNurbsSurfaceGeometryNode.Proxy(var State: TX3DGraphTraverseState;
const OverTriangulate: boolean): TAbstractGeometryNode;
var
ControlPoint: TVector3SingleList;
begin
Result := TIndexedQuadSetNode.Create(NodeName, BaseUrl);
try
{ TODO: we should handle here all TAbstractCoordinateNode }
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
begin
ControlPoint := TCoordinateNode(FdControlPoint.Value).FdPoint.Items;
NurbsPatchSurfaceProxy(TIndexedQuadSetNode(Result),
ControlPoint,
FdUTessellation.Value,
FdVTessellation.Value,
FdUDimension.Value,
FdVDimension.Value,
FdUOrder.Value,
FdVOrder.Value,
FdUKnot.Items,
FdVKnot.Items,
FdWeight.Items,
FdUClosed.Value,
FdVClosed.Value,
FdSolid.Value,
true { ccw always true for X3D NurbsPatchSurface },
FdTexCoord.Value);
end;
{ Note: In case of null / invalid / unhandled FdControlPoint.Value,
we still return valid (just empty) IndexedQuadSet node. }
except FreeAndNil(Result); raise end;
end;
function TAbstractNurbsSurfaceGeometryNode.ProxyUsesOverTriangulate: boolean;
begin
Result := false;
end;
{ Although our BoundingBox and LocalBoundingBox do not rely on Coord()
override, it is still necessary to react to animation of Coordinate node
points, see
http://www.web3d.org/x3d/content/examples/Basic/NURBS/_pages/page01.html }
function TAbstractNurbsSurfaceGeometryNode.Coord(State: TX3DGraphTraverseState;
out ACoord: TMFVec3f): boolean;
begin
Result := true;
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
ACoord := TCoordinateNode(FdControlPoint.Value).FdPoint else
ACoord := nil;
end;
{ We cannot simply override Coord() and let bounding box be calculated
based on it. It would fail for curves with weigths. }
function TAbstractNurbsSurfaceGeometryNode.LocalBoundingBox(State: TX3DGraphTraverseState;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D;
begin
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
Result := NurbsBoundingBox(TCoordinateNode(FdControlPoint.Value).FdPoint.Items, FdWeight.Items) else
Result := EmptyBox3D;
end;
{ We cannot simply override Coord() and let bounding box be calculated
based on it. It would fail for curves with weigths. }
function TAbstractNurbsSurfaceGeometryNode.BoundingBox(State: TX3DGraphTraverseState;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D;
begin
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
Result := NurbsBoundingBox(TCoordinateNode(FdControlPoint.Value).FdPoint.Items, FdWeight.Items, State.Transform) else
Result := EmptyBox3D;
end;
function TAbstractNurbsSurfaceGeometryNode.TrianglesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean;
ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal;
var
UTess, VTess: Cardinal;
begin
if (FdUDimension.Value > 0) and
(FdVDimension.Value > 0) then
begin
UTess := ActualTessellation(FdUTessellation.Value, FdUDimension.Value);
VTess := ActualTessellation(FdVTessellation.Value, FdVDimension.Value);
Result := (UTess - 1) * (VTess - 1) * 2;
end else
Result := 0;
end;
function TAbstractNurbsSurfaceGeometryNode.SolidField: TSFBool;
begin
Result := FdSolid;
end;
procedure TNurbsPositionInterpolatorNode.CreateNode;
begin
inherited;
FEventSet_fraction := TSFFloatEvent.Create(Self, 'set_fraction', true);
Events.Add(FEventSet_fraction);
FFdControlPoint := TSFNode.Create(Self, 'controlPoint', [TAbstractCoordinateNode]);
Fields.Add(FFdControlPoint);
FFdKnot := TMFDouble.Create(Self, 'knot', []);
Fields.Add(FFdKnot);
{ X3D specification comment: (-Inf,Inf) }
FFdOrder := TSFInt32.Create(Self, 'order', 3);
Fields.Add(FFdOrder);
{ X3D specification comment: (2,Inf) }
FFdWeight := TMFDouble.Create(Self, 'weight', []);
Fields.Add(FFdWeight);
{ X3D specification comment: (-Inf,Inf) }
FEventValue_changed := TSFVec3fEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
DefaultContainerField := 'children';
EventSet_Fraction.OnReceive.Add(@EventSet_FractionReceive);
end;
class function TNurbsPositionInterpolatorNode.ClassNodeTypeName: string;
begin
Result := 'NurbsPositionInterpolator';
end;
class function TNurbsPositionInterpolatorNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
class function TNurbsPositionInterpolatorNode.ForVRMLVersion(const Version: TX3DVersion): boolean;
begin
Result := Version.Major >= 3;
end;
procedure TNurbsPositionInterpolatorNode.DirectEnumerateActive(
Func: TEnumerateChildrenFunction);
begin
FdcontrolPoint.EnumerateValid(Func);
end;
procedure TNurbsPositionInterpolatorNode.EventSet_FractionReceive(
Event: TX3DEvent; Value: TX3DField; const Time: TX3DTime);
var
ControlPoint: TVector3SingleList;
Knot: TDoubleList;
OutputValue: TVector3Single;
begin
if not EventValue_Changed.SendNeeded then Exit;
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
ControlPoint := TCoordinateNode(FdControlPoint.Value).FdPoint.Items else
Exit;
if ControlPoint.Count = 0 then Exit;
if FdOrder.Value < 2 then
begin
OnWarning(wtMajor, 'VRML/X3D', 'NURBS order must be >= 2');
Exit;
end;
{ We can be sure now that
- we have ControlPoint, non-nil, with at least 1 point.
- we have Order >= 2 }
{ calculate correct Knot vector }
Knot := TDoubleList.Create;
Knot.Assign(FdKnot.Items);
NurbsKnotIfNeeded(Knot, ControlPoint.Count, FdOrder.Value, nkEndpointUniform);
OutputValue := NurbsCurvePoint(ControlPoint, (Value as TSFFloat).Value,
FdOrder.Value, Knot, FdWeight.Items, nil);
FreeAndNil(Knot);
EventValue_Changed.Send(OutputValue, Time);
end;
procedure TNurbsSetNode.CreateNode;
begin
inherited;
FEventAddGeometry := TMFNodeEvent.Create(Self, 'addGeometry', true);
Events.Add(FEventAddGeometry);
FEventRemoveGeometry := TMFNodeEvent.Create(Self, 'removeGeometry', true);
Events.Add(FEventRemoveGeometry);
FFdGeometry := TMFNode.Create(Self, 'geometry', [TAbstractParametricGeometryNode]);
Fields.Add(FFdGeometry);
FFdTessellationScale := TSFFloat.Create(Self, 'tessellationScale', 1.0);
Fields.Add(FFdTessellationScale);
{ X3D specification comment: (0,Inf) }
FFdBboxCenter := TSFVec3f.Create(Self, 'bboxCenter', Vector3Single(0, 0, 0));
FFdBboxCenter.Exposed := false;
Fields.Add(FFdBboxCenter);
{ X3D specification comment: (-Inf,Inf) }
FFdBboxSize := TSFVec3f.Create(Self, 'bboxSize', Vector3Single(-1, -1, -1));
FFdBboxSize.Exposed := false;
Fields.Add(FFdBboxSize);
{ X3D specification comment: [0,Inf) or -1 -1 -1 }
DefaultContainerField := 'children';
end;
class function TNurbsSetNode.ClassNodeTypeName: string;
begin
Result := 'NurbsSet';
end;
class function TNurbsSetNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TNurbsSurfaceInterpolatorNode.CreateNode;
begin
inherited;
FEventSet_fraction := TSFVec2fEvent.Create(Self, 'set_fraction', true);
Events.Add(FEventSet_fraction);
FFdControlPoint := TSFNode.Create(Self, 'controlPoint', [TAbstractCoordinateNode]);
Fields.Add(FFdControlPoint);
FFdWeight := TMFDouble.Create(Self, 'weight', []);
Fields.Add(FFdWeight);
{ X3D specification comment: (-Inf,Inf) }
FEventPosition_changed := TSFVec3fEvent.Create(Self, 'position_changed', false);
Events.Add(FEventPosition_changed);
FEventNormal_changed := TSFVec3fEvent.Create(Self, 'normal_changed', false);
Events.Add(FEventNormal_changed);
FFdUDimension := TSFInt32.Create(Self, 'uDimension', 0);
FFdUDimension.Exposed := false;
Fields.Add(FFdUDimension);
{ X3D specification comment: [0,Inf) }
FFdUKnot := TMFDouble.Create(Self, 'uKnot', []);
FFdUKnot.Exposed := false;
Fields.Add(FFdUKnot);
{ X3D specification comment: (-Inf,Inf) }
FFdUOrder := TSFInt32.Create(Self, 'uOrder', 3);
FFdUOrder.Exposed := false;
Fields.Add(FFdUOrder);
{ X3D specification comment: [2,Inf) }
FFdVDimension := TSFInt32.Create(Self, 'vDimension', 0);
FFdVDimension.Exposed := false;
Fields.Add(FFdVDimension);
{ X3D specification comment: [0,Inf) }
FFdVKnot := TMFDouble.Create(Self, 'vKnot', []);
FFdVKnot.Exposed := false;
Fields.Add(FFdVKnot);
{ X3D specification comment: (-Inf,Inf) }
FFdVOrder := TSFInt32.Create(Self, 'vOrder', 3);
FFdVOrder.Exposed := false;
Fields.Add(FFdVOrder);
{ X3D specification comment: [2,Inf) }
DefaultContainerField := 'children';
EventSet_Fraction.OnReceive.Add(@EventSet_FractionReceive);
end;
class function TNurbsSurfaceInterpolatorNode.ClassNodeTypeName: string;
begin
Result := 'NurbsSurfaceInterpolator';
end;
class function TNurbsSurfaceInterpolatorNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TNurbsSurfaceInterpolatorNode.DirectEnumerateActive(
Func: TEnumerateChildrenFunction);
begin
FdcontrolPoint.EnumerateValid(Func);
end;
procedure TNurbsSurfaceInterpolatorNode.EventSet_FractionReceive(
Event: TX3DEvent; Value: TX3DField; const Time: TX3DTime);
var
ControlPoint: TVector3SingleList;
OutputNormal: TVector3Single;
OutputPosition: TVector3Single;
UKnot, VKnot: TDoubleList;
begin
if not (EventPosition_Changed.SendNeeded or
EventNormal_Changed.SendNeeded) then Exit;
{ TODO: we should handle here all TAbstractCoordinateNode }
if (FdControlPoint.Value <> nil) and
(FdControlPoint.Value is TCoordinateNode) then
ControlPoint := TCoordinateNode(FdControlPoint.Value).FdPoint.Items else
Exit;
if ControlPoint.Count = 0 then Exit;
if FdUDimension.Value * FdVDimension.Value <>
Integer(ControlPoint.Count) then
begin
OnWarning(wtMajor, 'VRML/X3D', Format('Number of coordinates in NurbsSurfaceInterpolator.controlPoint (%d) doesn''t match uDimension * vDimension (%d * %d = %d)',
[ ControlPoint.Count,
FdUDimension.Value, FdVDimension.Value,
FdUDimension.Value * FdVDimension.Value ]));
Exit;
end;
if (FdUDimension.Value < 0) or
(FdVDimension.Value < 0) then
begin
OnWarning(wtMajor, 'VRML/X3D', 'NurbsSurfaceInterpolator.u/vDimension is < 0');
Exit;
end;
if (FdUOrder.Value < 2) or
(FdVOrder.Value < 2) then
begin
OnWarning(wtMajor, 'VRML/X3D', 'NURBS order must be >= 2');
Exit;
end;
{ We can be sure now that we have
- correct ControlPoint, non-nil, with at least 1 point.
- uDimension, vDimension match ControlPoint count, and are > 0.
- we have Order >= 2.
}
{ calculate correct UKnot, VKnot vectors }
UKnot := TDoubleList.Create;
UKnot.Assign(FdUKnot.Items);
NurbsKnotIfNeeded(UKnot, FdUDimension.Value, FdUOrder.Value, nkEndpointUniform);
VKnot := TDoubleList.Create;
VKnot.Assign(FdVKnot.Items);
NurbsKnotIfNeeded(VKnot, FdVDimension.Value, FdVOrder.Value, nkEndpointUniform);
OutputPosition :=
NurbsSurfacePoint(ControlPoint,
FdUDimension.Value,
FdVDimension.Value,
(Value as TSFVec2f).Value[0],
(Value as TSFVec2f).Value[1],
FdUOrder.Value,
FdVOrder.Value,
UKnot,
VKnot,
FdWeight.Items,
@OutputNormal);
FreeAndNil(UKnot);
FreeAndNil(VKnot);
EventPosition_Changed.Send(OutputPosition, Time);
EventNormal_Changed.Send(OutputNormal, Time);
end;
procedure TNurbsSweptSurfaceNode.CreateNode;
begin
inherited;
FFdCrossSectionCurve := TSFNode.Create(Self, 'crossSectionCurve', [TAbstractNurbsControlCurveNode]);
FdCrossSectionCurve.ChangesAlways := [chGeometry];
Fields.Add(FFdCrossSectionCurve);
FFdTrajectoryCurve := TSFNode.Create(Self, 'trajectoryCurve', [TNurbsCurveNode]);
FdTrajectoryCurve.ChangesAlways := [chGeometry];
Fields.Add(FFdTrajectoryCurve);
FFdCcw := TSFBool.Create(Self, 'ccw', true);
FdCcw.Exposed := false;
FdCcw.ChangesAlways := [chGeometry];
Fields.Add(FFdCcw);
FFdSolid := TSFBool.Create(Self, 'solid', true);
FdSolid.Exposed := false;
FdSolid.ChangesAlways := [chGeometry];
Fields.Add(FFdSolid);
end;
class function TNurbsSweptSurfaceNode.ClassNodeTypeName: string;
begin
Result := 'NurbsSweptSurface';
end;
class function TNurbsSweptSurfaceNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TNurbsSweptSurfaceNode.DirectEnumerateActive(
Func: TEnumerateChildrenFunction);
begin
FdcrossSectionCurve.EnumerateValid(Func);
FdtrajectoryCurve.EnumerateValid(Func);
end;
{$define TGeometryNotImplemented := TNurbsSweptSurfaceNode}
GeometryNotImplemented
function TNurbsSweptSurfaceNode.SolidField: TSFBool;
begin
Result := FdSolid;
end;
procedure TNurbsSwungSurfaceNode.CreateNode;
begin
inherited;
FFdProfileCurve := TSFNode.Create(Self, 'profileCurve', [TAbstractNurbsControlCurveNode]);
FdProfileCurve.ChangesAlways := [chGeometry];
Fields.Add(FFdProfileCurve);
FFdTrajectoryCurve := TSFNode.Create(Self, 'trajectoryCurve', [TAbstractNurbsControlCurveNode]);
FdTrajectoryCurve.ChangesAlways := [chGeometry];
Fields.Add(FFdTrajectoryCurve);
FFdCcw := TSFBool.Create(Self, 'ccw', true);
FdCcw.Exposed := false;
FdCcw.ChangesAlways := [chGeometry];
Fields.Add(FFdCcw);
FFdSolid := TSFBool.Create(Self, 'solid', true);
FdSolid.Exposed := false;
FdSolid.ChangesAlways := [chGeometry];
Fields.Add(FFdSolid);
end;
class function TNurbsSwungSurfaceNode.ClassNodeTypeName: string;
begin
Result := 'NurbsSwungSurface';
end;
class function TNurbsSwungSurfaceNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TNurbsSwungSurfaceNode.DirectEnumerateActive(
Func: TEnumerateChildrenFunction);
begin
FdprofileCurve.EnumerateValid(Func);
FdtrajectoryCurve.EnumerateValid(Func);
end;
{$define TGeometryNotImplemented := TNurbsSwungSurfaceNode}
GeometryNotImplemented
function TNurbsSwungSurfaceNode.SolidField: TSFBool;
begin
Result := FdSolid;
end;
procedure TNurbsTextureCoordinateNode.CreateNode;
begin
inherited;
FFdControlPoint := TMFVec2f.Create(Self, 'controlPoint', []);
Fields.Add(FFdControlPoint);
{ X3D specification comment: (-Inf,Inf) }
FFdWeight := TMFFloat.Create(Self, 'weight', []);
Fields.Add(FFdWeight);
{ X3D specification comment: (0,Inf) }
FFdUDimension := TSFInt32.Create(Self, 'uDimension', 0);
FFdUDimension.Exposed := false;
Fields.Add(FFdUDimension);
{ X3D specification comment: [0,Inf) }
FFdUKnot := TMFDouble.Create(Self, 'uKnot', []);
FFdUKnot.Exposed := false;
Fields.Add(FFdUKnot);
{ X3D specification comment: (-Inf,Inf) }
FFdUOrder := TSFInt32.Create(Self, 'uOrder', 3);
FFdUOrder.Exposed := false;
Fields.Add(FFdUOrder);
{ X3D specification comment: [2,Inf) }
FFdVDimension := TSFInt32.Create(Self, 'vDimension', 0);
FFdVDimension.Exposed := false;
Fields.Add(FFdVDimension);
{ X3D specification comment: [0,Inf) }
FFdVKnot := TMFDouble.Create(Self, 'vKnot', []);
FFdVKnot.Exposed := false;
Fields.Add(FFdVKnot);
{ X3D specification comment: (-Inf,Inf) }
FFdVOrder := TSFInt32.Create(Self, 'vOrder', 3);
FFdVOrder.Exposed := false;
Fields.Add(FFdVOrder);
{ X3D specification comment: [2,Inf) }
DefaultContainerField := 'texCoord';
end;
class function TNurbsTextureCoordinateNode.ClassNodeTypeName: string;
begin
Result := 'NurbsTextureCoordinate';
end;
class function TNurbsTextureCoordinateNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TNurbsTrimmedSurfaceNode.CreateNode;
begin
inherited;
FEventAddTrimmingContour := TMFNodeEvent.Create(Self, 'addTrimmingContour', true);
Events.Add(FEventAddTrimmingContour);
FEventRemoveTrimmingContour := TMFNodeEvent.Create(Self, 'removeTrimmingContour', true);
Events.Add(FEventRemoveTrimmingContour);
FFdTrimmingContour := TMFNode.Create(Self, 'trimmingContour', [TContour2DNode]);
FdTrimmingContour.ChangesAlways := [chGeometry];
Fields.Add(FFdTrimmingContour);
end;
class function TNurbsTrimmedSurfaceNode.ClassNodeTypeName: string;
begin
Result := 'NurbsTrimmedSurface';
end;
class function TNurbsTrimmedSurfaceNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TNurbsTrimmedSurfaceNode.DirectEnumerateActive(
Func: TEnumerateChildrenFunction);
begin
FdtrimmingContour.EnumerateValid(Func);
end;
function TNurbsTrimmedSurfaceNode.Proxy(var State: TX3DGraphTraverseState;
const OverTriangulate: boolean): TAbstractGeometryNode;
begin
Result := inherited;
if FdTrimmingContour.Count <> 0 then
OnWarning(wtMajor, 'VRML/X3D', 'NurbsTrimmedSurface.trimmingContour is not implemented yet (that is, NurbsTrimmedSurface is rendered just like NurbsPatchSurface)');
end;
procedure RegisterNURBSNodes;
begin
NodesManager.RegisterNodeClasses([
TContour2DNode,
TContourPolyline2DNode,
TCoordinateDoubleNode,
TNurbsCurveNode,
TNurbsCurve2DNode,
TNurbsOrientationInterpolatorNode,
TNurbsPatchSurfaceNode,
TNurbsPositionInterpolatorNode,
TNurbsSetNode,
TNurbsSurfaceInterpolatorNode,
TNurbsSweptSurfaceNode,
TNurbsSwungSurfaceNode,
TNurbsTextureCoordinateNode,
TNurbsTrimmedSurfaceNode
]);
end;
{$endif read_implementation}
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